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Garth Mandra
The Southern Legion The Umbra Combine
124
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Posted - 2013.09.26 03:28:00 -
[1] - Quote
Small correction for you.
The min assault is currently sidearm clip size not hacking as you've claimed. I'd also advice sticking with the theme and keeping all the assaults with a tanking racial bonus. CCP can make another specialisation for the melee one. |
Garth Mandra
The Southern Legion The Umbra Combine
124
|
Posted - 2013.09.26 03:30:00 -
[2] - Quote
The logi racial bonuses also seem a little weak to me. Perhaps give them a second bonus of some sort? The amarr scouts bonus is lame too. |
Garth Mandra
The Southern Legion The Umbra Combine
124
|
Posted - 2013.09.26 04:21:00 -
[3] - Quote
I don't mind the 10% damage. It's basically a free damage mod. Just like current logis get a free complex rep. Seems fine to me. |
Garth Mandra
The Southern Legion The Umbra Combine
124
|
Posted - 2013.09.26 05:54:00 -
[4] - Quote
Awry Barux wrote:Reposted from a thread I just made, but it's relevant here: The Amarr Assault 5% heat reduction per level is out of line with other racial suit bonuses. It's the only dropsuit skill that provides a direct DPS increase (to the LR) and a sustained DPS increase (SCR). Therefore, using any other suit with those weapons, or other weapons with that suit, is effectively penalized. My Amarr Logi should be able to use the LR just as well as my assault comrades, instead of having to sacrifice a magical land of bonus damage in exchange for equipment slots. The LR either has to be slightly UP without the Amarr assault or slightly OP with it- there's no good way to balance a weapon whose damage is directly affected by choice of suit. I don't know what the Amarr assault bonus should be changed to, but the current state is bad. Thoughts?
I say keep the bonus as it is for now but add a module that does the same thing. ie. a heat sink that reduces heat build up of weapons by x%. |
Garth Mandra
The Southern Legion The Umbra Combine
125
|
Posted - 2013.09.26 06:19:00 -
[5] - Quote
Zero Harpuia wrote:Good overall, but I need to point out that Uplinks should never, EVER be cloaked from the map. If you want to try and convince me otherwise, please try, you have a wonderful way with words.
I would like to see Drop Uplink variants.
So we have our current drop uplinks as is.
Then Covert Drop Uplinks which have poorer stats (spawn time, number of spawns) but much lower profile such that it require high level scanning to find them (I thinking the precision proto scanner or an eyeball).
I don't really like drop suit bonuses for drop uplinks. |
Garth Mandra
The Southern Legion The Umbra Combine
125
|
Posted - 2013.09.26 07:33:00 -
[6] - Quote
I agree that the Amarr suit bonus is good. I just don't see it as a problem.
I am however rather biased as the LR has been my primary weapon since chromosome. |
Garth Mandra
The Southern Legion The Umbra Combine
152
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Posted - 2013.10.09 23:40:00 -
[7] - Quote
KAGEHOSHI Horned Wolf wrote:Stile451 wrote:Maybe change the skill to speed increase for equipment. Hives would pulse faster(same amount of clusters with the same amount of ammo replenished but simply faster), uplinks would spawn quicker, scan rate would be quicker but time showing would remain the same. There is an overlap with the repair tool and the efficacy option(efficacy repairs more, but this one repairs more often - should equal out to be the same amount repaired over the same time period). Perhaps this could be used in conjunction with cool downs but it may not be necessary.
It's basically overclocking your equipment. Alright, NEW logi bonus proposal Cal bonus: 5% range of equipment per level; repair tool range, active scanner range, RE/PM blast radius, nanohive supply radius.
Gal bonus: 5% efficacy of equipment; repair rate of repair tool, nanohive resupply rate, active scanner precision, RE/PM damage, drop uplink max spawns, and injector armor revived.
