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Thread Statistics | Show CCP posts - 6 post(s) |
Fristname Family name
R 0 N 1 N
73
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Posted - 2014.03.26 12:09:00 -
[1] - Quote
I got given 75points for damaging a lav when you only get 40 for the kill on it. Also bolt pistol broken.
Australian mercy worky.
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Fristname Family name
R 0 N 1 N
73
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Posted - 2014.03.27 13:17:00 -
[2] - Quote
Private Shaleen wrote:Donn Cuailgne wrote:Klash 816 wrote:When you say fix what exactly do you plan to do? For example: Amarr scout currently 4x but should be 8x I have it at level V do I get my SP back, does the difference get taken out of my unallacated, does the skill get set back to 3, do I get to keep level 5, am I boned regardless ?
I'd be interested in talking more about this as well. I had taken it to IV before I realized something was up (as the level V cost was clearly too low). The aforementioned "negative SP" solution would be harsh and unfair, quite frankly. Hitting people with 500k-1M negative SP because of the developer's oversight... Agreed in 100% . Refund the sp and allow to re-skill into it with the correct multiplier . Do not punish us with a negative sp because of your fault . As i was putting the sp into that skill I actually have not noticed that it was 4x skill multiplier , i only noticed that i could get more proto suits than before which was kind of strange . If i knew thats the case i would simply skill it first to lv 3 ,use the aur suits until i get enough sp to go lv5 . Ccp better respec. This guys gonna give ya real moneys!!!! :D
Australian mercy worky.
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Fristname Family name
R 0 N 1 N
73
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Posted - 2014.03.27 13:27:00 -
[3] - Quote
Ok when you activate the cloack your run slower. How, to fix.. just stop and then go again. No suit bomus is working. When you spawn you dont have full hp... find a deport or just live with it till they fix it. Heavys always get stuck due to un fat people friendly maps. Ccp you reaaly need to increase the heavy jump hight. Ion pistol broken. Forge broken, ccp knowa this stop posting it. Scouts have always been jumping over heavys wnd dodging hmgs. Cloack will allow a 1/2sec period were your still cloacked when you swap it out, if the player is quick enough then they may quivkly put clock on again they my seem like they were cloacked the whole time. Read the first page befor crying like a baby and spaming the forums Ccp if you make a wepon with a burn/poison effect dont release it till theres 0 bugs with it, we all know how bad that would be. Ccp hurry on dropsuit bonus fix asap. Love you all.
Australian mercy worky.
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Fristname Family name
R 0 N 1 N
73
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Posted - 2014.03.27 13:29:00 -
[4] - Quote
Also damaging vehical points needs a look at.
Australian mercy worky.
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Fristname Family name
R 0 N 1 N
73
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Posted - 2014.03.30 04:01:00 -
[5] - Quote
alias lycan wrote:not sure if this had been mentioned yet but equipment is sliding in the null cannons. I dropped a compact nanohive in one today and it slid until it found its way outside onto the floor. I restocked a suit when I was in a lav and went out of the pause screen and got out of my lav and noticed it was under ground and I could still get in it but it was in a pit or somthing and couldnt go far. I just recalled brang in a new one.
Australian mercy worky.
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Fristname Family name
The New Age Outlaws WINMATAR.
74
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Posted - 2014.04.05 23:37:00 -
[6] - Quote
HOT FIX MY FORG3.
Australian mercy worky.
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Fristname Family name
The New Age Outlaws WINMATAR.
75
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Posted - 2014.04.07 16:36:00 -
[7] - Quote
Samantha Hunyz wrote:Fristname Family name wrote:HOT FIX MY FORG3. It isn't just the forge, it is every weapon. Just more noticeable on slow firing weapons. I notice it on my sniper rifle as well as the rr. I've also seen reports about this behavior over most every weapon. It use to happen only in laggyish games but now my breach is kapoofed as a 5sec wait for a nother 5sec wait is bs and I feel useless.
Australian mercy worky.
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Fristname Family name
The New Age Outlaws WINMATAR.
75
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Posted - 2014.04.12 23:01:00 -
[8] - Quote
Mishra's Dragon wrote:Happy Violentime wrote:CCP Logibro wrote:
Dropsuit Core Shield/Armour skills are not applying properly on spawn all the time. It should correct itself after a few seconds.
Hey dude, I'm fairly sure this is more than just Shield/Armour skills not applying properly. I'm fairly sure this extends to other core skills as well - It also seems to affect scan precision and I'd then also guess dampening range and possible more skills I've been out with a cal scout beginning of a match, waiting for my shield/armour to 'correct itself' with a few reds above me on a bridge - as my shields and armour correct themselves so it seems also does my scan precision - as the rest of the reds above me get lit up. I believe it also effects your proficiency with weapons since I refuse to believe I -- a core maxed out, proficiency 5 in HMG with a complex damage mod, advanced Amarr Sentinal with a advanced HMG -- can get beaten by a basic Amarr heavy suit with a basic HMG. And before you say I suck at this game, I don't! You may have fought my alt running adv hmg 2dsmage mods profician c 5
Australian mercy worky.
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Fristname Family name
The New Age Outlaws
75
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Posted - 2014.04.18 07:14:00 -
[9] - Quote
CCP Frame wrote:Hey guys,
After yesterday's deployment due to technical issues we've encountered some previously hotfixed issues returning back to the game. These are:
1. The HP values of basic heavy dropsuits are incorrect 2. The slot layouts of some dropsuits are incorrect 3. New sidearm skill multipliers are X2 which should be X6
We are currently working on resolving these and also planning on deploying more hotfixes for existing known issues to the game soon. We will keep you posted here and also in the Announcements and Events section of our forums. When will I get the mass driver bonus for my min assaualt which I got to level 5 purely because of the bonus.
Australian mercy worky.
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Fristname Family name
The New Age Outlaws
75
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Posted - 2014.04.19 02:28:00 -
[10] - Quote
Where the **** is my forge gun reload speed. You got all this bs stuff but I cant see my reload speed.
Australian mercy worky.
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