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Gavr1lo Pr1nc1p
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Posted - 2014.01.22 03:40:00 -
[1] - Quote
D legendary hero wrote:https://forums.dust514.com/default.aspx?g=posts&m=1730164#post1730164
The base armor repping for minmatar really added to their play style especially since they have lower ehp than the other races. The fact that they are only marginally faster than galente and caldari doesn't help. So taking this away really just makes them bad tbh.
Caldari more shields gallente more armor amar more stamina minmatar less ehp and 1 more meter per second run speed? really?
just remember minmatar tech is at its best inside the ranges of amar and caldari, and only slightly outside the ranges gallente weaponry.
so basically minmatar aren't worth running unless you get full proto, in wich case you might as well just use gallente or caldari. 3 out of the 5 minmatar weapons are pretty much uncompetetive, so im begining to think CCP has it out for minmatar.
EDIT: this is a repost. meant to put this in general discusion
The min scout at least needs 1 hp/s. Also, i think that minmitar scouts need a 5% speed increase, and all other scouts need a 3% increase. This would be nice to see on the medium frames as well, and perhaps the commando, to emphasize the speediness of the Minmitar. In return for this, all other races should get a 20 hp base bonus to their base hp type (for amarr, both)
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Gavr1lo Pr1nc1p
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Posted - 2014.01.22 04:36:00 -
[2] - Quote
Roy Ventus wrote:
THE MINMATAR WERE SPEED TANKERS. (and then came aim assist)
Sorry, I noticed a grammatical error in your post and had to correct it
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Gavr1lo Pr1nc1p
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Posted - 2014.01.26 00:46:00 -
[3] - Quote
True Adamance wrote:Gavr1lo Pr1nc1p wrote:D legendary hero wrote:https://forums.dust514.com/default.aspx?g=posts&m=1730164#post1730164
The base armor repping for minmatar really added to their play style especially since they have lower ehp than the other races. The fact that they are only marginally faster than galente and caldari doesn't help. So taking this away really just makes them bad tbh.
Caldari more shields gallente more armor amar more stamina minmatar less ehp and 1 more meter per second run speed? really?
just remember minmatar tech is at its best inside the ranges of amar and caldari, and only slightly outside the ranges gallente weaponry.
so basically minmatar aren't worth running unless you get full proto, in wich case you might as well just use gallente or caldari. 3 out of the 5 minmatar weapons are pretty much uncompetetive, so im begining to think CCP has it out for minmatar.
EDIT: this is a repost. meant to put this in general discusion The min scout at least needs 1 hp/s. Also, i think that minmitar scouts need a 5% speed increase, and all other scouts need a 3% increase. This would be nice to see on the medium frames as well, and perhaps the commando, to emphasize the speediness of the Minmitar. In return for this, all other races should get a 20 hp base bonus to their base hp type (for amarr, both) Yeah Min Scouts need so much more than they already have don't they?
Cant tell if sarcasm or just ignorance...
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Gavr1lo Pr1nc1p
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Posted - 2014.01.26 00:49:00 -
[4] - Quote
D legendary hero wrote:basically what do minmatar suits have that other suits can't easily make up for with still more EHP?
They can hack faster which is better than having more stamina, better scan range, lower profile, or better scan precision, because think about what would happen if all the people who run minmitar suits used an ungimped suitGǪthey would be invincible because of how good they have gotten.
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Gavr1lo Pr1nc1p
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Posted - 2014.01.27 04:08:00 -
[5] - Quote
The best way to buff minmitar is to give them 5% higher sprint/strafe/movement speed than what they have, lower pg cost on shield extenders and other shield related modules as those are the minmitar lifeblood, and the minmitar have way to low pg to effectively run anything. And, in addition to this, add a larger stacking penalty on kincats so other suits cant be better than minmitar in EVERY SINGLE WAY IF THEY JUST PUT ON A BASIC KINCAT
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Gavr1lo Pr1nc1p
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Posted - 2014.02.04 03:52:00 -
[6] - Quote
give all minmitar suits a lot better shield regen and delay, and a 5% speed bonus and ill be happy
Kills- Archduke Ferdinand
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Gavr1lo Pr1nc1p
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Posted - 2014.02.04 05:03:00 -
[7] - Quote
and min scouts would be better speed tankers than gallente scouts
Kills- Archduke Ferdinand
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Gavr1lo Pr1nc1p
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Posted - 2014.02.04 17:08:00 -
[8] - Quote
Ventis Gant wrote:I see a reason why the Minmatar are having problems. As several have pointed out, the strength of the Minmatar lies in speed, which is not enough of an advantage given the low TTK we have right now, and high damage weapons, which any other race can use. These racial traits are taken from EVE, where speed matters a LOT. And in EVE, every ship intended for combat that I am aware of gets bonuses to a weapon type, most often to a racial weapon. So in EVE, the only ones who can make full use of the mighty Minmatar projectile weapons are the Minmatar. Anyone else using them gives up the bonus to racial weapons on their own ships.
