Pages: 1 2 3 4 [5] 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 12 post(s) |
8213
Blauhelme E.B.O.L.A.
2
|
Posted - 2015.10.19 17:04:00 -
[121] - Quote
Arkena Wyrnspire wrote:8213 wrote:GM Archduke wrote:I'm not avoiding the main point. I gave you a detailed list of how to bring officer gear in game without spending AUR, you just don't agree and want to argue. Do you want me to copy paste it in again? You just avoided the point... again... No, he didn't. You're just repeatedly claiming 'but ur avoiding mah point waaah' without actually ever making one.
My point is that officer gear in the game has reached a saturated amount, and it is a direct result of AURUM use.
What we are discussing here is, whether the officer items are mainly from free mechanics or AURUM mechanics. I believe it is AURUM mechanics.
Never thank me for ISK, never call me a legend, and always send your 'gg' to CCP.
Audacity of wanting improvement
|
XxBlazikenxX
Pure Evil. Bleeding Sun Conglomerate
3
|
Posted - 2015.10.19 17:09:00 -
[122] - Quote
Kalante Schiffer wrote:Who here is now level 4 or 5 on any sub section since the implementation of the war barge with out paying anything? anyone?
How about two or more lvl 4+ sub sections? oh yeah no one. I have all my warbarge subsystems on my warbarge at level 4-5 and haven't spent a dime on WB components.
Director of Pure Evil.
Pure Evil. is mass recruiting, apply today and join a war of the Bleeding Sun vs everyone!
|
Ripley Riley
Incorruptibles
12
|
Posted - 2015.10.19 17:13:00 -
[123] - Quote
8213 wrote:So, why would there be micro-transactions in the game? Because servers don't run on good looks and devs don't like to be paid in pats on the back.
"I get to fist tanks in butt" - Jadek Menaheim
|
Summa Militum
Abstract Requiem
1
|
Posted - 2015.10.19 17:34:00 -
[124] - Quote
8213 wrote:Arkena Wyrnspire wrote:8213 wrote:GM Archduke wrote:I'm not avoiding the main point. I gave you a detailed list of how to bring officer gear in game without spending AUR, you just don't agree and want to argue. Do you want me to copy paste it in again? You just avoided the point... again... No, he didn't. You're just repeatedly claiming 'but ur avoiding mah point waaah' without actually ever making one. My point is that officer gear in the game has reached a saturated amount, and it is a direct result of AURUM use. What we are discussing here is, whether the officer items are mainly from free mechanics or AURUM mechanics. I believe it is AURUM mechanics.
I think a big reason why we see so many Officer Weapons now is because for a long time, before trading opened up, people were salvaging Officer Weapons and just letting them build up in their inventory. Once trading opened up all those Officer Weapons flooded the market.
I remember selling, I believe, over 150 Officer HMGs to someone when trading first opened up.
|
Devadander
Woodgrain Atari
894
|
Posted - 2015.10.19 17:39:00 -
[125] - Quote
Ripley Riley wrote:8213 wrote:So, why would there be micro-transactions in the game? Because servers don't run on good looks and devs don't like to be paid in pats on the back.
Lulz
Gêå You want a toe? I can get you a toe dude. Gêå
Joined - 06-28-12 ~Deal with it~
|
Hylian11
196
|
Posted - 2015.10.19 17:50:00 -
[126] - Quote
GM Archduke wrote:8213 wrote:...
Of course, I could just forward this all to Sony, and the US BBB, and respective state departments concerning consumer fraud an misleading...
Wouldn't be the first time, wouldn't it, CCP? ;) You do know that micro-transactions in games is an actual 'thing', right? This is not something "big bad greedy CCP" invented, and is trying to get away with. And as for the pay to win argument: - There is a fix - and easy - daily mission with a key as a reward, so you can open Strongboxes for free. - Warbarge Components are produced by the Mobile Factory, for free. They are also possible daily mission rewards, again, for free. And you can also get some as salvage. Thus, you can use the Experimental Laboratory for free. - You can get AUR for free as a daily login bonus. You can use that on any of the above. - You can buy officer gear for in-game currency, as in, for free. Damn, Mrs J, go easy on the man, he can't handle the fire you are spittin. |
Avallo Kantor
926
|
Posted - 2015.10.19 18:32:00 -
[127] - Quote
Look Troll, the reason for the proliferation of Officer weapons among high-tier players is always going to go back around to the ability of trading, and those abilities to have massive amounts of ISK.
