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Fire of Prometheus
DUST University Ivy League
1969
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Posted - 2013.12.15 23:18:00 -
[1] - Quote
So I went proto commando cause I thought "YOLO why not?"
Well here's why not:
The proto commando Has 1 more slot than MLT heavy (the equipment slot).
It is an amarr suit, yet has more high slots than low (seriously why?) fix: give it 1 more low slot across all tiers.
It needs a slight pg/CPU buff at the proto level (not a lot, maybe like 5 pg and 15 CPU)
And for the love of all that is good!!!!! Give it a 15hp/sec shield recharge rate, my proto commando takes 40 seconds to go from 0 shields to full (403 shields)
Ccp please fix the commando, there is a reason why there is literally only 6 proto commandos in existence.
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
I'll take your Iskies
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Ulysses Knapse
duna corp
753
|
Posted - 2013.12.15 23:36:00 -
[2] - Quote
Fire of Prometheus wrote:there is a reason why there is literally only 6 proto commandos in existence. Am I included in that count?
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
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Cosgar
ParagonX
8734
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Posted - 2013.12.15 23:41:00 -
[3] - Quote
How would you feel if the the commando was a light suit?
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Ulysses Knapse
duna corp
754
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Posted - 2013.12.15 23:46:00 -
[4] - Quote
Cosgar wrote:How would you feel if the the commando was a light suit? Light dropsuits should be buffed before something like that happens.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
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Fire of Prometheus
DUST University Ivy League
1971
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Posted - 2013.12.15 23:48:00 -
[5] - Quote
Ulysses Knapse wrote:Fire of Prometheus wrote:there is a reason why there is literally only 6 proto commandos in existence. Am I included in that count? If you dumped the sp into a lvl 5 commando than yes :)
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
I'll take your Iskies
|
Ulysses Knapse
duna corp
757
|
Posted - 2013.12.15 23:49:00 -
[6] - Quote
Fire of Prometheus wrote:Ulysses Knapse wrote:Fire of Prometheus wrote:there is a reason why there is literally only 6 proto commandos in existence. Am I included in that count? If you dumped the sp into a lvl 5 commando than yes :) Hoorah! I'm a member of the exclusive Proto Commando club!
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
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Talos Alomar
Subdreddit Test Alliance Please Ignore
1819
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Posted - 2013.12.15 23:50:00 -
[7] - Quote
It is in dire need of a buff. more cpu/pg and a higher shield recharge rate. I'm thinking a 25hps base rate would give it the survivability it needs to be effective. right now it just doesn't have much going for it.
Try to kill it all you want CCP, I still <3 my laser.
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Fire of Prometheus
DUST University Ivy League
1971
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Posted - 2013.12.15 23:50:00 -
[8] - Quote
Ulysses Knapse wrote:Fire of Prometheus wrote:Ulysses Knapse wrote:Fire of Prometheus wrote:there is a reason why there is literally only 6 proto commandos in existence. Am I included in that count? If you dumped the sp into a lvl 5 commando than yes :) Hoorah! I'm a member of the exclusive Proto Commando club! Than now there is literally 7 proto commandos in existence XD
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
I'll take your Iskies
|
Fire of Prometheus
DUST University Ivy League
1971
|
Posted - 2013.12.15 23:51:00 -
[9] - Quote
Talos Alomar wrote:It is in dire need of a buff. more cpu/pg and a higher shield recharge rate. I'm thinking a 25hps base rate would give it the survivability it needs to be effective. right now it just doesn't have much going for it. I think the 25 hp/sec shield recharge should be for the Caldari commando, but agreed, a better shield recharge rate is definitely needed :)
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
I'll take your Iskies
|
Cosgar
ParagonX
8735
|
Posted - 2013.12.15 23:52:00 -
[10] - Quote
Ulysses Knapse wrote:Cosgar wrote:How would you feel if the the commando was a light suit? Light dropsuits should be buffed before something like that happens. Even with how bad scouts are, the commando would still be better as a light frame. They got it right the first time with the Black Eagle.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Fire of Prometheus
DUST University Ivy League
1971
|
Posted - 2013.12.15 23:54:00 -
[11] - Quote
Cosgar wrote:Ulysses Knapse wrote:Cosgar wrote:How would you feel if the the commando was a light suit? Light dropsuits should be buffed before something like that happens. Even with how bad scouts are, the commando would still be better as a light frame. They got it right the first time with the Black Eagle. It is fun using a light frame as a commando as opposed to using a heavy frame....o the air time I got with a black eagle
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
I'll take your Iskies
|
Fire of Prometheus
DUST University Ivy League
1978
|
Posted - 2013.12.17 01:33:00 -
[12] - Quote
Bump for dev attention.
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
I'll take your Iskies
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Patrick57
Fatal Absolution
2145
|
Posted - 2013.12.17 01:40:00 -
[13] - Quote
The problem is that they want to avoid a hugely OP heavy suit carrying two Duvolles, with 1000 Armor and 3 Complex Damage Mods.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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Fire of Prometheus
DUST University Ivy League
1982
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Posted - 2013.12.17 01:45:00 -
[14] - Quote
Patrick57 wrote:The problem is that they want to avoid a hugely OP heavy suit carrying two Duvolles, with 1000 Armor and 3 Complex Damage Mods. I completely agree and see that, I have thought about other ways to make the commando more "appealing" but nothing seems to be good enough.
Most of my suggestions would only affect the proto and adv suits.
I can barely fit an Ishukone sniper and viziam scrambler on the proto suit.....my pg is maxed out and I have level 3 engineering......I don't think many people will be putting double duvolles anyways, I tried going double toxin ARs and it's not very effective (the tactics, not weapons)
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
I'll take your Iskies
|
Patrick57
Fatal Absolution
2145
|
Posted - 2013.12.17 01:46:00 -
[15] - Quote
Fire of Prometheus wrote:Patrick57 wrote:The problem is that they want to avoid a hugely OP heavy suit carrying two Duvolles, with 1000 Armor and 3 Complex Damage Mods. I completely agree and see that, I have thought about other ways to make the commando more "appealing" but nothing seems to be good enough. Most of my suggestions would only affect the proto and adv suits. I can barely fit an Ishukone sniper and viziam scrambler on the proto suit.....my pg is maxed out and I have level 3 engineering......I don't think many people will be putting double duvolles anyways, I tried going double toxin ARs and it's not very effective (the tactics, not weapons) Do you mean level 3 Electronics?
Should've gotten Level 4 in both at the same time, that's what I did, but of course I have OCD
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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Fire of Prometheus
DUST University Ivy League
1982
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Posted - 2013.12.17 01:48:00 -
[16] - Quote
Patrick57 wrote:Fire of Prometheus wrote:Patrick57 wrote:The problem is that they want to avoid a hugely OP heavy suit carrying two Duvolles, with 1000 Armor and 3 Complex Damage Mods. I completely agree and see that, I have thought about other ways to make the commando more "appealing" but nothing seems to be good enough. Most of my suggestions would only affect the proto and adv suits. I can barely fit an Ishukone sniper and viziam scrambler on the proto suit.....my pg is maxed out and I have level 3 engineering......I don't think many people will be putting double duvolles anyways, I tried going double toxin ARs and it's not very effective (the tactics, not weapons) Do you mean level 3 Electronics? Should've gotten Level 4 in both at the same time, that's what I did, but of course I have OCD Lvl 3 in both core skills that increase your pg/CPU across all suits.....so sure electronics :p
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
I'll take your Iskies
|
Patrick57
Fatal Absolution
2150
|
Posted - 2013.12.17 01:49:00 -
[17] - Quote
Fire of Prometheus wrote:Lvl 3 in both core skills that increase your pg/CPU across all suits.....so sure electronics :p Sorry, you said PG is maxed, and that you had level 3 Engineering, the PG skill....so I got confused :p Sorry to derail your topic
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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Fire of Prometheus
DUST University Ivy League
1983
|
Posted - 2013.12.17 01:51:00 -
[18] - Quote
Patrick57 wrote:Fire of Prometheus wrote:Lvl 3 in both core skills that increase your pg/CPU across all suits.....so sure electronics :p Sorry, you said PG is maxed, and that you had level 3 Engineering, the PG skill....so I got confused :p Sorry to derail your topic No worries :) it's just putting me back at the top of feedback/ requests so it's all fine with me :p
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
I'll take your Iskies
|
Ulysses Knapse
duna corp
778
|
Posted - 2013.12.17 02:09:00 -
[19] - Quote
Cosgar wrote:Ulysses Knapse wrote:Cosgar wrote:How would you feel if the the commando was a light suit? Light dropsuits should be buffed before something like that happens. Even with how bad scouts are, the commando would still be better as a light frame. They got it right the first time with the Black Eagle. Scouts are useless.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
|
Fire of Prometheus
DUST University Ivy League
1983
|
Posted - 2013.12.17 02:10:00 -
[20] - Quote
Back to commandos!!!!
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
I'll take your Iskies
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Artificer Ghost
Bojo's School of the Trades
714
|
Posted - 2013.12.17 04:33:00 -
[21] - Quote
Honestly, I enjoyed the Black Eagle. While I never actually went and tried to kill anyone with one (I'm not using those unless it's a redline match, at which point I sit in the redline and run around with it. Selling them for billions once player market arrives), in the time that I HAVE play-tested my ability to jump/run/gun etc, was brilliant. It's pretty great to have that much speed with that much firepower.
My proposal: -When Scouts are fixed, do a Commando re-working. Make it a light suit. This should be implemented on the same patch that racial dropsuits are being released (We'd be getting a tree respec anyways, and a change this big will require one). ADV Commando already has stats and slot count: Black Eagle. The Black Eagle is an ADV Commando Scout, making it the perfect point to start off slot counts with.
The Commando, in my eyes, should be the definition of Glass Cannon. We forget though, the Commando is designed for point defense. Heavy suit has downsides and upsides on this role, but a Scout also does. Maybe the Infiltrator Dropsuit is a light Commando with more low slots (For stealth modules)? Probably not, because people could just make a Light Assault fitting. Nevermind.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Naviticus
OSG Planetary Operations Covert Intervention
27
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Posted - 2013.12.17 05:34:00 -
[22] - Quote
I was fine with lvl 5 commando sniper/swarm comb, then it got "accidentally nerfed in every patch since 1.4 (i.e. rendering distance not being able to see anything on concrete structures(which still isnt fixed after saying its been fixed 4x already))and purposely nerfed in 1.7. I would tower snipe, call it what you call it but you cant call me a redline sniper. I mean whats not to hate a sniper with no cover on a 5x20 platform. Oh which the towers have been nerfed too dunno why but now you cant stand on the slanted obelisks any more But anyways thats the only way i seen the suit fit was high up away from ground combat providing anti vehicle support for your crew, over watch, and eliminate enemy AV when you have a friendly tanks.
To whoever stated about commandos running around with 2 proto douvalles.... who cares.... they die in that suit thats what 180k of guns? add 95k for suit 24k for shield extenders and plates? Round 300k because he was too lazy to reload? id say go for it, beats heavies with scrambler rifles and ar's
Commando suit us under powered overpriced and just not effective on the ground for the cost of it for what its possibilities are. I can tell you one thing...... Im not putting 2 light weapons on the fluffy expensive no regen proto suit to die in .7 seconds costing me 200k because CCP wants to make dust into COD |
Thurak1
Psygod9 D.E.F.I.A.N.C.E
425
|
Posted - 2013.12.17 07:23:00 -
[23] - Quote
People actually use commando's? I put 1 point in them when they came out so i could give it a try and shortly considered it a huge waste of SP. |
DR FEB
The Unholy Legion Of DarkStar DARKSTAR ARMY
117
|
Posted - 2013.12.17 08:55:00 -
[24] - Quote
i bought 5 and selling them for 30 million each.near mint,Good deal. buy it now before it's gone!!!
leader of the BLAH
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low genius
The Sound Of Freedom Renegade Alliance
1004
|
Posted - 2013.12.17 09:08:00 -
[25] - Quote
Fire of Prometheus wrote:So I went proto commando cause I thought "YOLO why not?"
Well here's why not:
The proto commando Has 1 more slot than MLT heavy (the equipment slot).
It is an amarr suit, yet has more high slots than low (seriously why?) fix: give it 1 more low slot across all tiers.
It needs a slight pg/CPU buff at the proto level (not a lot, maybe like 5 pg and 15 CPU)
And for the love of all that is good!!!!! Give it a 15hp/sec shield recharge rate, my proto commando takes 40 seconds to go from 0 shields to full (403 shields)
Ccp please fix the commando, there is a reason why there is literally only 7 proto commandos in existence.
I've been running commando for a couple of months now. it's a labor of love. |
Patrick57
Fatal Absolution
2162
|
Posted - 2013.12.17 11:50:00 -
[26] - Quote
Naviticus wrote:I was fine with lvl 5 commando sniper/swarm comb, then it got "accidentally nerfed in every patch since 1.4 (i.e. rendering distance not being able to see anything on concrete structures(which still isnt fixed after saying its been fixed 4x already))and purposely nerfed in 1.7. I would tower snipe, call it what you call it but you cant call me a redline sniper. I mean whats not to hate a sniper with no cover on a 5x20 platform. Oh which the towers have been nerfed too dunno why but now you cant stand on the slanted obelisks any more But anyways thats the only way i seen the suit fit was high up away from ground combat providing anti vehicle support for your crew, over watch, and eliminate enemy AV when you have a friendly tanks.
To whoever stated about commandos running around with 2 proto douvalles.... who cares.... they die in that suit thats what 180k of guns? add 95k for suit 24k for shield extenders and plates? Round 300k because he was too lazy to reload? id say go for it, beats heavies with scrambler rifles and ar's
Commando suit us under powered overpriced and just not effective on the ground for the cost of it for what its possibilities are. I can tell you one thing...... Im not putting 2 light weapons on the fluffy expensive no regen proto suit to die in .7 seconds costing me 200k because CCP wants to make dust into COD Lol, I said that to make a point. Most people in Dust have millions of ISK anyway, so it's not like it matters.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
|
Fire of Prometheus
DUST University Ivy League
1988
|
Posted - 2013.12.17 12:25:00 -
[27] - Quote
Thurak1 wrote:People actually use commando's? I put 1 point in them when they came out so i could give it a try and shortly considered it a huge waste of SP. I dumped 1 point into them and then went 27/4 with an ar/shotty combo....then I went proto and realized it's completely up.
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
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Fire of Prometheus
DUST University Ivy League
1988
|
Posted - 2013.12.17 12:25:00 -
[28] - Quote
low genius wrote:Fire of Prometheus wrote:So I went proto commando cause I thought "YOLO why not?"