The solution to this is simple. Give most of the suits a bonus to racial weapons (we also need a full suite of racial weapons for everyone of course), and nerf these weapons a bit. Then, for example, only a Minmatar suit can get full intended damage out of the CR. Anyone else using it will get significantly less damage out of them. In EVE, most common multiplier for damage is 5% per level, but this could obviously be adjusted to whatever value is necessary. I like the 5% value. This would mean that at skill level three, which is easily reachable, a suit using its racial weapons would do 15% more damage than a user of another race using the same weapons. That is enough to encourage most players to stick with their own race's weapons.
I am not advocating a net boost to weapon damage, note. Just that only a racial suit can get the maximum balanced amount of damage out of a given weapon. Basic suits should also get this modifier. Racial bonuses can also be used for things other than damage. Think things like range, ammo, accuracy, etc. For instance, maybe a Caldari suit is the only one that can really get the great hipfire accuracy that is the hallmark of the rail weapons. For everyone else they aren't as accurate. Just some examples of how racial bonuses could be used to keep racial weapons with their racial suits. You can still use anything you want that you can fit, but fitting against bonuses is usually not the right way to go. Make a minmitar shotgun and knives, and give the minmitar scouts a bonus to those. I like this line of thinking
Kills- Archduke Ferdinand
Balance!
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Gavr1lo Pr1nc1p
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Posted - 2014.02.04 17:48:00 -
[9] - Quote
This is about scouts
Gallente- best at everything compared to other scouts other than scanning Caldari- a Proto active scanner functioning at all times with best shields in the game Minmitar-The inferior gallente scout with a bonus to hacking and gimped weaponry Ammarr-The inferior gallente scout with a bonus to stamina and hp
But don't worry the minmitar scout can speed tank, and the ammar scout's extra health is super useful
The only reason the amarr scout is better than minmitar is because of its better slot load out. Gallente, however, has the best slot load out, the best fitting capabilities, the best stealth abilities, and the best hp and speed ratio.
Currently, all scouts except gallente have -1 low slot because a dampener is necessary for survival. the gallente can now put on an adv plate, and 3x kin cats, whereas the minmitar, the speed tanker, can only put on two. Now the gallente scout is faster than the min scout, and has inherent armor repair. Then, all they need is a shield extender and a damage mod. The gallente scout now has enough cpu and pg to fit a cloak and active scanner (stable). A minmitar scout now trying to catch up to the gallente scouts hp uses 3x complex shield extenders. Now, with maxed out fitting skills, they have 17 pg left, 11 if they want the scanner, whereas the gallente has 26. Now the basic cloak costs 9 pg with maxed out scout skills. The minmitar can now run a basic cloak and a flay lock pistol, and the gallente scout can run a proto specialist shotgun, an SMG, and a cloak.
Does this sound fair?
Amarr scouts at least have a better fitting option compared to minmitar
Kills- Archduke Ferdinand
Balance!
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Gavr1lo Pr1nc1p
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Posted - 2014.02.04 18:11:00 -
[10] - Quote
minmitar scouts have the worst fittings in the game. Amarr have the second best (gallente is the best)
Also, armor>shield, so the amarr and gallente are inherently superior
Aim assist negates speed tanking with our low current speeds, so minmitar are left with the worst racial suit bonuses.
Unfair? Yes.
Needs to change? Yes.
Kills- Archduke Ferdinand
Balance!
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Gavr1lo Pr1nc1p
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Posted - 2014.02.05 03:35:00 -
[11] - Quote
I say we start a chant, something along the lines of MORE SPEED FOR MINMITARS! WE WANT FAIRNESS! BETTER FITTINGS FOR MINMITAR! WE WANT FAIRNESS!
Kills- Archduke Ferdinand
Balance!