Min bonus: 5% equipment speed; faster active scanner cooldown, faster nanohive pulses, faster drop uplink spawns, and increase in repair rate, faster injector animation.
pew pew EDIT: Also changed the Gallente bonus again.
I like these much better. Less specific than some of the previous iterations but still going with a theme. Nice work. |
Garth Mandra
The Southern Legion The Umbra Combine
152
|
Posted - 2013.10.10 04:17:00 -
[8] - Quote
Sam Toucan wrote:I have a different viewpoint on the commando suits. Perhaps they could add a percent movement speed on commando suits to compensate for there considerably low health. Not to make them as fast as medium suits, but at least make them faster than the lugging tanks that other heavies are, because commando suits cannot be health tanked enough to compensate for there excruciatingly slow speed.
In my opinion bonuses on specialised suits shouldn't mitigate the weaknesses of that specialisation. They should enhance the strengths of the specialisation.
So the strength of the commando suit is supposed to be its versatility with two light weapons so the bonus should in some way make having those two light weapons better. I have no idea what though. |
Garth Mandra
The Southern Legion The Umbra Combine
152
|
Posted - 2013.10.10 04:31:00 -
[9] - Quote
Cosgar wrote:Commando should've been a light frame...
Too late for that.
Wait for an Assassin light frame.
Two light weapons, stealth, speed and bugger all tank. Perhaps a damage bonus and no equipment?
In that vein an Insurgent light frame. No side arm but more equipment slots. |
Garth Mandra
The Southern Legion The Umbra Combine
154
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Posted - 2013.10.10 09:25:00 -
[10] - Quote
So why restrict the Assault damage bonus to light weapons? Why not light and sidearm? |
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Garth Mandra
The Southern Legion The Umbra Combine
162
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Posted - 2013.10.15 01:03:00 -
[11] - Quote
I agree with Kagehoshi on this one.
I think the current logi line up should be about equipment. Eventually there should be another set of medium suits that focus on ewar. Perhaps some of these should get hacking bonuses.
The hacking bonus seems to fit better on the scout at the moment rather than the logi.
Incidentally I trained min Logi 5 especially for the hacking bonus. |
Garth Mandra
The Southern Legion The Umbra Combine
162
|
Posted - 2013.10.15 01:40:00 -
[12] - Quote
The-Errorist wrote:Garth Mandra wrote:I agree with Kagehoshi on this one.
I think the current logi line up should be about equipment. Eventually there should be another set of medium suits that focus on ewar. Perhaps some of these should get hacking bonuses.
The hacking bonus seems to fit better on the scout at the moment rather than the logi.
Incidentally I trained min Logi 5 especially for the hacking bonus. I would prefer E-war stuff to be on a light frames like scouts instead of medium frames. Scouts are already about E-war.
Why not both? With different emphasis with each.
It all depends on the rest of the ewar we get though. Currently we just have scanning and hacking. |
Garth Mandra
The Southern Legion The Umbra Combine
229
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Posted - 2013.11.25 05:29:00 -
[13] - Quote
First time I've read the OP in a while. I've got a couple of comments:
The Gal Logi bonus to drop uplinks is a bit lame. Max spawns doesn't come up very often. A decrease in spawn time would be more useful.
I worry a bit about the Min Logi bonus too. It produces some large numbers.
The Sentinel bonus of resistance to light weapons, I prefer more HP. It gives the same affect in a single battle but requires additional teamwork to make it sustainable. It's also more obvious to opponents as to what is happening (ie. how do I know how much resistance this red heavy has?*). Also you've listed resistance to 'light' weapons. What about sidearms/heavy weapons/small turrets/large turrets?
The commando bonuses are a bit bland too. I don't have a better suggestion but something more interesting would be nice.
*Incidentally I'd also like to see graduation on the HP bars. Say separate the infantry HP bars into 100HP bars in the same space. Something like what League of Legends does: http://www.newsoflegends.com/wp-content/uploads/2013/02/hpbars.png |
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