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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Happy Violentime
OMFGZOMBIESRUN
292
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Posted - 2014.03.26 21:20:00 -
[211] - Quote
Whenever I exit from cloak I always seem to auto switch to my main weapon (even if I cloaked carrying sidearm) bit awkward when your main is out of ammo any chance someone could look at making decloaking auto switch to last weapon used? If that's ok? Thanks xxx |
Patrick57
6156
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Posted - 2014.03.26 22:36:00 -
[212] - Quote
CCP Logibro wrote:Amarr Scout Dropsuits skill has a 4x multiplier, should be 8x
Pressing T does not open the chat menu. Reports indicated that this has be remapped to J.
Any idea when these will be fixed? |
lee corwood
Knights Of Ender Galactic Skyfleet Empire
659
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Posted - 2014.03.26 22:38:00 -
[213] - Quote
Floating remotes: http://youtu.be/RTD0m34xKfA
Minmatar Logisis | Heavy lover. Come get some badass Band-Aids from this chick
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shaman oga
Nexus Balusa Horizon
1823
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Posted - 2014.03.26 22:50:00 -
[214] - Quote
All the weapons with a charge function have problems shooting. I've tried: forge guns, magsec and rail rifle.
The unnamed new build it's so secret that nobody know what will be in it, even after patch notes..
\o/ summon me
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Chunky Munkey
Amarr Templars Amarr Empire
3696
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Posted - 2014.03.27 01:44:00 -
[215] - Quote
The forge gun glitch seems to be an issue with all charged rail tech.
I got it with railguns in 1.7, but now I've started getting it from the Magsec too. I don't use Rail Rifles very often but I can think of occasions where this may have happened with them also.
No.
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Private Shaleen
The Southern Legion League of Infamy
16
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Posted - 2014.03.27 03:13:00 -
[216] - Quote
Donn Cuailgne wrote:Klash 816 wrote:When you say fix what exactly do you plan to do? For example: Amarr scout currently 4x but should be 8x I have it at level V do I get my SP back, does the difference get taken out of my unallacated, does the skill get set back to 3, do I get to keep level 5, am I boned regardless ?
I'd be interested in talking more about this as well. I had taken it to IV before I realized something was up (as the level V cost was clearly too low). The aforementioned "negative SP" solution would be harsh and unfair, quite frankly. Hitting people with 500k-1M negative SP because of the developer's oversight...
Agreed in 100% . Refund the sp and allow to re-skill into it with the correct multiplier . Do not punish us with a negative sp because of your fault |
Stile451
Red Star. EoN.
308
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Posted - 2014.03.27 03:14:00 -
[217] - Quote
Amarr dropped uplinks only intermittently work as intended.
I have also come across some uplinks once that showed up on the spawn map but were not selectable(which is really strange because I dropped them).
Chunky Munkey wrote:The forge gun glitch seems to be an issue with all charged rail tech. I haven't had any issues with the limited time I've spent using the charge sniper rifle. |
Derrith Erador
Arrogance.
1390
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Posted - 2014.03.27 03:30:00 -
[218] - Quote
Hey, I'm an Amarr logi, and the links I lay down are not applying their bonus to me.I have to deal with the regular spawn time instead of my own.
The lone monk who traverses the treacherous worlds of New Eden in search of panty dropper songs.
Amarrican to the core.
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IMPAIRS YOUR ABILITY
WASTELAND JUNK REMOVAL Top Men.
282
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Posted - 2014.03.27 03:51:00 -
[219] - Quote
That's a pretty long list, these growing pains were easier to take in beta even if it meant constant wipes of sp to zero. The respec argument should be clearer than ever now. SP=time which translates to a real life value that is greater than $ spent on aur. The frustration that is flooding this forum is frustration over the feeling of wasting that time. This should be the highlight of the last two years instead it's a disaster. Sony will have ps2 on the ps4 soon how many will leave then because of this frustration? |
The Eristic
Sad Panda Solutions
313
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Posted - 2014.03.27 04:31:00 -
[220] - Quote
Commando bonus per the dropsuit devblogs includes both light weapons and sidearms, but in game, the bonus only mentions light weapons and it does not appear to affect sidearms in match. Was this a last minute change or is it a bug? |
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Funkmaster Whale
0uter.Heaven
1571
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Posted - 2014.03.27 05:37:00 -
[221] - Quote
This patch was in development for ~3 months and is by far one of the buggiest releases thus far.