For any % of Officer Weapon drop that allows average players to ever see any, there is going to be a sizable market for these items. This is simply a factor of the sheer number of people doing these activities, in the thousands. Assuming a "bare" case of a 1% chance of an officer weapon dropping per DAY per player, then there is easily 20+ officer weapons dropping a day at peak concurrent player count per day. Taking into account everyone who plays this number is likely to be FAR higher.
But it's not just a 1% drop, and there are many sources it could drop so this means that there are hundreds to thousands of Officer weapons being generated each day assuming a reasonable player count and reasonable drop rates from all sources.
Then we factor in trading. There are several people who has a 'main' activity in DUST of just trading items. They buy Officer items from a large net of people who want ISK. This then allows single people to collect hundreds of Officer weapons into one place. All without these players doing anything but having smart business sense. They then sell these items (for profit) to groups who wish to use them in bulk numbers. (normally high end corporations.) How do they afford them? Easy. Having PC districts, some tax rate, and lots of dedicated players. These groups will ALWAYS be able to amass fortunes of ISK no matter what method of generation there is.
Thus we have a situation where a single group of players can have a vast majority of Officer weapons without any of them generating anything via AURUM on their own. Just using their massive coffers. Trading will always end up with allowing those with sufficient determination to gather items together by pulling small quantities from a vast pool.
As a brief but topical example look at the political campaign of Berny Sanders. Politics aside, he is largely drawing his funding from a large pool of small contributors. This is pooling together to be a large sum, but most of the component donations are generally small in quantity. The same is true of officer proliferation. By themselves each player has a very small number of officer weapons, but by selling them via trading to a few smart merchants these small quantities add up into very large stockpiles. These stockpiles are then sold out to the highest buyer and then they use them en masse.
"Mind Blown" - CCP Rattati
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
|
Posted - 2015.10.19 18:37:00 -
[128] - Quote
Kalante Schiffer wrote:Who here is now level 4 or 5 on any sub section since the implementation of the war barge with out paying anything? anyone?
How about two or more lvl 4+ sub sections? oh yeah no one. Two level 4 without aur?
Hi.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
|
Posted - 2015.10.19 18:50:00 -
[129] - Quote
In case it wasn't readily apparent, CCP doesn't share aurum demographics.
But if you go by your average ratio of paying players vs. Free pkayers on a console the ratio runs somewhere less than 10% pay. If i recall correctly it's less than 5% of console players pay for anything in a game.
But we'll be generous and say 1/10.
For every 10 players with experimental lab 4 from aurum you can easily have 90 players with 2-5 in that part of the barge.
Level 2 gives what, six potential officer weapons?
Let's go with four and just to be absurd we'll call level 4 payers 10 per day.
100 officer weapons per day for ten people who bought level 4 versus 360 non-paying at level 2.
Realistically though each level of the barge allows +2 factory claims so if level 4 is 10, then level 2 is 6 claims.
Assuming 100% drop rate for officer?
100 aurum enhanced warbarges. 540 non paying weapons.
It's an interesting average.
And if we assume 5% of players spend then the number inflates further towards the free players.
Now let's give the free players the ability to farm 5 or more passive accounts.
Oops. Gets ugly quick.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
8213
Blauhelme E.B.O.L.A.
2
|
Posted - 2015.10.19 18:51:00 -
[130] - Quote
Breakin Stuff wrote:Kalante Schiffer wrote:Who here is now level 4 or 5 on any sub section since the implementation of the war barge with out paying anything? anyone?
How about two or more lvl 4+ sub sections? oh yeah no one. Two level 4 without aur? Hi.
So, no AURUM what-so-ever? Including WB Components obtain from Boxes that were opened with AURUM? ...Maybe you can prove with math and tim how you were able to accomplish this?
Never thank me for ISK, never call me a legend, and always send your 'gg' to CCP.
Audacity of wanting improvement
|
|
shanatak
Prima Gallicus
37
|
Posted - 2015.10.19 18:54:00 -
[131] - Quote
Personally I get around 500 officers weapons before the warbage and boxes was create and I know like around 100 players like me |
Sylwester Dziewiecki
511
|
Posted - 2015.10.19 18:55:00 -
[132] - Quote
GM Archduke wrote:Sylwester Dziewiecki wrote:GM Archduke wrote: EDIT: And now I'm off to play some DUST. Don't be surprised if I don't post here anymore.
