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Funkmaster Whale
Daedali Inc.
628
|
Posted - 2013.09.19 13:40:00 -
[1] - Quote
Two dominations, back to back:
Round One: Stat Sheet Scoreboard
Round Two: Stat Sheet Scoreboard
So I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are.
(Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON) |
Croned
The Generals EoN.
381
|
Posted - 2013.09.19 14:03:00 -
[2] - Quote
Was this mainly against vehicles or against infantry? Also, one balance for the Forge Gun is that the crosshairs aren't easy to aim with, and I just couldn't help but notice those green, foriegn crosshairs in the middle of the scoreboard screenshots that seem like hey would fit perfectly inside the the forge gun crosshair box. That's about as cheater-like as using a modded controller. |
Bright Cloud
Namtar Elite Gallente Federation
183
|
Posted - 2013.09.19 14:10:00 -
[3] - Quote
Funkmaster Whale wrote:Two dominations, back to back: Round One: Stat SheetScoreboardRound Two: Stat SheetScoreboardSo I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are. (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON) You are using mouse and keyboard. And people say DS3 with aim assist is OP. But clearly the mouse has bettery sensitivity and you can aim the forgegun more accurately. Im more surprised that you could fit the proto forgegun on a standard suit. If you want to take full advantage of it then dont spec sentinel heavy. Go for the basic frame proto heavy cause it gets 2 high slots and 3 low. While the proto sentinel gets 4 low and only 1 high slot. Simple sayd the basic frame is better cause you can fit 2 damage mods and it cost half the SP compared to the sentinel. |
Ion Crush
Militaires-Sans-Frontieres
89
|
Posted - 2013.09.19 14:19:00 -
[4] - Quote
Croned wrote:Was this mainly against vehicles or against infantry? Also, one balance for the Forge Gun is that the crosshairs aren't easy to aim with, and I just couldn't help but notice those green, foriegn crosshairs in the middle of the scoreboard screenshots that seem like hey would fit perfectly inside the the forge gun crosshair box. That's about as cheater-like as using a modded controller.
Holy shiet I almost missed the crosshairs, add that with the mouse and m/kb now we see whats really OP. |
ReGnUM Public Relations
EoN Public Relations
524
|
Posted - 2013.09.19 14:38:00 -
[5] - Quote
Not gonna lie those 60 bombs look nice
I just surprised you go so negative in PC |
Thumb Green
Novashift
392
|
Posted - 2013.09.19 14:49:00 -
[6] - Quote
Congrats, you just ratted yourself out as a cheater. |
Jake Diesel
BIG BAD W0LVES
24
|
Posted - 2013.09.19 14:57:00 -
[7] - Quote
Funkmaster Whale wrote:Two dominations, back to back: Round One: Stat SheetScoreboardRound Two: Stat SheetScoreboardSo I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are. (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON)
Try those numbers again without your personal bodyguard/medic and see what numbers you get. No nanohives and no medic, those numbers will drop significantly. Because not even a mouse can OHK every moving target. |
CuuCH Crusher
Forge Gun Mafia
231
|
Posted - 2013.09.19 15:01:00 -
[8] - Quote
Video or it didn't happen. Why should we trust that your weren't just boosting the whole match. I'm a dedicated forge gunner and I know for a fact that even if you tower forge snipe, a regular sniper can and will shut you down. So that 60-0 is probably cheating. |
Spkr4theDead
International-Fleet
757
|
Posted - 2013.09.19 15:09:00 -
[9] - Quote
Funkmaster Whale wrote:Two dominations, back to back: Round One: Stat SheetScoreboardRound Two: Stat SheetScoreboardSo I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are. (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON) Not all of us use a mouse on a console.
Show us your results using a DS3. |
KatanaPT
Tech Guard General Tso's Alliance
307
|
Posted - 2013.09.19 15:10:00 -
[10] - Quote
Nice crosshair...
|
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Funkmaster Whale
Daedali Inc.
628
|
Posted - 2013.09.19 15:10:00 -
[11] - Quote
ReGnUM Public Relations wrote:Not gonna lie those 60 bombs look nice I just surprised you go so negative in PC Regnum you'll never give up the trolling, eh? I don't ever remember going negative in a PC so clearly you're just talking out your ass like you oh so love to do. I'd like to go 1v1 against you if you think I'm so bad. Unfortunately it wouldn't mean anything in a team-based game like this. Alas, you have the better team, I'll admit, and I have no team. When the day comes when we can clone ourselves, a 16v16 Funkmaster Clone Army vs Regnum Clone Army would be pretty cool. Until then I guess
As far as the crosshair goes, it's definitely unfair but so is life. It's hardly "cheating" considering I'm not breaking any game mechanics. You would have the same effect if you put a dot with a sharpie on the middle of your monitor/TV. Call it what you will, Forge Guns are still ridiculous and this was primarily anti-infantry. |
Funkmaster Whale
Daedali Inc.
628
|
Posted - 2013.09.19 15:11:00 -
[12] - Quote
Jake Diesel wrote:Funkmaster Whale wrote:Two dominations, back to back: Round One: Stat SheetScoreboardRound Two: Stat SheetScoreboardSo I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are. (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON) Try those numbers again without your personal bodyguard/medic and see what numbers you get. No nanohives and no medic, those numbers will drop significantly. Because not even a mouse can OHK every moving target. I have a Logi fit that I regularly use to stock myself prior to setting up with a FG. Granted, it delays me about ~2 minutes in getting set up but I can certainly deal without a Logi. Having one just saves me time is all. |
Funkmaster Whale
Daedali Inc.