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Gavr1lo Pr1nc1p
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Posted - 2014.02.06 03:52:00 -
[12] - Quote
If shields get their fitting requirements reduced as well and become better overall, that would be a huge buff for minmitar as well
Kills- Archduke Ferdinand
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Gavr1lo Pr1nc1p
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Posted - 2014.02.08 19:39:00 -
[13] - Quote
KING CHECKMATE wrote:D legendary hero wrote:minmatar suit should have the folowing stats in this order.
minmatar scout = shield recharge delay 1.5 sec, shield recharge 45hp/s. inate armor rep 3hps
minmatar medium frame (assault and logi) = shield recharge delay 2 seconds, sheild recharge 35hp/s. innate armor rep. 2hp/s
minmatar heavy frame = shield recharge delay 2.5 seconds, shield recharge 45 hp/s. innate armor rep 2hp/s DUde, if SOMEONE HERE deserves NATURAL REPAIR in their suits , Are the AMARR, NOT the minmatar ok?
Armor repair rates should be gallente having the highest, then minmitar and amarr with 1 each, then caldari with 0
Kills- Archduke Ferdinand
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Gavr1lo Pr1nc1p
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Posted - 2014.02.10 21:44:00 -
[14] - Quote
Ill say it again-5% bonus to minmitar move/ sprint speeds, ameliorate the strafing reduction on the minmitar suits only, and give kin cats a greater stacking penalty, but also have them affect move speed by 1/2 their bonus to sprint speed. Then, fix shield modules, see my signature for more, and give minmitar suits superior shield regen, and highish armor regen (second only to gallente). Boom. Balance.
Kills- Archduke Ferdinand
Balance!
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Gavr1lo Pr1nc1p
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Posted - 2014.02.11 04:53:00 -
[15] - Quote
D legendary hero wrote:Gavr1lo Pr1nc1p wrote:Ill say it again-5% bonus to minmitar move/ sprint speeds, ameliorate the strafing reduction on the minmitar suits only, and give kin cats a greater stacking penalty, but also have them affect move speed by 1/2 their bonus to sprint speed. Then, fix shield modules, see my signature for more, and give minmitar suits superior shield regen, and highish armor regen (second only to gallente). Boom. Balance. ^^this We need more people to see the light, honestly
Kills- Archduke Ferdinand
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Gavr1lo Pr1nc1p
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Posted - 2014.02.12 04:10:00 -
[16] - Quote
logi needs a longer delay than assault, and heavy needs a 5 second delay at least, but other than that i agree
Kills- Archduke Ferdinand
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Gavr1lo Pr1nc1p
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Posted - 2014.02.12 04:11:00 -
[17] - Quote
True Adamance wrote:D legendary hero wrote:minmatar suit should have the folowing stats in this order. minmatar scout = shield recharge delay 3 sec, shield recharge 45hp/s. inate armor rep 2hps
minmatar medium frame (assault and logi) = shield recharge delay 3.5 seconds, sheild recharge 35hp/s. innate armor rep. 1.5hp/s
minmatar heavy frame = shield recharge delay 3.5 seconds, shield recharge 45 hp/s. innate armor rep 1hp/s
this is the new numbers the old numbers would have been broke. Why do you get armour rep bonuses? You don't even armour tank? Technically since the Amarr have vastly superior armour technologies and have for near of 300 years we should get a 5 hps armour regen bonus.
We actually have a 1/s bonus on med frames, and i think its because we are guerrilla fighters, whereas amarr are brick tanked and slow but durable.
Kills- Archduke Ferdinand
Balance!