Typical, find funny guy in the topic, make a troll out of him, and if someone else appear with some descend arguments just avoid him. edit: and I know you have edited your post twice . Now three times. Again, not trolling. To answer your question, yes, in the scenario you described the team who spent real money on getting stuff sooner is likely to have an advantage, and no, this is still not pay to win. I mean, seriously, guys, have you never played any other games involving micro-transactions? This is just how it works.Starter fits can still kill full officer fits. You can still have superior tactics, superior gun-play, better luck or just in general be more enthusiastic about the game and win by sheer willpower. There is no way you can actually buy a win. I'm not trolling neither. I'm think that I'm trying to be honest. I wish CCP best. I'm one of those players that stick to CCP for a while now, in time of darknes or not, I'm still here, right? Even if I bright-out something that is wrong, and you not necessarily want to see that publicly, I'm still supportive.
I did play other micro-transactions games. What I do not like about them is that they remind players constantly that he have to paid in other to play it at a decent level. I do not like to be reminded(it's not even about cash, it's about spam).
Subject P2W is not something new in Dust community, I remember it being always there. I was trying to defend Dust on it each time, and proving that this game is clear. Showing players some examples of how it works in other games etc.. I need to say that I was trying to tell people true about it, but it was slightly a PR - I wanted Dust to be a game free of P2W that much, that I was avoiding telling people that in long rage players who pay for game get to point where they want to be faster then those who do not pay for it. They have greater variety of fittings and they can counter those who were not paying for the game more easily. I know that many players had similar opinion, but we all were fighting for new players. And it was in times without trade option, or warbarage. Rare items were appeared randomly back then, if we would not count event rewards. It was 'ok' - It was not funny to play with team that has 2 officer sniper rifle for entire match, but it was more or less balanced, bearable.
Now someone who is rich in real life, can come to play Dust, and buy rare items(directly - from other players, who are willing to sell it, or buy them not directly - from WB Labolatory) thanks to warbarage upgrades. Of cures player who will not buy AUR from CCP will have a chance to have rare gear as well, but he will have it much less than one that paid for it.
As in my example. If we will put two identical teams of players at each other, the one that paid for game, paid more, will win. Because he have more Officer items, SP, he is dealing more damage etc.. We are not discuss player skill here, but game mechanics, with lead to some not fair situations. It is so much easy in EVE - you can always set the trap, and outnumber the guy, in Dust player-count is always even.
Final words to all. I'm not giving solution here, I know about it. It's because I do not have solution. I honestly wish CCP to have at least 10 costumers(or one with 9 accounts) like this, that came to the game and continue to spend a lot of $ on it. I want player-base to stop treating this subject like it not exist, and start discussing about it. If you are person that made very solid opinion about Dust 514 being P2W in past, it's time to think about this again.
G Speed Scout. MM Logi/Assault.
EVE side of me: Nosum Hseebnrido
|
Ripley Riley
Incorruptibles
12
|
Posted - 2015.10.19 18:59:00 -
[133] - Quote
8213 wrote:Maybe you can prove with math and tim how you were able to accomplish this? The warbarge launched on Feb 3rd, 2015. 258 days ago. If a merc were to save their warbarge components they generated from the mobile factory, making a beeline for level 4, factoring in free keys opening strongboxes that contain warbarge components, playing matches to earn components from EoM salvage... it's not at all difficult to imagine a warbarge having multiple sub-systems at 4.
Login daily, play matches, the warbarge grows faster.
WHO KNEW?!
"I get to fist tanks in butt" - Jadek Menaheim
|
Demandred Moores
Fatal Absolution Bleeding Sun Conglomerate
205
|
Posted - 2015.10.19 19:18:00 -
[134] - Quote
8213 wrote:GM Archduke wrote:Again:
- There is a fix - and easy - daily mission with a key as a reward, so you can open Strongboxes for free. - Warbarge Components are produced by the Mobile Factory, for free. They are also possible daily mission rewards, again, for free. And you can also get some as salvage. Thus, you can use the Experimental Laboratory for free. - You can get AUR for free as a daily login bonus. You can use that on any of the above. - You can buy officer gear for in-game currency - from other players through Player Trading - as in, for free. Then why are there efforts by the current CPM class to limit the gross amount of Officer Gear in the game? Yes, 2-3% of the officer gear in circulation was brought in by free means. Now, the 100,000s of other officer items? Explain that. It coincides with our trading system being AURUM only items as well. In my country we have a saying, "Don't p!ss down my neck and tell me its raining." You can't claim officer gear to be rare, and at the same time admit is is being over-used spammed. You can't claim officer gear is free, when the overwhelming majority f it is brought into the game by means of AURUM use. Stop pointing out single isolated examples to try and cover for the negligence in implementing the Warbarge and Strongbox elements. Please, I encourage you to actually tally the amount of officer gear that is in the game, and track whether or not is is keeping pace with attrition. This would greatly enhance the balance of the game between players, the pay-to-win concept, and simply skewing of information being provided to us. Thank you How is it that an abundance of officer gear means pay to win? How? Could it not be that it is simply handed out in multiple different ways for free daily to the entire player base? With more ways being added like the war barge which I get plenty of gear from without ever paying for it. Such things being added without adjusting calculation for salvage and other ways of obtaining it to compensate for this? Or maybe the barge just giving n out too much. Where does the problem of officer spam directly and undeniably show a link to pay to win. No one I know spends money on keys, they're rather expensive.