Well here's why not:
The proto commando Has 1 more slot than MLT heavy (the equipment slot).
It is an amarr suit, yet has more high slots than low (seriously why?) fix: give it 1 more low slot across all tiers.
It needs a slight pg/CPU buff at the proto level (not a lot, maybe like 5 pg and 15 CPU)
And for the love of all that is good!!!!! Give it a 15hp/sec shield recharge rate, my proto commando takes 40 seconds to go from 0 shields to full (403 shields)
Ccp please fix the commando, there is a reason why there is literally only 7 proto commandos in existence. I've been running commando for a couple of months now. it's a labor of love. That it is, that it is :p
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
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Fire of Prometheus
DUST University Ivy League
1989
|
Posted - 2013.12.17 12:30:00 -
[29] - Quote
Artificer Ghost wrote:Honestly, I enjoyed the Black Eagle. While I never actually went and tried to kill anyone with one (I'm not using those unless it's a redline match, at which point I sit in the redline and run around with it. Selling them for billions once player market arrives), in the time that I HAVE play-tested my ability to jump/run/gun etc, was brilliant. It's pretty great to have that much speed with that much firepower.
My proposal: -When Scouts are fixed, do a Commando re-working. Make it a light suit. This should be implemented on the same patch that racial dropsuits are being released (We'd be getting a tree respec anyways, and a change this big will require one). ADV Commando already has stats and slot count: Black Eagle. The Black Eagle is an ADV Commando Scout, making it the perfect point to start off slot counts with.
The Commando, in my eyes, should be the definition of Glass Cannon. We forget though, the Commando is designed for point defense. Heavy suit has downsides and upsides on this role, but a Scout also does. Maybe the Infiltrator Dropsuit is a light Commando with more low slots (For stealth modules)? Probably not, because people could just make a Light Assault fitting. Nevermind. I see what your getting at, but it makes sense for the commando to be a heavy suit, I see issues with logic and a scout running around with a swarm launcher and a sniper (it would be to heavy for the little guy :p).
I too liked the black eagle, however I die faster using a black eagle than I do using an actual commando suit, for now, commando should stay heavy.
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
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Sgt Buttscratch
1167
|
Posted - 2013.12.17 12:58:00 -
[30] - Quote
The solution to the commando suit is too make it a medium frame. At proto(Amarr) 2 highs, 3 lows, 2 L, 1 grenade, 2 equipment. Just doesn't fit the heavy scheme.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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Cat Merc
Ahrendee Mercenaries EoN.
4754
|
Posted - 2013.12.17 13:02:00 -
[31] - Quote
-1 for using YOLO.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Fire of Prometheus
DUST University Ivy League
1991
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Posted - 2013.12.17 20:30:00 -
[32] - Quote
Sgt Buttscratch wrote:The solution to the commando suit is too make it a medium frame. At proto(Amarr) 2 highs, 3 lows, 2 L, 1 grenade, 2 equipment. Just doesn't fit the heavy scheme. I think it suits the heavy frame well IMO, I believe if it was a medium frame, all we would see is dual wielding duvolles + nade spamming even more.
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
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Fire of Prometheus
DUST University Ivy League
2005
|
Posted - 2013.12.18 00:59:00 -
[33] - Quote
I refuse to let this be ignored by ccp!!!!!
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
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Patrick57
Fatal Absolution
2167
|
Posted - 2013.12.18 01:06:00 -
[34] - Quote
Fire of Prometheus wrote:I refuse to let this be ignored by ccp!!!!! It's your fault for speccing into Proto Commando
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
|
Fire of Prometheus
DUST University Ivy League
2010
|
Posted - 2013.12.18 01:10:00 -
[35] - Quote
Patrick57 wrote:Fire of Prometheus wrote:I refuse to let this be ignored by ccp!!!!! It's your fault for speccing into Proto Commando No I don't care about that, I actually like the proto commando, but the commando is basically the new scout, UP as tranquilized cucumber but is used far less than a scout :p
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
Patrick57
Fatal Absolution
2170
|
Posted - 2013.12.18 01:12:00 -
[36] - Quote
Fire of Prometheus wrote:Patrick57 wrote:Fire of Prometheus wrote:I refuse to let this be ignored by ccp!!!!! It's your fault for speccing into Proto Commando No I don't care about that, I actually like the proto commando, but the commando is basically the new scout, UP as tranquilized cucumber but is used far less than a scout :p I know the Scout is UP, but it's so #&%*@%$ fun! I actually had more fun in a Militia Scout with a Militia Shotgun than I've had in days. And beyond that, I still went 21-5 :D Then I had a ****** PC vs AE :(
Derailed thread, this thread is now about kittens. Proceed.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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Fire of Prometheus
DUST University Ivy League
2010
|
Posted - 2013.12.18 01:14:00 -
[37] - Quote
Patrick57 wrote:Fire of Prometheus wrote:Patrick57 wrote:Fire of Prometheus wrote:I refuse to let this be ignored by ccp!!!!! It's your fault for speccing into Proto Commando No I don't care about that, I actually like the proto commando, but the commando is basically the new scout, UP as tranquilized cucumber but is used far less than a scout :p I know the Scout is UP, but it's so #&%*@%$ fun! I actually had more fun in a Militia Scout with a Militia Shotgun than I've had in days. And beyond that, I still went 21-5 :D Then I had a ****** PC vs AE :( Derailed thread, this thread is now about kittens. Proceed. Lol scout is very fun....but I got bored with it a few weeks ago, now it's commando time :p
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
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Patrick57
Fatal Absolution
2170
|
Posted - 2013.12.18 01:17:00 -
[38] - Quote
Fire of Prometheus wrote:Lol scout is very fun....but I got bored with it a few weeks ago, now it's commando time :p What was that about kittens?
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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WeapondigitX V7
The Exemplars Top Men.
132
|
Posted - 2013.12.18 01:27:00 -
[39] - Quote
The heavy should always have a commado specialization.
But 2 scout commando specializations could be created to satisfy many people.
my suggestion
first commando scout specialisation: should have 2 light weapons, no grenades, 1 equipment slot, suit bonus should give CPU/PG reduction cost of cloak equipment per level and reduce 'shimmer' when moving while cloaked per level, cant think of a racial bonus for gallente that would befit it.
has no module slots at basic level, 1 low slot at adv level, 2 low slots proto (gallente suit) has roughly 30ph/sec shield regen roughly 6 second shield recharge delay roughly 12 second depleted shield recharge delay sprint speed is 8.01 m/s movement speed is 5.35m/s stamina is 300 stamina regen is 17 per sec melee damage is 80 Hp scan profile: 45 scan precision: 36
second commando scout specialisation: has 2 light weapons, 1 grenade slot, no equipment slot, suit bonus could be a reduction in light weapon and sidearm reload time per level, cant think of a racial bonus for gallente that would befit it.
has no module slots at basic level, 1 low slot at adv level, 2 low slots proto (gallente suit) has roughly 40ph/sec shield regen roughly 4 second shield recharge delay roughly 6 second shield depleted recharge delay sprint speed is 8.01 m/s movement speed is 5.2 m/s stamina is 350 stamina regen is 8 per sec melee damage is 240 Hp scan profile: 36 scan precision: 36
this is my suggestion for gallente, I will let others think of how the other racial variants of these specializations can be made, if they like the idea. |
Fire of Prometheus
DUST University Ivy League
2011
|
Posted - 2013.12.18 01:31:00 -
[40] - Quote
WeapondigitX V7 wrote:The heavy should always have a commado specialization.
But 2 scout commando specializations could be created to satisfy many people.
my suggestion
first commando scout specialisation: should have 2 light weapons, no grenades, 1 equipment slot, suit bonus should give CPU/PG reduction cost of cloak equipment per level and reduce 'shimmer' when moving while cloaked per level, cant think of a racial bonus for gallente that would befit it.
has no module slots at basic level, 1 low slot at adv level, 2 low slots proto (gallente suit) has roughly 30 hp/sec shield regen roughly 6 second shield recharge delay roughly 12 second depleted shield recharge delay sprint speed is 8.01 m/s movement speed is 5.35m/s stamina is 300 stamina regen is 17 per sec melee damage is 80 Hp scan profile: 45 scan precision: 36
second commando scout specialisation: has 2 light weapons, 1 grenade slot, no equipment slot, suit bonus could be a reduction in light weapon and sidearm reload time per level, cant think of a racial bonus for gallente that would befit it.
has no module slots at basic level, 1 low slot at adv level, 2 low slots proto (gallente suit) has roughly 40 hp/sec shield regen roughly 4 second shield recharge delay roughly 6 second shield depleted recharge delay sprint speed is 8.01 m/s movement speed is 5.2 m/s stamina is 350 stamina regen is 8 per sec melee damage is 240 Hp scan profile: 36 scan precision: 36
this is my suggestion for gallente, I will let others think of how the other racial variants of these specializations can be made, if they like the idea. Alright, I see were your coming from, I like it.....however I don't think ccp will swap the commando class to light frames (it just seems like to much work were a simple buff would do)
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
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WeapondigitX V7
The Exemplars Top Men.
134
|
Posted - 2013.12.18 01:33:00 -
[41] - Quote
I said that the heavy commando should stay where it is and also meant that its stats should remain roughly the same as it is now. |
Fire of Prometheus
DUST University Ivy League
2011
|
Posted - 2013.12.18 01:38:00 -
[42] - Quote
WeapondigitX V7 wrote:I said that the heavy commando should stay where it is and also meant that its stats should remain roughly the same as it is now. Sorry :p I skimmed over ur post as I'm writing an essay right now :p
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
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Patrick57
Fatal Absolution
2173
|
Posted - 2013.12.18 01:39:00 -
[43] - Quote
Fire of Prometheus wrote:WeapondigitX V7 wrote:I said that the heavy commando should stay where it is and also meant that its stats should remain roughly the same as it is now. Sorry :p I skimmed over ur post as I'm writing an essay right now :p Quit slacking!!
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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Shadow Archeus
OSG Planetary Operations Covert Intervention
176
|
Posted - 2013.12.18 02:54:00 -
[44] - Quote
Here's how to fix the commando
Give it the 1 low slot across all tiers like the op asked for Buff HP to be In line with other heavy suits Keep everything else the same |
Patrick57
Fatal Absolution
2188
|
Posted - 2013.12.18 02:55:00 -
[45] - Quote
Shadow Archeus wrote:Here's how to fix the commando
Give it the 1 low slot across all tiers like the op asked for Buff HP to be In line with other heavy suits Keep everything else the same No, never!! Nerf the Commando!! Make it have 2 Sidearm slots instead
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
|
Midas Fool
Black Phoenix Mercenaries
263
|
Posted - 2013.12.18 02:55:00 -
[46] - Quote
+1 for extra low slot across the board.
For best results press R1 repeatedly. Consult your doctor if your erection persists for more than four hours.
|
Shadow Archeus
OSG Planetary Operations Covert Intervention
176
|
Posted - 2013.12.18 03:14:00 -
[47] - Quote
Patrick57 wrote:Shadow Archeus wrote:Here's how to fix the commando
Give it the 1 low slot across all tiers like the op asked for Buff HP to be In line with other heavy suits Keep everything else the same No, never!! Nerf the Commando!! Make it have 2 Sidearm slots instead No that's my approach to fixing slayer logis |
Fire of Prometheus
DUST University Ivy League
2014
|
Posted - 2013.12.18 03:43:00 -
[48] - Quote
Back to commandos, any foreseeable "OP-ness" coming from my suggested buffs?
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
DeadlyAztec11
2819
|
Posted - 2013.12.18 03:46:00 -
[49] - Quote
Just make the Black Eagle the standard Commando suit already.
What was CCP even thinking?
»We still have our honor!
|
Fire of Prometheus
DUST University Ivy League
2014
|
Posted - 2013.12.18 04:12:00 -
[50] - Quote
DeadlyAztec11 wrote:Just make the Black Eagle the standard Commando suit already.
What was CCP even thinking? Lol Idk but I like the look of the proto commando as a heavy....black and red make him look like a bad@$$
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
|
General12912
Gallente Marine Corps
37
|
Posted - 2013.12.18 04:45:00 -
[51] - Quote
Its sad to say that this role was broken from the beginning. I say keep it a heavy frame, but give it a speed closer to a medium rather than a 'lighter heavy.' Perhaps +1% light damage increase per level? Reason why i want it to stay a heavy though is because i think if star wars republic commando whe i think of a commando suit. I think the suit is so useless though is CCP's poor design. It was meant for multiple battlefield roles at once like sniper/assualt. You will need more than just the ability to change between two different light weapons in order to fully accomplish that. |
General12912
Gallente Marine Corps
37
|
Posted - 2013.12.18 04:47:00 -
[52] - Quote
Its sad to say that this role was broken from the beginning. I say keep it a heavy frame, but give it a speed closer to a medium rather than a 'lighter heavy.' Perhaps +1% light damage increase per level? Reason why i want it to stay a heavy though is because i think if star wars republic commando whe i think of a commando suit. I think the reason why suit is so useless though is CCP's poor design. It was meant for multiple battlefield roles at once like sniper/assualt. You will need more than just the ability to change between two different light weapons in order to fully accomplish that. |
Fire of Prometheus
DUST University Ivy League
2016
|
Posted - 2013.12.18 12:12:00 -
[53] - Quote
General12912 wrote:Its sad to say that this role was broken from the beginning. I say keep it a heavy frame, but give it a speed closer to a medium rather than a 'lighter heavy.' Perhaps +1% light damage increase per level? Reason why i want it to stay a heavy though is because i think if star wars republic commando whe i think of a commando suit. I think the reason why suit is so useless though is CCP's poor design. It was meant for multiple battlefield roles at once like sniper/assualt. You will need more than just the ability to change between two different light weapons in order to fully accomplish that. Finally someone who understands!!!!!!!!
Can I add an excerpt from this post to the OP?
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
T'orq
DUST University Ivy League
27
|
Posted - 2013.12.18 12:31:00 -
[54] - Quote
I agree with Fire, the commando suit needs some TLC from CCP. But it needs to remain a heavy suit, yes you die quickly but not as quick as the black eagle suit.
I don't have proto yet, but I will get there eventually.
'Greater love hath no man than this, that a man lay down his life for his friends.'
- John 15:13.
A code for logis.
|
Fire of Prometheus
DUST University Ivy League
2019
|
Posted - 2013.12.18 20:28:00 -
[55] - Quote
To the top!!!!!
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
low genius
The Sound Of Freedom Renegade Alliance
1021
|
Posted - 2013.12.19 01:33:00 -
[56] - Quote
Sgt Buttscratch wrote:The solution to the commando suit is too make it a medium frame. At proto(Amarr) 2 highs, 3 lows, 2 L, 1 grenade, 2 equipment. Just doesn't fit the heavy scheme.