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Gavr1lo Pr1nc1p
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Posted - 2014.02.12 04:20:00 -
[18] - Quote
because superior minmitar technology has auto repairing capabilities. We are the mechanics of NEw Eden after all, with the rep tool and demolitions. Amarr has inferior armor without these capabilities, but because they are such an oppressive race, they can put as much armor on their suits as they would like
Kills- Archduke Ferdinand
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Gavr1lo Pr1nc1p
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Posted - 2014.02.17 23:37:00 -
[19] - Quote
the best way to balance would be to rebalance shield and armor modules and then buff the regen delay and regen rate on minmitar suits link
Kills- Archduke Ferdinand
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Gavr1lo Pr1nc1p
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Posted - 2014.02.18 21:05:00 -
[20] - Quote
in comparison to other drop suits of the same class, which do you think is the most underpowered? Min Assault Min Scout Min Logi
Kills- Archduke Ferdinand
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Gavr1lo Pr1nc1p
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Posted - 2014.02.21 17:24:00 -
[21] - Quote
D legendary hero wrote:minmatar logi: The minmatar logi will become the most worthless suit in the game. its the logi with the lowest, ehp, only marginally higher speed (.3 extra m/s ..ohhhhhh) which is neutralized when you put on armor plates to have any actually ehp. now it gets a bonus to armor repair tools. Great! except the rep tool is being nerfed into the ground so, there is no point to it. at proficiency you get less range and rep rate than you have now. Most minmatar suits dnt have enough armor to be repaired anyway. galente heavies could use the rep, but they have innate reps anyway, and their are better suits that can use rep tools. all and all the hack speed is gone, the rep tool is broke (gonna have half the range in 1.8), and minmatar logi is garbage, like all the other minmatar suits. So, this is reason enough for a respec itself. minmatar scout: The minmatar scout will get the hack speed bonus, but besides that nova knives? really? Besides being papaer thin, its got absolutely no advantage on the battlefield. Minmatar assault: the minmatar assault suit gets a bonus to minmatar weapons and ammo size, but the low ehp means you probably won't survive long enough to take advantage of that. hint: using minmatar weapons at range =/= kills. Basically anyother medium frame assualt suit is better. in fact you might as well run a gallente suit with minmatar weapons. you move at about the same rate. Minmatar commando: the minmatar commando may be useful. but again its a commando suit, with same ehp at proto as a standard caldari or galente frame. its really, slow, and will have a hugh hit box. it will do more damage, that could make a difference.... could if the suit itself wasn't so terrible. the minmatar sentinel: the minmatar heavy is literally a slower medium frame wth lower ehp potential than a galente and caldari standard frame, a larger hit box than said frames and slower speed. But it can carry an hmg!... moving at 4.08m/s its not even the fastest heavy. so, it is the second worst suit in the game. the first being the minma logi, third worst as scout then minma assault. TL;DR minmatar suit should have the folowing stats in this order. minmatar scout = shield recharge delay 2 sec, shield recharge 45hp/s. innate armor rep 2hps
minmatar medium frame (assault and logi) = shield recharge delay 3 seconds, sheild recharge 40hp/s. innate armor rep. 2hp/s
minmatar heavy frame = shield recharge delay 3.5 seconds, shield recharge 40 hp/s. innate armor rep 2hp/s
Eh i think minlogi will be decent next patch, just because the number of heavies needing reps will be off the charts, but they plan on taking away the minassault mass driver / flay lock bonus rendering it a worse version of the commando, and min scout is defeated by the gallente scout in every single way
Kills- Archduke Ferdinand
Balance!
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Gavr1lo Pr1nc1p
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Posted - 2014.02.21 17:45:00 -
[22] - Quote
xSir Campsalotx wrote:Min scout best speed hacker for PC role established, shotgunner that's what lightning uses and he's very good, fastest move speed goes well with shotgun and NK, never doubt NK mr.mustard will kill you unless your constantly on a swivel. Min heavy - bad a bit faster, crappy resistance, needs an extra low honestly and faster regen. Personally I think the min assualt will be good but could use more shield regen Min logi- best chubby chaser, makes rep tool viable, even slot layout it's meh but why is it armor based and again more regen. Lightning has personally agreed with me that the minmitar scout is underpowered compared to gallente, therefore your argument that the minmitar scout is a great shotgunner doesn't work. I do agree that they will be great speed hackers, but thats their only role, which renders them useless in 99% of the game, or at least not as viable as a gallente scout
Kills- Archduke Ferdinand
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Gavr1lo Pr1nc1p
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Posted - 2014.02.21 17:52:00 -
[23] - Quote
