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D legendary hero
Ultramarine Corp
1332
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Posted - 2014.01.22 03:31:00 -
[1] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=1730164#post1730164
The base armor repping for minmatar really added to their play style especially since they have lower ehp than the other races. The fact that they are only marginally faster than galente and caldari doesn't help. So taking this away really just makes them bad tbh.
Caldari more shields gallente more armor amar more stamina minmatar less ehp and 1 more meter per second run speed? really?
just remember minmatar tech is at its best inside the ranges of amar and caldari, and only slightly outside the ranges gallente weaponry.
so basically minmatar aren't worth running unless you get full proto, in wich case you might as well just use gallente or caldari. 3 out of the 5 minmatar weapons are pretty much uncompetetive, so im begining to think CCP has it out for minmatar.
EDIT: this is a repost. meant to put this in general discusion
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
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Espartoi
Zero-Day Attack Zero-Day
0
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Posted - 2014.01.22 03:39:00 -
[2] - Quote
Is like minmatar are getting whitouth any usefull. Maybe is cos-¦ Minmatar's suits just looks badass. |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
124
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Posted - 2014.01.22 03:40:00 -
[3] - Quote
D legendary hero wrote:https://forums.dust514.com/default.aspx?g=posts&m=1730164#post1730164
The base armor repping for minmatar really added to their play style especially since they have lower ehp than the other races. The fact that they are only marginally faster than galente and caldari doesn't help. So taking this away really just makes them bad tbh.
Caldari more shields gallente more armor amar more stamina minmatar less ehp and 1 more meter per second run speed? really?
just remember minmatar tech is at its best inside the ranges of amar and caldari, and only slightly outside the ranges gallente weaponry.
so basically minmatar aren't worth running unless you get full proto, in wich case you might as well just use gallente or caldari. 3 out of the 5 minmatar weapons are pretty much uncompetetive, so im begining to think CCP has it out for minmatar.
EDIT: this is a repost. meant to put this in general discusion
The min scout at least needs 1 hp/s. Also, i think that minmitar scouts need a 5% speed increase, and all other scouts need a 3% increase. This would be nice to see on the medium frames as well, and perhaps the commando, to emphasize the speediness of the Minmitar. In return for this, all other races should get a 20 hp base bonus to their base hp type (for amarr, both)
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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DeadlyAztec11
Ostrakon Agency Gallente Federation
3451
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Posted - 2014.01.22 03:40:00 -
[4] - Quote
Son, the Minmatar Assault was never worth running. Hell l, the only time it was ever decent was back when the hit detection was screwy.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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knight of 6
SVER True Blood Public Disorder.
1195
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Posted - 2014.01.22 04:00:00 -
[5] - Quote
to be fair minmatar suits shouldn't have ever had that bonus as it made no sense given they prefer shield tanking.
"God favors the side with the best artillery" ~ Napoleon
Ko6, scout.
CLOSED BETA VET
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Reav Hannari
Red Rock Outriders
2706
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Posted - 2014.01.22 04:06:00 -
[6] - Quote
Minmatar are mainly shield tankers. If anything they should have less buffer than the Caldari but faster recovery.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Ghosts Chance
Inf4m0us
850
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Posted - 2014.01.22 04:15:00 -
[7] - Quote
Reav Hannari wrote:Minmatar are mainly shield tankers. If anything they should have less buffer than the Caldari but faster recovery.
the minmatar are damage tankers...
aka who needs health when you have this much dmg and speed :P
their ships in eve go either way, shield or armor. my little pvp frigate was speed/sig tanked with a tracking disruptor and as much gank as i could fit and had almost no tank to speak of outside a damage control. |
Broonfondle Majikthies
Dogs of War Gaming Zero-Day
754
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Posted - 2014.01.22 04:19:00 -
[8] - Quote
Only the assault has the 1 hp/s (excluding basic as its just the assault with no bonuses) Scout never had any reps Logi only got the same bonus as other logi's
Why assume every suit would have it when only 1/3 has it currently?
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1679
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Posted - 2014.01.22 04:28:00 -
[9] - Quote
As it was stated before, Minmatar are traditionally active shield tankers, but can have a buffer of armor to allow for flexible fitting. This however does not change the fact that they are shield tankers normally.
Besides lets be honest, that 1HP/second is a token gift. It takes a Gallente Sentinel 8 minutes and 45 seconds repair its base armor with the passive bonus. Sentinels take so much damage and have so much HP that the 1hp/sec isn't going to be noticeable.