I disagree in every way. |
Fire of Prometheus
DUST University Ivy League
2021
|
Posted - 2013.12.19 02:05:00 -
[57] - Quote
low genius wrote:Sgt Buttscratch wrote:The solution to the commando suit is too make it a medium frame. At proto(Amarr) 2 highs, 3 lows, 2 L, 1 grenade, 2 equipment. Just doesn't fit the heavy scheme. I disagree in every way. Me too :p
I think the commando should stay as a heavy frame. It just needs a little TLC in order for it to be a true asset to any team.
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
low genius
The Sound Of Freedom Renegade Alliance
1023
|
Posted - 2013.12.19 02:29:00 -
[58] - Quote
Fire of Prometheus wrote:low genius wrote:Sgt Buttscratch wrote:The solution to the commando suit is too make it a medium frame. At proto(Amarr) 2 highs, 3 lows, 2 L, 1 grenade, 2 equipment. Just doesn't fit the heavy scheme. I disagree in every way. Me too :p I think the commando should stay as a heavy frame. It just needs a little TLC in order for it to be a true asset to any team.
I think that one more low slot and the fittings to cover it across the suits would go a long way to getting people to use it. getting the standard suit and no mods to put onto it puts people off. very few players move up to the advanced level. |
Fire of Prometheus
DUST University Ivy League
2022
|
Posted - 2013.12.19 02:30:00 -
[59] - Quote
low genius wrote:Fire of Prometheus wrote:low genius wrote:Sgt Buttscratch wrote:The solution to the commando suit is too make it a medium frame. At proto(Amarr) 2 highs, 3 lows, 2 L, 1 grenade, 2 equipment. Just doesn't fit the heavy scheme. I disagree in every way. Me too :p I think the commando should stay as a heavy frame. It just needs a little TLC in order for it to be a true asset to any team. I think that one more low slot and the fittings to cover it across the suits would go a long way to getting people to use it. getting the standard suit and no mods to put onto it puts people off. very few players move up to the advanced level. Even fewer move up to proto :p
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
low genius
The Sound Of Freedom Renegade Alliance
1023
|
Posted - 2013.12.19 02:33:00 -
[60] - Quote
Fire of Prometheus wrote:low genius wrote:Fire of Prometheus wrote:low genius wrote:Sgt Buttscratch wrote:The solution to the commando suit is too make it a medium frame. At proto(Amarr) 2 highs, 3 lows, 2 L, 1 grenade, 2 equipment. Just doesn't fit the heavy scheme. I disagree in every way. Me too :p I think the commando should stay as a heavy frame. It just needs a little TLC in order for it to be a true asset to any team. I think that one more low slot and the fittings to cover it across the suits would go a long way to getting people to use it. getting the standard suit and no mods to put onto it puts people off. very few players move up to the advanced level. Even fewer move up to proto :p
don't even get me started |
|
Fire of Prometheus
DUST University Ivy League
2022
|
Posted - 2013.12.19 12:30:00 -
[61] - Quote
Onward and upward!!!!!
I want a response CCP
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
Oxskull Duncarino
Tickle My Null-Sac
314
|
Posted - 2013.12.19 13:31:00 -
[62] - Quote
Fire of Prometheus wrote:So I went proto commando cause I thought "YOLO why not?" Well here's why not: The PROTO commando Has the same # of slots as a MLT heavy (the equipment slot on commando replaces the nade slot on the heavy) It is an amarr suit, yet has more high slots than low (seriously why?) fix: give it 1 more low slot across all tiers. It needs a slight pg/CPU buff at the proto level (not a lot, maybe like 5 pg and 15 CPU) And for the love of all that is good!!!!! Give it at least a 15hp/sec shield recharge rate, my proto commando takes 40 seconds to go from 0 shields to full (403 shields) Ccp please fix the commando, there is a reason why there is literally only 7 proto commandos in existence. EDIT: I just realized the PROTO commando has the exact same # of slots as a MLT heavy EDIT#2: this sums up nicely what is happening (excerpt from post #52) General12912 wrote:.....It was meant for multiple battlefield roles at once like sniper/assault. You will need more than just the ability to change between two different light weapons in order to fully accomplish that. Much as I agree with alot you say, you've got to stop saying the militia heavy has the same slot layout a proto commando. It has 1 high and 1 low to the proto commando's 2 high and 1 low. I run commando myself, only advanced as the basic is just a useless ISK and SP sink, and I've other more important places to put my SP than going for proto.
What I would do a comparison between is the militia heavy and the advanced commando. Both have 1 high and low, with the duel light weapon and equipment of the commando being balanced out by the heavy weapon and grenades of the heavy. But, this is where it gets terrible. The MILITIA heavy has alot more eHP, 70% more shield regen, and 23 more CPU than a specialised heavy frame, the advanced commando. Whoever did suit design when these figures were put together needs their heads looked at.
The shield regen is the first thing to sort, preferably pushed up to 20/sec. Then, much as I don't want to touch slots too much, the basic HAS to have a low slot. Then suit bonuses need to be changed if the slot count is going to be kept low, or left the same if slot numbers are increased. Lastly, CPU and PG needs tweaking. Not by much, but the numbers need to go up. |
Fire of Prometheus
DUST University Ivy League
2022
|
Posted - 2013.12.19 20:21:00 -
[63] - Quote
Oxskull Duncarino wrote:Fire of Prometheus wrote:So I went proto commando cause I thought "YOLO why not?" Well here's why not: The PROTO commando Has the same # of slots as a MLT heavy (the equipment slot on commando replaces the nade slot on the heavy) It is an amarr suit, yet has more high slots than low (seriously why?) fix: give it 1 more low slot across all tiers. It needs a slight pg/CPU buff at the proto level (not a lot, maybe like 5 pg and 15 CPU) And for the love of all that is good!!!!! Give it at least a 15hp/sec shield recharge rate, my proto commando takes 40 seconds to go from 0 shields to full (403 shields) Ccp please fix the commando, there is a reason why there is literally only 7 proto commandos in existence. EDIT: I just realized the PROTO commando has the exact same # of slots as a MLT heavy EDIT#2: this sums up nicely what is happening (excerpt from post #52) General12912 wrote:.....It was meant for multiple battlefield roles at once like sniper/assault. You will need more than just the ability to change between two different light weapons in order to fully accomplish that. Much as I agree with alot you say, you've got to stop saying the militia heavy has the same slot layout a proto commando. It has 1 high and 1 low to the proto commando's 2 high and 1 low. I run commando myself, only advanced as the basic is just a useless ISK and SP sink, and I've other more important places to put my SP than going for proto. What I would do a comparison between is the militia heavy and the advanced commando. Both have 1 high and low, with the duel light weapon and equipment of the commando being balanced out by the heavy weapon and grenades of the heavy. But, this is where it gets terrible. The MILITIA heavy has alot more eHP, 70% more shield regen, and 23 more CPU than a specialised heavy frame, the advanced commando. Whoever did suit design when these figures were put together needs their heads looked at. The shield regen is the first thing to sort, preferably pushed up to 20/sec. Then, much as I don't want to touch slots too much, the basic HAS to have a low slot. Then suit bonuses need to be changed if the slot count is going to be kept low, or left the same if slot numbers are increased. Lastly, CPU and PG needs tweaking. Not by much, but the numbers need to go up. Sorry, haven't been on the game since I made his thread, and it has the same # slots as a basic sentinel....my bad
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
ThePlayerkyle13
PlayerArmy Industries
27
|
Posted - 2013.12.19 21:24:00 -
[64] - Quote
Putting the Commando Suit as a Heavy doesn't make sense to me, its got 325 HP on both Shields & Armor which makes it a Medium Suit not Heavy, & i would've thought Commandos in general wore Medium suits not Heavy variants. But the suit does need more High/Low Slots like 3/3 & PG/CPU Increase round 20/50, i don't feel like skilling into it because i don't see any benifits on the Field unless you're using a Rifle & Anti-Vehicle Weapon. I like the Duel Light Weapons on the Suit but the lack of Modules on High/Low needs working on, otherwise i'll feel like i just skilled in to a Millita Suit with a Red & Black paint job... |
Fire of Prometheus
DUST University Ivy League
2023
|
Posted - 2013.12.19 23:48:00 -
[65] - Quote
Come on ccp I know your out there
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
T'orq
DUST University Ivy League
28
|
Posted - 2013.12.20 16:24:00 -
[66] - Quote
ThePlayerkyle13 wrote:Putting the Commando Suit as a Heavy doesn't make sense to me, its got 325 HP on both Shields & Armor which makes it a Medium Suit not Heavy, & i would've thought Commandos in general wore Medium suits not Heavy variants. But the suit does need more High/Low Slots like 3/3 & PG/CPU Increase round 20/50, i don't feel like skilling into it because i don't see any benifits on the Field unless you're using a Rifle & Anti-Vehicle Weapon. I like the Duel Light Weapons on the Suit but the lack of Modules on High/Low needs working on, otherwise i'll feel like i just skilled in to a Millita Suit with a Red & Black paint job...
If you give it 3/3 high and low slots, it is almost an assault. It would be nice it the 2nd high slot on the proto could be switched so that there is 1 high and 2 lows.
I agree the PG/CPU needs a little work though
'Greater love hath no man than this, that a man lay down his life for his friends.'
- John 15:13.
A code for logis.
|
Smooth Assassin
Stardust incorporation
482
|
Posted - 2013.12.20 16:28:00 -
[67] - Quote
Don't worry man, you'll get you're respec when racial variants comes out
Assassination is my thing.
|
Fire of Prometheus
DUST University Ivy League
2031
|
Posted - 2013.12.20 16:35:00 -
[68] - Quote
Smooth Assassin wrote:Don't worry man, you'll get you're respec when racial variants comes out I don't want a respec.....all I'm asking for is a small buff
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
T'orq
DUST University Ivy League
38
|
Posted - 2013.12.20 17:16:00 -
[69] - Quote
Fire of Prometheus wrote:Smooth Assassin wrote:Don't worry man, you'll get you're respec when racial variants comes out I don't want a respec.....all I'm asking for is a small buff
Agreed, but when the racial variants come out, I might have to spec into another commando suit =P
'Greater love hath no man than this, that a man lay down his life for his friends.'
- John 15:13.
A code for logis.
|
ThePlayerkyle13
PlayerArmy Industries
30
|
Posted - 2013.12.20 17:38:00 -
[70] - Quote
T'orq wrote:ThePlayerkyle13 wrote:Putting the Commando Suit as a Heavy doesn't make sense to me, its got 325 HP on both Shields & Armor which makes it a Medium Suit not Heavy, & i would've thought Commandos in general wore Medium suits not Heavy variants. But the suit does need more High/Low Slots like 3/3 & PG/CPU Increase round 20/50, i don't feel like skilling into it because i don't see any benifits on the Field unless you're using a Rifle & Anti-Vehicle Weapon. I like the Duel Light Weapons on the Suit but the lack of Modules on High/Low needs working on, otherwise i'll feel like i just skilled in to a Millita Suit with a Red & Black paint job... If you give it 3/3 high and low slots, it is almost an assault. It would be nice it the 2nd high slot and low slot
You've said it your self & Commandos are generally Offensive Soldiers, Personally 3/3 High & Low Slots seems better... |
|
Fire of Prometheus
DUST University Ivy League
2036
|
Posted - 2013.12.20 17:39:00 -
[71] - Quote
T'orq wrote:Fire of Prometheus wrote:Smooth Assassin wrote:Don't worry man, you'll get you're respec when racial variants comes out I don't want a respec.....all I'm asking for is a small buff Agreed, but when the racial variants come out, I might have to spec into another commando suit =P Indeed, I'm thinking the Caldari commando will be the next one I get :p
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
T'orq
DUST University Ivy League
40
|
Posted - 2013.12.20 17:43:00 -
[72] - Quote
Mine might be that or minmatar, but I don't know will have to wait and see
'Greater love hath no man than this, that a man lay down his life for his friends.'
- John 15:13.
A code for logis.
|
Zunist Tae
Single Player Opps
3
|
Posted - 2013.12.20 18:12:00 -
[73] - Quote
New to the Commandos, (have Advanced suits unlocked finally) and definitely feeling underwhelmed. Really like the concept of two lights, especially now. Lets me have a rifle and a little bit of tank stand off power.
Downsides...
- No slots on the A-1: means if my shields get burnt I have not way to get armor back up on my own.
- Slow shield regen: This is suppose to be a versatile front line combatant. Hitting one fight and then running away for the next min or two, hoping my shields pop back up before someone finds me is not my idea of "front line" capable.
- Cost: A-1 and A/1 are more than twice what any of the other specialized suits run. Why? Running a good combo of weapons drives the cost up enough. No reason to jack it up more.
- PG/CPU is a bit light. Really hard to pack on decent weapons. Which is really frustrating since it's suppose to be able to support two lights. Sentinle vs Commando...
[1] A-1 36/180 vs 22/112 [2] A/1 43/216 vs 31/157 [3] ak. 54/270 vs 44/224
For a series that ditched slots, armor and shields to support the extra load of two light weapons I'm having trouble understanding CPU/PG scheme. Commando has less in every version of the suit. Less armor, shields, slots, PG and CPU. Where is the extra power this thing is suppose to be sporting?
Really hope Commandos get a bit of love. |
Fire of Prometheus
DUST University Ivy League
2037
|
Posted - 2013.12.20 18:58:00 -
[74] - Quote
Zunist Tae wrote:New to the Commandos, (have Advanced suits unlocked finally) and definitely feeling underwhelmed. Really like the concept of two lights, especially now. Lets me have a rifle and a little bit of tank stand off power. Downsides...
- No slots on the A-1: means if my shields get burnt I have not way to get armor back up on my own.
- Slow shield regen: This is suppose to be a versatile front line combatant. Hitting one fight and then running away for the next min or two, hoping my shields pop back up before someone finds me is not my idea of "front line" capable.
- Cost: A-1 and A/1 are more than twice what any of the other specialized suits run. Why? Running a good combo of weapons drives the cost up enough. No reason to jack it up more.
- PG/CPU is a bit light. Really hard to pack on decent weapons. Which is really frustrating since it's suppose to be able to support two lights. Sentinle vs Commando...
[1] A-1 36/180 vs 22/112 [2] A/1 43/216 vs 31/157 [3] ak. 54/270 vs 44/224
For a series that ditched slots, armor and shields to support the extra load of two light weapons I'm having trouble understanding CPU/PG scheme. Commando has less in every version of the suit. Less armor, shields, slots, PG and CPU. Where is the extra power this thing is suppose to be sporting? Really hope Commandos get a bit of love. Agreed. Us commandos need some lovin
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
Artificer Ghost
Bojo's School of the Trades
738
|
Posted - 2013.12.20 23:54:00 -
[75] - Quote
It's not meant to fill two battlefield roles at once, it's meant for area defense...
