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Thread Statistics | Show CCP posts - 0 post(s) |
Cosgar
ParagonX
5766
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Posted - 2013.10.10 04:24:00 -
[121] - Quote
Commando should've been a light frame... |
hackerzilla
Defenders of the Helghast Dream
324
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Posted - 2013.10.10 04:30:00 -
[122] - Quote
I agree w/ all except min logi's bonus is kinda ****** because most equipment don't get a bonus for this. Also the ammar scout's bonus kinda seems too niche and not versatile enough. |
Garth Mandra
The Southern Legion The Umbra Combine
152
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Posted - 2013.10.10 04:31:00 -
[123] - Quote
Cosgar wrote:Commando should've been a light frame...
Too late for that.
Wait for an Assassin light frame.
Two light weapons, stealth, speed and bugger all tank. Perhaps a damage bonus and no equipment?
In that vein an Insurgent light frame. No side arm but more equipment slots. |
Cosgar
ParagonX
5766
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Posted - 2013.10.10 04:33:00 -
[124] - Quote
hackerzilla wrote:I agree w/ all except min logi's bonus is kinda ****** because most equipment don't get a bonus for this. Also the ammar scout's bonus kinda seems too niche and not versatile enough. I'd say keep the hacking bonus anyway. Probably the best non-combat bonus in the game and it's been a staple of the Minmatar suit since its inception. Only difference is it got buffed and became a listed bonus in uprising. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6524
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Posted - 2013.10.10 04:40:00 -
[125] - Quote
Cosgar wrote:hackerzilla wrote:I agree w/ all except min logi's bonus is kinda ****** because most equipment don't get a bonus for this. Also the ammar scout's bonus kinda seems too niche and not versatile enough. I'd say keep the hacking bonus anyway. Probably the best non-combat bonus in the game and it's been a staple of the Minmatar suit since its inception. Only difference is it got buffed and became a listed bonus in uprising. If the Min logi kept the hacking bonus, what would the Min scout get? The current Min scout bonus sucks for practical and lore reasons I already explained. Maybe biotic module efficacy? |
Cosgar
ParagonX
5766
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Posted - 2013.10.10 04:53:00 -
[126] - Quote
KAGEHOSHI Horned Wolf wrote:Cosgar wrote:hackerzilla wrote:I agree w/ all except min logi's bonus is kinda ****** because most equipment don't get a bonus for this. Also the ammar scout's bonus kinda seems too niche and not versatile enough. I'd say keep the hacking bonus anyway. Probably the best non-combat bonus in the game and it's been a staple of the Minmatar suit since its inception. Only difference is it got buffed and became a listed bonus in uprising. If the Min logi kept the hacking bonus, what would the Min scout get? The current Min scout bonus sucks for practical and lore reasons I already explained. Maybe biotic module efficacy? Biotics works. I've always seen the Minmatar scout as the true combat scout. Maybe a fitting reduction bonus. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6528
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Posted - 2013.10.10 08:28:00 -
[127] - Quote
Changed Min logi bonus Changed Min scout bonus Changed Gal scout bonus Changed Cal scout bonus |
Garth Mandra
The Southern Legion The Umbra Combine
154
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Posted - 2013.10.10 09:25:00 -
[128] - Quote
So why restrict the Assault damage bonus to light weapons? Why not light and sidearm? |
deepfried salad gilliam
Sanguine Knights
30
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Posted - 2013.10.10 09:38:00 -
[129] - Quote
Assault bonus should apply to sidearms too. |
Jack McReady
DUST University Ivy League
655
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Posted - 2013.10.10 09:39:00 -
[130] - Quote
I would not give any damage bonus in this game. you already die very fast and a damage bonus which do not suffer from stacking penalty is not the right way imho... |
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deepfried salad gilliam
Sanguine Knights
30
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Posted - 2013.10.10 09:48:00 -
[131] - Quote
Change the galllente assault to,+10% to their weapons while everyone elses has 5 especially with ar as prevalent as it is |
Jack McReady
DUST University Ivy League
655
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Posted - 2013.10.10 09:59:00 -
[132] - Quote
deepfried salad gilliam wrote:Change the galllente assault to,+10% to their weapons while everyone elses has 5 especially with ar as prevalent as it is obvious troll is obvious |
Cosgar
ParagonX
5767
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Posted - 2013.10.10 10:20:00 -
[133] - Quote
KAGEHOSHI Horned Wolf wrote:Hacking bonus is still too scouty for a logi IMO. .......... |
TheD1CK
Dead Man's Game
35
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Posted - 2013.10.10 10:58:00 -
[134] - Quote
Minmatar Assault needs sorting, 5% to sidearm clip size isn't in anyway useful to me |
Stile451
Red Star. EoN.