1.8 Sentinels
Damage Efficiency
Effective HP
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Roy Ventus
Foxhound Corporation General Tso's Alliance
944
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Posted - 2014.01.22 04:32:00 -
[10] - Quote
Ghosts Chance wrote:Reav Hannari wrote:Minmatar are mainly shield tankers. If anything they should have less buffer than the Caldari but faster recovery. the minmatar are damage tankers... aka who needs health when you have this much dmg and speed :P their ships in eve go either way, shield or armor. my little pvp frigate was speed/sig tanked with a tracking disruptor and as much gank as i could fit and had almost no tank to speak of outside a damage control.
THE MINMATAR ARE SPEED TANKERS.
(just wanted to continue the argument)
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
124
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Posted - 2014.01.22 04:36:00 -
[11] - Quote
Roy Ventus wrote:
THE MINMATAR WERE SPEED TANKERS. (and then came aim assist)
Sorry, I noticed a grammatical error in your post and had to correct it
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Broonfondle Majikthies
Dogs of War Gaming Zero-Day
754
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Posted - 2014.01.22 04:46:00 -
[12] - Quote
Pokey Dravon wrote:As it was stated before, Minmatar are traditionally active shield tankers, but can have a buffer of armor to allow for flexible fitting. This however does not change the fact that they are shield tankers normally.
Besides lets be honest, that 1HP/second is a token gift. It takes a Gallente Sentinel 8 minutes and 45 seconds repair its base armor with the passive bonus. Sentinels take so much damage and have so much HP that the 1hp/sec isn't going to be noticeable. Actually I see the 1hp/s on my assault as something intended to be added to. Even when you have no base skills and a base armour of 135 it would take over a minute to repair when heavily damaged. Tanking armour and relying on the 1hp/s is just silly and totally not sustainable. By adding a decent armour rep mod and using the base rep to augment it really helps the assault with its role as a hit and run suit. Its sometimes scary seeing how quickly I can re-engage after each combat when I fit my suit like this.
When you look at the Min sentinel its about deployment of firepower - your emphasis should be on getting the heavy weapon to where its most effective. Therefore passive reps are not a priority for it, mobility and weapon power are.
Like all commandos they are not designed for front line work, their weapon support.
Looking at the scout's new role as a hacker - again your emphasis should be on avoiding open combat, taking unmanned points and assassinating lone targets. Again no need for reps.
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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Daddrobit
PFB Pink Fluffy Bunnies
465
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Posted - 2014.01.22 04:59:00 -
[13] - Quote
I always assumed CCP was just trying to be nice to the assault suit. At proto level you still only have 2 slots to use. Use one of 'em for a repper and you've eliminated half of your low slots. If it does get removed it will be a sad day in daddrobit-ville.
I personally liked being able to use it for my sniper fits. Plenty of high slots for damage mods and a little shield tank, and then 2 lows for armor tank in case I'm shot and need to retreat for a while while letting some of my armor come back.
It's also ok for swarm launchers with the same basic jist.
And it's a decent shotgun suit.
But it's definitely not a frontline assault fit.
**EDIT**
Does anyone have a link to the official stats of the 1.8 assault and logi suits? |
Reav Hannari
Red Rock Outriders
2709
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Posted - 2014.01.22 05:04:00 -
[14] - Quote
I think the real question is why doesn't the Minmatar Logistics specialize in shield transfer?
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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DeadlyAztec11
Ostrakon Agency Gallente Federation
3455
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Posted - 2014.01.22 05:16:00 -
[15] - Quote
Daddrobit wrote:
But it's definitely not a frontline assault fit.
And this is the issue. I know that lore wise the Minmatar Assault is just a **** Logi,
Quote:Native Minmatar tech favors straightforward solutions, a consequence of the fledgling Nations indigent past. Stripped of the haptic bindings and sensor technology of the Logistics suit...
I think CCP took this ***** too far.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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Aria Gomes
Death by Disassociation Legacy Rising
266
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Posted - 2014.01.22 05:19:00 -
[16] - Quote
Meh I like 1 hp rep on my Min Assault. Couple that with a reactive or repair module and it's perfect. Plus Min scouts have such little armor te 1 hp is not really worth it. I'd rather a basic reactive on my fit since no penalty and I get a little extra something something. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
1683
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Posted - 2014.01.22 05:20:00 -
[17] - Quote
Broonfondle Majikthies wrote:Pokey Dravon wrote:As it was stated before, Minmatar are traditionally active shield tankers, but can have a buffer of armor to allow for flexible fitting. This however does not change the fact that they are shield tankers normally.
Besides lets be honest, that 1HP/second is a token gift. It takes a Gallente Sentinel 8 minutes and 45 seconds repair its base armor with the passive bonus. Sentinels take so much damage and have so much HP that the 1hp/sec isn't going to be noticeable. Actually I see the 1hp/s on my assault as something intended to be added to.
