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Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.09.19 12:06:00 -
[181] - Quote
Beld Errmon wrote:whats the TLDR of this thread?
Thinking is hard? i got about 2 paragraphs into the OP and my eyes glazed over.
Tldr is that the skills and market is very complicated and while that is not in itself bad, the core gameplay, graphics and player counts are not good. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.19 12:06:00 -
[182] - Quote
I believe this thread has the record number of facepalms from me
congratulations OP |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
|
Posted - 2012.09.19 12:08:00 -
[183] - Quote
Sleepy Zan wrote:I believe this thread has the record number of facepalms from me
congratulations OP Word |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
|
Posted - 2012.09.19 12:09:00 -
[184] - Quote
Brahma El Indio wrote:Beld Errmon wrote:whats the TLDR of this thread?
Thinking is hard? i got about 2 paragraphs into the OP and my eyes glazed over. Tldr is that the skills and market is very complicated and while that is not in itself bad, the core gameplay, graphics and player counts are not good. Do me a favor and Google beta. |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.09.19 12:24:00 -
[185] - Quote
Jin Robot wrote: Do me a favor and Google beta.
OK.
From Wikipedia.
Alpha
The alpha phase of the release life cycle is the first phase to begin software testing (alpha is the first letter of the Greek alphabet, used as the number 1). In this phase, developers generally test the software using white box techniques. Additional validation is then performed using black box or gray box techniques, by another testing team. Moving to black box testing inside the organization is known as alpha release.[2]
Alpha software can be unstable and could cause crashes or data loss. The exception to this is when the alpha is available publicly (such as a pre-order bonus), in which developers normally push for stability so that their testers can test properly. External availability of alpha software is uncommon in proprietary software. However, open source software, in particular, often have publicly available alpha versions, often distributed as the raw source code of the software. The alpha phase usually ends with a feature freeze, indicating that no more features will be added to the software. At this time, the software is said to be feature complete.
Beta
Beta (named after the second letter of the Greek alphabet) is the software development phase following alpha. It generally begins when the software is feature complete. Software in the beta phase will generally have many more bugs in it than completed software, as well as speed/performance issues. The focus of beta testing is reducing impacts to users, often incorporating usability testing. The process of delivering a beta version to the users is called beta release and this is typically the first time that the software is available outside of the organization that developed it.
The users of a beta version are called beta testers. They are usually customers or prospective customers of the organization that develops the software, willing to test the software without charge, often receiving the final software free of charge or for a reduced price. Beta version software is often useful for demonstrations and previews within an organization and to prospective customers. Some developers refer to this stage as a preview, prototype, technical preview (TP), or early access. Some software is kept in perpetual betaGÇöwhere new features and functionality are continually added to the software without establishing a firm "final" release.
Open and closed beta
Developers release either a closed beta or an open beta; closed beta versions are released to a restricted group of individuals for a user test by invitation, while open beta testers are from a larger group, or anyone interested. The testers report any bugs that they find, and sometimes suggest additional features they think should be available in the final version. Examples of a major public beta test are:
Open betas serve the dual purpose of demonstrating a product to potential consumers, and testing among an extremely wide user base likely to bring to light obscure errors that a much smaller testing team might not find.
OK. So as you can see, alphas have stability issues, data loss and crashes. Sounds familiar. Invalid fittings, anyone? Hard lock, anyone?
Betas are used to test software that is feature complete - read and understand what that means. It means that core functions are ready, but need volume stress tests to identify bugs that cannot be identified internally by the developer due to not having the ability to generate large volumes of test metrics. This is achieved by open or public beta, or by controlled closed beta.
What we have with dust, is software where the core functions are still being refined, but the developer has chosen to move to beta stage despite stability issues in the core which technically mean that what we are testing is a later variant of an alpha build. The reasoning for this is simple, the software is not yet feature complete, so by definition, it cannot be a beta.
That's going by the book of sdlc. |
Kengfa
138
|
Posted - 2012.09.19 12:32:00 -
[186] - Quote
Brahma El Indio wrote:Jin Robot wrote: Do me a favor and Google beta.