267
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Posted - 2013.10.10 15:12:00 -
[135] - Quote
The current extra carried for deployable equipment isn't that great(would be awesome for the compact nanohive though). If it were for number deployed it would be OP(I could drop 29 proto uplinks on one suit - and currently equipment spam is causing lag so it's not such a good idea right now).
The equipment speed bonus was good for the Minmatar logi. The only equipment without any benefit would be the REs and PEs(could reduce the cooldown on these as well if needed but I don't think it is).
Also a suggestion - use your reserved posts to preserve old proposals as it may help people think of a new one or say that they like it.
hackerzilla wrote:I agree w/ all except min logi's bonus is kinda ****** because most equipment don't get a bonus for this. Also the ammar scout's bonus kinda seems too niche and not versatile enough. Active Scanner? Yes - cooldown is reduced Drop Uplinks? Yes - spawn time is reduced Nanite Injectors? Yes - speed is increased Nanohives? Yes - pulses more often Proximity Explosives? No Remote Explosives? No Repair Tool? Yes - repairs quicker(ie at proto level the repair tool would do the same amount of healing in 0.75 seconds where it would normally take 1 second) |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6532
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Posted - 2013.10.10 19:22:00 -
[136] - Quote
Jack McReady wrote:I would not give any damage bonus in this game. you already die very fast and a damage bonus which do not suffer from stacking penalty is not the right way imho... I stated it was on the condition that the 10% damage buff that came to all weapons in Uprising gets removed. AR in the hands of a lv5 specced Gallente assault would only be as strong as it currently is right now. |
The-Errorist
Mannar Focused Warfare Gallente Federation
280
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Posted - 2013.10.10 21:42:00 -
[137] - Quote
TheD1CK wrote:Minmatar Assault needs sorting, 5% to sidearm clip size isn't in anyway useful to me
If you read carefully, you would see that the Minmatar Assault bonus affects Light AND sidearm weapons.
KAGEHOSHI Horned Wolf wrote:
- Minmatar bonus: 5% increase in magazine size per lv for projectile & Minmatar explosive weapons; SMG, flaylock, MD, & Combat rifle (SoonGäó).
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1093
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Posted - 2013.10.13 21:11:00 -
[138] - Quote
The-Errorist wrote:TheD1CK wrote:Minmatar Assault needs sorting, 5% to sidearm clip size isn't in anyway useful to me If you read carefully, you would see that the Minmatar Assault bonus affects Light AND sidearm weapons. KAGEHOSHI Horned Wolf wrote:
- Minmatar bonus: 5% increase in magazine size per lv for projectile & Minmatar explosive weapons; SMG, flaylock, MD, & Combat rifle (SoonGäó).
There's a problem with that. SMG, that works. But that's IT. 5% of the Flaylock's 3 is nothing. 5% of Mass Driver's 6 is nothing. 5% won't work with the Combat Rifle as it's a Burst Rifle. The bonus isn't bad, but it needs work because applying it so braodly makes it only good for one or two weapons, and perfunctory box-checking for the remainder. |
Denn Maell
PIanet Express
1
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Posted - 2013.10.13 21:40:00 -
[139] - Quote
I don't think there's anything wrong with the Min Scout bonus...but the fact that there is no lunge-to the opponent (in an assassination style knife kill had me miss a sniper I was sneaking up on. :) If there was some kind of lock on for the primary attack of the Nova Knives (charge up) attack it would be a different story, I think.
Aren't Minmitar supposed to be great speedsters with lots of guns? I would think that a Min scout's ideal bonus would be to sprint speed? |
The-Errorist
Mannar Focused Warfare Gallente Federation
290
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Posted - 2013.10.13 21:46:00 -
[140] - Quote
Zero Harpuia wrote:The-Errorist wrote:TheD1CK wrote:Minmatar Assault needs sorting, 5% to sidearm clip size isn't in anyway useful to me If you read carefully, you would see that the Minmatar Assault bonus affects Light AND sidearm weapons. KAGEHOSHI Horned Wolf wrote:
- Minmatar bonus: 5% increase in magazine size per lv for projectile & Minmatar explosive weapons; SMG, flaylock, MD, & Combat rifle (SoonGäó).
There's a problem with that. SMG, that works. But that's IT. 5% of the Flaylock's 3 is nothing. 5% of Mass Driver's 6 is nothing. 5% won't work with the Combat Rifle as it's a Burst Rifle. The bonus isn't bad, but it needs work because applying it so braodly makes it only good for one or two weapons, and perfunctory box-checking for the remainder.
