Pages: 1 2 3 4 5 6 7 [8] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Zirzo Valcyn
Kameira Lodge Amarr Empire
128
|
Posted - 2014.02.19 22:32:00 -
[211] - Quote
if each redline were a like meteor crater and the redline border was at the edge of the cratar, the only way to shoot out of the crater would be to leave the redline.
u can ban the troll out of the forums but u can't ban the forums out of the troll.
|
Luk Manag
of Terror TRE GAFFEL
306
|
Posted - 2014.02.20 13:40:00 -
[212] - Quote
CEOPyrex CloneA wrote:Luk Manag wrote:Ad-hominem? I don't think that applies when the claim is evidence based. It's more like a Dust Meme.
Railguns do more damage, but HP and resistance values were modified so the dropship is tougher than ever. It was easier to one-shot a dropship pre 1.7, and while it may be true that railguns do more damage, the fact that dropships are more survivable now makes the statement about damage a misdirection. The whole video was the unsubstantiated fluff (with some excellent examples of team support - btw Judge, thanks for the videos). It had nice graphs, sure, but you could have just said. "I don't like how tanks are able to shoot up in the air." Look how stupid you are, seriously. The evidence is pretty clear, the case is practically open and shut, your little attempt to 'cloud' the issue has failed.
No hard feelings CEOPyrex, but neither the case or the proposed solutions will resolve anything. You guys think that being sniped is unfair, but it isn't...it's just not fun. Keep making the great videos.
There will be bullets. ACR+SMG
|
Beld Errmon
0uter.Heaven
1367
|
Posted - 2014.02.20 14:08:00 -
[213] - Quote
Luk Manag wrote:CEOPyrex CloneA wrote:Luk Manag wrote:Ad-hominem? I don't think that applies when the claim is evidence based. It's more like a Dust Meme.
Railguns do more damage, but HP and resistance values were modified so the dropship is tougher than ever. It was easier to one-shot a dropship pre 1.7, and while it may be true that railguns do more damage, the fact that dropships are more survivable now makes the statement about damage a misdirection. The whole video was the unsubstantiated fluff (with some excellent examples of team support - btw Judge, thanks for the videos). It had nice graphs, sure, but you could have just said. "I don't like how tanks are able to shoot up in the air." Look how stupid you are, seriously. The evidence is pretty clear, the case is practically open and shut, your little attempt to 'cloud' the issue has failed. No hard feelings CEOPyrex, but neither the case or the proposed solutions will resolve anything. You guys think that being sniped is unfair, but it isn't...it's just not fun. Keep making the great videos.
Being 2 shotted from the sky by a 70k isk tank that is unassailable isn't fair and isn't remotely balanced, when an ADS kills infantry they have options, I can understand how they feel about it, because the big bad sky tank can't be dealt with by spraying aim assisted bullets in its general direction, but if they think about it, the way they died isn't any different to being shot gunned in the back.
The solutions in the video didn't sound great to me either, especially limiting the turrets ability to look up, that just makes it even more likely a railtank would stay far back on the field parked with its nose in the air, imo the redline should be removed in favor of another system, like a shield that can't be fired through or a base with indestructible AI turrets that pwn ppl that try and camp it, or hell bring back moving MCCs, make them circle the battlefield allowing for dynamic spawn locations. |
Kigurosaka Laaksonen
DUST University Ivy League
355
|
Posted - 2014.02.20 14:20:00 -
[214] - Quote
Good video. A few points I wanted to hit on, but just one for now.
By about 22:22 Judge has already made his suggestion for reducing the elevation on Rail Turrets. That's fine. He goes on to say "Tankers can be defended from dropships easily. Fit a turret on the roof and you can hit us with the exact same weapon we're hitting you with. It becomes a fitting balance. No top turret, dropships have great advantage. If they're above you."
About this 'fitting balance.' Secondary turrets can be very restrictive on CPU/PG. No matter which Small Turret slot you use on the fitting window (and no matter where it shows the turret on the fitting window model), your first turret defaults to the front. That means to put the turret on top, you must fit a front turret.
