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Artificer Ghost
Bojo's School of the Trades
714
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Posted - 2013.12.17 04:33:00 -
[1] - Quote
Honestly, I enjoyed the Black Eagle. While I never actually went and tried to kill anyone with one (I'm not using those unless it's a redline match, at which point I sit in the redline and run around with it. Selling them for billions once player market arrives), in the time that I HAVE play-tested my ability to jump/run/gun etc, was brilliant. It's pretty great to have that much speed with that much firepower.
My proposal: -When Scouts are fixed, do a Commando re-working. Make it a light suit. This should be implemented on the same patch that racial dropsuits are being released (We'd be getting a tree respec anyways, and a change this big will require one). ADV Commando already has stats and slot count: Black Eagle. The Black Eagle is an ADV Commando Scout, making it the perfect point to start off slot counts with.
The Commando, in my eyes, should be the definition of Glass Cannon. We forget though, the Commando is designed for point defense. Heavy suit has downsides and upsides on this role, but a Scout also does. Maybe the Infiltrator Dropsuit is a light Commando with more low slots (For stealth modules)? Probably not, because people could just make a Light Assault fitting. Nevermind.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
738
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Posted - 2013.12.20 23:54:00 -
[2] - Quote
It's not meant to fill two battlefield roles at once, it's meant for area defense...
I've gone through this a thousand times, so I won't tell ALL the tales of my Commando-Stomping ways, but basically... I held off a rather small position, by myself, using a GEK, K5, and Compact Nanohive. If someone had gotten close enough to me while I wasn't paying attention, I would've died immediately (There was no way out of the box I was in). Instead, I had a Sica, and about 5 different medium suits trying to charge my position so they could stop being annoyed with me. I killed them all (Even if they spawned back in), and my teammates eventually pushed them out of the city.
Later in the match, in a defensive firefight, I was killed by a sniper. That was my only death. I went 17/1.
The next match, I stood on top of a small perch (Building at B on Manus Peak, super short building), and killed anything that came near the objective. Using same equipment. Shotty tried to come up and kill me, Shotgunned in the face. Anything else got an AR. Even stole a kill from a squadmate who proceeded to say "That's it, I'm petitioning CCP to get you a nerf". For the entire 3+ matches where I killed everything/everyone, he was saying "Stop killing things, you're going to trick people into thinking it's good, and then they'll quit the game because they were lied to, you need a nerf".
So yea. Also, IN THE DESC. it says it's made for area defense. Don't try to kill people, try to get them to back off. However, if you can kill them, good on you.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
738
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Posted - 2013.12.20 23:58:00 -
[3] - Quote
Also, reason for a couple Commando stats is just for logic's sake (Although I'm not saying I like it).
Basically, all of the suits electronic power was shifted into the arms of the dropsuit, to allow it to carry more weapons. This is why: -It has low HP, there's less power directed to the shield generators/rechargers/etc. -High melee damage. If you have carry 2 Light Weapons, you can probably hit like a truck. -Low CPU/PG. Because the Amarr are morons (No offense), they redirected the Core power to the arms, just to make it stronger. It backfired on them.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
740
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Posted - 2013.12.21 17:25:00 -
[4] - Quote
CommanderBolt wrote:1. Shields are so weak compared to armour. 2. Even if you did for somecrazy reason increase shield hitpoints they take forever and a day to regenerate. 3. Damage mods are vastly superior in those slots.
FFTY. Armor Tanking is the better way to tank, currently, however with the coming of 2 weapons that obliterate armor, it's iffy. But shields got a nerf, so...
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
750
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Posted - 2013.12.21 19:44:00 -
[5] - Quote
Fire, can I be part of the Commando 6? I'm one of the only people to use it for the designated role. I'll be your best friend? 7 is way better than 6?
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
750
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Posted - 2013.12.21 19:46:00 -
[6] - Quote
Good enough. YOLO. Come on guys, lend me your Shotguns. And Assault Rifles. I need both.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
751
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Posted - 2013.12.21 20:13:00 -
[7] - Quote
Yup. I love the Commando, but I don't play it near enough. Mostly because every single match I queue up for, and say "You know what, I want to run Commando!" that same match, it's just a proto-fest. :P
Should I skill up to ADV-Commando? I'm pretty effective with the Basic Commando, but I might need those Armor Repairers later on. Or a KinCat. Or a CarReg. Whatever. Is the low slot useful?
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
752
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Posted - 2013.12.21 20:27:00 -
[8] - Quote
Hm... Can't tell if someone is trying to trick me into proto-commando or it's actually worth the 2.1 million SP...
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
755
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Posted - 2013.12.21 20:37:00 -
[9] - Quote
Ok, I'll just skill into ADV (If I have SP leftover after I get Boundless CBRs and Boundless Mass Drivers, which I probably will), and if I want to try Proto, I'll grind out LP in Amarr FW. God, I hate Amarr FW.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
756
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Posted - 2013.12.21 20:44:00 -
[10] - Quote
Yea, sorry about that, for some reason all I do today is de-rail topics. My bad. Carry on. Join the Learning Coalition. Buff Commando. There we go.
Honestly though, it needs a low slot across all teirs. Share some stats with the Assault class, and allow me to stack 5 Myrofibral Stimulants /trollface.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
759
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Posted - 2013.12.21 23:06:00 -
[11] - Quote
No idea who this "Ghost" guy is, but my name is Art.