628
|
Posted - 2013.09.19 15:16:00 -
[13] - Quote
I'm enjoying all the "cheater!" accusations. I get them regularly in hatemails so I'm used to it. Regardless, this is a game where the goal is for you to die and for me to live, and I'll use every advantage I can get while you wallow in tears complaining it's not fair. The point of this discussion was this: Forge guns are too effective vs infantry. |
Inyanga
Strong-Arm
21
|
Posted - 2013.09.19 15:24:00 -
[14] - Quote
Any skill or credibility you had with your argument flew out the window. I move for a lock to this thread. A troll thread, obviously cheating, and no one who truly Forges ever gets those scores, unless it's an Academy Domination, and the cranberries just stood around looking at the flowers and friends. |
Funkmaster Whale
Daedali Inc.
628
|
Posted - 2013.09.19 15:27:00 -
[15] - Quote
Also, for anyone that's curious the monitor is an Asus VG248QE 24" 144hz monitor. It has a built-in custom crosshair feature that lets you paste any custom crosshair onto the screen. It's a competitive gaming monitor that I used back in the day playing competetive Counter-Strike. I played for money in a much faster-paced game hence why DUST feels like easy-mode for me. I just enjoy the RPG mechanics cause I love stat tracking and character building in games.
Yes I'm using Mouse and Keyboard. No I won't use a DS3 because DS3 sucks for FPS games. Blame CCP for allowing KB/M or petition them to remove it, at which point I'll be gone and you guys can breathe a sigh of relief that the "cheater" is gone. |
Funkmaster Whale
Daedali Inc.
629
|
Posted - 2013.09.19 15:30:00 -
[16] - Quote
Inyanga wrote:Any skill or credibility you had with your argument flew out the window. I move for a lock to this thread. A troll thread, obviously cheating, and no one who truly Forges ever gets those scores, unless it's an Academy Domination, and the cranberries just stood around looking at the flowers and friends. Tell me now, what is a "true" forge? Someone who runs around on the ground? I can post similar scores using an AR if you think I'm cheating. This wasn't academy. It was a regular Domination that I played in a 2-man squad. My Logibros dropped nanohives for me on some high-ground and I spent the match blasting people left and right with no remorse. Simple formula, really.
Forge splash can 2 shot most suits. That is what is OP, not KB/M or custom crosshairs or what have you. People don't like getting their weapon called OP when someone finds a way to make it way too effective. The fact that I can sit 200m away and two shot suits in <4 seconds is pretty broke. That and I can kill pretty much anything in range... |
The Attorney General
ZionTCD
949
|
Posted - 2013.09.19 15:30:00 -
[17] - Quote
Funkmaster Whale wrote: I have a Logi fit that I regularly use to stock myself prior to setting up with a FG. Granted, it delays me about ~2 minutes in getting set up but I can certainly deal without a Logi. Having one just saves me time is all.
That delay often proves fatal if the other team has anyone who understands that battles are fought from the heights down, not from the ground up.
If one assumes that it requires two to function at its peak, or 20 million SP, etc. Then it might not seem as powerful.
That said, I support cutting the splash radius in half, or maybe only 40%, and splash damage to Chromo levels, if not just a little lower.
Ishukone assault FG with prof 5 and two damage mods does 381 splash damage over a 6m diameter. That is crazy. |
Funkmaster Whale
Daedali Inc.
629
|
Posted - 2013.09.19 15:35:00 -
[18] - Quote
The Attorney General wrote:Funkmaster Whale wrote: I have a Logi fit that I regularly use to stock myself prior to setting up with a FG. Granted, it delays me about ~2 minutes in getting set up but I can certainly deal without a Logi. Having one just saves me time is all.
That delay often proves fatal if the other team has anyone who understands that battles are fought from the heights down, not from the ground up. If one assumes that it requires two to function at its peak, or 20 million SP, etc. Then it might not seem as powerful. That said, I support cutting the splash radius in half, or maybe only 40%, and splash damage to Chromo levels, if not just a little lower. Ishukone assault FG with prof 5 and two damage mods does 381 splash damage over a 6m diameter. That is crazy. Thank you for the reasonable response. You're right that time is crucial, but this was a pub match. Any sort of PC match I would either (a) be playing my assault suit or (b) most certainly have a Logi if I was FGing. Granted, I've never played an FG in PC. Like I said, specced into it two weeks ago (this was with Prof 2 and 1x 10% mod). |
Spkr4theDead
International-Fleet
757
|
Posted - 2013.09.19 15:35:00 -
[19] - Quote
Funkmaster Whale wrote:I'm enjoying all the "cheater!" accusations. I get them regularly in hatemails so I'm used to it. Regardless, this is a game where the goal is for you to die and for me to live, and I'll use every advantage I can get while you wallow in tears complaining it's not fair. The point of this discussion was this: Forge guns are too effective vs infantry. You don't understand anything about anything and should play BF4 on PC. |
Son Down
SamsClub
79
|
Posted - 2013.09.19 15:37:00 -
[20] - Quote
I like this guy, lol. Start calling him "Truth Sauce". |
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Funkmaster Whale
Daedali Inc.