I would be very surprised of the Gallente and Amarr medium suits did not have some form of armor repair built into the suit. And you are right, for a medium frame 1hp/second is actually quite good since your base armor is quite a bit lower, and you have the ability to duck and cover far better than a heavy who just has to take it.
I think the armor repair for Light and medium frames will be brilliant, and the bonus for Heavies is more as a token gift than a feature.
1.8 Sentinels
Damage Efficiency
Effective HP
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Joel II X
Dah Gods O Bacon
633
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Posted - 2014.01.22 05:53:00 -
[18] - Quote
It's only one hp/s. Besides, the Minmatar are more shields than armor. You guys have strong weapons and weak suits. Glass cannons.
It fits better with the lore on the Gallente. |
Roy Ventus
Foxhound Corporation General Tso's Alliance
945
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Posted - 2014.01.22 06:52:00 -
[19] - Quote
Gavr1lo Pr1nc1p wrote:Roy Ventus wrote:
THE MINMATAR WERE SPEED TANKERS. (and then came aim assist)
Sorry, I noticed a grammatical error in your post and had to correct it
Aim Assist-Smaim-Massist.
Still the fastest . I actually hope that in the future we still allow for an aim assist that let players compete on the same level as the better guys...Not better than but near the same level. I'd prefer dying more than killing all of the time and feeling bad about all those I slaughter(I'm a good guy merc >.>...).
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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DeadlyAztec11
Ostrakon Agency Gallente Federation
3457
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Posted - 2014.01.22 07:03:00 -
[20] - Quote
Joel II X wrote:It's only one hp/s. Besides, the Minmatar are more shields than armor. You guys have strong weapons and weak suits. Glass cannons.
It fits better with the lore on the Gallente. Active Scanners negate glass cannon suits.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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Jack McReady
DUST University Ivy League
1073
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Posted - 2014.01.22 07:26:00 -
[21] - Quote
knight of 6 wrote:to be fair minmatar suits shouldn't have ever had that bonus as it made no sense given they prefer shield tanking. that is your opinion and it is wrong beside that, hit and run for recovery is pretty much minmatars domain which is why the repair bonus actually belongs to minmatar. minmatar also are jack of all trades, they use shield, amor and speed equally. they use different weapon types equally.
also the bonus should not be on the gallente suits, cause their stats are already that great (atleast compare to minmatar suits). compare a full tank fit minmatar sentinel with a 1 kincat+rest full tank gallente sentinel. do the math, realize something? oh well, I might aswell save your time and tell you my point: the gallente sentinel with that fit sprints as fast as the minmatar sentinel and still has more EHP. I have double checked it and this is unfortunately true for all gallente suits, they have with 1 kincat about the same mobility plus still more EHP than minmatar equivalents. minmatar suits get 7% more speed for a loss of 15% in EHP, imho that is not a great tradeoff.
in short: minmatar suits are overall lacking something, either give them a repair bonus too, after all hit and run+recover is minmatars domain, or increase the speed advantage significantly. |
Lynn Beck
Granite Mercenary Division Top Men.
564
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Posted - 2014.01.22 08:01:00 -
[22] - Quote
People just don't like minmatar, mass driver's been bitched about, still is. Combat rifle wil FORVER be bitched about, flaylock was bitched about till it became useless outside of suicide fits, and SMG was on the nerfing block for quite a while there.
Just wait til we get min HAV's or min sniper. Shotty anyone?
Under 28db
Officially nerfproof (predicting CR nerf February '14)
I have a God, His name is Dakka.
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Omareth Nasadra
The New Age Outlaws WINMATAR.
264
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Posted - 2014.01.22 08:23:00 -
[23] - Quote
Lynn Beck wrote:People just don't like minmatar, mass driver's been bitched about, still is. Combat rifle wil FORVER be bitched about, flaylock was bitched about till it became useless outside of suicide fits, and SMG was on the nerfing block for quite a while there.
Just wait til we get min HAV's or min sniper. Shotty anyone? same happenned all the time in eve online, minmattar always get the nerf hammer
Minmatar, In rust we trust!!!