/troll
Was it? I didn't read this whole post. Sorry. I agree with you.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
772
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Posted - 2013.12.23 14:44:00 -
[12] - Quote
GUYS OMG LOLOLOLOLOL WHEN WILL YOU UNDERSTAND THE PLASMA CANNON IS NOT AV OMG THIS IS ANNOYING ALL CAPS LOL YAY
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
772
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Posted - 2013.12.23 14:53:00 -
[13] - Quote
Disregard this. I just read the thingy... For some reason, this clearly Anti-Infantry weapon (It was built to be in CQC. Something that shouldn't EVER be done for AV), only has it's Damage Type Bonus while hitting vehicles.
Quote:The plasma cannon is a single-shot, direct-fire weapon developed for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
Notes Plasma Cannons have damage modifiers of +10% to shields and -10% to armor, against vehicles.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
774
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Posted - 2013.12.23 18:44:00 -
[14] - Quote
Try it with the Shotgun, which has the fastest reload in the game. Man, you have the fire rate of a f*cking HMG now.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
781
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Posted - 2013.12.23 21:16:00 -
[15] - Quote
Slot counts needed: STD - 0/1 ADV - 1/1 PRO 2/2
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
784
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Posted - 2013.12.23 21:33:00 -
[16] - Quote
Yup. I just want to point out that the Amarrians, believe or it not, are dual-tankers. The reason we think otherwise is because the Sentinel, the first role that Amarrians ever filled, are given more low slots, so they can fill a more tanky role. In EVE, and in DUST (outside the Sentinel role), they are dual-tankers. Which means an equal slot count.
Amarr Logi has 3/3 at Proto. Not sure what the A-Assault has, but it's balanced as well.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
784
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Posted - 2013.12.23 21:36:00 -
[17] - Quote
Ah, I see. Still, the Amarrians are the most balanced out of all of them. The Commando should be no different.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
786
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Posted - 2013.12.23 22:26:00 -
[18] - Quote
Noooope. Gallente have always been the uber armor-tankers. I have yet to see a Gallente ship/suit that does dual-tanking better than an Amarrian.
Just switch Amarr and Gallente on that list, and you're fine.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
787
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Posted - 2013.12.23 22:34:00 -
[19] - Quote
I's played EVE doe. My Algos has like, what, a couple hundred shield and over 1k armor?
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
788
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Posted - 2013.12.23 22:42:00 -
[20] - Quote
Hm.
(Note that I'm a super-noob in EVE. Not even past all the Advanced Tutorials, so Core Skills are at nothing. I got the Algos almost specifically for the drone capacity and guns.)
So yup. Null tank, 6+ drones, however many blasters, I think I'm good, considering that I'm not getting out of the carebear stuff for a while.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
799
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Posted - 2013.12.23 23:00:00 -
[21] - Quote
Don't worry about it. I'm not going to try and PVP you, with all of my Hobgoblins and Ogres... Also I'm uber-bad. :D
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
868
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Posted - 2013.12.28 21:19:00 -
[22] - Quote
Vermaak Doe wrote:@Artificer, my Dragoon would eat your Algos for breakfast, and your average Punisher has a better tank.
And Ulysses is right, whatever a Gallente ship can reach, an Amarr ship will probably out do it.
1) FTFY. :D
2) It is a Destroyer. Their tank is pretty iffy, as you know.
3) As a Gallente purist, I'll not play Amarr ships that often. I'll probably pick up a Magnate so I could do some low-sec exploration, and even that's a maybe.
4) Did you not read the, like, 9 posts where I said "#nooby"? I'm not even done with the Advanced Missions yet. Core Skills are all unleveled, and I'm just generally very weak. I went straight for the Algos and Heavy Scout Drones. :P #NOOBY
Plus, I don't do PvP. Not until I'm a little more well-fit and/or skilled.
/re-rail
EDIT: Plus, I wasn't sure on those numbers. I probably got them wrong. I know that the switch from Velator to Algos seriously surprised me because of the changes to HP.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
868
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Posted - 2013.12.28 21:51:00 -
[23] - Quote
Vermaak Doe wrote:Lets talk on eve, put your character's name in your signature and I'll do likewise.
I haven't re-activated my account, and don't plan on it until I get a bit time to play (On the 2nd, I'll be back home). I also need to remember which one of my trial accounts holds my alt with the Algos/drones. I may just need to start completely from scratch, which I don't mind.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
868
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Posted - 2013.12.29 00:23:00 -
[24] - Quote
The Commando's primary role is suppression and area defense, BUT if you want to blur the line between Sniper and Assault, it can also do that. However, its role is and always will be area defense. Don't misread me though; area defense does NOT equal person defense. If you try to defend an individual, both of you will die.
@Doe, I will definitely hit you up. I sort of want to talk to E-Uni, and see about joining up with them, but I dunno. I'd be much more satisfied with a little 1 on 1 teaching session (#winkyface). If you want to help me make the transition from high-sec to low-sec and help me build a viable drone/exploration character, that'd be excellent. :D
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
869
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Posted - 2013.12.29 05:37:00 -
[25] - Quote
What IS the story on Null-Sec? Lots of time? No time? :P
Also, don't forget that the Laser Rifle is an unofficial area denial weapon. When people see/hear the beam, they can either get back into cover and live, or face the consequences of the quickly rising heat. Of course, the Laser Rifle has a couple drawbacks, but I find that even my ELM-7 kills many things.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
873
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Posted - 2013.12.29 14:12:00 -
[26] - Quote
Psst. CCP. Want a Commando buff? WELL TOO BAD MAKE ONE YOURSELF! D:<
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
973
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Posted - 2014.01.11 23:39:00 -
[27] - Quote
They CAN be versatile. But for the last time, it says IN THE DESCRIPTION, it's made to be the ultimate suppressive fighter. A job that it does well. Ironyimation, one of my students/friends, learned this today, if you want to confirm it with him.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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