629
|
Posted - 2013.09.19 15:37:00 -
[21] - Quote
Spkr4theDead wrote:Funkmaster Whale wrote:I'm enjoying all the "cheater!" accusations. I get them regularly in hatemails so I'm used to it. Regardless, this is a game where the goal is for you to die and for me to live, and I'll use every advantage I can get while you wallow in tears complaining it's not fair. The point of this discussion was this: Forge guns are too effective vs infantry. You don't understand anything about anything and should play BF4 on PC. I most certainly will. Will you join me? :] |
Son Down
SamsClub
79
|
Posted - 2013.09.19 15:41:00 -
[22] - Quote
In all honesty, guys like this should be on CCP's payroll. SKILLED players balancing the game and game mechanics. Not, one day here, one day gone COD halfwits, with their parent's credit card. |
Fargen Icehole
SyNergy Gaming EoN.
122
|
Posted - 2013.09.19 15:49:00 -
[23] - Quote
Out of curiosity, Which map/location did you do that from? I'm assuming it was primarily from a tower or some other elevated building. (I need to use that spot )
The only time I can put up any FG scores even REMOTELY close to that, is if I just troll and camp a high roof top or tower. |
Funkmaster Whale
Daedali Inc.
629
|
Posted - 2013.09.19 15:51:00 -
[24] - Quote
Son Down wrote:In all honesty, guys like this should be on CCP's payroll. SKILLED players balancing the game and game mechanics. Not, one day here, one day gone COD halfwits, with their parent's credit card. Appreciate that, but I don't need to get paid to tell CCP that splash damage is too ridiculous. To me, I quickly realized the FG is the Golden Gun of DUST. Put yourself in the right place and you can wreak total havoc on an enemy team with little threat.
And I was getting sniped at the entire time in those matches. 2x Complex Shield Regulators and Repping nanohives allows me to stay alive almost indefinitely unless someone busts out a Thale's and manages to get headshots back to back. |
Funkmaster Whale
Daedali Inc.
629
|
Posted - 2013.09.19 15:53:00 -
[25] - Quote
Fargen Icehole wrote:Out of curiosity, Which map/location did you do that from? I'm assuming it was primarily from a tower or some other elevated building. (I need to use that spot ) The only time I can put up any FG scores even REMOTELY close to that, is if I just troll and camp a high roof top or tower. The first round was on Manus Peak with a tabletop installation. I was on the tabletop, so not all that high.
The second round was Line Harvest on the Southwestern most tower (the side that overlooks Alpha and Charlie on skirmish). |
ChromeBreaker
SVER True Blood Public Disorder.
1236
|
Posted - 2013.09.19 16:00:00 -
[26] - Quote
IB4 Lock |
Spkr4theDead
International-Fleet
757
|
Posted - 2013.09.19 16:02:00 -
[27] - Quote
Funkmaster Whale wrote:Also, for anyone that's curious the monitor is an Asus VG248QE 24" 144hz monitor. It has a built-in custom crosshair feature that lets you paste any custom crosshair onto the screen. It's a competitive gaming monitor that I used back in the day playing competetive Counter-Strike. I played for money in a much faster-paced game hence why DUST feels like easy-mode for me. I just enjoy the RPG mechanics cause I love stat tracking and character building in games.
Yes I'm using Mouse and Keyboard. No I won't use a DS3 because DS3 sucks for FPS games. Blame CCP for allowing KB/M or petition them to remove it, at which point I'll be gone and you guys can breathe a sigh of relief that the "cheater" is gone. Was that monitor made back in the day? Because when Counterstrike was still kinda new, nobody had a flat screen and everybody had a CRT monitor. |
Green Living
0uter.Heaven
865
|
Posted - 2013.09.19 16:03:00 -
[28] - Quote
NERF FUNK |
Funkmaster Whale
Daedali Inc.
629
|
Posted - 2013.09.19 16:05:00 -
[29] - Quote
Spkr4theDead wrote:Funkmaster Whale wrote:Also, for anyone that's curious the monitor is an Asus VG248QE 24" 144hz monitor. It has a built-in custom crosshair feature that lets you paste any custom crosshair onto the screen. It's a competitive gaming monitor that I used back in the day playing competetive Counter-Strike. I played for money in a much faster-paced game hence why DUST feels like easy-mode for me. I just enjoy the RPG mechanics cause I love stat tracking and character building in games.
Yes I'm using Mouse and Keyboard. No I won't use a DS3 because DS3 sucks for FPS games. Blame CCP for allowing KB/M or petition them to remove it, at which point I'll be gone and you guys can breathe a sigh of relief that the "cheater" is gone. Was that monitor made back in the day? Because when Counterstrike was still kinda new, nobody had a flat screen and everybody had a CRT monitor. Yes I was still using it in CS:S comps. And you're right, I used CRT back in 1.6 days. |
Son Down
SamsClub
80
|
Posted - 2013.09.19 16:24:00 -
[30] - Quote
If you get paid to play video games, it pretty much means you have never, are currently not, and will never see female genitalia during your natural born life. |
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Funkmaster Whale
Daedali Inc.
631
|
Posted - 2013.09.19 16:30:00 -
[31] - Quote
Son Down wrote:If you get paid to play video games, it pretty much means you have never, are currently not, and will never see female genitalia during your natural born life. Hahaha, typical response. My girlfriend thought it was cute that I got paid to do what I like. I don't anymore, obviously, nor was jt my main job. I had a local clan that would compete for typically <$1000 in cash or prizes every now and then. This was during high school days when I had nothing better to do.
I find it hilarious people equate being good at video games to not having any social skills. It may be true in some cases, but that's likely due to confirmation bias. If you think that girls are turned off by video games, then you are probably the one that hasn't had much experience with them. |
Quil Evrything
DUST University Ivy League
149
|
Posted - 2013.09.19 16:43:00 -
[32] - Quote
Funkmaster Whale wrote:.... I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are.
(Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON)
yup yup.
Either the damage, or the range, needs to go. It's a heavy weapon(?), so clearly the damage is appropriate. Thus, the range badly needs to be nerfed.
|
Son Down
SamsClub
80
|
Posted - 2013.09.19 16:46:00 -
[33] - Quote
Funkmaster Whale wrote:Son Down wrote:If you get paid to play video games, it pretty much means you have never, are currently not, and will never see female genitalia during your natural born life. Hahaha, typical response. My girlfriend thought it was cute that I got paid to do what I like. I don't anymore, obviously, nor was jt my main job. I had a local clan that would compete for typically <$1000 in cash or prizes every now and then. This was during high school days when I had nothing better to do. I find it hilarious people equate being good at video games to not having any social skills. It may be true in some cases, but that's likely due to confirmation bias. If you think that girls are turned off by video games, then you are probably the one that hasn't had much experience with them.
I like you....but you're a dork. I mean that in a bully/nerd way.
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Aaroniero d'Lioncourt
The Southern Legion The Umbra Combine
87
|
Posted - 2013.09.19 17:01:00 -
[34] - Quote
Did you literally left that crosshair sticker on to troll??
Or you forgot to take it off because it's already part of the TV?
|
Jake Diesel
BIG BAD W0LVES
25
|
Posted - 2013.09.19 17:14:00 -
[35] - Quote
CuuCH Crusher wrote:Video or it didn't happen. Why should we trust that your weren't just boosting the whole match. I'm a dedicated forge gunner and I know for a fact that even if you tower forge snipe, a regular sniper can and will shut you down. So that 60-0 is probably cheating.
I actually doubt he's lying. I've played on many domination matches and forged from towers. And sometimes there are no snipers whatsoever to take you off those high spots.
This is a random match with random players so imbalances can happen. The highest I've ever gotten was probably around the 50's on a domination match running with a majority of corp members and decent blueberries. |
The Attorney General
ZionTCD
957
|
Posted - 2013.09.19 17:20:00 -
[36] - Quote
Actually, I just looked at the stats photos, and clearly, you did not have a good sniper or two on the other team. 3200 damage received is pathetically low, which explains why you were able to get that many kills.
I would also think that playing Dom on a Skim Junction map is probably the most ideal setup for a forger, because you can look right down on the objective and rain down hell. Given that you were facing a corp I have never even heard of, it is most likely that they bunched up and kept trying to horde the objective, making them ideal targets for the fg.
So the game is a combination of great map for the task, enemies dumb enough to not counter you, and also dumb enough to keep trying instead of changing strategy.
Perfect storm really.
It still serves as a good example for reducing the splash radius. |
Jake Diesel
BIG BAD W0LVES
25
|
Posted - 2013.09.19 17:25:00 -
[37] - Quote
Funkmaster Whale wrote:Jake Diesel wrote:Funkmaster Whale wrote:Two dominations, back to back: Round One: Stat SheetScoreboardRound Two: Stat SheetScoreboardSo I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are. (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON) Try those numbers again without your personal bodyguard/medic and see what numbers you get. No nanohives and no medic, those numbers will drop significantly. Because not even a mouse can OHK every moving target. I have a Logi fit that I regularly use to stock myself prior to setting up with a FG. Granted, it delays me about ~2 minutes in getting set up but I can certainly deal without a Logi. Having one just saves me time is all.
Oh I hear ya. That would work but your number would probably drop to around 50 or so. And wowzers, you've got a custom monitor that can slap on custom crosshairs? And I thought I've heard everything. That's totally new to me. I wonder if they still make monitors with that feature.
And yes, CCP screwed DS3 users when they allowed mouse use. |
Master Jaraiya
Ultramarine Corp
802
|
Posted - 2013.09.19 17:38:00 -
[38] - Quote
So you not only use a Kb/M setup giving you an aiming/tracking advantage, but you also use a special monitor which allows you to change your target reticule to what ever you like it to be?
The FG Reticule is designed the way it is in order to limit the capabilities of the FG. You can't change it to a more precise reticule then call the FG OP. You should not be able to use hardware which gives you such an advantage. This is right there with using a turbo DS3 with the TAC AR.
This needs to end now.
Do you people realize what you are doing to this game? What new player wants to get stomped by a bunch of PC gamers with elitist attitudes? Go back to PC gaming. Seriously, you people are wrecking this games player base. Then, who comes to the forums crying because player numbers are constantly falling off? The same assholes who are killing this game with their elitist competitive PC gamer attitudes.
Using hardware to gain an advantage on a console game does not make you a better player. Why can't you simply enjoy playing the game to have fun? If you are good, you would be good without using these types of things to give you an advantage, and you would not drive away other players.
Consoles are, always have been, and always will be a casual gaming platform. Go back to your PCs with your overcompensating competitive elitist gamer mentality.
Using hardware to gain an advantage is cheating, plain and simple. |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
51
|
Posted - 2013.09.19 18:08:00 -
[39] - Quote
The forges who say they are Main forge gunners and couldn't do it so he must be cheating...
You are the people who are messing this game up.
Skilled players exist in the FPS world.... people who literally are just better then you... get over it. That doesn't make what they do OP..... But when Skilled players come in droves and tell you a Feature or a gun is broken and is purely a tool for them to Abuse and get massive results from....
Then you get a bunch of idiots saying the opposite, And because they can't get similar results they are "cheaing" no. your just bad and hes better.... And your in Denial even with proof in your face... just like AA...
If you seriously think a Sharpie and 15 seconds of your time is "cheating" you people really need to stop playing video games... go play backgammon or something.