I've gone through this a thousand times, so I won't tell ALL the tales of my Commando-Stomping ways, but basically... I held off a rather small position, by myself, using a GEK, K5, and Compact Nanohive. If someone had gotten close enough to me while I wasn't paying attention, I would've died immediately (There was no way out of the box I was in). Instead, I had a Sica, and about 5 different medium suits trying to charge my position so they could stop being annoyed with me. I killed them all (Even if they spawned back in), and my teammates eventually pushed them out of the city.
Later in the match, in a defensive firefight, I was killed by a sniper. That was my only death. I went 17/1.
The next match, I stood on top of a small perch (Building at B on Manus Peak, super short building), and killed anything that came near the objective. Using same equipment. Shotty tried to come up and kill me, Shotgunned in the face. Anything else got an AR. Even stole a kill from a squadmate who proceeded to say "That's it, I'm petitioning CCP to get you a nerf". For the entire 3+ matches where I killed everything/everyone, he was saying "Stop killing things, you're going to trick people into thinking it's good, and then they'll quit the game because they were lied to, you need a nerf".
So yea. Also, IN THE DESC. it says it's made for area defense. Don't try to kill people, try to get them to back off. However, if you can kill them, good on you.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
|
Artificer Ghost
Bojo's School of the Trades
738
|
Posted - 2013.12.20 23:58:00 -
[76] - Quote
Also, reason for a couple Commando stats is just for logic's sake (Although I'm not saying I like it).
Basically, all of the suits electronic power was shifted into the arms of the dropsuit, to allow it to carry more weapons. This is why: -It has low HP, there's less power directed to the shield generators/rechargers/etc. -High melee damage. If you have carry 2 Light Weapons, you can probably hit like a truck. -Low CPU/PG. Because the Amarr are morons (No offense), they redirected the Core power to the arms, just to make it stronger. It backfired on them.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
|
Oxskull Duncarino
Tickle My Null-Sac
322
|
Posted - 2013.12.21 00:46:00 -
[77] - Quote
Artificer Ghost wrote:It's not meant to fill two battlefield roles at once, it's meant for area defense...
I've gone through this a thousand times, so I won't tell ALL the tales of my Commando-Stomping ways, but basically... I held off a rather small position, by myself, using a GEK, K5, and Compact Nanohive. If someone had gotten close enough to me while I wasn't paying attention, I would've died immediately (There was no way out of the box I was in). Instead, I had a Sica, and about 5 different medium suits trying to charge my position so they could stop being annoyed with me. I killed them all (Even if they spawned back in), and my teammates eventually pushed them out of the city.
Later in the match, in a defensive firefight, I was killed by a sniper. That was my only death. I went 17/1.
The next match, I stood on top of a small perch (Building at B on Manus Peak, super short building), and killed anything that came near the objective. Using same equipment. Shotty tried to come up and kill me, Shotgunned in the face. Anything else got an AR. Even stole a kill from a squadmate who proceeded to say "That's it, I'm petitioning CCP to get you a nerf". For the entire 3+ matches where I killed everything/everyone, he was saying "Stop killing things, you're going to trick people into thinking it's good, and then they'll quit the game because they were lied to, you need a nerf".
So yea. Also, IN THE DESC. it says it's made for area defense. Don't try to kill people, try to get them to back off. However, if you can kill them, good on you. Ive 2 advanced commando setups. The first is area defense somewhat the same as yourself, except I've a complex armour repair so I use an advanced scanner, and a basic shotgun rather than the K5. With all core skills maxed I can just squese in everything. I love the shotgun for the sidearm as people see you're down to armour reloading and they chase after ya to get a shotgun in the face as they round the corner
The 2nd fit is my favourite though. Complex damage mod, complex armour repair, advanced scanner, Gek38, and I used to run a laser as secondary, but have switched to the rail rifle. Long to close range covering fire. Running the laser used to be great due to melting people in its optimum, and people would run close thinking they were out of harms way and find that instead they now had a Gek to deal with. But, even though I have proficiency 5 in the laser, I find with just operations 1, the rail rifle has the range and damage I want but is more versatile than the laser.
Much as the suit does need love, it's still great fun. Lets not tell CCP that though |
Oxskull Duncarino
Tickle My Null-Sac
322
|
Posted - 2013.12.21 00:58:00 -
[78] - Quote
Artificer Ghost wrote:Also, reason for a couple Commando stats is just for logic's sake (Although I'm not saying I like it).
Basically, all of the suits electronic power was shifted into the arms of the dropsuit, to allow it to carry more weapons. This is why: -It has low HP, there's less power directed to the shield generators/rechargers/etc. -High melee damage. If you have carry 2 Light Weapons, you can probably hit like a truck. -Low CPU/PG. Because the Amarr are morons (No offense), they redirected the Core power to the arms, just to make it stronger. It backfired on them. I don't really agree with the idea that the power is needed for the arms as at any one time, the commando is doing the exact same as any other suit in the game and only using one weapon. The only reason for the CPU and PG it has is for balance.
By rights we should have more CPU and PG, like other heavy suits, because we're based off a suit that was originally designed to carry a heavy weapon. With the reduction in overall weapon weight, and with reduction in suit weight/eHP, less shield generators and armour plates that is, having an increase in melee and a small increase in speed doesn't gel with me for logical, since we have the same hitbox and scan profile as a regular heavy. Here's hoping 1.8 sorts gives some tweaks to sort it. |
Fire of Prometheus
DUST University Ivy League
2048
|
Posted - 2013.12.21 02:06:00 -
[79] - Quote
Ummm ok, I agree with some of your points and wholeheartedly agree that the commando's main role is more defence oriented. However, the commando is able to a carry 2 light weapons witch hints it is a veritable assault suit. You must admit, the commandos slot layout is pretty pathetic. What's worse is the shield recharge rate (10hp/sec) is absolute bull. Most suits have their shields back to full in 15 or less seconds, the commando takes 32-35 seconds.
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
The Eristic
Sad Panda Solutions
72
|
Posted - 2013.12.21 08:36:00 -
[80] - Quote
Up the speed a touch, increase slot count and improve layout (1/1 -> 1/2 -> 2/2 or some such), increase shield regen and CPU/PG, rethink racial role bonus and maybe build in ~2hp/sec repper (especially if slot situation isn't improved), lower the price to be in line with Sentinels of the same level. It's an everything sink for no apparent reason at the moment.
Also, now that grenades seem to be a *little* more under control, I think it'd be fun to make a "Mad Bomber" Commando variant that exchanges a LW slot (or both - sidearm only?) for extra grenade and equipment slots (2/2 -> 3/2) to spice up the role a little, but require Commando IV to make it costly to access. |
|
Fire of Prometheus
DUST University Ivy League
2051
|
Posted - 2013.12.21 14:39:00 -
[81] - Quote
The Eristic wrote:Up the speed a touch, increase slot count and improve layout (1/1 -> 1/2 -> 2/2 or some such), increase shield regen and CPU/PG, rethink racial role bonus and maybe build in ~2hp/sec repper (especially if slot situation isn't improved), lower the price to be in line with Sentinels of the same level. It's an everything sink for no apparent reason at the moment.
Also, now that grenades seem to be a *little* more under control, I think it'd be fun to make a "Mad Bomber" Commando variant that exchanges a LW slot (or both - sidearm only?) for extra grenade and equipment slots (2/2 -> 3/2) to spice up the role a little, but require Commando IV to make it costly to access. Interesting.....I like :p
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
Ulysses Knapse
Knapse and Co. Mercenary Firm
849
|
Posted - 2013.12.21 15:03:00 -
[82] - Quote
I personally think the Commando Dropsuit should be like the Assault Dropsuit, except with a focus on durability rather than mobility, and giving up the Grenade for a second Light Weapon.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
|
Fire of Prometheus
DUST University Ivy League
2051
|
Posted - 2013.12.21 15:07:00 -
[83] - Quote
Ulysses Knapse wrote:I personally think the Commando Dropsuit should be like the Assault Dropsuit, except with a focus on durability rather than mobility, and giving up the Grenade for a second Light Weapon. Agreed, ccp could have done a better way of implementing the commando role, however I doubt they will change the commandos "frame size" were a simple buff would do.
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
Ulysses Knapse
Knapse and Co. Mercenary Firm
850
|
Posted - 2013.12.21 15:19:00 -
[84] - Quote
Fire of Prometheus wrote:Ulysses Knapse wrote:I personally think the Commando Dropsuit should be like the Assault Dropsuit, except with a focus on durability rather than mobility, and giving up the Grenade for a second Light Weapon. Agreed, ccp could have done a better way of implementing the commando role, however I doubt they will change the commandos "frame size" were a simple buff would do. It's not the frame size I want the Commando Dropsuit to borrow from the Assault Dropsuit, it's everything else, and everything that isn't the same would be counterbalanced. Basically, the Assault and Commando would have an equal number of strengths against the other.
Mobility versus Durability Grenade versus Second Light Weapon
That would be a decent balance, but CCP had to gimp the Commando by giving it the lowest slot count of any dropsuit.
So, yeah... I'm not really sure why they did that. The loss of a grenade is bad enough, right?
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
|
T'orq
DUST University Ivy League
45
|
Posted - 2013.12.21 15:20:00 -
[85] - Quote
The Eristic wrote:Up the speed a touch, increase slot count and improve layout (1/1 -> 1/2 -> 2/2 or some such), increase shield regen and CPU/PG, rethink racial role bonus and maybe build in ~2hp/sec repper (especially if slot situation isn't improved), lower the price to be in line with Sentinels of the same level. It's an everything sink for no apparent reason at the moment.
Also, now that grenades seem to be a *little* more under control, I think it'd be fun to make a "Mad Bomber" Commando variant that exchanges a LW slot (or both - sidearm only?) for extra grenade and equipment slots (2/2 -> 3/2) to spice up the role a little, but require Commando IV to make it costly to access.
I like this idea, especially the armor repper and slot lay out, except maybe make it 1 high and 3 lows at proto level, cause I could care less about putting more than one damage mod or using shield extenders. I would want more armor and armor rep.
'Greater love hath no man than this, that a man lay down his life for his friends.'
- John 15:13.
A code for logis.
|
T'orq
DUST University Ivy League
45
|
Posted - 2013.12.21 15:23:00 -
[86] - Quote
Ulysses Knapse wrote:Fire of Prometheus wrote:Ulysses Knapse wrote:I personally think the Commando Dropsuit should be like the Assault Dropsuit, except with a focus on durability rather than mobility, and giving up the Grenade for a second Light Weapon. Agreed, ccp could have done a better way of implementing the commando role, however I doubt they will change the commandos "frame size" were a simple buff would do. It's not the frame size I want the Commando Dropsuit to borrow from the Assault Dropsuit, it's everything else, and everything that isn't the same would be counterbalanced. Basically, the Assault and Commando would have an equal number of strengths against the other. Mobility versus DurabilityGrenade versus Second Light WeaponThat would be a decent balance, but CCP had to gimp the Commando by giving it the lowest slot count of any dropsuit. So, yeah... I'm not really sure why they did that. The loss of a grenade is bad enough, right?
You have some good points =) and yes the loss of a grenade is bad enough, but if you need grenades use a MD.;)
'Greater love hath no man than this, that a man lay down his life for his friends.'
- John 15:13.
A code for logis.
|
Fire of Prometheus
DUST University Ivy League
2052
|
Posted - 2013.12.21 15:27:00 -
[87] - Quote
Ulysses Knapse wrote:Fire of Prometheus wrote:Ulysses Knapse wrote:I personally think the Commando Dropsuit should be like the Assault Dropsuit, except with a focus on durability rather than mobility, and giving up the Grenade for a second Light Weapon. Agreed, ccp could have done a better way of implementing the commando role, however I doubt they will change the commandos "frame size" were a simple buff would do. It's not the frame size I want the Commando Dropsuit to borrow from the Assault Dropsuit, it's everything else, and everything that isn't the same would be counterbalanced. Basically, the Assault and Commando would have an equal number of strengths against the other. Mobility versus DurabilityGrenade versus Second Light WeaponThat would be a decent balance, but CCP had to gimp the Commando by giving it the lowest slot count of any dropsuit. So, yeah... I'm not really sure why they did that. The loss of a grenade is bad enough, right? Ahhhh I see what your getting at now, ya I totally agree, someone else suggested swapping the frame sizes so I thought that's what you were hinting at :)
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
Ulysses Knapse
Knapse and Co. Mercenary Firm
850
|
Posted - 2013.12.21 15:31:00 -
[88] - Quote
T'orq wrote:You have some good points =) and yes the loss of a grenade is bad enough, but if you need grenades use a MD.;) Unless you need AV Grenades and Flux Grenades.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
|
Fire of Prometheus
DUST University Ivy League
2052
|
Posted - 2013.12.21 15:36:00 -
[89] - Quote
Ulysses Knapse wrote:T'orq wrote:You have some good points =) and yes the loss of a grenade is bad enough, but if you need grenades use a MD.;) Unless you need AV Grenades and Flux Grenades. Interchangeable ammo......this would solve a lot of issues with some weapons
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
Ulysses Knapse
Knapse and Co. Mercenary Firm
850
|
Posted - 2013.12.21 15:44:00 -
[90] - Quote
Ulysses Knapse wrote:Unless you need AV Grenades and Flux Grenades. I actually think this a good thing, by the way. Adds some fitting complexity.
Would you rather have a Light AV Weapon, or AV Grenades and a Sidearm of your choice?
If I had a Sniper Rifle, I'd probably go with the latter, but with an Assault Rifle I'd probably choose the former.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
|
|
Oxskull Duncarino
Tickle My Null-Sac
330
|
Posted - 2013.12.21 15:47:00 -
[91] - Quote
Fire of Prometheus wrote:Ulysses Knapse wrote:I personally think the Commando Dropsuit should be like the Assault Dropsuit, except with a focus on durability rather than mobility, and giving up the Grenade for a second Light Weapon. Agreed, ccp could have done a better way of implementing the commando role, however I doubt they will change the commandos "frame size" were a simple buff would do. Na, I'm happy with it being a heavy suit. Light get scout and pilot, mediums get logi and assault, and heavies get sentinel and commando.