Is this a bug, or is it intended? If it's a bug it needs to be fixed. If it's intended, it needs to be rethought.
How is it 'fitting balance' for me to maybe be able to hit you with the same weapon you're hitting me with if I need to fit two of them to do it, only have one of them be useful (and only if you're in its firing arc,) and possibly sacrifice whatever tank, gank, or utility I had originally intended to fit?
If I could actually get my turret to be on top without needing to fit two of them, all of my tank fits would have a top turret.
Edit: added link to video
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
|
Doc DDD
TeamPlayers Negative-Feedback
147
|
Posted - 2014.02.20 15:31:00 -
[215] - Quote
Don't forget drop ships get bonuses( rate of fire and damage ) to small turrets that tanks do not get. Argument is considerably flawed.
Red line rails and snipers may be annoying but it really is due to the red line.
In my opinion this whole argument is like scissors complaining that rock is smashing them too hard and that scissors needs to be able to cut paper and rock. Real drop ship pilots squad with rails, blasters, heavies, logis, scouts and they communicate. It is the team that wins the battle. Not one rail picking off a dropship who was picking off a logi that was repping a heavy that was covering a scout that was hacking a point.
I have played against the best dropship pilots in the game, they usually average around a 6:1 kdr in PC. The ONLY thing killing them is rails and forges. Waiting for a dropships hardener to be on cooldown while watching for incoming rail fire while trying to secure a point takes timing as any pilot worth his salt bolts after taking one shot. Who cares if someone is railing from behind a rock in the very back of his red line, he's not dropping up links or hacking points. If he was out of the red line you would just hover over him and blow him up in 2 clips and we would all be crying for a dropship nerf.
Rails need the alpha to pop hardened madrugars with dual reppers, dropships need to stay away from the pointy ends of rails. Don't try to balance the game around pub matches. Just my 2 cents. |
Pvt Numnutz
Black Phoenix Mercenaries
780
|
Posted - 2014.02.20 17:58:00 -
[216] - Quote
Kigurosaka Laaksonen wrote:Good video. A few points I wanted to hit on, but just one for now. By about 22:22 Judge has already made his suggestion for reducing the elevation on Rail Turrets. That's fine. He goes on to say "Tankers can be defended from dropships easily. Fit a turret on the roof and you can hit us with the exact same weapon we're hitting you with. It becomes a fitting balance. No top turret, dropships have great advantage. If they're above you." About this 'fitting balance.' Secondary turrets can be very restrictive on CPU/PG. No matter which Small Turret slot you use on the fitting window (and no matter where it shows the turret on the fitting window model), your first turret defaults to the front. That means to put the turret on top, you must fit a front turret. Is this a bug, or is it intended? If it's a bug it needs to be fixed. If it's intended, it needs to be rethought. How is it 'fitting balance' for me to maybe be able to hit you with the same weapon you're hitting me with if I need to fit two of them to do it, only have one of them be useful (and only if you're in its firing arc,) and possibly sacrifice whatever tank, gank, or utility I had originally intended to fit? If I could actually get my turret to be on top without needing to fit two of them, all of my tank fits would have a top turret. Edit: added link to video Ummm you can bro, just put one turret on. I have dropship fits with only one turret and I can choose either side. Just select which spot you want it on and put it in. No need to also fit a front turret. |
Kigurosaka Laaksonen
DUST University Ivy League
359
|
Posted - 2014.02.20 18:00:00 -
[217] - Quote
Pvt Numnutz wrote:Ummm you can bro, just put one turret on. I have dropship fits with only one turret and I can choose either side. Just select which spot you want it on and put it in. No need to also fit a front turret.