CCP isn't after a game anymore that reflects your personal skill at FPS's... They have installed countless skill gap compressor's. Weapons that one shot you no matter how good your are or what precautions you take, Installed AA that tracks sprinting jumping targets as if they where moving slow, tweaked hit boxes so you are hitting people you have no right to. Allowed endless grenade spamming to be the Fad again... Tweaked Blast radius's on AOE weapons so more people are taking damage more of the time.
Don't anyone of you guys for a second think CCP did this by accident... This was on purpose.... |
Jake Diesel
BIG BAD W0LVES
27
|
Posted - 2013.09.19 18:30:00 -
[40] - Quote
The Attorney General wrote:Actually, I just looked at the stats photos, and clearly, you did not have a good sniper or two on the other team. 3200 damage received is pathetically low, which explains why you were able to get that many kills.
I would also think that playing Dom on a Skim Junction map is probably the most ideal setup for a forger, because you can look right down on the objective and rain down hell. Given that you were facing a corp I have never even heard of, it is most likely that they bunched up and kept trying to horde the objective, making them ideal targets for the fg.
So the game is a combination of great map for the task, enemies dumb enough to not counter you, and also dumb enough to keep trying instead of changing strategy.
Perfect storm really.
It still serves as a good example for reducing the splash radius.
A perfect storm does not justify a weapon as OP. Either the map was designed to let this happen, or the map designer didn't know this could happen. |
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Funkmaster Whale
Daedali Inc.
634
|
Posted - 2013.09.19 18:35:00 -
[41] - Quote
Aaroniero d'Lioncourt wrote: I forgot to take it off. Not like it would matter anyway. The crosshair is there as a visual cue. In no way shape or form does it actually aim for me. That's entirely me. Most good forge gunners recognize the center of the crosshair without it anyway. Alas, I am not a good forge gunner; I simply copied someone else's spot and let loose.
Using a forge gun is as simple as point and shoot and knowing the relation between charge time, travel time, and target tracking. After about an hour it becomes muscle memory and you start 1-2 shotting everyone who's not under cover. What's left just comes down to dodging snipers/other forge guns.
I just can't wait until I get Rapid Reload skilled into |
Xender17
Ahrendee Mercenaries EoN.
639
|
Posted - 2013.09.19 18:38:00 -
[42] - Quote
Its functioning as an AV weapon AND one of the best AI weapons. nerf nerf nerf nerf... |
Bojo The Mighty
Zanzibar Concept
1901
|
Posted - 2013.09.19 18:39:00 -
[43] - Quote
People don't get over the top defensive
Funk has a good point. It is an easy weapon to use, combined with the fact it can OHK and has splash should you miss. It's AV and Anti Infantry, it's anti materiel.
I'm thinking we shrink the overall projectile, change the "Big Blue Ball of Death" to "The Small Blue Ball of Death". Shrink splash, etc. Shrink the weapon and that hopefully solves it. |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
52
|
Posted - 2013.09.19 18:45:00 -
[44] - Quote
Jake Diesel wrote:Funkmaster Whale wrote:Jake Diesel wrote:Funkmaster Whale wrote:Two dominations, back to back: Round One: Stat SheetScoreboardRound Two: Stat SheetScoreboardSo I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are. (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON) Try those numbers again without your personal bodyguard/medic and see what numbers you get. No nanohives and no medic, those numbers will drop significantly. Because not even a mouse can OHK every moving target. I have a Logi fit that I regularly use to stock myself prior to setting up with a FG. Granted, it delays me about ~2 minutes in getting set up but I can certainly deal without a Logi. Having one just saves me time is all. Oh I hear ya. That would work but your number would probably drop to around 50 or so. And wowzers, you've got a custom monitor that can slap on custom crosshairs? And I thought I've heard everything. That's totally new to me. I wonder if they still make monitors with that feature. And yes, CCP screwed DS3 users when they allowed mouse use.
You seriously need to stop about the KB/M argument because your being stupid...... If people will buy monitor's for custom crosshair's and custom mice and gamepad's... They will buy a KB/M converter for the PS3 and be able to use the Aimbot WITH keyboard and mouse... a converter is 40 bux cheap end...
Your just stuck in the past ps2 mentality where you think Keyboard and mouse users arent in almost every consol game you play.
http://www.youtube.com/watch?feature=player_embedded&v=N1wK00M720Y
Aim assist is only another tool to be abused by Pro FPS players and people who know better... its not a tool to make noobs relevant. or help ds3 compete against keyboard which "it never had a problem with before" from any experienced ds3 users mouth that plays DUST.
its something that drastically ruins any player based skill... and put's it in the hands of a computer to react and do a majority of the aiming for you, aslong as your looking in the right direction. |
Master Jaraiya
Ultramarine Corp
802
|
Posted - 2013.09.19 18:53:00 -
[45] - Quote
DootDoot wrote:The forges who say they are Main forge gunners and couldn't do it so he must be cheating...
You are the people who are messing this game up.
Skilled players exist in the FPS world.... people who literally are just better then you... get over it. That doesn't make what they do OP..... But when Skilled players come in droves and tell you a Feature or a gun is broken and is purely a tool for them to Abuse and get massive results from....
Then you get a bunch of idiots saying the opposite, And because they can't get similar results they are "cheaing" no. your just bad and hes better.... And your in Denial even with proof in your face... just like AA...
If you seriously think a Sharpie and 15 seconds of your time is "cheating" you people really need to stop playing video games... go play backgammon or something.