People have brought up real life examples as a reason for mediums being the suit that should be commando, but the fact is that commandos, special forces, have in the main been tasked with carrying multiple weapons groups with all equipment to support themselves due to the need to be self sufficient for most operations. Mobility is either on foot, meaning they are extremely tough and strong individuals, or fast transport like jeeps, light trucks, or boats. This is a game but the heavy suit fits what are real life standards through history. Plus I'm a heavy and I like my commando
The suit price is actually fairly well balanced to others. The suit price might be higher than others, but when the suit is fully fitted it's not far off the price of another fully fitted suits of a similar level but different class. Logis are more pricey but they have the most potential for a higher return. If more slots were introduced to the commando then the actual suit price could be reduced to reflex the cost of fitting the extra modules.
The CPU and PG doesn't need to be raised much. At optimum, we should be able to fit a proto commando with complex modules, 1 proto weapon, and basic or advanced level secondary weapon and equipment, the same restrictions that other suit classes have to deal with.
The main change that has to happen is to give the suit a 20/sec shield regen, and the basic to have a low slot. After that just a slight tweak to CPU and PG would give the suit a good solid base. |
Fire of Prometheus
DUST University Ivy League
2054
|
Posted - 2013.12.21 15:55:00 -
[92] - Quote
Fair enough, but we all agree that some sort of buff is needed?
I too like the commando as a heavy suit and see that it's logical for it to be a heavy suit. The slots issue is an iffy one. There are times were it seems necessary to add more slots, but ere are times were a simple "reorganization" of the slots will do (just swap the # of slots to 1h/2l at proto)
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
Oxskull Duncarino
Tickle My Null-Sac
332
|
Posted - 2013.12.21 16:04:00 -
[93] - Quote
Oh yeh, the fact the suit needs a buff is without question in my view. But, I don't want too much of a buff as the two light weapon ability on a well tanked suit could very easily snowball into a massively OP suit. I'm liking CCP's recent changes to the game so I'm fairly confident they'll get it right. As long as it doesn't take the next half year to get to that point |
Ulysses Knapse
Knapse and Co. Mercenary Firm
851
|
Posted - 2013.12.21 16:09:00 -
[94] - Quote
Yes, buff is needed. Also, I'm tired of all these people talking about making Commando into a Light Dropsuit. It makes more sense on a Heavy Frame.
For one, a running theme with Heavy Dropsuits is their excessive weapons capability. Most get a Heavy Weapon, but the Commando gets two Light Weapons, which is fair enough.
For two, Light Dropsuits don't really need the versatility that two Light Weapons provide. They're designed to be fast so they can choose which situations they get into. For example, a Light Dropsuit with a Shotgun or Sniper Rifle can easily get into the range they want, but a Heavy Dropsuit with the same weapons wouldn't be so lucky. Yes, Light Dropsuits do need a buff, but that's besides the point.
For three, I kind of like the way Commandos work now. I tried the Black Eagles Dropsuit and I didn't enjoy it. Let's face it, Light Dropsuits aren't really meant for combat, so giving them two Light Weapons doesn't help all that much.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
|
T'orq
DUST University Ivy League
46
|
Posted - 2013.12.21 16:14:00 -
[95] - Quote
Ulysses Knapse wrote: Unless you need AV Grenades and Flux Grenades.
That is true, but you have to use a different class or skill into swarm launchers or plasma canons, Personally I have a AV fit on a sentinel suit, FG and AV grenades
As for the flux, I use medium frames or a hmg fit.
But yes, I agree with what Fire suggested about interchangeable ammo for the MD( and maybe PLC?) would be very nice
'Greater love hath no man than this, that a man lay down his life for his friends.'
- John 15:13.
A code for logis.
|
CommanderBolt
ACME SPECIAL FORCES
465
|
Posted - 2013.12.21 17:14:00 -
[96] - Quote
Fire of Prometheus wrote:So I went proto commando cause I thought "YOLO why not?" Well here's why not: The PROTO commando Has the same # of slots as a BASIC heavy (the equipment slot on commando replaces the nade slot on the heavy) It is an amarr suit, yet has more high slots than low (seriously why?) fix: give it 1 more low slot across all tiers. It needs a slight pg/CPU buff at the proto level (not a lot, maybe like 5 pg and 15 CPU) And for the love of all that is good!!!!! Give it at least a 15hp/sec shield recharge rate, my proto commando takes 40 seconds to go from 0 shields to full (403 shields) Ccp please fix the commando, there is a reason why there is literally only 7 proto commandos in existence. EDIT: I just realized the PROTO commando has the exact same # of slots as a MLT heavy EDIT#2: this sums up nicely what is happening (excerpt from post #52) General12912 wrote:.....It was meant for multiple battlefield roles at once like sniper/assualt. You will need more than just the ability to change between two different light weapons in order to fully accomplish that.
I know. I want to love the commando but even when I do ok with it, I take damage and thats it, I am stuck hiding in cover for what seems like forever trying to regenerate health and shields.
Also why are there armour repairs but no shield repairs??? That may aid the commando. |
CommanderBolt
ACME SPECIAL FORCES
465
|
Posted - 2013.12.21 17:17:00 -
[97] - Quote
T'orq wrote:The Eristic wrote:Up the speed a touch, increase slot count and improve layout (1/1 -> 1/2 -> 2/2 or some such), increase shield regen and CPU/PG, rethink racial role bonus and maybe build in ~2hp/sec repper (especially if slot situation isn't improved), lower the price to be in line with Sentinels of the same level. It's an everything sink for no apparent reason at the moment.
Also, now that grenades seem to be a *little* more under control, I think it'd be fun to make a "Mad Bomber" Commando variant that exchanges a LW slot (or both - sidearm only?) for extra grenade and equipment slots (2/2 -> 3/2) to spice up the role a little, but require Commando IV to make it costly to access. I like this idea, especially the armor repper and slot lay out, except maybe make it 1 high and 3 lows at proto level, cause I could care less about putting more than one damage mod or using shield extenders. I would want more armor and armor rep.
I know right.
1. Shields seem so weak compared to armour. 2. Even if you did for somecrazy reason increase shield hitpoints they take forever and a day to regenerate. 3. Damage mods are vastly superior in those slots. |
Artificer Ghost
Bojo's School of the Trades
740
|
Posted - 2013.12.21 17:25:00 -
[98] - Quote
CommanderBolt wrote:1. Shields are so weak compared to armour. 2. Even if you did for somecrazy reason increase shield hitpoints they take forever and a day to regenerate. 3. Damage mods are vastly superior in those slots.
FFTY. Armor Tanking is the better way to tank, currently, however with the coming of 2 weapons that obliterate armor, it's iffy. But shields got a nerf, so...
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
|
T'orq
DUST University Ivy League
46
|
Posted - 2013.12.21 18:01:00 -
[99] - Quote
That is true, but as for me Amarr and Gallete needs to play as armor, and caldari shield, and minmatar as either/or no matter what Give three of the heavy suits are yet to arrive=(
Edit I personally will stick with armor, regardless or the new armor eating weapons
'Greater love hath no man than this, that a man lay down his life for his friends.'
- John 15:13.
A code for logis.
|
Fire of Prometheus
DUST University Ivy League
2075
|
Posted - 2013.12.21 19:20:00 -
[100] - Quote
CCP at least acknowledge us :(
"It is the mark of an educated mind to entertain a thought without accepting it."
-Aristotle
<3 Commando AK.0
|
|
Artificer Ghost
Bojo's School of the Trades
750
|
Posted - 2013.12.21 19:44:00 -
[101] - Quote
Fire, can I be part of the Commando 6? I'm one of the only people to use it for the designated role. I'll be your best friend? 7 is way better than 6?
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
|
Fire of Prometheus
DUST University Ivy League
2083
|
Posted - 2013.12.21 19:45:00 -
[102] - Quote
Artificer Ghost wrote:Fire, can I be part of the Commando 6? I'm one of the only people to use it for the designated role. I'll be your best friend? 7 is way better than 6? Lol you'll be an honourary member :p
Proud member of the Commndo 6
<3 Commando AK.0
|
Artificer Ghost
Bojo's School of the Trades
750
|
Posted - 2013.12.21 19:46:00 -
[103] - Quote
Good enough. YOLO. Come on guys, lend me your Shotguns. And Assault Rifles. I need both.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
|
Fire of Prometheus
DUST University Ivy League
2083
|
Posted - 2013.12.21 19:48:00 -
[104] - Quote
Artificer Ghost wrote:Good enough. YOLO. Come on guys, lend me your Shotguns. And Assault Rifles. I need both. Lol YOLO is the way I play when running commando....it's pretty effective....in terms of laughter produced XD
Proud member of the Commndo 6
<3 Commando AK.0
|
mini rehak
The Southern Legion The Umbra Combine
161
|
Posted - 2013.12.21 19:57:00 -
[105] - Quote
Artificer Ghost wrote:Fire, can I be part of the Commando 6? I'm one of the only people to use it for the designated role. I'll be your best friend? 7 is way better than 6? Welcome to the club! Nice to see other commandos out there. We need to stick together and get some Commando awareness going on. CCP show us some love.
Commando Power!!
Proud member of the Commando 6
|
Artificer Ghost
Bojo's School of the Trades
751
|
Posted - 2013.12.21 20:13:00 -
[106] - Quote
Yup. I love the Commando, but I don't play it near enough. Mostly because every single match I queue up for, and say "You know what, I want to run Commando!" that same match, it's just a proto-fest. :P
Should I skill up to ADV-Commando? I'm pretty effective with the Basic Commando, but I might need those Armor Repairers later on. Or a KinCat. Or a CarReg. Whatever. Is the low slot useful?
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
|
Fire of Prometheus
DUST University Ivy League
2085
|
Posted - 2013.12.21 20:16:00 -
[107] - Quote
Artificer Ghost wrote:Yup. I love the Commando, but I don't play it near enough. Mostly because every single match I queue up for, and say "You know what, I want to run Commando!" that same match, it's just a proto-fest. :P
Should I skill up to ADV-Commando? I'm pretty effective with the Basic Commando, but I might need those Armor Repairers later on. Or a KinCat. Or a CarReg. Whatever. Is the low slot useful? It is.....but.....no it's alright, but you'll need proto if you want to feel somewhat "protected" by ehp :)
Proud member of the Commndo 6
<3 Commando AK.0
|
Artificer Ghost
Bojo's School of the Trades
752
|
Posted - 2013.12.21 20:27:00 -
[108] - Quote
Hm... Can't tell if someone is trying to trick me into proto-commando or it's actually worth the 2.1 million SP...
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
|
Talos Alomar
Subdreddit Test Alliance Please Ignore
1901
|
Posted - 2013.12.21 20:32:00 -
[109] - Quote
Artificer Ghost wrote:Hm... Can't tell if someone is trying to trick me into proto-commando or it's actually worth the 2.1 million SP...
I skilled adv and now run an Imperial Proto. it doesn't feel like a total waste anymore.
2 light damage mods, a RR and a swarm work halfway decent for area defense from infantry and vehicles.
Really I think CCP should make the ADV commando the standard version, the proto ADV and have a new tier on top with 2h 2l and more CPU/PG.
Try to kill it all you want CCP, I still <3 my laser.
|
Ulysses Knapse
Knapse and Co. Mercenary Firm
864
|
Posted - 2013.12.21 20:33:00 -
[110] - Quote
Artificer Ghost wrote:Hm... Can't tell if someone is trying to trick me into proto-commando or it's actually worth the 2.1 million SP... It's not worth it. Standard Commando? Worth it. Advanced Commando? Eh... Proto Commando? Definitely not.
There's almost no difference in effectiveness for me between the Advanced Commando and Proto Commando.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
|
|
T'orq
DUST University Ivy League
55
|
Posted - 2013.12.21 20:35:00 -
[111] - Quote
Yeah, now if the slot lay out for proto was 1h/2l in would be worth it
Thanjac-
Proud Member of Commando 6
Commando Lives
|
Fire of Prometheus
DUST University Ivy League
2086
|
Posted - 2013.12.21 20:36:00 -
[112] - Quote
Lol go proto if you want, I personally run basic cause it's cheap (around 12k per fit) and it does just as good
Proud member of the Commndo 6
<3 Commando AK.0
|
Artificer Ghost
Bojo's School of the Trades
755
|
Posted - 2013.12.21 20:37:00 -
[113] - Quote
Ok, I'll just skill into ADV (If I have SP leftover after I get Boundless CBRs and Boundless Mass Drivers, which I probably will), and if I want to try Proto, I'll grind out LP in Amarr FW. God, I hate Amarr FW.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
|
Fire of Prometheus
DUST University Ivy League
2086
|
Posted - 2013.12.21 20:38:00 -
[114] - Quote
Artificer Ghost wrote:Ok, I'll just skill into ADV (If I have SP leftover after I get Boundless CBRs and Boundless Mass Drivers, which I probably will), and if I want to try Proto, I'll grind out LP in Amarr FW. God, I hate Amarr FW. Lol wise choice, go adv and use LP to, try proto :)
Proud member of the Commndo 6
<3 Commando AK.0
|
Talos Alomar
Subdreddit Test Alliance Please Ignore
1902
|
Posted - 2013.12.21 20:39:00 -
[115] - Quote
Artificer Ghost wrote:Ok, I'll just skill into ADV (If I have SP leftover after I get Boundless CBRs and Boundless Mass Drivers, which I probably will), and if I want to try Proto, I'll grind out LP in Amarr FW. God, I hate Amarr FW. oh god I feel you there. But the specialist SCR and LP proto suits are just so nice.
Try to kill it all you want CCP, I still <3 my laser.
|
Fire of Prometheus
DUST University Ivy League
2088
|
Posted - 2013.12.21 20:41:00 -
[116] - Quote
Back to buffing the commando.....
Proud member of the Commndo 6
<3 Commando AK.0
|
Artificer Ghost
Bojo's School of the Trades
756
|
Posted - 2013.12.21 20:44:00 -
[117] - Quote
Yea, sorry about that, for some reason all I do today is de-rail topics. My bad. Carry on. Join the Learning Coalition. Buff Commando. There we go.
Honestly though, it needs a low slot across all teirs. Share some stats with the Assault class, and allow me to stack 5 Myrofibral Stimulants /trollface.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
|
Ulysses Knapse
Knapse and Co. Mercenary Firm
867
|
Posted - 2013.12.21 23:05:00 -
[118] - Quote
Artificer Ghost wrote:Share some stats with the Assault class That's my idea, Ghost!
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
|
Artificer Ghost
Bojo's School of the Trades
759
|
Posted - 2013.12.21 23:06:00 -
[119] - Quote
No idea who this "Ghost" guy is, but my name is Art.