It's as if you didn't read my post. Try again and report back.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
|
Pvt Numnutz
Black Phoenix Mercenaries
780
|
Posted - 2014.02.20 18:01:00 -
[218] - Quote
Kigurosaka Laaksonen wrote:Pvt Numnutz wrote:Ummm you can bro, just put one turret on. I have dropship fits with only one turret and I can choose either side. Just select which spot you want it on and put it in. No need to also fit a front turret. It's as if you didn't read my post. Try again and report back. I really don't know what to tell you, I have a tank fit with a top turret and a tank fit with a front turret |
Kigurosaka Laaksonen
DUST University Ivy League
359
|
Posted - 2014.02.20 18:19:00 -
[219] - Quote
Pvt Numnutz wrote:Kigurosaka Laaksonen wrote:Pvt Numnutz wrote:Ummm you can bro, just put one turret on. I have dropship fits with only one turret and I can choose either side. Just select which spot you want it on and put it in. No need to also fit a front turret. It's as if you didn't read my post. Try again and report back. I really don't know what to tell you, I have a tank fit with a top turret and a tank fit with a front turret
Apologies for my rude tone then. In that case, it must be a bug. I just got into a match with a test fit HAV. I placed the turret in the left slot and the model showed it on top. I named the fit "top turret." When I called it in, the turret was on front.
And as Judge states in his video, you can't balance around bugs.
EDIT: Which isn't to say don't balance it, but rather, fix the damn bug.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
|
Pvt Numnutz
Black Phoenix Mercenaries
780
|
Posted - 2014.02.20 18:36:00 -
[220] - Quote
Doc DDD wrote: Don't forget drop ships get bonuses( rate of fire and damage ) to small turrets that tanks do not get. Argument is considerably flawed.
Red line rails and snipers may be annoying but it really is due to the red line.
In my opinion this whole argument is like scissors complaining that rock is smashing them too hard and that scissors needs to be able to cut paper and rock. Real drop ship pilots squad with rails, blasters, heavies, logis, scouts and they communicate. It is the team that wins the battle. Not one rail picking off a dropship who was picking off a logi that was repping a heavy that was covering a scout that was hacking a point.
I have played against the best dropship pilots in the game, they usually average around a 6:1 kdr in PC. The ONLY thing killing them is rails and forges. Waiting for a dropships hardener to be on cooldown while watching for incoming rail fire while trying to secure a point takes timing as any pilot worth his salt bolts after taking one shot. Who cares if someone is railing from behind a rock in the very back of his red line, he's not dropping up links or hacking points. If he was out of the red line you would just hover over him and blow him up in 2 clips and we would all be crying for a dropship nerf.
Rails need the alpha to pop hardened madrugars with dual reppers, dropships need to stay away from the pointy ends of rails. Don't try to balance the game around pub matches. Just my 2 cents. Do tanks need a ROF or damage skill? I mean don't they get tracking stuffs in their skill tree? If they had more damage it would only be rails.
In my opinion tanks don't have a rock paper scissors, they have rock, the rail gun. I think that the rail gun should have reduced elevation and range. It would still be able to shoot across the map, just not from the safety of the redline. Why shouldn't the dropship have the option to engage? Honestly if a tank can't figure out how to deal with a dropship floating over him he's a bad tanker, and in PC I'm sure they are using gunnlogis and Maddie's that takes a while to destroy if well fit. Anyway reduce elevation and range to make the rail have a role, that of a tank destroyer. Then if the tank destroyer wants AA but a turret on the roof. Then give the missile turret increased elevation to counter dropships. Rail anti tank, blaster anti infantry, missiles anti air. Rock paper scissors.