OK. From Wikipedia. Alpha The alpha phase of the release life cycle is the first phase to begin software testing (alpha is the first letter of the Greek alphabet, used as the number 1). In this phase, developers generally test the software using white box techniques. Additional validation is then performed using black box or gray box techniques, by another testing team. Moving to black box testing inside the organization is known as alpha release.[2] Alpha software can be unstable and could cause crashes or data loss. The exception to this is when the alpha is available publicly (such as a pre-order bonus), in which developers normally push for stability so that their testers can test properly. External availability of alpha software is uncommon in proprietary software. However, open source software, in particular, often have publicly available alpha versions, often distributed as the raw source code of the software. The alpha phase usually ends with a feature freeze, indicating that no more features will be added to the software. At this time, the software is said to be feature complete. Beta Beta (named after the second letter of the Greek alphabet) is the software development phase following alpha. It generally begins when the software is feature complete. Software in the beta phase will generally have many more bugs in it than completed software, as well as speed/performance issues. The focus of beta testing is reducing impacts to users, often incorporating usability testing. The process of delivering a beta version to the users is called beta release and this is typically the first time that the software is available outside of the organization that developed it. The users of a beta version are called beta testers. They are usually customers or prospective customers of the organization that develops the software, willing to test the software without charge, often receiving the final software free of charge or for a reduced price. Beta version software is often useful for demonstrations and previews within an organization and to prospective customers. Some developers refer to this stage as a preview, prototype, technical preview (TP), or early access. Some software is kept in perpetual betaGÇöwhere new features and functionality are continually added to the software without establishing a firm "final" release. Open and closed beta Developers release either a closed beta or an open beta; closed beta versions are released to a restricted group of individuals for a user test by invitation, while open beta testers are from a larger group, or anyone interested. The testers report any bugs that they find, and sometimes suggest additional features they think should be available in the final version. Examples of a major public beta test are: Open betas serve the dual purpose of demonstrating a product to potential consumers, and testing among an extremely wide user base likely to bring to light obscure errors that a much smaller testing team might not find.
OK. So as you can see, alphas have stability issues, data loss and crashes. Sounds familiar. Invalid fittings, anyone? Hard lock, anyone? Betas are used to test software that is feature complete - read and understand what that means. It means that core functions are ready, but need volume stress tests to identify bugs that cannot be identified internally by the developer due to not having the ability to generate large volumes of test metrics. This is achieved by open or public beta, or by controlled closed beta. What we have with dust, is software where the core functions are still being refined, but the developer has chosen to move to beta stage despite stability issues in the core which technically mean that what we are testing is a later variant of an alpha build. The reasoning for this is simple, the software is not yet feature complete, so by definition, it cannot be a beta. That's going by the book of sdlc.
Come on, you quoted paragraphs of the definition and still got it wrong.
|
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.09.19 12:32:00 -
[187] - Quote
I have been in this beta beta for months and CCP has difficulties to fix even the slightest thing. Something like "sprint out of crouch" took months, MONTHS, to be implemented and what Dust needs is a complete re-design of the gameplay, sounds, animations, controls, net code, UI, etc.... CCP has just few months to do what they coudl not do in 3+ years of development: make a good game. Dust 514 is dangerously close to become another new FFXIV only CCP doesn't have the money, the time, nor the resources of Square to re-make it later.
I expect the best but prepare for the worst...and I am afraid the worst is already here. |
Odiain Suliis
39
|
Posted - 2012.09.19 12:42:00 -
[188] - Quote
Time?
They got time. Since this game isn't ever going to be 'finished' or see a final build.
The way CCP has adopted to do things is in cycles. Hate it or love it, but harsh reality is that there will be some areas of this game that hardly get any love for a considerable amount of time. But eventually those features get looked at. |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.09.19 12:47:00 -
[189] - Quote
Kengfa wrote:
Come on, you quoted paragraphs of the definition and still got it wrong.