/troll
Was it? I didn't read this whole post. Sorry. I agree with you.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
|
Ulysses Knapse
Knapse and Co. Mercenary Firm
867
|
Posted - 2013.12.21 23:16:00 -
[120] - Quote
Artificer Ghost wrote:No idea who this "Ghost" guy is, but my name is Art. I'll always call you Ghost.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
|
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Lynn Beck
Granite Mercenary Division Top Men.
389
|
Posted - 2013.12.21 23:21:00 -
[121] - Quote
After i get my scout to 3 and dampeners to 5, i'll be nabbing 3 YOLOman-d'oh
Edit: the commando needs AT LEAST a swapping of slots, and shield recharge increased to 15. Passive armor regen would also be extremely nice to have, seeing as it shouldn't need to have a dedicated logi run behind the 'one man army...
Under 28db
Officially nerfproof (predicting CR nerf February '14)
I have a God, His name is Dakka.
|
The Eristic
Sad Panda Solutions
74
|
Posted - 2013.12.22 01:22:00 -
[122] - Quote
CommanderBolt wrote:T'orq wrote: I like this idea, especially the armor repper and slot lay out, except maybe make it 1 high and 3 lows at proto level, cause I could care less about putting more than one damage mod or using shield extenders. I would want more armor and armor rep.
I know right. 1. Shields seem so weak compared to armour. 2. Even if you did for somecrazy reason increase shield hitpoints they take forever and a day to regenerate. 3. Damage mods are vastly superior in those slots.
You gotta have the two highs to stack complex myofibs! |
Fire of Prometheus
DUST University Ivy League
2096
|
Posted - 2013.12.22 03:44:00 -
[123] - Quote
Lol no you fill the highs with Dmg mods or shield extenders.....either way ur gonna die in 2 seconds
Proud member of the Commndo 6
<3 Commando AK.0
|
Fire of Prometheus
DUST University Ivy League
2098
|
Posted - 2013.12.22 15:02:00 -
[124] - Quote
I gotta fever......and the only prescription....is more commando!!!!!
Proud member of the Commndo 6
<3 Commando AK.0
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Kasote Denzara
A Vulture
1512
|
Posted - 2013.12.22 15:19:00 -
[125] - Quote
I usually stay out of the feedback/request section, but uuhhhhh...
Long live the Commando!
"Go ahead and dual tank. My Commando dual ganks." -Kasote Denzara
The Traitor, in the name of "freedom".
|
Fire of Prometheus
DUST University Ivy League
2098
|
Posted - 2013.12.22 15:22:00 -
[126] - Quote
Kasote Denzara wrote:I usually stay out of the feedback/request section, but uuhhhhh...
Long live the Commando! Woot woot
Proud member of the Commndo 6
<3 Commando AK.0
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Kierkegaard Soren
Scions of Athra
44
|
Posted - 2013.12.22 15:26:00 -
[127] - Quote
Two equipment slots. Swap out the armour/shield skill for a remote explosive one. Increase sprint speed, stamina and shield regen. Commando is will slip behind enemy lines. Set explosives on installations. And then make them explode. Commando becomes fun, and gets its niche. That niche involves explosions. No one will complain.
Dedicated Commando.
So it's a good job KDR doesn't bother me, really.
|
Fire of Prometheus
DUST University Ivy League
2099
|
Posted - 2013.12.22 16:09:00 -
[128] - Quote
Kierkegaard Soren wrote:Two equipment slots. Swap out the armour/shield skill for a remote explosive one. Increase sprint speed, stamina and shield regen. Commando is will slip behind enemy lines. Set explosives on installations. And then make them explode. Commando becomes fun, and gets its niche. That niche involves explosions. No one will complain. I do like stuff that goes boom :p
Proud member of the Commndo 6
<3 Commando AK.0
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Talos Vagheitan
308
|
Posted - 2013.12.23 05:51:00 -
[129] - Quote
To be honest, I think 1.7 is a great opportunity for the Commando class. With tanks running a little rampant, many battlefields are screaming for an assault/AV hybrid class, which the Commando can do with their two LW slots.
Just run your AR of choice, along with swarms or plasma cannon in the other.
And of course as always, teamwork is a must! Run with a squad! Have a logi nearby, other assaults etc. No class is meant to be able to run around the field and easily own everything it sees.
Who cares what some sniper has to say
|
Fire of Prometheus
DUST University Ivy League
2113
|
Posted - 2013.12.23 13:53:00 -
[130] - Quote
Talos Vagheitan wrote:To be honest, I think 1.7 is a great opportunity for the Commando class. With tanks running a little rampant, many battlefields are screaming for an assault/AV hybrid class, which the Commando can do with their two LW slots.
Just run your AR of choice, along with swarms or plasma cannon in the other.
And of course as always, teamwork is a must! Run with a squad! Have a logi nearby, other assaults etc. No class is meant to be able to run around the field and easily own everything it sees. Well said +1
Proud member of the Commndo 6
<3 Commando AK.0
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Artificer Ghost
Bojo's School of the Trades
772
|
Posted - 2013.12.23 14:44:00 -
[131] - Quote
GUYS OMG LOLOLOLOLOL WHEN WILL YOU UNDERSTAND THE PLASMA CANNON IS NOT AV OMG THIS IS ANNOYING ALL CAPS LOL YAY
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
|
Fire of Prometheus
DUST University Ivy League
2125
|
Posted - 2013.12.23 14:48:00 -
[132] - Quote
Artificer Ghost wrote:GUYS OMG LOLOLOLOLOL WHEN WILL YOU UNDERSTAND THE PLASMA CANNON IS NOT AV OMG THIS IS ANNOYING ALL CAPS LOL YAY Actually it's both AV and anti infantry......it hits tanks like a nuke and absolutely obliterates infantry......if you can land a hit
Proud member of the Commndo 6
<3 Commando AK.0
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Artificer Ghost
Bojo's School of the Trades
772
|
Posted - 2013.12.23 14:53:00 -
[133] - Quote
Disregard this. I just read the thingy... For some reason, this clearly Anti-Infantry weapon (It was built to be in CQC. Something that shouldn't EVER be done for AV), only has it's Damage Type Bonus while hitting vehicles.
Quote:The plasma cannon is a single-shot, direct-fire weapon developed for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
Notes Plasma Cannons have damage modifiers of +10% to shields and -10% to armor, against vehicles.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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mini rehak
The Southern Legion The Umbra Combine
166
|
Posted - 2013.12.23 16:23:00 -
[134] - Quote
Artificer Ghost wrote:Disregard this. I just read the thingy... For some reason, this clearly Anti-Infantry weapon (It was built to be in CQC. Something that shouldn't EVER be done for AV), only has it's Damage Type Bonus while hitting vehicles. Quote:The plasma cannon is a single-shot, direct-fire weapon developed for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
Notes Plasma Cannons have damage modifiers of +10% to shields and -10% to armor, against vehicles. Sure it's an anti infantry weapon, CCP should make it a GOOD anti person cannon. I think it would be fine if the speed was increased and a little less of an ark.
Commando Power!!
Proud member of the Commando 6
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Vermaak Doe
SVER True Blood Public Disorder.
1072
|
Posted - 2013.12.23 18:39:00 -
[135] - Quote
I personally think that instead of giving more lows or maybe along with the one low across the board, they could also get a base armor rep equal to 2 enhanced repairers. |
Fire of Prometheus
DUST University Ivy League
2130
|
Posted - 2013.12.23 18:41:00 -
[136] - Quote
Vermaak Doe wrote:I personally think that instead of giving more lows or maybe along with the one low across the board, they could also get a base armor rep equal to 2 enhanced repairers. I too want a better bonus but I've come to like the faster reload, I unload a clip and reload in like 1.5 seconds and then go right back to unloading ammo.....it's pretty fun
Proud member of the Commndo 6
<3 Commando AK.0
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Artificer Ghost
Bojo's School of the Trades
774
|
Posted - 2013.12.23 18:44:00 -
[137] - Quote
Try it with the Shotgun, which has the fastest reload in the game. Man, you have the fire rate of a f*cking HMG now.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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I-Shayz-I
I-----I
1722
|
Posted - 2013.12.23 19:16:00 -
[138] - Quote
You do realize that it is the AMARR commando. Amarr suits are naturally slow already, and have the least amount of slots.
For instance, the Caldari one will most likely have 3/2 slot loadout or something. Caldari or Minmatar Heavy could even have something like 4/2 or 5/1.
I imagine that the Minmatar Commando will be something I'd like to spec into, but Amarr is meh. Same thing with the Minmatar Heavy. I'd rather run a fast shield fit with an HMG.
Links:
List of Most Important Threads
I make logistics videos!
|
Fire of Prometheus
DUST University Ivy League
2134
|
Posted - 2013.12.23 19:24:00 -
[139] - Quote
I-Shayz-I wrote:You do realize that it is the AMARR commando. Amarr suits are naturally slow already, and have the least amount of slots.
For instance, the Caldari one will most likely have 3/2 slot loadout or something. Caldari or Minmatar Heavy could even have something like 4/2 or 5/1.
I imagine that the Minmatar Commando will be something I'd like to spec into, but Amarr is meh. Same thing with the Minmatar Heavy. I'd rather run a fast shield fit with an HMG. I Realize it is the amarr commando, I'm not complaining about lack of speed, it's the backwards slot layout (2 highs and 1 low at proto? That's just stupid)
Proud member of the Commndo 6
<3 Commando AK.0
|
Vermaak Doe
SVER True Blood Public Disorder.
1072
|
Posted - 2013.12.23 19:58:00 -
[140] - Quote
I-Shayz-I wrote:You do realize that it is the AMARR commando. Amarr suits are naturally slow already, and have the least amount of slots.
For instance, the Caldari one will most likely have 3/2 slot loadout or something. Caldari or Minmatar Heavy could even have something like 4/2 or 5/1.
I imagine that the Minmatar Commando will be something I'd like to spec into, but Amarr is meh. Same thing with the Minmatar Heavy. I'd rather run a fast shield fit with an HMG. If I'm not mistaken, amarr is slow but every suit has the same number of slots. |
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Ulysses Knapse
Knapse and Co. Mercenary Firm
873
|
Posted - 2013.12.23 20:24:00 -
[141] - Quote
Vermaak Doe wrote:I personally think that instead of giving more lows or maybe along with the one low across the board, they could also get a base armor rep equal to 2 enhanced repairers. John, you're back!
But I must disagree with you. Also I must inform you that you are wrong.
Not all dropsuits have the same number of slots, sadly, which they should.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
|
Artificer Ghost
Bojo's School of the Trades
781
|
Posted - 2013.12.23 21:16:00 -
[142] - Quote
Slot counts needed: STD - 0/1 ADV - 1/1 PRO 2/2
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
|
Fire of Prometheus
DUST University Ivy League
2144
|
Posted - 2013.12.23 21:31:00 -
[143] - Quote
Artificer Ghost wrote:Slot counts needed: STD - 0/1 ADV - 1/1 PRO 2/2 Thank you!!! :D
Proud member of the Commndo 6
<3 Commando AK.0
|
Artificer Ghost
Bojo's School of the Trades
784
|
Posted - 2013.12.23 21:33:00 -
[144] - Quote
Yup. I just want to point out that the Amarrians, believe or it not, are dual-tankers. The reason we think otherwise is because the Sentinel, the first role that Amarrians ever filled, are given more low slots, so they can fill a more tanky role. In EVE, and in DUST (outside the Sentinel role), they are dual-tankers. Which means an equal slot count.
Amarr Logi has 3/3 at Proto. Not sure what the A-Assault has, but it's balanced as well.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
|
Fire of Prometheus
DUST University Ivy League
2144
|
Posted - 2013.12.23 21:34:00 -
[145] - Quote
Artificer Ghost wrote:Yup. I just want to point out that the Amarrians, believe or it not, are dual-tankers. The reason we think otherwise is because the Sentinel, the first role that Amarrians ever filled, are given more low slots, so they can fill a more tanky role. In EVE, and in DUST (outside the Sentinel role), they are dual-tankers. Which means an equal slot count.
Amarr Logi has 3/3 at Proto. Not sure what the A-Assault has, but it's balanced as well. Amarr assault is 3/3....logi is 3/4 (h/l)
Proud member of the Commndo 6
<3 Commando AK.0
|
Artificer Ghost
Bojo's School of the Trades
784
|
Posted - 2013.12.23 21:36:00 -
[146] - Quote
Ah, I see. Still, the Amarrians are the most balanced out of all of them. The Commando should be no different.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Ulysses Knapse
Knapse and Co. Mercenary Firm
873
|
Posted - 2013.12.23 22:24:00 -
[147] - Quote
Artificer Ghost wrote:Ah, I see. Still, the Amarrians are the most balanced out of all of them. The Commando should be no different. Amarr should have the most lows. Gallente should lean towards lows. Minmatar should lean towards mids. Caldari should have the most mids.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
|
Artificer Ghost
Bojo's School of the Trades
786
|
Posted - 2013.12.23 22:26:00 -
[148] - Quote
Noooope. Gallente have always been the uber armor-tankers. I have yet to see a Gallente ship/suit that does dual-tanking better than an Amarrian.
Just switch Amarr and Gallente on that list, and you're fine.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Ulysses Knapse
Knapse and Co. Mercenary Firm
873
|
Posted - 2013.12.23 22:30:00 -
[149] - Quote
Artificer Ghost wrote:Noooope. Gallente have always been the uber armor-tankers. Dust 514 is the first and only example of where this is actually true.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
|
Artificer Ghost
Bojo's School of the Trades
787
|
Posted - 2013.12.23 22:34:00 -
[150] - Quote
I's played EVE doe. My Algos has like, what, a couple hundred shield and over 1k armor?
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
|
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Ulysses Knapse
Knapse and Co. Mercenary Firm
873
|
Posted - 2013.12.23 22:39:00 -
[151] - Quote
Artificer Ghost wrote:I's played EVE doe. My Algos has like, what, a couple hundred shield and over 1k armor? Really? That's a really bad tank, Ghost. But, it is a destroyer. They aren't renown for their tanks.
Amarr, in general, have better Armor HP and more low slots.
Also, it's not uncommon to see Gallente ships using shield tanks.
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
|
Artificer Ghost
Bojo's School of the Trades
788
|
Posted - 2013.12.23 22:42:00 -
[152] - Quote
Hm.
(Note that I'm a super-noob in EVE. Not even past all the Advanced Tutorials, so Core Skills are at nothing. I got the Algos almost specifically for the drone capacity and guns.)
So yup. Null tank, 6+ drones, however many blasters, I think I'm good, considering that I'm not getting out of the carebear stuff for a while.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
|
Ulysses Knapse
Knapse and Co. Mercenary Firm
873
|
Posted - 2013.12.23 22:52:00 -
[153] - Quote
Artificer Ghost wrote:Hm.