CCP isn't after a game anymore that reflects your personal skill at FPS's... They have installed countless skill gap compressor's. Weapons that one shot you no matter how good your are or what precautions you take, Installed AA that tracks sprinting jumping targets as if they where moving slow, tweaked hit boxes so you are hitting people you have no right to. Allowed endless grenade spamming to be the Fad again... Tweaked Blast radius's on AOE weapons so more people are taking damage more of the time.
Don't anyone of you guys for a second think CCP did this by accident... This was on purpose.... Skilled players are one thing, people who use hardware to gain an advantage then say something is OP is something totally different.
On top of using hardware to have an advantage, he was tower FG sniping. I personally do not see the fun in doing this. It is a boring way to play, unless you get enjoyment from griefing n00bs, in which case you have other issues besides being a cheater/exploiter at video games. (cheating by using hardware to get an advantage, and exploiting by using the games lack of insight in it's map design to get the upperhand)
Also, I don't know if your comment is directed toward me, but I suspect that it is. I am not a dedicated Forge Gunner, but I do use the FG. I do get good scores with it, and am not in anyway jealous of the OP's scores he got by cheating.
What many people in this game fail to realize is that their selfish stat whoring actions have a huge impact in this game. You fail to realize that you are not in an extremely competitive gaming environment. If you would stop to consider the impact your actions had on the game in general, you would tone this competitiveness down a few notches.
Rule of thumb: Just because one can do something doesn't mean one should.
Think about the negative impact something may have on the game before you try to use it to get an unfair advantage.
Console games, as I stated before are now, have always been, and always will be a casual gaming platform. If the majority of the desired playerbase approaches DUST from a casual point of view (which they do, because it is a console game) and are not able to at least feel like they are doing halfway decent in the game because of highly competitive stat whoring elitist PC gamers, they will simply not play the game.
The elitist PC gamer mentality, and using hardware for an advantage is counterproductive to building DUST's player base, and really needs to end. |
Funkmaster Whale
Daedali Inc.
634
|
Posted - 2013.09.19 19:08:00 -
[46] - Quote
So let me get this straight, you are disgruntled by the fact that I'm using my inherent abilities to overpower the plethora of noobs who can't tell the barrel from the stock on a gun?
Listen dude, I hear what you're saying but NO ONE, and I mean no one, stops to think about the "health" of the game relative to their actions in a game. I'm griefing noobs who may or may not have just started this game... And your point is? Why should I care about the emotions of the person who I kill or the ultimate effect on the marketability of a company's game? If the game dies because of me, I would consider that an achievement. I'm using the tools they give me while being aided with a minor little visual cue. You guys are getting so upset by the crosshair and KB/M nonsense that you're refusing to see why I posted this in the first place.
I JUST started using Forge Guns two weeks ago and already I'm going at least 30-0 in games on average just sitting around and blasting people. I think it's hilarious. I played assault for forever. I have ~20m SP invested in Assault-related skills and just recently decided to try something new. Shooting the same targets with the dame gun got boring for me. Your argument about how I and others like me are killing the game does not concern me in the least bit. Games are meant to be enjoyed by the person playing them. I'm playing the game, and I enjoy killing and do not enjoy dying. Hence, I'm doing what I enjoy. The point of discussion here was how ridiculously easy it is to be an effective Forge Gunner once you learn the ins and outs, not whether it's morally "right" to do it. Stop bringing your feelings into my balance discussion thread. |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
53
|
Posted - 2013.09.19 19:08:00 -
[47] - Quote
Master Jaraiya wrote:DootDoot wrote:The forges who say they are Main forge gunners and couldn't do it so he must be cheating...
You are the people who are messing this game up.
Skilled players exist in the FPS world.... people who literally are just better then you... get over it. That doesn't make what they do OP..... But when Skilled players come in droves and tell you a Feature or a gun is broken and is purely a tool for them to Abuse and get massive results from....
Then you get a bunch of idiots saying the opposite, And because they can't get similar results they are "cheaing" no. your just bad and hes better.... And your in Denial even with proof in your face... just like AA...
If you seriously think a Sharpie and 15 seconds of your time is "cheating" you people really need to stop playing video games... go play backgammon or something.
CCP isn't after a game anymore that reflects your personal skill at FPS's... They have installed countless skill gap compressor's. Weapons that one shot you no matter how good your are or what precautions you take, Installed AA that tracks sprinting jumping targets as if they where moving slow, tweaked hit boxes so you are hitting people you have no right to. Allowed endless grenade spamming to be the Fad again... Tweaked Blast radius's on AOE weapons so more people are taking damage more of the time.
Don't anyone of you guys for a second think CCP did this by accident... This was on purpose.... Skilled players are one thing, people who use hardware to gain an advantage then say something is OP is something totally different. On top of using hardware to have an advantage, he was tower FG sniping. I personally do not see the fun in doing this. It is a boring way to play, unless you get enjoyment from griefing n00bs, in which case you have other issues besides being a cheater/exploiter at video games. (cheating by using hardware to get an advantage, and exploiting by using the games lack of insight in it's map design to get the upperhand) Also, I don't know if your comment is directed toward me, but I suspect that it is. I am not a dedicated Forge Gunner, but I do use the FG. I do get good scores with it, and am not in anyway jealous of the OP's scores he got by cheating. What many people in this game fail to realize is that their selfish stat whoring actions have a huge impact in this game. You fail to realize that you are not in an extremely competitive gaming environment. If you would stop to consider the impact your actions had on the game in general, you would tone this competitiveness down a few notches. Rule of thumb: Just because one can do something doesn't mean one should.Think about the negative impact something may have on the game before you try to use it to get an unfair advantage. Console games, as I stated before are now, have always been, and always will be a casual gaming platform. If the majority of the desired playerbase approaches DUST from a casual point of view (which they do, because it is a console game) and are not able to at least feel like they are doing halfway decent in the game because of highly competitive stat whoring elitist PC gamers, they will simply not play the game. The elitist PC gamer mentality, and using hardware for an advantage is counterproductive to building DUST's player base, and really needs to end.