Quite frankly I care if he is behind a rock in the redline because that means no more flying for me, and if so I'll either get shot down or be next to useless. Because that requires no skill PC or pub. I'm shocked that people haven't figured out different ways of shooting down dropships in PC, but then again people don't even want to add dropships into their tactics and think about when they are truly vulnerable. I'm not going to tell you, but I'm waiting until av figures it out on their own. |
|
D legendary hero
Ultramarine Corp
1662
|
Posted - 2014.02.20 18:38:00 -
[221] - Quote
the single best video i have ever seen on dust514. bravo judge. You have been judged. 9.8/10
Sou o Defendeiro dos derrubados_Pronto saberá justiça
|
Pvt Numnutz
Black Phoenix Mercenaries
780
|
Posted - 2014.02.20 18:39:00 -
[222] - Quote
Kigurosaka Laaksonen wrote:Pvt Numnutz wrote:Kigurosaka Laaksonen wrote:Pvt Numnutz wrote:Ummm you can bro, just put one turret on. I have dropship fits with only one turret and I can choose either side. Just select which spot you want it on and put it in. No need to also fit a front turret. It's as if you didn't read my post. Try again and report back. I really don't know what to tell you, I have a tank fit with a top turret and a tank fit with a front turret Apologies for my rude tone then. In that case, it must be a bug. I just got into a match with a test fit HAV. I placed the turret in the left slot and the model showed it on top. I named the fit "top turret." When I called it in, the turret was on front. And as Judge states in his video, you can't balance around bugs. EDIT: Which isn't to say don't balance it, but rather, fix the damn bug. EDIT: And just for ***** and giggles, go ahead and make a test fit HAV, Numnutz. In the fitting window, only fit one small turret. Make sure you can see that the fitting window model shows the small turret up top. Name it "Top Turret Test" to make it obvious. I used a Soma. Maybe you can try a Sica. Let me know what you find out. No worries, I have been avoiding getting on dust as I'm sure there are hundreds of forge guns waiting for my dropship. I had made a fit with a top turret but I can't remember if it actually was on the top in game or not. I know it showed up on top in fitting. Maybe I'll get on and call one in. If you are correct then yes CCP should fix it. |
Kigurosaka Laaksonen
DUST University Ivy League
359
|
Posted - 2014.02.20 18:42:00 -
[223] - Quote
Pvt Numnutz wrote:If you are correct then yes CCP should fix it.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
|
Doc DDD
TeamPlayers Negative-Feedback
149
|
Posted - 2014.02.20 23:46:00 -
[224] - Quote
In my opinion tanks don't have a rock paper scissors, they have rock, the rail gun. I think that the rail gun should have reduced elevation and range. It would still be able to shoot across the map, just not from the safety of the redline. Why shouldn't the dropship have the option to engage? Honestly if a tank can't figure out how to deal with a dropship floating over him he's a bad tanker, and in PC I'm sure they are using gunnlogis and Maddie's that takes a while to destroy if well fit. Anyway reduce elevation and range to make the rail have a role, that of a tank destroyer. Then if the tank destroyer wants AA but a turret on the roof. Then give the missile turret increased elevation to counter dropships. Rail anti tank, blaster anti infantry, missiles anti air. Rock paper scissors.
Quite frankly I care if he is behind a rock in the redline because that means no more flying for me, and if so I'll either get shot down or be next to useless. Because that requires no skill PC or pub. I'm shocked that people haven't figured out different ways of shooting down dropships in PC, but then again people don't even want to add dropships into their tactics and think about when they are truly vulnerable. I'm not going to tell you, but I'm waiting until av figures it out on their own. [/quote]
We obviously have different opinions on the subject and different perspectives. Fair enough, to touch on your reply.
You are wrong for thinking that a dropship firing missiles with 10% more damage and 50% faster rate of fire from the skill trees in a vehicle that can move in any X, y or z coordinate over a stationary tank where the driver is now manning the same turret on top with 10% less damage, and 50% less rate of fire. This is not an option, 2 players of equal skill will always have the dropship winning that fight, which I understand is what you want but is not BALANCE.
Without holding your hand and telling you exactly how to play and COUNTER every possible tactic I will help you with the rail tank problem Judge was facing in the video.
1. Notice as a rail tank, judge could only hit the dropship that landed and stopped moving on the tower, also that he did next to zero damage to the tank below him near the supply depot. I was expecting to see him try to lead a barrel rolling, swerving It is not as simple as point rail at enemy and hold down fire UNLESS THE ENEMY FLOATS THERE LIKE A BLIMP OR HAS NO DEFENSE. Rail hits you? Move. Now you are learning.