Crimson Cerberes wrote:Gavr1lo Pr1nc1p wrote:xSir Campsalotx wrote:Min scout best speed hacker for PC role established, shotgunner that's what lightning uses and he's very good, fastest move speed goes well with shotgun and NK, never doubt NK mr.mustard will kill you unless your constantly on a swivel. Min heavy - bad a bit faster, crappy resistance, needs an extra low honestly and faster regen. Personally I think the min assualt will be good but could use more shield regen Min logi- best chubby chaser, makes rep tool viable, even slot layout it's meh but why is it armor based and again more regen. Lightning has personally agreed with me that the minmitar scout is underpowered compared to gallente, therefore your argument that the minmitar scout is a great shotgunner doesn't work. I do agree that they will be great speed hackers, but thats their only role, which renders them useless in 99% of the game, or at least not as viable as a gallente scout Well, every scout is underpowered next to the gallente. The minmatar scout is OP next to the amarr scout. I think that puts the minmatar scout in a good spot, and the others should be adjusted to it. i think minmitar scout is good, the problem is shield extenders. Gallente will probably be nerfed, unfortunately, and amarr will hopefully get a 10% bonus instead of 5, and i think then they will be good. Currently, amarr and minmitar are on an equal level in 1.8 viability when compared to the gallente
Kills- Archduke Ferdinand
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Gavr1lo Pr1nc1p
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Posted - 2014.02.21 17:59:00 -
[24] - Quote
xSir Campsalotx wrote:Gavr1lo Pr1nc1p wrote:xSir Campsalotx wrote:Min scout best speed hacker for PC role established, shotgunner that's what lightning uses and he's very good, fastest move speed goes well with shotgun and NK, never doubt NK mr.mustard will kill you unless your constantly on a swivel. Min heavy - bad a bit faster, crappy resistance, needs an extra low honestly and faster regen. Personally I think the min assualt will be good but could use more shield regen Min logi- best chubby chaser, makes rep tool viable, even slot layout it's meh but why is it armor based and again more regen. Lightning has personally agreed with me that the minmitar scout is underpowered compared to gallente, therefore your argument that the minmitar scout is a great shotgunner doesn't work. I do agree that they will be great speed hackers, but thats their only role, which renders them useless in 99% of the game, or at least not as viable as a gallente scout He uses em its all I've ever seen him run Ask him what he thinks about them compared to a gallente scout. Gallente scout can put 3 kin cats and a ADV armor plate, a shield extender and a damage mod, and have more EHP, more damage, more speed and equal dampening as a minmitar scout with 2x kin cats, a complex damper, and 3x complex extenders, as well as having enough pg to fit a weapon and a cloak and a sidearm and eq, while the minmitar has to settle for only two of those, unless you use a PLC and flay lock, which i would not encourage
Kills- Archduke Ferdinand
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Gavr1lo Pr1nc1p
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Posted - 2014.02.21 18:02:00 -
[25] - Quote
xSir Campsalotx wrote:And you can't discount NK they may be highly skill based but they are a heavy's bane. this argument is flawed simply because if a minmitar scout wants to put on as much speed as a gallente, enough EHP to survive more than one-two CR bursts, they cannot fit anything past basic knives, and definitely not a cloak as well
Kills- Archduke Ferdinand
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Gavr1lo Pr1nc1p
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Posted - 2014.02.25 04:37:00 -
[26] - Quote
ReGnYuM wrote:Hi there MK.0 Assault User here( well I actually have all proto assault variants, but min is my fav <3). I would just like to chime in and give my constructive feedback . Firstly, the shield recharge rate needs to be looked, on the min assault suit. 18 per second is an absolute joke, and should be noted that both the amarr and the gallente ( both amour tankers) have a better recharge rate. Lastly, the 1/hp a second rep is useless based on PC experience it needs to be at least brought up to 40/s base, and the scout needs 50/s. Also, the delay is pretty ridiculous as well. Id advocate for a 50% buff to delay
Kills- Archduke Ferdinand
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Gavr1lo Pr1nc1p
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Posted - 2014.02.28 02:48:00 -
[27] - Quote
D legendary hero wrote:why is this thread getting no support? Because the whole community is gallenteGǪ.isnt that obvious?
Kills- Archduke Ferdinand
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Gavr1lo Pr1nc1p
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Posted - 2014.02.28 02:54:00 -
[28] - Quote
True Adamance wrote:Gavr1lo Pr1nc1p wrote:D legendary hero wrote:why is this thread getting no support? Because the whole community is gallenteGǪ.isnt that obvious? CCP hates you because secretly they think the Minmatar are scrubs. WE eat heavies for breakfast, lunch, dinner, and midnight snacks. Unfortuneatly, every other class in the game, including amarr, does it better
Kills- Archduke Ferdinand
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Gavr1lo Pr1nc1p
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Posted - 2014.02.28 04:44:00 -
[29] - Quote
COVERT SUBTERFUGE wrote:CCP Remnant is Minmatar, get him in here asap. WE need someone to recognize out plight. We need more-speed (3-5%), better strafing (lower penalty to make strafing 95% walk speed), and better shield regen (15% better than caldari)
Kills- Archduke Ferdinand
Balance!
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