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Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.09.19 07:51:00 -
[1] - Quote
First of all "simple" isn't stupid, nor complex = clever. Dust 514 also is not complex, Dust takes 10 words to say "Hi". This is not complexity, this is poor design: nothing more. Everything could be more elegant, more simple (not easy or stupid), more accessible and comprehensible but NO complexity a la EVE must stay even if it will impact negatively the game or alienate players...and for what? Why cherish this complexity when what it does is nothing commendable? Brevity is the soul of the wit and Dust ins't brief nor understands the importance/value of begin brief.
Also playing Dust does not make you a cleaver person, nor playing COD makes you a stupid person.
P.S. Also don't mistake MMO = RPG. MMO = Massive Multiplayer Online. Dust is a FPS MMO and EVE is RPG MMO. If you think MMO = RPG you are simply wrong. |
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.09.19 09:34:00 -
[2] - Quote
leukoplast Dust is advertised as a FPS MMO, so it should play like a FPS but with hundreds of players per map. (PlanetSide) The relity is that Dust, as you say, is more a RPG MMO...with poor FPS gameplay attached. I here have said it many time but in PVP statistical disadvantages have no reason to exist because players' skills should be the main focus but I was ignored. In the end CCP RPG history/mentality once more was applied to Dust 514 not realizing that what works in RPG like EVE doesn't work at all in FPS.
Now if we look around at what other RPG are doing we see Guild Wars 2, winch is a RPG MMO, and it has now removed statistical disadvantage in PVP bringing the focus on players' skills. Guild Wars which is a RPG went FPS, so to say, while Dust which is a FPS went RPG.
Statistical disadvantages/advantages in FPS are bad, really bad. I can now enter a match of CS or any FPS on the market and do well not because of my stats but because of my skills as a player. In Dust my stats count a lot, they count too much.
Adapt or die is actually level up or die. |
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.09.19 10:03:00 -
[3] - Quote
Don't let the "it's new, it's never seen before" PR blind you. Dust does what other games/developers already did...just it's doing it badly. Nothing new, or never seen before here: -FPS gameplay/mechanics in Dust are clearely taken from Halo, and if we look back in time a bit more from Doom or Quake. No new mechanics jsut things I ahve seen over and over and done far better. -Vehicular gameplay is taken right away from BF series. -RPG elements existed before EVE so they aren't new. CCP in RPG is great but RPG mentality applied here is breaking the FPS counterpart in return. -PlanetSide is as old as EVE and so Dust can't call himself a novelty, not even on PS3 when we already have MMO. Also Dust as a shooter MMO won't stay alone for long long because there are 2 MMO coming in 2013 and they are a TPS and a FPS...the FPS is done by Bungie.
Dust 514 is unique because it's connected with EVE but it's not new. There's no shame in taking inspiration, not at all, but is shameful to not admit it. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.09.19 12:32:00 -
[4] - Quote
I have been in this beta beta for months and CCP has difficulties to fix even the slightest thing. Something like "sprint out of crouch" took months, MONTHS, to be implemented and what Dust needs is a complete re-design of the gameplay, sounds, animations, controls, net code, UI, etc.... CCP has just few months to do what they coudl not do in 3+ years of development: make a good game. Dust 514 is dangerously close to become another new FFXIV only CCP doesn't have the money, the time, nor the resources of Square to re-make it later.
I expect the best but prepare for the worst...and I am afraid the worst is already here. |
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.09.19 12:58:00 -
[5] - Quote
What makes you think that people will wait more time to get from Dust 514 what other games can deliver NOW...especially with 2 shooter MMO coming in 2013 on console.
I don't feel any loyalty towards CCP, especially after participating to this beta. If their product is poor I won't wait for them to fix it: it will just play games of developers I trust and let Dust die. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.09.19 13:01:00 -
[6] - Quote
^^^ Gaikai is coming on Playstation and with it eventually PlanetSide 2. We already have a SOE MMO on PS3 so I don't see any obstacles to PS2 on PlayStation..
Even a PS2 version with 300 players per continent, with smaller continents, would still win me any day. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.09.19 13:43:00 -
[7] - Quote
Dust makes slightly more sense on PS3 but on PC is even more in trouble and not jut because there is PS2 but also because there are far better Free to Play FPS available on PC, and more will come soon. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.09.19 16:31:00 -
[8] - Quote
A professional QA came here saying that Dust is a poor FPS and that he tested far better games in his many years of career. He was attacked and insulted regardless. The truth is that here it's not about begin right or wrong, or begin an expert: these forums are all about bout saying what is more popular. What is more popular here is "Dust 514 is great" The reality is that Dust is poor but since it's not a popular thing to say it's wrong.
Really I have the feeling that here everyone actually knows how good Dust is but many don't say it for fear. Many hope this is just a nightmare, just a beta, and that at morning things will be fine...but what if you are awake and it's noon. Are you so sure it's just a nightmare?
Wishful thinking happens you know. |
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.09.19 16:43:00 -
[9] - Quote
We compared Dust 514 to good products. If Dust was good and unpolished I would be happy. Finished or not Dust lacks the basic. CCP build this game without having the foundations to sustain it. |
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.09.19 17:00:00 -
[10] - Quote
So for you we are all testing smoke. CCP then is doing things far wrong then I thought. |
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Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.09.19 17:50:00 -
[11] - Quote
So CCP is letting us test a mock build. This then means they have mocked us for all these months. Nice...or rather not.
Cling to you hopes but betas can't turn common stone into Gold. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.09.19 18:06:00 -
[12] - Quote
3 years of development and counting. Begin this poor after this much time is not a success: it's worrisome.
Here there is no gold. You can't refine what you don't have. |
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.09.20 08:14:00 -
[13] - Quote
howard sanchez wrote:https://forums.dust514.com/default.aspx?g=posts&t=34744&find=unread
Today's post, bullet about gunplay seeming 'off'.
I must admit that yours and Brahma's posts cause me concern. You make valid arguments about what we all see as the current state of the game and it's future potential
I don't think I have ever read a dust forum post by anyone stating the game feels ready for release. And i hope this might be a glass half empty/full scenario...
A lot of us see what dust can be and push hard (forum post-wise) for that
Some of us (including yourself) see dust for what it currently is and that gives you great cause for concern
Perhaps we are not so far apart in regards to what we want, just in how we get there....
Thank you for your posts and thoughts
I don't know if you are referring about me when you say "yours and Braham's posts" but the improvements mention in the link are the right one, the right answer to my concerns...if not the complete answer. Truth be told Max Effective Range was asked by me here. Also I pushed for weapon customization a lot here. And for the Gunpaly I made this thread here and supported many more. As for balance issues due to in-game skills I made this thread here and supported all the "Veteran vs newbies" threads as well.
I was called hater here but most of the new improvements comes either from threads/feedbacks that I heavily supported or that I personally made. Is this hate people?
Also yes I measure Dust from what I see: I am here and now. Measuring Dust from expectation, speculation, guesses or hopes is hardly the right thing to do for me. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.09.20 10:32:00 -
[14] - Quote
This kitten has claws. |
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