(Note that I'm a super-noob in EVE. Not even past all the Advanced Tutorials, so Core Skills are at nothing. I got the Algos almost specifically for the drone capacity and guns.)
So yup. Null tank, 6+ drones, however many blasters, I think I'm good, considering that I'm not getting out of the carebear stuff for a while. What's your character name? :o
What's the difference between an immobile Minmatar ship and a pile of garbage?
The pile of garbage looks nicer.
|
Artificer Ghost
Bojo's School of the Trades
799
|
Posted - 2013.12.23 23:00:00 -
[154] - Quote
Don't worry about it. I'm not going to try and PVP you, with all of my Hobgoblins and Ogres... Also I'm uber-bad. :D
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
|
Fire of Prometheus
DUST University Ivy League
2150
|
Posted - 2013.12.24 04:00:00 -
[155] - Quote
Come on ccp, I know you devs are on right now.
Proud member of the Commndo 6
<3 Commando AK.0
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Vermaak Doe
SVER True Blood Public Disorder.
1074
|
Posted - 2013.12.25 23:05:00 -
[156] - Quote
Ulysses Knapse wrote:Vermaak Doe wrote:I personally think that instead of giving more lows or maybe along with the one low across the board, they could also get a base armor rep equal to 2 enhanced repairers. John, you're back! But I must disagree with you. Also I must inform you that you are wrong. Not all dropsuits have the same number of slots, sadly, which they should. THIS IS WHY I DON'T PLAY DUSR |
Vermaak Doe
SVER True Blood Public Disorder.
1074
|
Posted - 2013.12.25 23:05:00 -
[157] - Quote
Artificer Ghost wrote:Don't worry about it. I'm not going to try and PVP you, with all of my Hobgoblins and Ogres... Also I'm uber-bad. :D Ogres in an algos? Eww |
Fire of Prometheus
DUST University Ivy League
2392
|
Posted - 2013.12.25 23:19:00 -
[158] - Quote
Back to the commando...
Proud member of the Commndo 6
<3 Commando AK.0
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Fire of Prometheus
DUST University Ivy League
2407
|
Posted - 2013.12.26 17:13:00 -
[159] - Quote
Are there any objections to buffing the commando?
Proud member of the Commndo 6
<3 Commando AK.0
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TechMechMeds
Swamp Marines Kleenex Inc.
1846
|
Posted - 2013.12.26 21:49:00 -
[160] - Quote
I'm wearing no underwear, it will have to do until I get proto
Level 1 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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T'orq
DUST University Ivy League
82
|
Posted - 2013.12.26 22:02:00 -
[161] - Quote
No objections from me=P
Thanjac-
Proud Member of Commando 6
Commando Lives
|
Fire of Prometheus
DUST University Ivy League
2415
|
Posted - 2013.12.27 02:58:00 -
[162] - Quote
Ccp.....come on :(
Proud member of the Commndo 6
<3 Commando AK.0
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Talos Alomar
Subdreddit Test Alliance Please Ignore
1914
|
Posted - 2013.12.27 10:09:00 -
[163] - Quote
The commando is OP. it needs nerf nao.
Try to kill it all you want CCP, I still <3 my laser.
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Fire of Prometheus
DUST University Ivy League
2419
|
Posted - 2013.12.27 13:39:00 -
[164] - Quote
Talos Alomar wrote:The commando is OP. it needs nerf nao. Lolololololololololololololololol.......wait are you serious?
Proud member of the Commndo 6
<3 Commando AK.0
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Slag Emberforge
Immortal Retribution
350
|
Posted - 2013.12.27 14:46:00 -
[165] - Quote
It's clear CCP forgot about the lolmando, and the scout. But I can't say that I'm all that surprised either.
they need a look at, we all know they suffer from some idiosyncrasies.
1. Specialty skill level bonus for armor/shield modules, but zero slots at standard (can't even fit a repairer? Really?) 2. Shield recharge rate and delay is terrible, arguably worse than any suit. 3. One equipment slot and no grenade does not make the role autonomous as the description would suggest. 4. Very slow/large hit box for so having so many other faults 5. Cost per suit is too high. |
Fire of Prometheus
DUST University Ivy League
2420
|
Posted - 2013.12.27 14:47:00 -
[166] - Quote
Slag Emberforge wrote:It's clear CCP forgot about the lolmando, and the scout. But I can't say that I'm all that surprised either.
they need a look at, we all know they suffer from some idiosyncrasies.
1. Specialty skill level bonus for armor/shield modules, but zero slots at standard (can't even fit a repairer? Really?) 2. Shield recharge rate and delay is terrible, arguably worse than any suit. 3. One equipment slot and no grenade does not make the role autonomous as the description would suggest. 4. Very slow/large hit box for so having so many other faults 5. Cost per suit is too high. You are 100% correct. :D
Proud member of the Commndo 6
<3 Commando AK.0
|
Slag Emberforge
Immortal Retribution
351
|
Posted - 2013.12.27 14:51:00 -
[167] - Quote
I'm primarily a heavy forger, but I like to roll lolmando every once in awhile. They are just so limited, there isn't any optimization to do, throw two weapons at it, doesn't work? Try a different or more expensive variant of that weapon.. Oh wait you a can't.. Because your out of resources.. |
Fire of Prometheus
DUST University Ivy League
2421
|
Posted - 2013.12.27 14:55:00 -
[168] - Quote
Slag Emberforge wrote:I'm primarily a heavy forger, but I like to roll lolmando every once in awhile. They are just so limited, there isn't any optimization to do, throw two weapons at it, doesn't work? Try a different or more expensive variant of that weapon.. Oh wait you a can't.. Because your out of resources.. Exactly, I have been able to do well with the commando (even turn....dare I say it....I made a profit using the commando).
My main tactic is let the blueberries rush in first and take all of the heat and then just sit back and wreck the leftovers.....jk I'm usually the first one into a compound filled with reds :p
Anyways, in the OP there is a quote at the bottom that sums up exactly what's going on ATM with the commando.
Proud member of the Commndo 6
<3 Commando AK.0
|
Fire of Prometheus
DUST University Ivy League
2432
|
Posted - 2013.12.28 18:10:00 -
[169] - Quote
O_o
o_O
*bump*
Proud member of the Commndo 6
<3 Commando AK.0
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Suanar Daranaus
Seykal Expeditionary Group Minmatar Republic
98
|
Posted - 2013.12.28 19:16:00 -
[170] - Quote
Cosgar wrote:How would you feel if the the commando was a light suit?
It was almost one in one of the earlier Builds. ( Light Scout Suit ) I LOVED it.
Would carry a Swarm Launcher and a Sniper rifle around. Great fun ! |
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Fire of Prometheus
DUST University Ivy League
2432
|
Posted - 2013.12.28 19:29:00 -
[171] - Quote
Suanar Daranaus wrote:Cosgar wrote:How would you feel if the the commando was a light suit? It was almost one in one of the earlier Builds. ( Light Scout Suit ) I LOVED it. Would carry a Swarm Launcher and a Sniper rifle around. Great fun ! Interesting, but if it was a light frame it would suffers rom the current issues and all the issues with scouts :/
Proud member of the Commndo 6
<3 Commando AK.0
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Vermaak Doe
SVER True Blood Public Disorder.
1097
|
Posted - 2013.12.28 19:37:00 -
[172] - Quote
Ulysses Knapse wrote:Artificer Ghost wrote:I's played EVE doe. My Algos has like, what, a couple hundred shield and over 1k armor? Really? That's a really bad tank, Ghost. But, it is a destroyer. They aren't renown for their tanks. Amarr, in general, have better Armor HP and more low slots. Also, it's not uncommon to see Gallente ships using shield tanks. @artificer, my dragoon would eat your algos for breakfast, and your average punisher has a better tank.
And Ulysses is right, whatever a gallente ship can reach, an amarr ship will probably out do it.
"Always fight dirty, the victor writes history"
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Fire of Prometheus
DUST University Ivy League
2432
|
Posted - 2013.12.28 19:39:00 -
[173] - Quote
Vermaak Doe wrote:Ulysses Knapse wrote:Artificer Ghost wrote:I's played EVE doe. My Algos has like, what, a couple hundred shield and over 1k armor? Really? That's a really bad tank, Ghost. But, it is a destroyer. They aren't renown for their tanks. Amarr, in general, have better Armor HP and more low slots. Also, it's not uncommon to see Gallente ships using shield tanks. @artificer, my dragoon would eat your algos for breakfast, and your average punisher has a better tank. And Ulysses is right, whatever a gallente ship can reach, an amarr ship will probably out do it. Commando?
Proud member of the Commndo 6
<3 Commando AK.0
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Vermaak Doe
SVER True Blood Public Disorder.
1097
|
Posted - 2013.12.28 19:40:00 -
[174] - Quote
Personally I believe commando suits would be best as a med frame, since they provide a good mix of base defense/utility.
Edit: sorry for going off topic so many times.
"Always fight dirty, the victor writes history"
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TunRa
Sebiestor Field Sappers Minmatar Republic
279
|
Posted - 2013.12.28 20:24:00 -
[175] - Quote
Someone needs to make a proto commando squad and pub stomp.
Thanks CCP Foxfour
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Artificer Ghost
Bojo's School of the Trades
868
|
Posted - 2013.12.28 21:19:00 -
[176] - Quote
Vermaak Doe wrote:@Artificer, my Dragoon would eat your Algos for breakfast, and your average Punisher has a better tank.
And Ulysses is right, whatever a Gallente ship can reach, an Amarr ship will probably out do it.
1) FTFY. :D
2) It is a Destroyer. Their tank is pretty iffy, as you know.
3) As a Gallente purist, I'll not play Amarr ships that often. I'll probably pick up a Magnate so I could do some low-sec exploration, and even that's a maybe.
4) Did you not read the, like, 9 posts where I said "#nooby"? I'm not even done with the Advanced Missions yet. Core Skills are all unleveled, and I'm just generally very weak. I went straight for the Algos and Heavy Scout Drones. :P #NOOBY
Plus, I don't do PvP. Not until I'm a little more well-fit and/or skilled.
/re-rail
EDIT: Plus, I wasn't sure on those numbers. I probably got them wrong. I know that the switch from Velator to Algos seriously surprised me because of the changes to HP.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Vermaak Doe
SVER True Blood Public Disorder.
1100
|
Posted - 2013.12.28 21:25:00 -
[177] - Quote
Artificer Ghost wrote:Vermaak Doe wrote:@Artificer, my Dragoon would eat your Algos for breakfast, and your average Punisher has a better tank.
And Ulysses is right, whatever a Gallente ship can reach, an Amarr ship will probably out do it. 1) FTFY. :D 2) It is a Destroyer. Their tank is pretty iffy, as you know. 3) As a Gallente purist, I'll not play Amarr ships that often. I'll probably pick up a Magnate so I could do some low-sec exploration, and even that's a maybe. 4) Did you not read the, like, 9 posts where I said "#nooby"? I'm not even done with the Advanced Missions yet. Core Skills are all unleveled, and I'm just generally very weak. I went straight for the Algos and Heavy Scout Drones. :P #NOOBY Plus, I don't do PvP. Not until I'm a little more well-fit and/or skilled. /re-rail EDIT: Plus, I wasn't sure on those numbers. I probably got them wrong. I know that the switch from Velator to Algos seriously surprised me because of the changes to HP. Lets talk on eve, put your character's name in your signature and I'll do likewise.
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Fire of Prometheus
DUST University Ivy League
2432
|
Posted - 2013.12.28 21:41:00 -
[178] - Quote
Vermaak Doe wrote:Personally I believe commando suits would be best as a med frame, since they provide a good mix of base defense/utility.
Edit: sorry for going off topic so many times. That's alright :)
Proud member of the Commndo 6
<3 Commando AK.0
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Fire of Prometheus
DUST University Ivy League
2432
|
Posted - 2013.12.28 21:45:00 -
[179] - Quote
TunRa wrote:Someone needs to make a proto commando squad and pub stomp. If you click the link in my sig you'll see I did so ur hung similar :p
Proud member of the Commndo 6
<3 Commando AK.0
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Artificer Ghost
Bojo's School of the Trades
868
|
Posted - 2013.12.28 21:51:00 -
[180] - Quote
Vermaak Doe wrote:Lets talk on eve, put your character's name in your signature and I'll do likewise.
I haven't re-activated my account, and don't plan on it until I get a bit time to play (On the 2nd, I'll be back home). I also need to remember which one of my trial accounts holds my alt with the Algos/drones. I may just need to start completely from scratch, which I don't mind.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Vermaak Doe
SVER True Blood Public Disorder.
1100
|
Posted - 2013.12.28 22:10:00 -
[181] - Quote
Artificer Ghost wrote:Vermaak Doe wrote:Lets talk on eve, put your character's name in your signature and I'll do likewise. I haven't re-activated my account, and don't plan on it until I get a bit time to play (On the 2nd, I'll be back home). I also need to remember which one of my trial accounts holds my alt with the Algos/drones. I may just need to start completely from scratch, which I don't mind. If you do restart,would you allow me to guide you through the big bad universr.
@Fire of Prometheus to truly fix the commando we need to establish it's role, which is very unique compared to every other current specialization. As you are the most experienced commando I can easily talk to, how would you describe it's role?
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Fire of Prometheus
DUST University Ivy League
2432
|
Posted - 2013.12.28 22:35:00 -
[182] - Quote
Vermaak Doe wrote:Artificer Ghost wrote:Vermaak Doe wrote:Lets talk on eve, put your character's name in your signature and I'll do likewise. I haven't re-activated my account, and don't plan on it until I get a bit time to play (On the 2nd, I'll be back home). I also need to remember which one of my trial accounts holds my alt with the Algos/drones. I may just need to start completely from scratch, which I don't mind. If you do restart,would you allow me to guide you through the big bad universr. @Fire of Prometheus to truly fix the commando we need to establish it's role, which is very unique compared to every other current specialization. As you are the most experienced commando I can easily talk to, how would you describe it's role? That's the thing, it has no "set" role, it depends on how you fit it, I have commando fits for long ranged suppression, I have commando fits for CQC demolition of infantry. It all depends on how you fit it. But if the commando had more slots, it would be easier to give it a specific role. With the lack of slots, it can have a role, but it won't do them very well cause it doesn't have the slots to do so
Proud member of the Commndo 6
<3 Commando AK.0
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Vermaak Doe
SVER True Blood Public Disorder.