riseofancientFA.gs
|
Demandred Moores
Fatal Absolution Bleeding Sun Conglomerate
205
|
Posted - 2015.10.19 19:55:00 -
[135] - Quote
Kalante Schiffer wrote:Who here is now level 4 or 5 on any sub section since the implementation of the war barge with out paying anything? anyone?
How about two or more lvl 4+ sub sections? oh yeah no one. Um, me. And petty much everyone I petty with. No money spent on it.
riseofancientFA.gs
|
Alcina Nektaria
KILL-EM-QUICK Rise Of Legion.
394
|
Posted - 2015.10.19 20:01:00 -
[136] - Quote
8213 wrote:My point is that officer gear in the game has reached a saturated amount, and it is a direct result of AURUM use.
What we are discussing here is, whether the officer items are mainly from free mechanics or AURUM mechanics. I believe it is AURUM mechanics.
See, your point is that you are a ******* dumbass. You keep changing what point you are trying to make.
You see so much officer gear because it is generated by hundreds of players a day PLUS the gear that was produced by CCP and thrown into a pool for boxes. When you have hundreds of players and hundreds of boxes with gear pouring out of them, they then get thrown into the player trading. I'm sure there are AT LEAST 500 of each piece of gear being generated a day and that can certainly been done without any player spending a dime on the game.
As for Pay-To-Win, I call BULLSHIT. Saying Dust is PTW is completely stupid partly stated ^ right there and also because Aurum gear kinda sucks major ass in comparison to actual Proto or Factional gear. Lets be serious 8213, you have nothing better to do with your time than make up crap that you have no substantial proof of.
Dukey, I commend your composure and I love your sassy retorts. #SassyArchdukeIsSassy
KEQ and ROFL. Diplomat.
D4GG3R is my mom.
Only REAL pancakes wear dresses.GÖÑ
|
CELESTA AUNGM
Kang Lo Directorate Gallente Federation
682
|
Posted - 2015.10.19 20:42:00 -
[137] - Quote
LOL, every time this claim comes up in this game (in Dust, or all games!) I shake my head and laugh. And I think, the Devs ought to add to that famous slogan of theres, and call this "Fight your own War... Lose your own Battles" With each new wave of "new" players, the same culture shock appears, and I suspect we still have a detachment of players here who are NOT new players, but crusty comudgeons who want to hod onto the insistence that this is Pay-to-Win, and want that concept to come true.
Here's an argument for consideration: I've been tagging along with a budding New-player corp. It's been an irritation and an absolute pleasure, but and I just now realize it's been like a war-correspondent's journey with a fireteam, and I should have been documenting it on a vid, because I was witnessing firsthand what's turning out to be a really fun and gutsy group of players, and maybe a casebook example of a group of Dusters evolving precisely the way the Devs envisioned. I won't name them----because, if they continue on this growth path, sometime next year they'll be snatching districts from the best of you---so, you'll learn their names then.
3 months ago they were just unrelated Newberrys who randomly accepted being my passengers while i practice something I learned from some vet players, called DS-squading. Some liked it and revisited, some said "no way I'm doing THIS anymore!", but they all were no older than a week in Dust, so they all had Militia Gear. They started as Militia visitors getting creamed, but willing to try some left-field advice and some vehicle-based cooperation, Also, clearly, each had his own unique Newberry weakness--but each also showed a remarkable (sometime intuitive!) ability of his own: one had excellent math assessment of vehicle fittings; another was poor in tactical-decisions but ambitious about Leading "something", and kept forming squads to dive stubbornly into the novice-grinder known as FW matches. A third showed champion skill at buddy-covering and even tactical-sacrifice (...you don't want to know how young this player is--kudos to this kid!)