2. 8000 damage in a quarter of a second? Not from one source. Let's exaggerate and say a rail can do 4000 damage after tracking and spooling when you float there like a blimp with your hardners off, then if you have any health left you have a quarter second to avoid the next shot. How fast are your reflexes? The good pilots need well under a quarter second to chose a random direction and flight path. To take the time to do the math behind the probable max slope and coverage of the rail and them completely blow damage out of proportion is rather suspect. Not difficult to estimate damage by adding 30% of 1880 to 1880 three times.
3. Top turret in an immobile tank is not a counter to a skilled up turret in a mobile dropship. Militia sniper rifle on a starter fit is not a counter to a damage modded Thales on a proto suit ( see what exaggeration does? ).
4. The sense of entitlement that dropships have regarding engaging anything on the board is ridiculous. I have probably popped 300 tanks in the exact position judge describes as removing "all risk" associated with calling in a rail. If a dropship pilot tells me "enemy rail, redline mountains west of mcc" the enemy rail will be dealt with. He doesn't have to try and engage but sure he might feel like he deserves the "right" to engage. Why shouldn't a 4 or 5 capped player have a "right" to engage a dropship pilot farming infantry trying to cap a letter. Entitlement is a two way street, balance. Scissors tries to cut paper hacking a point on the bridge or dropping up links, rock lines up scissors and fires, scissors falls back and calls out rocks position. Paper smashes against paper on the bridge, rock smashes against rock away from the point. Oh no! double repped and hardened ion scissors pushing the bridge, rock smash on scissors while getting smashed by rock. Balance.
While judge is articulate in the video and has a firm grasp of flying dropships, it is his understanding of the larger picture that comes into question. A good organized team of 16 has no problem winning against 6 redline rail tanks ( leaving 10 infantry to capture and hold 5 points ) because they ADAPT. Hint, don't dropship against 6 redline rail tanks. The video could be summed up as this:
"Hi, I want to call my dropship and hover over the bridge without getting railed unless I can fly over to the rail and pop him before I go back to farming Militia suits on the bridge, I am entitled to every inch of airspace at all times and should never consider my team has no contingency for anyone trying to counter me."
|
Kigurosaka Laaksonen
DUST University Ivy League
361
|
Posted - 2014.02.20 23:57:00 -
[225] - Quote
The video states that the elevation on a Large Rail Turret is 45deg. I can buy that. What is it on a Small Rail Turret?
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
|
Judge Rhadamanthus
Amarr Templar One
1523
|
Posted - 2014.02.21 00:17:00 -
[226] - Quote
Doc DDD wrote: "Hi, I want to call my dropship and hover over the bridge without getting railed unless I can fly over to the rail and pop him before I go back to farming Militia suits on the bridge, I am entitled to every inch of airspace at all times and should never consider my team has no contingency for anyone trying to counter me."
I feel a little disappointed that you feel so threatened by the facts that you need to try to ridicule me. I understand your approach, and your weaknesses; but why not try engage me on my level. Give me facts. Show me me evidence. Your quote is easily dismissed. I clearly did not say that as anyone who sees the video can see.
So while I can see that you find difficulty in understanding the issues, you only need to ask and we can explain to you how fairness for all is what we want.
Everything Dropship youtube channel
my Community Spotlight
|
Kigurosaka Laaksonen
DUST University Ivy League
361
|
Posted - 2014.02.21 00:22:00 -
[227] - Quote
Judge Rhadamanthus wrote:Doc DDD wrote: "Hi, I want to call my dropship and hover over the bridge without getting railed unless I can fly over to the rail and pop him before I go back to farming Militia suits on the bridge, I am entitled to every inch of airspace at all times and should never consider my team has no contingency for anyone trying to counter me."