Hardware advantage is the name of gaming.... the better monitor the better game pad... the better sound... that point is moot... gaming monitor's with custom crosshair's have been sold by sony for years....
And the consol is a casual gaming device? your serious?
As far as exploiting advantages in the game to benefit you? and you shouldn't because you should think of how other people feel? your serious about that too? this is your first FPS? that is the developers job they actually make a living dealing with that... When i screw up at my job repeatedly... i would assume to get fired or replaced...
The fact that you think its an elitist PC gamer attitude that drives players to invest money into their gaming experience with Aurum packages at the 100 dollar range... Is just mind boggling.. Your the person stuck in the past who thinks gaming platforms should only be playable with one input device.....
Keyboard and mouse are on the way out they aren't some futuristic hardware design come to obsolete the game pad They are already being replaced.. and soon your game input will literally be at your end of your imagination...
https://www.youtube.com/watch?feature=player_embedded&v=3b4w749Tud8
Note hes playing a FPS.... |
oso tiburon
The Generals EoN.
196
|
Posted - 2013.09.19 19:14:00 -
[48] - Quote
CuuCH Crusher wrote:Video or it didn't happen. Why should we trust that your weren't just boosting the whole match. I'm a dedicated forge gunner and I know for a fact that even if you tower forge snipe, a regular sniper can and will shut you down. So that 60-0 is probably cheating. idk me and my old corp mate reaper of dust have gone 40+ and 0 a few times but yea a sniper will usualy put a dampner on things ... god damn thales |
XxWarlordxX97
Ancient Exiles
4593
|
Posted - 2013.09.19 19:15:00 -
[49] - Quote
Funkmaster Whale wrote:Two dominations, back to back: Round One: Stat SheetScoreboardRound Two: Stat SheetScoreboardSo I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are. (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON)
Shield tanks are broken |
Master Jaraiya
Ultramarine Corp
802
|
Posted - 2013.09.19 19:33:00 -
[50] - Quote
DootDoot wrote:Hardware advantage is the name of gaming.... the better monitor the better game pad... the better sound... that point is moot... gaming monitor's with custom crosshair's have been sold by sony for years.... And the consol is a casual gaming device? your serious? As far as exploiting advantages in the game to benefit you? and you shouldn't because you should think of how other people feel? your serious about that too? this is your first FPS? that is the developers job they actually make a living dealing with that... When i screw up at my job repeatedly... i would assume to get fired or replaced... The fact that you think its an elitist PC gamer attitude that drives players to invest money into their gaming experience with Aurum packages at the 100 dollar range... Is just mind boggling.. Your the person stuck in the past who thinks gaming platforms should only be playable with one input device..... Keyboard and mouse are on the way out they aren't some futuristic hardware design come to obsolete the game pad They are already being replaced.. and soon your game input will literally be at your end of your imagination... https://www.youtube.com/watch?feature=player_embedded&v=3b4w749Tud8Note hes playing a FPS....
Hardware advantage may be where it's at for PC gaming, but it is far removed from the console world. Most people who use a console do it in their frontroom, sitting on their couch. This is casual gaming. They use a normal flatscreen Television, nothing special, with a normal control pad. Most households also have a basic run-of-the-mill surround sound, nothing fancy. My point is perfectly valid.
Yes, I'm perfectly serious, the console is a casual gaming platform. Just because a handful of competitive gamers go out and buy a console with all of the bells and whistles so that they can stroke their Epeen, doesn't change that fact.
No, it isn't my first FPS. The level of immaturity displayed in this game is ridiculous. I'm not saying you should let the other players kill you so they can feel good, I'm saying think of the game as a whole. It is still in it's infancy, but the overly competitive players coming to the casual console are destroying it while it has yet to really take off.
Think about growing the game more than stroking your fragile egos.
Just think about how many potential players we would have now if Protostomping in Pubs was never a thing. It is not fun to repeatedly get rotfl stomped for several months in every single match you play. I'm sorry to break it to you (know I'm not) but, fun is the most important thing for casual gamers (read console players). If the gamer isn't having fun, they will go to a game where they can. This is what has happened in DUST, simply because the elitist gamer crowd has an overwhelming compulsive need to try to make themselves feel good by doing everything and anything they can to boost their stats.
Did I say anything about Aurum packages? No I didn't. It is, however the elitist PC gamer mentality which drives players to spend hundreds of dollars on special electronics to gain an upper hand over the casual gamer, just to stroke their egos. It's ridiculous and appalling tbqh.
From your link:
Quote:Leap Motion represents an entirely new way to interact with your computers. It's more accurate than a mouse, as reliable as a keyboard and more sensitive than a touchscreen. For the first time, you can control a computer in three dimensions with your natural hand and finger movements
Note he's playing an FPS on PC not console...