Nah. I'm right. I still see SoonGäó in the game, do you? That means that the build is not feature complete, which means by definition it cannot be a beta.
Beta is bug testing feature complete builds.
The fact that new elements are still being added to core game play means that the only reason that this is in closed beta testing is because ccp do not have the resources t generate the volume of test metric data internally to perform proper quality assurance of the core.
Each time a new core element is added the software is somewhere between alpha and beta, depending if the application is feature locked and ready for volume stress test.
When all SoonGäó vanishes, then it will be a true beta..... |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.09.19 12:58:00 -
[190] - Quote
What makes you think that people will wait more time to get from Dust 514 what other games can deliver NOW...especially with 2 shooter MMO coming in 2013 on console.
I don't feel any loyalty towards CCP, especially after participating to this beta. If their product is poor I won't wait for them to fix it: it will just play games of developers I trust and let Dust die. |
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Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.09.19 13:00:00 -
[191] - Quote
Templar Two wrote:What makes you think that people will wait more time to get from Dust 514 what other games can deliver now...especially with 2 shooter MMO coming in 2013 on console.
I don't feel any loyalty towards CCP, especially after participating to this beta. If their product is poor I won't wait for them to fix it: it will just play games of developers I trust and let Dust die.
For my part, I reckon I will play PS2 more than dust if dust does not get better. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.09.19 13:01:00 -
[192] - Quote
^^^ Gaikai is coming on Playstation and with it eventually PlanetSide 2. We already have a SOE MMO on PS3 so I don't see any obstacles to PS2 on PlayStation..
Even a PS2 version with 300 players per continent, with smaller continents, would still win me any day. |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.09.19 13:09:00 -
[193] - Quote
Templar Two wrote:^^^ Gaikai is coming on Playstation and with it eventually PlanetSide 2 which is a SOE game and Sony already brought a SOE MMO on PS3.
I also think that if (more likely when) dust fails to captivate on ps3, that ccp will release on PC. Its much more natural fit on PC and they could deliver the scale and complexity of dust on a much more capable platform. I strongly suspect the agreement with Sony will have an out clause on the exclusivity based on some commercial criteria.
Lets see, only time will tell. I hope it is a ps3 success but odds aren't good.
Edit: if ps2 comes to ps3 even with lower numbers then its going to be called MAG 2...I'd play that! |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.09.19 13:43:00 -
[194] - Quote
Dust makes slightly more sense on PS3 but on PC is even more in trouble and not jut because there is PS2 but also because there are far better Free to Play FPS available on PC, and more will come soon. |
Beast Beastlington
Bragian Order Amarr Empire
237
|
Posted - 2012.09.19 13:49:00 -
[195] - Quote
Rasatsu wrote:Beast Beastlington wrote:Rasatsu wrote:Beast Beastlington wrote:This is what I've been saying all along. Without exciting, focused gameplay I can't see Dust lasting. The upcoming build will reveal alot as far as that side of things is concerned. I don't understand why people are getting so defensive about it all. It's plain as day to see, it's not up to scratch at the moment. Either it's a strange sense of loyalty to CCP (to whom you are doing a disservice) or not having played very many FPS's. Or perhaps we've played a lot more beta games than you guys, and thus know a bit about how development works? I doubt it, I've been beta testing games for a good few years now. You've been trying out demos. Try again when you've played games for quarter of a century or so.
Try again yourself when you have your facts straight. You are making an awful lot of a assumptions. |
Bogit
5
|
Posted - 2012.09.19 14:58:00 -
[196] - Quote
Ieukoplast wrote:Having to constantly buy every weapon and every item we use for each time we spawn is horribly inconvenient and annoying.
You die alot then |
howard sanchez
Conspiratus Immortalis
448
|
Posted - 2012.09.19 15:31:00 -
[197] - Quote
Beast Beastlington wrote:howard sanchez wrote:Beast Beastlington wrote:Maken Tosch wrote:I'm sorry but you are wrong to try to suggest making DUST into just another COD. Games that do that are the very reason why I don't play any other cookie cutter game that tries to be cod. DUST is not meant to be a cookie cutter game. It is meant to break the traditional mold of first person shooters and create a new competitive game that will usher in a new era of gaming.