1100
|
Posted - 2013.12.28 22:44:00 -
[183] - Quote
Fire of Prometheus wrote:Vermaak Doe wrote:Artificer Ghost wrote:Vermaak Doe wrote:Lets talk on eve, put your character's name in your signature and I'll do likewise. I haven't re-activated my account, and don't plan on it until I get a bit time to play (On the 2nd, I'll be back home). I also need to remember which one of my trial accounts holds my alt with the Algos/drones. I may just need to start completely from scratch, which I don't mind. If you do restart,would you allow me to guide you through the big bad universr. @Fire of Prometheus to truly fix the commando we need to establish it's role, which is very unique compared to every other current specialization. As you are the most experienced commando I can easily talk to, how would you describe it's role? That's the thing, it has no "set" role, it depends on how you fit it, I have commando fits for long ranged suppression, I have commando fits for CQC demolition of infantry. It all depends on how you fit it. But if the commando had more slots, it would be easier to give it a specific role. With the lack of slots, it can have a role, but it won't do them very well cause it doesn't have the slots to do so Maybe it could get a highly universal bonus such as a 5% bonus to the magazine capacity of every weapon and a 5% bonus to total ammo carried. Maybe since it's amarr it could get amarr weapon specific bonus, like a 10% increase to the heat sink per level or something similar.
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Artificer Ghost
Bojo's School of the Trades
868
|
Posted - 2013.12.29 00:23:00 -
[184] - Quote
The Commando's primary role is suppression and area defense, BUT if you want to blur the line between Sniper and Assault, it can also do that. However, its role is and always will be area defense. Don't misread me though; area defense does NOT equal person defense. If you try to defend an individual, both of you will die.
@Doe, I will definitely hit you up. I sort of want to talk to E-Uni, and see about joining up with them, but I dunno. I'd be much more satisfied with a little 1 on 1 teaching session (#winkyface). If you want to help me make the transition from high-sec to low-sec and help me build a viable drone/exploration character, that'd be excellent. :D
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Vermaak Doe
SVER True Blood Public Disorder.
1102
|
Posted - 2013.12.29 00:53:00 -
[185] - Quote
Artificer Ghost wrote:The Commando's primary role is suppression and area defense, BUT if you want to blur the line between Sniper and Assault, it can also do that. However, its role is and always will be area defense. Don't misread me though; area defense does NOT equal person defense. If you try to defend an individual, both of you will die.
@Doe, I will definitely hit you up. I sort of want to talk to E-Uni, and see about joining up with them, but I dunno. I'd be much more satisfied with a little 1 on 1 teaching session (#winkyface). If you want to help me make the transition from high-sec to low-sec and help me build a viable drone/exploration character, that'd be excellent. :D
What kind of teacher would I be if I stopped at low sec? (Ironically I've spent about the next to no time in low sec, null on the other hand is a different story.)
With that sort of role it seems as if weapons like plasma cannons, mass drivers, and future aoe light weapons are suited for it, since few weapons deny an area likw an explosion. Or, it could take a different route by bonusing the laser rifles range by a decent amount (15-20%), allowing the commando to wreak havoc across a large range, which is the Eve advantage of lasers as a whole.
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Artificer Ghost
Bojo's School of the Trades
869
|
Posted - 2013.12.29 05:37:00 -
[186] - Quote
What IS the story on Null-Sec? Lots of time? No time? :P
Also, don't forget that the Laser Rifle is an unofficial area denial weapon. When people see/hear the beam, they can either get back into cover and live, or face the consequences of the quickly rising heat. Of course, the Laser Rifle has a couple drawbacks, but I find that even my ELM-7 kills many things.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
873
|
Posted - 2013.12.29 14:12:00 -
[187] - Quote
Psst. CCP. Want a Commando buff? WELL TOO BAD MAKE ONE YOURSELF! D:<
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Fire of Prometheus
DUST University Ivy League
2447
|
Posted - 2013.12.29 22:59:00 -
[188] - Quote
Bump.
I know your on Nullarbor.....
Proud member of the Commndo 6
<3 Commando AK.0
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Daenerys Vaako
Tal-Romon Legion Amarr Empire
4
|
Posted - 2013.12.30 07:55:00 -
[189] - Quote
I will add my name to support your petition .... buff the Commando .... |
Fire of Prometheus
DUST University Ivy League
2480
|
Posted - 2013.12.30 18:20:00 -
[190] - Quote
Come on ccp.
You seriously need to take a look at this.
Proud member of the Commndo 6
<3 Commando AK.0
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Talos Alomar
Subdreddit Test Alliance Please Ignore
1922
|
Posted - 2013.12.30 21:02:00 -
[191] - Quote
Fire of Prometheus wrote:Talos Alomar wrote:The commando is OP. it needs nerf nao. Lolololololololololololololololol.......wait are you serious?
Yeah, a commando just about took my shields off and then pulled out a swarm launcher and fired off one volley that did nothing to a tank.
Super OP...
Try to kill it all you want CCP, I still <3 my laser.
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Fire of Prometheus
DUST University Ivy League
2572
|
Posted - 2014.01.02 00:48:00 -
[192] - Quote
Bumpalicious definitious.....I don't know the rest of the song
Proud member of the Commndo 6
<3 Commando AK.0
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Fire of Prometheus
DUST University Ivy League
2575
|
Posted - 2014.01.03 12:54:00 -
[193] - Quote
Ccp I know your on :p
Proud member of the Commndo 6
<3 Commando AK.0
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Fire of Prometheus
DUST University Ivy League
2592
|
Posted - 2014.01.04 13:20:00 -
[194] - Quote
Thank you ccp logibro :D
Proud member of the Commndo 6
<3 Commando AK.0
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pseudosnipre
440
|
Posted - 2014.01.04 16:42:00 -
[195] - Quote
With the advent of FW, have you been getting more mileage out of the commando by using the prototype specialist weapons available from the loyalty store?
Maybe now you COULD fit a proto SR and a proto CR...would be ugly. Bummer that the commando is less of a brawler and more of a slower, mid-range assault.
Although dampeners, SG, and CR sound fun...
Today is the sort of day where the sun only comes up to humiliate you.
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Talos Alomar
Subdreddit Test Alliance Please Ignore
1932
|
Posted - 2014.01.04 20:21:00 -
[196] - Quote
THEY ACKNOWLEDGED WE EXIST!
Try to kill it all you want CCP, I still <3 my laser.
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Fire of Prometheus
DUST University Ivy League
2597
|
Posted - 2014.01.04 21:08:00 -
[197] - Quote
pseudosnipre wrote:With the advent of FW, have you been getting more mileage out of the commando by using the prototype specialist weapons available from the loyalty store?
Maybe now you COULD fit a proto SR and a proto CR...would be ugly. Bummer that the commando is less of a brawler and more of a slower, mid-range assault.
Although dampeners, SG, and CR sound fun... I have not used anything from the loyalty store since FW is broken, I did however manage to fit 2 proto weapons on all of my proto commandos....but at the expense of using basic/adv modules and equipment : /
Proud member of the Commndo 6
<3 Commando AK.0
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Joeboa
Bullet Cluster Legacy Rising
28
|
Posted - 2014.01.05 22:01:00 -
[198] - Quote
I'm surprised hardly anything is said about the skill bonuses. The Commando skill bonus is quite nice, especially when you have two weapon that benefit from it, but the Amarr Commando skill bonus is worthless. 10% at level 5 to a maximum of 3 modules means you have the equivalent of 3.3 defense mods for the price of 3 and the standard suit won't even benefit from the skill at all. I'm not at all impressed and I'd rather use damage mods anyway.
Sometimes those skills really make the suit what it is, so a good skill bonus might make all the difference. I've been wanting to go commando, but I've been holding out until they release other variations. |
Fire of Prometheus
DUST University Ivy League
2630
|
Posted - 2014.01.05 22:10:00 -
[199] - Quote
Joeboa wrote:I'm surprised hardly anything is said about the skill bonuses. The Commando skill bonus is quite nice, especially when you have two weapon that benefit from it, but the Amarr Commando skill bonus is worthless. 10% at level 5 to a maximum of 3 modules means you have the equivalent of 3.3 defense mods for the price of 3 and the standard suit won't even benefit from the skill at all. I'm not at all impressed and I'd rather use damage mods anyway.
Sometimes those skills really make the suit what it is, so a good skill bonus might make all the difference. I've been wanting to go commando, but I've been holding out until they release other variations. I rather like the commandos bonuses, it's the lack of ability to specialize the role, with the lack of slots, the commando doesn't stand a snowflakes chance in he!! in a fair fight.
Proud member of the Commndo 6
<3 Commando AK.0
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DeathwindRising
ROGUE SPADES
183
|
Posted - 2014.01.06 07:30:00 -
[200] - Quote
Cosgar wrote:How would you feel if the the commando was a light suit?
like the black eagles?
id rather see a medium command suit. reasons being it has the mobility to flank, the ability to be fitted for stealth, while still maintaining some degree of defense.
but like everyone has said, the shield recharge is laughable. it has no survivability |
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DeathwindRising
ROGUE SPADES
187
|
Posted - 2014.01.06 07:31:00 -
[201] - Quote
Joeboa wrote:I'm surprised hardly anything is said about the skill bonuses. The Commando skill bonus is quite nice, especially when you have two weapon that benefit from it, but the Amarr Commando skill bonus is worthless. 10% at level 5 to a maximum of 3 modules means you have the equivalent of 3.3 defense mods for the price of 3 and the standard suit won't even benefit from the skill at all. I'm not at all impressed and I'd rather use damage mods anyway.
Sometimes those skills really make the suit what it is, so a good skill bonus might make all the difference. I've been wanting to go commando, but I've been holding out until they release other variations.
you wanna go commando... |
Fire of Prometheus
DUST University Ivy League
2755
|
Posted - 2014.01.10 21:17:00 -
[202] - Quote
REJOICE COMMANDOS!!!! CCP HAS HEARD OUR PLEA AND HAS COME UP WITH NEW BONUSES!!!! :D
Although I still want that shield recharge rate bumped up a bit >:(
Proud member of the Commando 6
<3 Commando AK.0
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4725
|
Posted - 2014.01.11 23:05:00 -
[203] - Quote
Fire of Prometheus wrote:REJOICE COMMANDOS!!!! CCP HAS HEARD OUR PLEA AND HAS COME UP WITH NEW BONUSES!!!! :D
Although I still want that shield recharge rate bumped up a bit >:( Hope is not yet lost. CCP has stated that they are reworking various stats of dropsuits, from HP, CPU, PG, Slots, and everything else. Here is to hoping Commandos get at least a 15 hp/s shield recharge rate and 1 additional low slot across all tiers (and an appropriate CPU/PG increase to account for that).
ARC Commander
CPM Info and Q&A - Status: Open
|
Fire of Prometheus
DUST University Ivy League
2805
|
Posted - 2014.01.11 23:07:00 -
[204] - Quote
Aero Yassavi wrote:Fire of Prometheus wrote:REJOICE COMMANDOS!!!! CCP HAS HEARD OUR PLEA AND HAS COME UP WITH NEW BONUSES!!!! :D
Although I still want that shield recharge rate bumped up a bit >:( Hope is not yet lost. CCP has stated that they are reworking various stats of dropsuits, from HP, CPU, PG, Slots, and everything else. Here is to hoping Commandos get at least a 15 hp/s shield recharge rate and 1 additional low slot across all tiers (and an appropriate CPU/PG increase to account for that). F*** ya!!!!!
Commando 6 // ARC Commander // D-Uni instructor
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RED FARM
GOOD OL' B0YS
53
|
Posted - 2014.01.11 23:09:00 -
[205] - Quote
I want a sword too :-)
Public Chat: GOOD OL' B0YS
Please note the word B0YS has a zero in it.
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4726
|
Posted - 2014.01.11 23:20:00 -
[206] - Quote
Also the 'Neo' Commando ak.0 / Imperial Commando ak.0 is the most bad ass looking protosuit in the entire game, ironically matched with the worst stats of any proto suit. Something that awesome should be feared (as should any proto suit really).
What would you say a Commando's role on the battlefield is? I know a lot of people say Commandos are suppose to be AV troops who can better defend themselves, or snipers who can defend themselves. Personally I don't like any of those descriptions, it is too restrictive. Commandos are versatile fighters who can respond to a larger variety of combat situations than any other suit, and should be able to do so moderately well. When faced with a 1 on 1 situation, the suit should falter. However, when placed in crowded situations with lots of enemies the suit should thrive, as no other suit can spend as much time constantly firing high powered weaponry with minimal downtime as well as address the wide variety of unique threats that arise in crowded firefights with the flexibility of multiple light weapons for specific jobs.
With that said, it is clear to me that Commandos should be more regenerative tankers than brick tankers. One on one they should falter, and the key to winning one on one is who has the most HP. However, in large groups with sustained firefights they should strive, and the key to surviving in large groups and sustained firefights is HP regeneration. This is why it makes absolutely no sense that the Commando has such pitifully low shield regeneration and on top of that no room for any decent armor repping, unless you run with triage hives.
ARC Commander
CPM Info and Q&A - Status: Open
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Artificer Ghost
Bojo's School of the Trades
973
|
Posted - 2014.01.11 23:39:00 -
[207] - Quote
They CAN be versatile. But for the last time, it says IN THE DESCRIPTION, it's made to be the ultimate suppressive fighter. A job that it does well. Ironyimation, one of my students/friends, learned this today, if you want to confirm it with him.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4727
|
Posted - 2014.01.12 00:01:00 -
[208] - Quote
Artificer Ghost wrote:They CAN be versatile. But for the last time, it says IN THE DESCRIPTION, it's made to be the ultimate suppressive fighter. A job that it does well. Ironyimation, one of my students/friends, learned this today, if you want to confirm it with him. The only thing about the suit that is fit for suppression is the dual light weapons and reload speed bonus. The rest of the stats are far from ideal for suppression, namely it's regenerative abilities. I would be more than comfortable accepting a reduction to total HP if the Commando were able to get much better regenerative stats (higher shield recharge rate and additional low slots for armor repping). Brick tanking is not how you survive long sustained firefights which the suppression role encourages.
ARC Commander
CPM Info and Q&A - Status: Open
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sasha reaper
Nyain Chan
2
|
Posted - 2014.03.08 15:42:00 -
[209] - Quote
the day the commando was released, i made this character and specced into it. now i am a proto commando with a sniper rifle and AR. I took the initiative and went away from av towards sniper. I think the suits balances out fine considering it can carry two primary weapons? its the only of its kind capable of that. I think the benefit of having an av weapon or a sniper rifle as well as a primary, compensates for the lack of suit capabilities.
dont make the commando op |
Arx Ardashir
Imperium Aeternum
660
|
Posted - 2014.03.08 17:55:00 -
[210] - Quote
sasha reaper wrote:thread necromancy IT LIVES!
Now is the winter of our non-content.
Ghosts Chance's hero for 3/1/14.
A manu dei et tet rimon.
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