How do things like this happen? Is there seriously no comprehensive testing done on a patch before it's released?
Let me play you the song of my people!
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SEVENTY 6
Fatal Absolution Negative-Feedback
6
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Posted - 2014.03.27 05:59:00 -
[222] - Quote
What does CCP even do to the code, to make new bugs appear where there were none? If something was not broken, why would CCP mess with it? Seriously though, just test things before you put them out CCP. Wait, are we the test? Is this one giant test server? Well, that explains all the bugs. Put the beta tag back on CCP. lol
DE OPRESSO LIBER
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10145
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Posted - 2014.03.27 07:05:00 -
[223] - Quote
You can switch to weapon and fire before cloak fully turns off, which allows you to kill someone while still cloaked. This is especially bad with a shotgun since just one quick shot can kill, or almost kill.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Arioch d'Elassar
Holdfast Syndicate Amarr Empire
0
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Posted - 2014.03.27 07:53:00 -
[224] - Quote
The beast suffers. Tt must kill her
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Retarn Dominus
H.A.R.V.E.S.T. Legacy Rising
45
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Posted - 2014.03.27 08:32:00 -
[225] - Quote
KalOfTheRathi wrote:Retarn Dominus wrote:Dead mans trigger isn't working for R.Es.
Random suicides for no apparent reason.
Added: Cloaks can still be seen when standing still. Dead man's trigger was a bug/exploit. It was slated to be fixed so dead Mercs cannot activate REs and get the win regardless of being ... you know, dead.
Not dead but dieing. From my understanding it allowed you to press the detonator whilst you bled out. Makes up for the shoddy delay that it currently has. Unless this has been mentioned in the patch notes i'm calling this a bug.
What? You think your Complex armour plating on your sweet Proto will save you? Think again BOOM
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Korvin Lomont
United Pwnage Service RISE of LEGION
836
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Posted - 2014.03.27 08:54:00 -
[226] - Quote
I don't know if this is intended but nevertheless:
I used protoswarms yesterday to test the vehicle damage WP. Surprisingly I did not get any WP for a whole salvo fromf my Swarms with all them hitting an unhardened Maddy I brought him down to maybe 15% health from 100% and did not get any rewards for it...
RE's on the other hand gave me WP (as long as they do not insta popp the HAV). To make my point clear as I recovered swarms weren't giving WPs I did some test with RE's. The first test was done with only two RE's and I get 75 +75 WP with the HAV beeing still alive. The next test was done with 3 RE's +flux and I get the usual 150 + 50??? So why in gods name are RE's counted separately when they don't destroy the Hav but as a whole when the Have Blow up???
There is something strange happening with vehicle WP reward from my experience . |
Macchi00
LORD-BRITISH
68
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Posted - 2014.03.27 10:20:00 -
[227] - Quote
I can not start a bomb immediately after I died. This specification are you?
I love ForgeGun.
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SAIRAX SIS
Nyain San Dirt Nap Squad.
43
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Posted - 2014.03.27 10:26:00 -
[228] - Quote
Amarr Logistics Uplink bonus is broken. Is not working. |
Patrick57
6205
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Posted - 2014.03.27 10:36:00 -
[229] - Quote
Kratek Heshan wrote:1.bugs the amarr logistics don''t have the armor rep bonus its not even on the patch notes *facepalm* |
Tech Dok
Valor Coalition Red Whines.
12
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Posted - 2014.03.27 10:49:00 -
[230] - Quote
The 5% pg/cpu reduktion of light side arms per lvl for caldari medium assaults suits skills doesn t work .Also the skills for the proficency of the railrifle doesnt work. |
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SiR Merks Alott
Ultramarine Corp
0
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Posted - 2014.03.27 11:32:00 -
[231] - Quote
Cloak when activated sometimes will make me slow way down for a moment or so. Also, i paid full price for my amarr scout. Dont feel i should be punished either way. - will be submitting a ticket depending on the outcome here in...15 minutes. |
SiR Merks Alott
Ultramarine Corp
0
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Posted - 2014.03.27 11:39:00 -
[232] - Quote
KaTaLy5t-87 wrote:Almost every time I spawn in my Gallente Sentinel I am missing several hundred hitpoints from my shield and armour. The time for this to rectify itself varies wildly from 30 seconds to over a minute.
All of the Gallente Sentinel suits have the same colour scheme, Basic, Adv, Neo and Proto are all the same except for the colour of the "eyes" on the suits.