Unreal Tournament is a clear example. It was a ground breaking game that later became the gold standard that other games like cod will be based on. Eve alone is achieving something similar as guild wars 2 is now basing its in game economic model on that of Eve online. DUST has the potential to usher in something new that other shooters failed to achieve.
Making DUST into a cookie cutter game is not ground breaking. We're not talking about making Dust into anything. We're talking about LEARNING about what makes those 3 or 4 top tier games the ones people play night after night. We're talking about accessibility, so the servers are full and CCP make a huge profit. We're talking about having top level gun play. We're talking about having a brilliantly balanced, tactical, rewarding game that is fun and has epic moments. Stop thinking that we want another CoD. We don't. I don't like CoD but I'm not pretentious enough to think I'm smarter than people who play those games and I'm certainly not pretentious enough to think that at it's core, Dust is any more complicated. Oh look! Someone who truly does NOT get it quoting someone who does. DUST is not an FPS. DUST is not an MMO. We should all grieve that they chose to call it the sum of the two. I believe CCP may not be trying to target every PSN member with DUST and they may not be targeting every FPS player on PSN with DUST. There are a LOT of those. Big market compared with EVE. I wonder if the more realistic target market is the portion of the PSN FPS market that is 25-35 and looking for the next big thing. That might be a more realistic target market size. But the cool thing about this business plan is the first and last word in business: Location Location Location They are opening shop on top of the platform that hosts the whole PSN FPS market. As that big bunch ages they will have had exposure to "DUST", that cool but kinda complex and deep game that's been there while they've been playing CoD, BF3,XQM and whatnot. If DUST can get a fair start with a moderate sustainable base it will be positioned to have ready access to the incoming player base. Vikings takeover the world. Sorry, but you completely missed my point in a massive, massive way.
Beast, you are correct. After reviewing many of your posts in this thread it is obvious that you are. Not in the "less complex, immediate simple gratification" camp regarding Dust
Mea Culpa
And to be honest, your overarching point, that we should learn from the core mechanics of other FPS games while pushing DUST to be 'all that it can be' is well taken
I wonder if the post earlier today from Cdr Wang (CCP updates & what they're working on) indicate effort in the right direction. Most of his bullets seemed to point towards tightening the gun game response and mechanics |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
|
Posted - 2012.09.19 16:18:00 -
[198] - Quote
Jin Robot wrote:Beast Beastlington wrote:Rasatsu wrote:Beast Beastlington wrote:This is what I've been saying all along. Without exciting, focused gameplay I can't see Dust lasting. The upcoming build will reveal alot as far as that side of things is concerned. I don't understand why people are getting so defensive about it all. It's plain as day to see, it's not up to scratch at the moment. Either it's a strange sense of loyalty to CCP (to whom you are doing a disservice) or not having played very many FPS's. Or perhaps we've played a lot more beta games than you guys, and thus know a bit about how development works? I doubt it, I've been beta testing games for a good few years now. What fps beta where you in? It doesnt seem like you understand the process, so I dont think you have been in any. So yeah, what beta? Or more likely, you played some demos. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.09.19 16:31:00 -
[199] - Quote
A professional QA came here saying that Dust is a poor FPS and that he tested far better games in his many years of career. He was attacked and insulted regardless. The truth is that here it's not about begin right or wrong, or begin an expert: these forums are all about bout saying what is more popular. What is more popular here is "Dust 514 is great" The reality is that Dust is poor but since it's not a popular thing to say it's wrong.
Really I have the feeling that here everyone actually knows how good Dust is but many don't say it for fear. Many hope this is just a nightmare, just a beta, and that at morning things will be fine...but what if you are awake and it's noon. Are you so sure it's just a nightmare?