These three stuck with DS-squad awhile, the "leader" kept regularly recruiting Newberrys as young as 5-hours old. They formed their own Chat channel and Squad, and became capable of policing a Skirm and stopping reds from holding onto the Letters (for those who don't know, this usually results in US winning the match). By this time, they were cobbling up advanced suits, gear modifiers, only one rugged but mis-fitted HAV among them (their HAV master builder was out sick from a school injury). NO proto gear, and only one AUR suit lover among them.
Now, 3 months later, the "leader" (who is STILL poor at squad commands and battle decisions), is Corp_CEO, studying how to pull together the right scheduling, Eve-PI data, Ringer-hiring and costs, and OB-Capsuleer negotiations, to fund their first PC. 2 weeks ago, only 3 members from his corp tore up a red team containing mostly Dust Brazil and U-stars (spelling?) experts... THEN stopped another expert corp who was using a bulletproof and lethal map strategy against our blues. Those were two of the toughest Dom matches I've ever hosted and won. But we WON them and not one proto weapon among us yet. These fellas are just too naive and gutsy to be intimidated and scared off by the initial high losses proto-dudes can inflict. They didn't pay to win, and some admit, they don't plan to actually use most of their AUR suits in a match-- it's the shininess of the APEX suit that makes them want to collect em.
No matter how many times more-seasoned players explain it to you,... so many of you DON'T WANT to believe. Dust is not pay-to-win. AUR is just a cool profit-making drug addiction the Devs created in an RPG form. You're either a player who gets hooked on it, or your a player who doesn't get hooked on it. Once you're the AUR or Proto addict, you tell yourself "This enabled me to win", when what really enabled you to win wais an opposing team who's aimless enough to lose against you.
Beyond that, Dust combat is a card game: --"A shield-cutting Militia gun + an armour-cutting Militia gun, beats 2 shield-cutting Militia guns".
--Or "A damage-modified armour-cutting gun, beats a Militia shield-cutting + armour-cutting pair".
--Or "A proto shield-cutting gun beats a dork player".
--Or, "An armour-tanked fattie, beats a prototype shield-cutting gun."
--Or, "3 cohesive squad-members with 2 different Millitia guns, trying for 'assist-kill' points instead of a greedy solo 'Kill+50', will molest and gang-beat a proto stomping player"....
These card combinations go on and on, but you gotta WANT to piece together the combinations, instead of "I wanna beat him on my own---pew, pew, pew!"
You don't have to believe the "Fight your own war" mantra, and you don't have to believe that AUR and protos aren't what causes one player to beat another. It's perfectly okay... Long ago, ordinary people didn't believe they could be killed by an "invisible" litter critter call a germ. ...They kept "Losing their own Battles" too.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
|
Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
1
|
Posted - 2015.10.19 21:18:00 -
[138] - Quote
This is just hilarious. Why don't you just contact Sony and see how far that gets you... Take a video too
AmarrFTW
"The Hero got his feelings hurt for 9 hp... "
Not For Sale- Sanders 2016
|
HOLY PERFECTION
LUNAR PR0PHECY
152
|
Posted - 2015.10.19 21:30:00 -
[139] - Quote
You cannot report this as it is actually a free to PLAY game. Their are no paid subscruptions or cost to play the game. Now add ons like respec or a warbarage is not exactly violating anything. Its the players choice to buy it, but it isn't costing you to PLAY the game.
If I charge, follow me. If I retreat, kill me. If I die, revenge me.
I'm really hard headed
|
Kalante Schiffer
Ancient Exiles.
1
|
Posted - 2015.10.19 23:17:00 -
[140] - Quote
Demandred Moores wrote:Kalante Schiffer wrote:Who here is now level 4 or 5 on any sub section since the implementation of the war barge with out paying anything? anyone?
How about two or more lvl 4+ sub sections? oh yeah no one. Um, me. And petty much everyone I petty with. No money spent on it. i guess i underestimated how many people has 2 sections above 4. I did not expected so much dedication.Yet again i stopped 6 months ago when i reached lvl4 on my components and officer lab. It was just not worth the effort since i got billions of isk at my disposal.
|
|
Shaun Iwairo
DUST University Ivy League
198
|
Posted - 2015.10.19 23:31:00 -
[141] - Quote
Celesta, I don't think I've ever not enjoyed reading something you've written. Now we just need to work out a way for every new player that comes into Dust to be taught to have that attitude...