Omareth Nasadra/Erynyes
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Iron Wolf Saber
Den of Swords
12473
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Posted - 2014.01.22 08:27:00 -
[24] - Quote
Minmatar are technically shield or damage tankers.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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D legendary hero
Ultramarine Corp
1333
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Posted - 2014.01.22 16:31:00 -
[25] - Quote
Jack McReady wrote:knight of 6 wrote:to be fair minmatar suits shouldn't have ever had that bonus as it made no sense given they prefer shield tanking. that is your opinion and it is wrong beside that, hit and run for recovery is pretty much minmatars domain which is why the repair bonus actually belongs to minmatar. minmatar also are jack of all trades, they use shield, amor and speed equally. they use different weapon types equally. also the bonus should not be on the gallente suits, cause their stats are already that great (atleast compare to minmatar suits). compare a full tank fit minmatar sentinel with a 1 kincat+rest full tank gallente sentinel. do the math, realize something? oh well, I might aswell save your time and tell you my point: the gallente sentinel with that fit sprints as fast as the minmatar sentinel and still has more EHP. I have double checked it and this is unfortunately true for all gallente suits, they have with 1 kincat about the same mobility plus still more EHP than minmatar equivalents. minmatar suits get 7% more speed for a loss of 15% in EHP, imho that is not a great tradeoff. in short: minmatar suits are overall lacking something, either give them a repair bonus too, after all hit and run+recover is minmatars domain, or increase the speed advantage significantly.
This is correct. Low ehp with only a marginal speed increase needs innate passive reps and higher shield recharge.
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
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D legendary hero
Ultramarine Corp
1333
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Posted - 2014.01.22 16:31:00 -
[26] - Quote
Iron Wolf Saber wrote:Minmatar are technically shield or damage tankers.
This is incorrect. Caldari are shield tankers. minmatar stack damage mods, but that doesn't make much a difference if you die instantly
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
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D legendary hero
Ultramarine Corp
1333
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Posted - 2014.01.22 16:33:00 -
[27] - Quote
Lynn Beck wrote:People just don't like minmatar, mass driver's been bitched about, still is. Combat rifle wil FORVER be bitched about, flaylock was bitched about till it became useless outside of suicide fits, and SMG was on the nerfing block for quite a while there.
Just wait til we get min HAV's or min sniper. Shotty anyone?
don't forget the HMG... nerfed to oblivoin and still lack luster. I think CCP is racist....
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
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D legendary hero
Ultramarine Corp
1333
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Posted - 2014.01.22 16:34:00 -
[28] - Quote
Omareth Nasadra wrote:Lynn Beck wrote:People just don't like minmatar, mass driver's been bitched about, still is. Combat rifle wil FORVER be bitched about, flaylock was bitched about till it became useless outside of suicide fits, and SMG was on the nerfing block for quite a while there.
Just wait til we get min HAV's or min sniper. Shotty anyone? same happenned all the time in eve online, minmattar always get the nerf hammer
Why did CCP create a race that they hate? seriously....
CCP should have just told everyone who their favorite races were and then everyone would have just put SP in those races (cough cough caldari)
Sou o Defendeiro dos derrubadosPronto saberá justiça
I am a Defender of the downtroddenSoon you will discover justice
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Lynn Beck
Granite Mercenary Division Top Men.
574
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Posted - 2014.01.22 18:25:00 -
[29] - Quote
D legendary hero wrote:Lynn Beck wrote:People just don't like minmatar, mass driver's been bitched about, still is. Combat rifle wil FORVER be bitched about, flaylock was bitched about till it became useless outside of suicide fits, and SMG was on the nerfing block for quite a while there.
Just wait til we get min HAV's or min sniper. Shotty anyone? don't forget the HMG... nerfed to oblivoin and still lack luster. I think CCP is racist.... Oh yes, the fabled HMG. I do believe that's the one thing they cared about, seeing as they actually cared to fix it.
Also, scary to know they have this happen in EVE too.
Under 28db
Officially nerfproof (predicting CR nerf February '14)
I have a God, His name is Dakka.
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True Adamance
Kameira Lodge Amarr Empire
6074
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Posted - 2014.01.22 18:43:00 -
[30] - Quote
Gavr1lo Pr1nc1p wrote:D legendary hero wrote:https://forums.dust514.com/default.aspx?g=posts&m=1730164#post1730164
The base armor repping for minmatar really added to their play style especially since they have lower ehp than the other races. The fact that they are only marginally faster than galente and caldari doesn't help. So taking this away really just makes them bad tbh.
Caldari more shields gallente more armor amar more stamina minmatar less ehp and 1 more meter per second run speed? really?
just remember minmatar tech is at its best inside the ranges of amar and caldari, and only slightly outside the ranges gallente weaponry.
so basically minmatar aren't worth running unless you get full proto, in wich case you might as well just use gallente or caldari. 3 out of the 5 minmatar weapons are pretty much uncompetetive, so im begining to think CCP has it out for minmatar.
EDIT: this is a repost. meant to put this in general discusion The min scout at least needs 1 hp/s. Also, i think that minmitar scouts need a 5% speed increase, and all other scouts need a 3% increase. This would be nice to see on the medium frames as well, and perhaps the commando, to emphasize the speediness of the Minmitar. In return for this, all other races should get a 20 hp base bonus to their base hp type (for amarr, both)
Yeah Min Scouts need so much more than they already have don't they?
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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