I feel a little disappointed that you feel so threatened by the facts that you need to try to ridicule me. I understand your approach, and your weaknesses; but why not try engage me on my level. Give me facts. Show me me evidence. Your quote is easily dismissed. I clearly did not say that as anyone who sees the video can see. So while I can see that you find difficulty in understanding the issues, you only need to ask and we can explain to you how fairness for all is what we want.
While your here, quick response on the top turret bit.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
|
Judge Rhadamanthus
Amarr Templar One
1523
|
Posted - 2014.02.21 00:27:00 -
[228] - Quote
i think i mentioned that "bugs aside" as the fact you cont choose your turret location is a known bug. As for the elevation - I found 57 degees.. but not happy with the testing which is why i didn't include
Everything Dropship youtube channel
my Community Spotlight
|
Doc DDD
TeamPlayers Negative-Feedback
149
|
Posted - 2014.02.21 00:28:00 -
[229] - Quote
Judge Rhadamanthus wrote:Doc DDD wrote: "Hi, I want to call my dropship and hover over the bridge without getting railed unless I can fly over to the rasummarynd pop him before I go back to farming Militia suits on the bridge, I am entitled to every inch of airspace at all times and should never consider my team has no contingency for anyone trying to counter me."
I feel a little disappointed that you feel so threatened by the facts that you need to try to ridicule me. I understand your approach, and your weaknesses; but why not try engage me on my level. Give me facts. Show me me evidence. Your quote is easily dismissed. I clearly did not say that as anyone who sees the video can see. So while I can see that you find difficulty in understanding the issues, you only need to ask and we can explain to you how fairness for all is what we want.
My previous statement sums it up. Not interested in lowering my level to yours as my goal isn't to make dropships broken. Sorry you feel ridiculed by my summary of your video. Interesting that you chose to gloss over every point I made, very telling. Probably over your head though. Countered. |
Judge Rhadamanthus
Amarr Templar One
1523
|
Posted - 2014.02.21 00:30:00 -
[230] - Quote
Fair enough. I shall leave it to each individual to make a judgement on my video vs your post. That is the essence of an open and fair forum.
Everything Dropship youtube channel
my Community Spotlight
|
|
BAD FURRY
SVER True Blood General Tso's Alliance
566
|
Posted - 2014.02.21 00:30:00 -
[231] - Quote
Doc DDD wrote:Judge Rhadamanthus wrote:Doc DDD wrote: "Hi, I want to call my dropship and hover over the bridge without getting railed unless I can fly over to the rasummarynd pop him before I go back to farming Militia suits on the bridge, I am entitled to every inch of airspace at all times and should never consider my team has no contingency for anyone trying to counter me."
I feel a little disappointed that you feel so threatened by the facts that you need to try to ridicule me. I understand your approach, and your weaknesses; but why not try engage me on my level. Give me facts. Show me me evidence. Your quote is easily dismissed. I clearly did not say that as anyone who sees the video can see. So while I can see that you find difficulty in understanding the issues, you only need to ask and we can explain to you how fairness for all is what we want. My previous statement sums it up. Not interested in lowering my level to yours as my goal isn't to make dropships broken. Sorry you feel ridiculed by my summary of your video. Interesting that you chose to gloss over every point I made, very telling. Probably over your head though. Countered.
Judge Rhadamanthus is one of the worst drop ship players in game i would not even wast my time.
Yes i am a Undead Hell Wolf ... nice to meat you!
|
Kigurosaka Laaksonen
DUST University Ivy League
361
|
Posted - 2014.02.21 00:31:00 -
[232] - Quote
Judge Rhadamanthus wrote:i think i mentioned that "bugs aside" as the fact you cont choose your turret location is a known bug. As for the elevation - I found 57 degees.. but not happy with the testing which is why i didn't include
A DUST IRC chat I'm having right now would lead me to believe that not being able to chose your turret location is a bug is in fact not well known. You don't mention that in your video.
And to be clear, the elevation for Large Rails is 45deg, and Small Rails is 57deg?