Something is killing new player retention.
|
benandjerrys
Vader's-Fist The Empire of New Eden
887
|
Posted - 2015.10.19 23:42:00 -
[142] - Quote
Who cares?!? It's lvl v content. You are still playing therefore saturated market or not it's keeping the game afloat.
ONE VOICE//ONE COMMUNITY
Support Dust/EvE cross content
|
Maken Tosch
DUST University Ivy League
12
|
Posted - 2015.10.20 01:15:00 -
[143] - Quote
I'm not gonna lie.
This thread has been most amusing to me.
So much so that I actually ran out of popcorn and my 2-liter cup of Quafe is almost empty. I have to fly all the way back to Dodixie to get a free refill.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
|
TIGER SHARK1501
Savage Bullet RUST415
506
|
Posted - 2015.10.20 01:27:00 -
[144] - Quote
8213 wrote:GM Archduke wrote:Well, I'm not CPM and I don't have magical spreadsheets like CCP Rattati about how many Officer items were created through the different possible means. All I'm saying is that they're available in-game through other means as well, without spending a single dime, and this is a fact. There's no way around it Cool, now the part of my inquisition that has been getting avoided. Why and how is there this much Officer gear in circulation? Perhaps, this can be forwarded to the Dev Team? Now your posting something else because I believe you started by arguing that this is pay to win?
|
Shaun Iwairo
DUST University Ivy League
198
|
Posted - 2015.10.20 01:33:00 -
[145] - Quote
He changed tack a page an a half ago to
What we are discussing here is, whether the officer items are mainly from free mechanics or AURUM mechanics. I believe it is AURUM mechanics.
Emphasis mine.
I can now see what he's complaining about, but holy hell did he go about it in the wrong way.
Something is killing new player retention.
|
8213
Blauhelme E.B.O.L.A.
2
|
Posted - 2015.10.20 18:28:00 -
[146] - Quote
Shaun Iwairo wrote:He changed tack a page an a half ago to
What we are discussing here is, whether the officer items are mainly from free mechanics or AURUM mechanics. I believe it is AURUM mechanics.
Emphasis mine.
I can now see what he's complaining about, but holy hell did he go about it in the wrong way.
Yes, as in 50% or more. In my opinion AURUM has made 90% pf Officer Gear in the game... I haven't changed anything.
Never thank me for ISK, never call me a legend, and always send your 'gg' to CCP.
Audacity of wanting improvement
|
Balistyc Farshot
MONSTER SYNERGY
423
|
Posted - 2015.10.20 19:07:00 -
[147] - Quote
Saw the blue tag about officer weapons and I just have to kick this troll in huevos.
Play like those of us with skill!
When you see someone using officer, go get a militia shotgun/sniper on a cloaked scout and a basic RE. Then explain positioning to that player. They will really hate you. Hell, go get a bolt pistol as well. Then you are the ultimate prick running free items who just smited that officer suit. Think about how much isk that just cost the player.
The tears are delicious!
I would offer to taste your tears, but they are salty with isk envy.
BTW - I roll officers in my basic suit with proto weapon all the freaking time. Now leave Archduke alone. I hate when he responds to pricks like you instead of the cool people with great ideas.
"Dying with your rep tool out - the logi-flasher!"
Who hasn't been caught by a cute little female scout doing this?
|
Ripley Riley
Incorruptibles
12
|
Posted - 2015.10.20 19:11:00 -
[148] - Quote
Just thought I would throw it out there and that experimental lab appears to have been changed. It now produces experimental weaponry far more than officer gear, which is nice.
"I get to fist tanks in butt" - Jadek Menaheim
|
8213
Blauhelme E.B.O.L.A.
2
|
Posted - 2015.10.20 20:10:00 -
[149] - Quote
Ripley Riley wrote:Just thought I would throw it out there and that experimental lab appears to have been changed. It now produces experimental weaponry far more than officer gear, which is nice.
Oh... so apparently it was a problem???? Well, thread is almost done.
I love ALWAYS being right
Never thank me for ISK, never call me a legend, and always send your 'gg' to CCP.
Audacity of wanting improvement
|
Ripley Riley
Incorruptibles
12
|
Posted - 2015.10.20 20:14:00 -
[150] - Quote
8213 wrote:I love ALWAYS being right When you change your argument and rhetoric every other post it's pretty easy to decide you won an argument.
Move along, folks. Just another 8213 thread. Nothing to see here. Move along.
"I get to fist tanks in butt" - Jadek Menaheim
|
|
|
|
|
Pages: 1 2 3 4 [5] 6 :: one page |
First page | Previous page | Next page | Last page |