I have been getting stuck on various pieces of terrain, small ledges and other pieces of the environment. I got stuck walking by the "iron hedgehogs" that are on either side of the gates of the communications installation.
Scouts are now able to run and jump around and over my HMG fire. It took me almost a full magazine to kill a scout at less than 5m range because he was jumping and sprinting so fast I couldn't get any hits on him. Is this the way it is meant to be?
I believe so considering all a scout can do is move for defense. |
Mikey The Bandaid
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
202
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Posted - 2014.03.27 11:43:00 -
[233] - Quote
I don't know if this has been reported or not, but I believe the Amarr assault suit bonus is not being applied. I notice no difference between using a proto suit with the scrambler rifle and the bpo I used before I trained the suit to level 5. |
sabre prime
The Unholy Legion Of DarkStar DARKSTAR ARMY
146
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Posted - 2014.03.27 11:57:00 -
[234] - Quote
Video from MetroidCrYsis http://www.youtube.com/watch?v=3NdqS2xeO7g
Nova knives seem to be working while cloaked. Oops.
Desperate attempt to get BPOs
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Kash Tellan
Arrogance.
11
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Posted - 2014.03.27 12:00:00 -
[235] - Quote
514 Mb. Gåô 514 bugs.
meh
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Fristname Family name
R 0 N 1 N
73
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Posted - 2014.03.27 13:17:00 -
[236] - Quote
Private Shaleen wrote:Donn Cuailgne wrote:Klash 816 wrote:When you say fix what exactly do you plan to do? For example: Amarr scout currently 4x but should be 8x I have it at level V do I get my SP back, does the difference get taken out of my unallacated, does the skill get set back to 3, do I get to keep level 5, am I boned regardless ?
I'd be interested in talking more about this as well. I had taken it to IV before I realized something was up (as the level V cost was clearly too low). The aforementioned "negative SP" solution would be harsh and unfair, quite frankly. Hitting people with 500k-1M negative SP because of the developer's oversight... Agreed in 100% . Refund the sp and allow to re-skill into it with the correct multiplier . Do not punish us with a negative sp because of your fault . As i was putting the sp into that skill I actually have not noticed that it was 4x skill multiplier , i only noticed that i could get more proto suits than before which was kind of strange . If i knew thats the case i would simply skill it first to lv 3 ,use the aur suits until i get enough sp to go lv5 . Ccp better respec. This guys gonna give ya real moneys!!!! :D
Australian mercy worky.
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Fristname Family name
R 0 N 1 N
73
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Posted - 2014.03.27 13:27:00 -
[237] - Quote
Ok when you activate the cloack your run slower. How, to fix.. just stop and then go again. No suit bomus is working. When you spawn you dont have full hp... find a deport or just live with it till they fix it. Heavys always get stuck due to un fat people friendly maps. Ccp you reaaly need to increase the heavy jump hight. Ion pistol broken. Forge broken, ccp knowa this stop posting it. Scouts have always been jumping over heavys wnd dodging hmgs. Cloack will allow a 1/2sec period were your still cloacked when you swap it out, if the player is quick enough then they may quivkly put clock on again they my seem like they were cloacked the whole time. Read the first page befor crying like a baby and spaming the forums Ccp if you make a wepon with a burn/poison effect dont release it till theres 0 bugs with it, we all know how bad that would be. Ccp hurry on dropsuit bonus fix asap. Love you all.
Australian mercy worky.
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Fristname Family name
R 0 N 1 N
73
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Posted - 2014.03.27 13:29:00 -
[238] - Quote
Also damaging vehical points needs a look at.
Australian mercy worky.
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Temporal Warrior
SMARTCREW SYNDICATE
0
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Posted - 2014.03.27 15:26:00 -
[239] - Quote
I have -229,123 sp, which I am sure is not normal.
Plus, I was wondering if anyone noticed that it doesn't require any skills to use any of the amarr scout suits. I could be using proto right now if I wanted. |
Hobo on Fire
Goonfeet Special Planetary Emergency Response Group
240
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Posted - 2014.03.27 16:35:00 -
[240] - Quote
Temporal Warrior wrote:I have -229,123 sp, which I am sure is not normal.
Plus, I was wondering if anyone noticed that it doesn't require any skills to use any of the amarr scout suits. I could be using proto right now if I wanted.
Read the thread, I am certain you will find your answer. |
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