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1. Move DUST on PS4... - in General Discussions [original thread]
DeadlyAztec11 wrote: ThePlayerkyle13 wrote: DeadlyAztec11 wrote: Can CCP please make a bot that automatically blocks any post suggesting that Dust be moved to another platform? Because getting three of these topics started daily is ridic...
- by ThePlayerkyle13 - at 2015.07.24 18:53:00
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2. Move DUST on PS4... - in General Discussions [original thread]
DeadlyAztec11 wrote: Can CCP please make a bot that automatically blocks any post suggesting that Dust be moved to another platform? Because getting three of these topics started daily is ridiculously annoying. Wither you like it or not, y...
- by ThePlayerkyle13 - at 2015.07.24 16:22:00
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3. Move DUST on PS4... - in General Discussions [original thread]
Ripley Riley wrote: I'm not certain why these games being on the PS4 is better, or worse, for a Dust 514 PS4 port Also, PS2, Loadout, War Thunder, and Warframe are all on PC too. You can even use a controller to play them on PC, if you prefe...
- by ThePlayerkyle13 - at 2015.07.24 13:34:00
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4. Move DUST on PS4... - in General Discussions [original thread]
Come on CCP you know its the right choice, there are other F2P games on the PS4 like PlanetSide 2 (Good Completion against), Loadout (Fun game never takes itself seriously), War Thunder (Great WW2 Game), to be honest these games combined are allot...
- by ThePlayerkyle13 - at 2015.07.24 10:06:00
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5. Jumpy mods? Why? - in General Discussions [original thread]
I +1 this, I've stated this many times since it was released, but in the end we all know CCP aren't competent in making a FPS...
- by ThePlayerkyle13 - at 2015.07.17 12:17:00
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6. Why would you delete my thread? - in General Discussions [original thread]
You're lucky that CCP Logibro isn't monitoring the forums he'll ban you as he did too me, plenty of times, because I was stating the "state" DUST was in, I guess he just didn't want the game to be improved. That was like a year ago just before &am...
- by ThePlayerkyle13 - at 2015.07.15 23:51:00
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7. Proto Weaponry is Pointless - in General Discussions [original thread]
Varoth Drac wrote: ThePlayerkyle13 wrote: It's an Economical point of view so you don't have to be spending so much ISK. If you are referring to using Krin's instead of enhanced damage mods, I agree. If you are referring to using proto w...
- by ThePlayerkyle13 - at 2015.07.14 14:11:00
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8. Proto Weaponry is Pointless - in General Discussions [original thread]
Mina Longstrike wrote: ThePlayerkyle13 wrote: When i applied these Krins on the loadout screen there was no penalty... It also says they only apply to sidearms too so why would you be fitting them if you're just going off what the scree...
- by ThePlayerkyle13 - at 2015.07.14 13:57:00
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9. Proto Weaponry is Pointless - in General Discussions [original thread]
Varoth Drac wrote: So, I think what you are saying is, given the choice between damage mods or a proto weapon, it's best to go for damage mods. I completely agree with this, not to mention the much higher cost of proto weapons. For new player...
- by ThePlayerkyle13 - at 2015.07.14 13:51:00
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10. Proto Weaponry is Pointless - in General Discussions [original thread]
Mina Longstrike wrote: That's not how it works. You're adding things wrong and not accounting for stacking penalty. Commando skill applies first (as it's just a flat damage bonus) and it only applies to laser weapons. Scr proficiency and warb...
- by ThePlayerkyle13 - at 2015.07.14 13:44:00
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11. Proto Weaponry is Pointless - in General Discussions [original thread]
Okay This is going to be allot of Math when adding % Damage Modifiers to these Weapons, this includes Damage Mods & Skill Mods (e.g Commando Suit Bonus). Oh, plus the Warbarge Damage Mod... So i discovered this while playing as a Commando usi...
- by ThePlayerkyle13 - at 2015.07.14 13:33:00
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12. Those that complain about Frames per Second - in General Discussions [original thread]
Ghosts Chance wrote: just as the ps3 will never give a stable frames per second, dust will never be ported... You never know, CCP could be sitting around the table talking about it now.
- by ThePlayerkyle13 - at 2015.07.12 12:54:00
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13. Those that complain about Frames per Second - in General Discussions [original thread]
Viktor Hadah Jr wrote: I've been dealing with it for 3 years.... I have as well, people just expect to much from CCP...
- by ThePlayerkyle13 - at 2015.07.12 12:53:00
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14. does nobody play scrim anymore? - in General Discussions [original thread]
Skirmish is mostly played on Factional Warfare, Domination is overplayed in Pubs
- by ThePlayerkyle13 - at 2015.07.12 12:45:00
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15. Those that complain about Frames per Second - in General Discussions [original thread]
You want stable Frames? Then wait until the game ported to a better platform. The PS3 will never give the game stable Frames. #DealWithIt for now...
- by ThePlayerkyle13 - at 2015.07.12 12:43:00
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16. Damage Reduction mods - in General Discussions [original thread]
Thats what Armor Plates & Shield Extenders are for...
- by ThePlayerkyle13 - at 2015.07.11 20:24:00
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17. Introduce Weapon Customisation (CCP Rattati) - in General Discussions [original thread]
General Mosquito wrote: Yet another thing that "needs" to happen. Or else what? Are the diehards who have paid for this thing for 2 plus years going to suddenly stop because of a lack of weapon customization? There is a skeleton crew runnin...
- by ThePlayerkyle13 - at 2015.07.11 15:56:00
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18. Introduce Weapon Customisation (CCP Rattati) - in General Discussions [original thread]
This needs to happen it's like the most fun thing in a FPS & we won't need the different variants of the other weapon, considering you could modify it to become that variant. For example the Scrambler Rifle Assault variant uses: ScR Assault...
- by ThePlayerkyle13 - at 2015.07.11 14:04:00
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19. as I play on my alt I realize the problem - in General Discussions [original thread]
CCP Rattati wrote: CoochMaster Flex wrote: CCP Rattati wrote: 1) low mu players have a separate queue, there is no "low mu filling" going on 2) what's the alternative to both teams having protosquads and one of them losing? This is a co...
- by ThePlayerkyle13 - at 2015.07.05 16:39:00
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20. To Rattati on Commandos - in General Discussions [original thread]
Commando Suits are intended to be for Offensive Play while sacrificing Defensive modules like Armour or Shields, what I would like to see is a Grenade Slot & increase the damage bonus skill from 2% to 3% for pure Offensive DPS...
- by ThePlayerkyle13 - at 2015.07.04 14:09:00
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