Its PER LEVEL! 25% increase for the flaylock gives you 1 extra round. 25% of the Mass driver's 6 gives you 1 more rounds, for the assault Mass Driver that would be 2 more; and for the combat rifle, it'll extend the time you can keep firing since you'll have a bigger magazine size. |
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Cosgar
ParagonX
5970
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Posted - 2013.10.13 22:05:00 -
[141] - Quote
Is it just me or is this topic just another nerf logi campaign? |
Shinobi MumyoSakanagare ZaShigurui
Kinsho Swords Caldari State
5
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Posted - 2013.10.13 22:22:00 -
[142] - Quote
[quote=KAGEHOSHI Horned Wolf]
Cal (SoonGäó) bonus: 5% efficacy to profile dampeners, precision enhancers, & range amplifiers per lv.
Cal (SoonGäó) bonus: 5% shield recharge rate per lv.
Cal (SoonGäó) bonus: 5% reload speed of railgun and missile light weapons per lv. Perfect for any combo of 2 of the following weapons: swarm launcher, sniper rifle, & rail rifle (SoonGäó).
Not to sound bias but, are you serious??? When will these fits come???? Please say soon. Sooner than soon. Being Caldari I use Amarrian logi's because their just better. I use Amarrian heavies because there is no other choice for me. Not to get off track but please, I hope that you know when these fits are coming. When everyone gets all their own fits, this game will become totally different = A Whole Nother Level !!!!!! |
Summ Dude
Militaires-Sans-Frontieres
49
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Posted - 2013.10.13 22:57:00 -
[143] - Quote
Cosgar wrote:Is it just me or is this topic just another nerf logi campaign?
It's just you. It's an effort to give the logistics suits actual logi bonuses. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6555
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Posted - 2013.10.13 22:59:00 -
[144] - Quote
Cosgar wrote:Is it just me or is this topic just another nerf logi campaign? Not everything is about logis. I covered 5 specializations. Maybe you're just too defensive to see how silly and completely arbitrary the current bonuses are. Bonuses should emphasize the role of the suit. If you want a logi to have a bonus best suited for something else, then perhaps you should be playing as that something else instead. I listened to your complaints, and made bonuses more generalized instead of being for 1 specific equipment. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2936
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Posted - 2013.10.13 23:15:00 -
[145] - Quote
KAGEHOSHI Horned Wolf wrote:Cosgar wrote:Is it just me or is this topic just another nerf logi campaign? Not everything is about logis. I covered 5 specializations. Maybe you're just too defensive to see how silly and completely arbitrary the current bonuses are. Bonuses should emphasize the role of the suit. If you want a logi to have a bonus best suited for something else, then perhaps you should be playing as that something else instead. I listened to your complaints, and made bonuses more generalized instead of being for 1 specific equipment. Indeed. Logistics ships in EVE have massive bonuses to Logistics role modules
1000% to 2000% bonuses to effectiveness of Shield Transporters, Armour Reppers, etc.
Logis should be high EHP, low damage, variable frames. They should not have the capacity to run Assault better than Assault can. |
Stile451
Red Star. EoN.
269
|
Posted - 2013.10.14 01:12:00 -
[146] - Quote
KAGEHOSHI Horned Wolf wrote:Cosgar wrote:Is it just me or is this topic just another nerf logi campaign? Not everything is about logis. I covered 5 specializations. Maybe you're just too defensive to see how silly and completely arbitrary the current bonuses are. Bonuses should emphasize the role of the suit. If you want a logi to have a bonus best suited for something else, then perhaps you should be playing as that something else instead. I listened to your complaints, and made bonuses more generalized instead of being for 1 specific equipment. Why did you feel the need to change the equipment speed bonus for the Minmatar logi to a relatively useless carried equipment bonus? There's no point in carrying 7 of something if I can only deploy 2 at a time.. |
Cosgar
ParagonX
5973
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Posted - 2013.10.14 01:15:00 -
[147] - Quote
True Adamance wrote:KAGEHOSHI Horned Wolf wrote:Cosgar wrote:Is it just me or is this topic just another nerf logi campaign? Not everything is about logis. I covered 5 specializations. Maybe you're just too defensive to see how silly and completely arbitrary the current bonuses are. Bonuses should emphasize the role of the suit. If you want a logi to have a bonus best suited for something else, then perhaps you should be playing as that something else instead. I listened to your complaints, and made bonuses more generalized instead of being for 1 specific equipment. Indeed. Logistics ships in EVE have massive bonuses to Logistics role modules 1000% to 2000% bonuses to effectiveness of Shield Transporters, Armour Reppers, etc. Logis should be high EHP, low damage, variable frames. They should not have the capacity to run Assault better than Assault can. How come everyone that says a logi is a better assault never backs that up with anything mathematical? How come nobody ever realized it was one suit (Caldari) that was this uber assault people talked about? How come a hacking bonus is somehow not logi enough? I specced into Minmatar logi over the Gallente for the versatility in slot layout and the hacking bonus. Find me someone that says the hacking bonus killed them, and maybe I'll change my mind, but in the meantime, you're just attacking something people invested SP into. Make sure you think about that before shifting bonuses around. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6556