As far as the issue at hand, sure, go for it. Adjust rail elevation and range (EDIT: and fix the turret placement bug. Can't say "put on a unbonused top turret to defend yourself against my ADS bonused turret" when you can't pick where it goes, can you?) You did mention something to the effect of "while the maps are so small." Is this nerf something you'd be fine with reverting when we get larger maps/open world?
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
|
Judge Rhadamanthus
Amarr Templar One
1523
|
Posted - 2014.02.21 00:35:00 -
[233] - Quote
Kigurosaka Laaksonen wrote:s this nerf something you'd be fine with reverting when we get larger maps/open world?
Not a nerf. Simply an adjustment until the maps require it. Making things fair and balanced is not a nerf. It is a fair balance. THe current maps do not need 600m range. In the future, yes. But right now. No.
Everything Dropship youtube channel
my Community Spotlight
|
Judge Rhadamanthus
Amarr Templar One
1523
|
Posted - 2014.02.21 00:38:00 -
[234] - Quote
BAD FURRY wrote:Judge Rhadamanthus is one of the worst drop ship players in game i would not even waste my time.
I don't really think you mean that. But I am interested as to why you feel it matters as regards balance. No matter how bad I am personally, does that make the redline rail tanks less of an issue?
Everything Dropship youtube channel
my Community Spotlight
|
Sir Snugglz
Red Star. EoN.
434
|
Posted - 2014.02.21 00:38:00 -
[235] - Quote
I wish the MCC had a hanger with derpships ready to deploy, then we all fly out like a boss.
-Luck is just one of my skills
Just because I make flying look easy doesn't mean it is
|
Doc DDD
TeamPlayers Negative-Feedback
149
|
Posted - 2014.02.21 00:51:00 -
[236] - Quote
I'd like the Rdv to drop me and my tank in at the start of battle. |
BAD FURRY
SVER True Blood General Tso's Alliance
567
|
Posted - 2014.02.21 00:59:00 -
[237] - Quote
Judge Rhadamanthus wrote:BAD FURRY wrote:Judge Rhadamanthus is one of the worst drop ship players in game i would not even waste my time. I don't really think you mean that. But I am interested as to why you feel it matters as regards balance. No matter how bad I am personally, does that make the redline rail tanks less of an issue? no i dont
just seeing you post over redline rails being unfair when its the fault of CCP for making the maps so small and not editing the map to where yes you can call in your tanks in cover but not shoot from on top of something over looking most of then map .
2nd this that do,s get the team something to fight back with if red lined the game should not be over if one side zreg rushs or we may as well be playing BF.
my plan move the redline back open up the map so 600 is not from redline to red line to top it off put buildings and hard to drive up hills to block rail gun fire from red line rail tanks.... i remember back in the day CCP had maps like this tanks had to drive out of there spawn into the open to shot at anything so as to why we need to work on dialing back the range on rails then work to put them back to 600 when ps 4 comes is just dum in my book .
SO lets save the time by keeping the rail range next time CCP can edit the maps do what i said about the hard to drive up hills and building and i bet you would want to kiss me !
Yes i am a Undead Hell Wolf ... nice to meat you!
|
Judge Rhadamanthus
Amarr Templar One
1523
|
Posted - 2014.02.21 01:05:00 -
[238] - Quote
I really agree with you Bad Furry about the maps. CCP made mistakes. Bad Furry you had hit the main issue. However we need to look at the man hours it takes to fix. Can we wait 5 months for map fixes or 2 months for a range change? A fix of some sort is needed soon, but not so that rails are hurt in the long run. When maps get bigger rails will need that range. Now? I don't think so.
Everything Dropship youtube channel
my Community Spotlight
|
Doc DDD
TeamPlayers Negative-Feedback
149
|
Posted - 2014.02.21 01:25:00 -
[239] - Quote
Maps bigger. |
|
|
|
Pages: 1 2 3 4 5 6 7 [8] :: one page |
First page | Previous page | Next page | Last page |