Wishful thinking happens you know. |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
|
Posted - 2012.09.19 16:40:00 -
[200] - Quote
I have not said its great, I have said judge it as a work in progress. I have said that because ppl keep comparing it to finished products. Do you think pointing out that it is in beta is more or less intelligent than saying "its not like COD"? |
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Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.09.19 16:43:00 -
[201] - Quote
We compared Dust 514 to good products. If Dust was good and unpolished I would be happy. Finished or not Dust lacks the basic. CCP build this game without having the foundations to sustain it. |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
|
Posted - 2012.09.19 16:53:00 -
[202] - Quote
Templar Two wrote:We compared Dust 514 to good products. If Dust was good and unpolished I would be happy. Finished or not Dust lacks the basic. CCP build this game without having the foundations to sustain it. You compare unfinished to finished. Unless you have played the release build, you are just blowing smoke. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.09.19 17:00:00 -
[203] - Quote
So for you we are all testing smoke. CCP then is doing things far wrong then I thought. |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
|
Posted - 2012.09.19 17:07:00 -
[204] - Quote
Templar Two wrote:So for you we are all testing smoke. CCP then is doing things far wrong then I thought. Why are we testing if this is the way it will be at release? We are testing because its UNFINISHED. Why dont you review a movie before editing. You could be all "this movie sucks" people could then say "dude, we are not done" then you could stubbornly refuse to see that very simple logic. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.09.19 17:08:00 -
[205] - Quote
Wow.. I'm gone for only a few several days and this happens.
I'm not even going repeat myself about this all. Been there done it. If you do not like the game leave. If you think it's too complex then I have news for you it is only going to get more complex as the game unfolds and expands. Right now we're probably only seeing about one sixth, or one seventh of the full game. We do not have even all of the gear, equipment, vehicles, or skills. We do not have player verse. enviroment, or exploration. Will we get co-op, or singlular missions it could happen in time. This game is going to continue to expand literally.
We do not want it to be just a generic first person shooter, or game. CCP is trying to target a broader audience, but that same audience does not mean "everyone" or that they should bend over to those same players looking for instant gratification. CCP is doing fine and to those complaining about "polish" or that the game is still "rough" well maybe you have not noticed, but this is just another build in a line of more builds. Why would a basic build be polished? Pfft. Learn how to write code and then comeback here. It's not easy to write millions of lines of code. Right now this build has been so utterly upheaved and rewritten so many times and updated, added to that it's essnetially jurry rigged. Which accounts for the latency issues, errors, glitches, disconnects, and everything else. Simple analogy -- You have a car that is being held together by literally duct tape, platic bottles, tin foil, gum, and everything else that any real mechanic would tell you is either a miracle that it runs or is a disaster waiting to happen. Good thing this is essentially a mock build. We're just waiting for the final build and finished product. That takes time to get to though.
Some people have no aspect of reality when it comes product development. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.09.19 17:50:00 -
[206] - Quote
So CCP is letting us test a mock build. This then means they have mocked us for all these months. Nice...or rather not.
Cling to you hopes but betas can't turn common stone into Gold. |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
|
Posted - 2012.09.19 17:55:00 -
[207] - Quote
Templar Two wrote:So CCP is letting us test a mock build. This then means they have mocked us for all these months.
Nice...or rather not. In a sense, yes. Not the mocking us part, but the process of video game development is a lengthy one. You could say a beta build is a mock up in the same sense as a sketch/mock up is the start of a piece of art. It is not meant to be the end, but more a necessary middle. |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
|
Posted - 2012.09.19 18:03:00 -
[208] - Quote
Templar Two wrote:So CCP is letting us test a mock build. This then means they have mocked us for all these months. Nice...or rather not.
Cling to you hopes but betas can't turn common stone into Gold. Even gold has to be refined and processed, so you are not helping your case. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.09.19 18:06:00 -
[209] - Quote
3 years of development and counting. Begin this poor after this much time is not a success: it's worrisome.
Here there is no gold. You can't refine what you don't have. |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
|
Posted - 2012.09.19 18:15:00 -
[210] - Quote
Well, I geuss this game is just not for you, sure do talk a lot about something you dont want. |
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