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Posted - 2013.10.14 01:29:00 -
[148] - Quote
Cosgar wrote:True Adamance wrote:KAGEHOSHI Horned Wolf wrote:Cosgar wrote:Is it just me or is this topic just another nerf logi campaign? Not everything is about logis. I covered 5 specializations. Maybe you're just too defensive to see how silly and completely arbitrary the current bonuses are. Bonuses should emphasize the role of the suit. If you want a logi to have a bonus best suited for something else, then perhaps you should be playing as that something else instead. I listened to your complaints, and made bonuses more generalized instead of being for 1 specific equipment. Indeed. Logistics ships in EVE have massive bonuses to Logistics role modules 1000% to 2000% bonuses to effectiveness of Shield Transporters, Armour Reppers, etc. Logis should be high EHP, low damage, variable frames. They should not have the capacity to run Assault better than Assault can. How come everyone that says a logi is a better assault never backs that up with anything mathematical? How come nobody ever realized it was one suit (Caldari) that was this uber assault people talked about? How come a hacking bonus is somehow not logi enough? I specced into Minmatar logi over the Gallente for the versatility in slot layout and the hacking bonus. Find me someone that says the hacking bonus killed them, and maybe I'll change my mind, but in the meantime, you're just attacking something people invested SP into. Make sure you think about that before shifting bonuses around. Hacking bonus is not logi enough because it has nothing to do with equipment; which is the whole point of logis (carry equipment to support, or to whatever). That's pretty simple. Hacking speed belongs on a fast stealthy suit that can better take advantage of it. I don't really think logis are better for assaulting except the Cal logi (more high slots for more damage mods), but I don't think the logi bonuses really fit either. If these changes happen, there will most definitely be a SP refund, so you will get a chance to pick a different suit if you need to. You won't be stuck with a suit you don't want. |
Cosgar
ParagonX
5973
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Posted - 2013.10.14 01:36:00 -
[149] - Quote
KAGEHOSHI Horned Wolf wrote:Cosgar wrote:True Adamance wrote:KAGEHOSHI Horned Wolf wrote:Cosgar wrote:Is it just me or is this topic just another nerf logi campaign? Not everything is about logis. I covered 5 specializations. Maybe you're just too defensive to see how silly and completely arbitrary the current bonuses are. Bonuses should emphasize the role of the suit. If you want a logi to have a bonus best suited for something else, then perhaps you should be playing as that something else instead. I listened to your complaints, and made bonuses more generalized instead of being for 1 specific equipment. Indeed. Logistics ships in EVE have massive bonuses to Logistics role modules 1000% to 2000% bonuses to effectiveness of Shield Transporters, Armour Reppers, etc. Logis should be high EHP, low damage, variable frames. They should not have the capacity to run Assault better than Assault can. How come everyone that says a logi is a better assault never backs that up with anything mathematical? How come nobody ever realized it was one suit (Caldari) that was this uber assault people talked about? How come a hacking bonus is somehow not logi enough? I specced into Minmatar logi over the Gallente for the versatility in slot layout and the hacking bonus. Find me someone that says the hacking bonus killed them, and maybe I'll change my mind, but in the meantime, you're just attacking something people invested SP into. Make sure you think about that before shifting bonuses around. Hacking bonus is not logi enough because it has nothing to do with equipment; which is the whole point of logis (carry equipment to support, or to whatever). That's pretty simple. I don't really think logis are better for assaulting except the Cal logi (more high slots for more damage mods), but I don't think the logi bonuses really fit either. And again, you're just one person saying the hacking bonus isn't "logi enough." We're going to have to agree to disagree on this. If I do lose my bonus that I invested my time and SP playing this game into, expect for me to change my opinion on respecs. I'm just glad this is up to CCP. (Player input be damned sometimes) |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6557
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Posted - 2013.10.14 01:39:00 -
[150] - Quote
Stile451 wrote:KAGEHOSHI Horned Wolf wrote:Cosgar wrote:Is it just me or is this topic just another nerf logi campaign? Not everything is about logis. I covered 5 specializations. Maybe you're just too defensive to see how silly and completely arbitrary the current bonuses are. Bonuses should emphasize the role of the suit. If you want a logi to have a bonus best suited for something else, then perhaps you should be playing as that something else instead. I listened to your complaints, and made bonuses more generalized instead of being for 1 specific equipment. Why did you feel the need to change the equipment speed bonus for the Minmatar logi to a relatively useless carried equipment bonus? There's no point in carrying 7 of something if I can only deploy 2 at a time. I felt the equipment speed thing was kind of useless compared to the others. The new proposed bonus allows you to have more equipment left over if you find a better spot; personally I hate using up both nanohives or my only compact nanohive, and finding a much better spot a minute later (also applies to uplinks). Also its pretty great for explosives. I could edit the proposal to also increase maximum amount of deployables that can be active also, what do you think? |
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