I added emphasis on terms which are common in the world of PC, but unheard of in the world of console gaming. New computer technology such as this has no place in the console world as of now and likely won't for quite some time Console gaming is a casual gamer platform, and always will be.
|
|
Jake Diesel
BIG BAD W0LVES
27
|
Posted - 2013.09.19 19:34:00 -
[51] - Quote
DootDoot wrote:Jake Diesel wrote:Funkmaster Whale wrote:Jake Diesel wrote:Funkmaster Whale wrote:Two dominations, back to back: Round One: Stat SheetScoreboardRound Two: Stat SheetScoreboardSo I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are. (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON) Try those numbers again without your personal bodyguard/medic and see what numbers you get. No nanohives and no medic, those numbers will drop significantly. Because not even a mouse can OHK every moving target. I have a Logi fit that I regularly use to stock myself prior to setting up with a FG. Granted, it delays me about ~2 minutes in getting set up but I can certainly deal without a Logi. Having one just saves me time is all. Oh I hear ya. That would work but your number would probably drop to around 50 or so. And wowzers, you've got a custom monitor that can slap on custom crosshairs? And I thought I've heard everything. That's totally new to me. I wonder if they still make monitors with that feature. And yes, CCP screwed DS3 users when they allowed mouse use. You seriously need to stop about the KB/M argument because your being stupid...... If people will buy monitor's for custom crosshair's and custom mice and gamepad's... They will buy a KB/M converter for the PS3 and be able to use the Aimbot WITH keyboard and mouse... a converter is 40 bux cheap end... Your just stuck in the past ps2 mentality where you think Keyboard and mouse users arent in almost every consol game you play. http://www.youtube.com/watch?feature=player_embedded&v=N1wK00M720YAim assist is only another tool to be abused by Pro FPS players and people who know better... its not a tool to make noobs relevant. or help ds3 compete against keyboard which "it never had a problem with before" from any experienced ds3 users mouth that plays DUST. its something that drastically ruins any player based skill... and put's it in the hands of a computer to react and do a majority of the aiming for you, aslong as your looking in the right direction.
First of all, you're making yourself sound like an @$$ for calling me stupid when I never even targeted you for derogatory comments.
I've used the DS3 prior to Uprising for my forge gun and only recently switched to mouse about a month ago. I know what the DS3 limitations are. I prefer DS3 for console games, but after countless run-ins with players who run circle around you while keeping their bead on target, I switched to mouse. So no, I am not knowledgeable on all of those mods, converters, and such because I don't hunt them down. Please refrain yourself from derogatory comments on replies to me.
Thank you. |
Master Jaraiya
Ultramarine Corp
802
|
Posted - 2013.09.19 19:43:00 -
[52] - Quote
Funkmaster Whale wrote:So let me get this straight, you are disgruntled by the fact that I'm using my inherent abilities to overpower the plethora of noobs who can't tell the barrel from the stock on a gun?
Listen dude, I hear what you're saying but NO ONE, and I mean no one, stops to think about the "health" of the game relative to their actions in a game. I'm griefing noobs who may or may not have just started this game... And your point is? Why should I care about the emotions of the person who I kill or the ultimate effect on the marketability of a company's game? If the game dies because of me, I would consider that an achievement. I'm using the tools they give me while being aided with a minor little visual cue. You guys are getting so upset by the crosshair and KB/M nonsense that you're refusing to see why I posted this in the first place.
I JUST started using Forge Guns two weeks ago and already I'm going at least 30-0 in games on average just sitting around and blasting people. I think it's hilarious. I played assault for forever. I have ~20m SP invested in Assault-related skills and just recently decided to try something new. Shooting the same targets with the dame gun got boring for me. Your argument about how I and others like me are killing the game does not concern me in the least bit. Games are meant to be enjoyed by the person playing them. I'm playing the game, and I enjoy killing and do not enjoy dying. Hence, I'm doing what I enjoy. The point of discussion here was how ridiculously easy it is to be an effective Forge Gunner once you learn the ins and outs, not whether it's morally "right" to do it. Stop bringing your feelings into my balance discussion thread.
You're completely missing my point.
I do understand your reasoning behind posting this. Your reasoning is drastically flawed.
You cannot determine the "balance" of anything if you are using hardware to boost your performance, or exploiting flawed map design to get an advantage. Of course you will see an imbalance in this type of situation.
Use a normal flatscreen television, and a DS3 controller, get on the ground like a normal non stat whoring player, and lets compare the results.
Then you will truly see that it is not the FG that is overpowered, but the ability to use hardware and exploits to gain an advantage.
The fact that you are proud to drive away the potential players speaks volumes toward your credibility in this community. Do you not like the game? You say you enjoy playing it, so why would you not like to see it grow? As part of the community you have a responsibility to be concerned with the health of the game. If you don't, go back to whatever rock you crawled out of, because nobody wants you here.
Your "balance" discussion is a joke because your results were obtained by cheating.
|
Funkmaster Whale
Daedali Inc.
634
|
Posted - 2013.09.19 19:59:00 -
[53] - Quote
Master Jaraiya wrote:Funkmaster Whale wrote:So let me get this straight, you are disgruntled by the fact that I'm using my inherent abilities to overpower the plethora of noobs who can't tell the barrel from the stock on a gun?
Listen dude, I hear what you're saying but NO ONE, and I mean no one, stops to think about the "health" of the game relative to their actions in a game. I'm griefing noobs who may or may not have just started this game... And your point is? Why should I care about the emotions of the person who I kill or the ultimate effect on the marketability of a company's game? If the game dies because of me, I would consider that an achievement. I'm using the tools they give me while being aided with a minor little visual cue. You guys are getting so upset by the crosshair and KB/M nonsense that you're refusing to see why I posted this in the first place.
I JUST started using Forge Guns two weeks ago and already I'm going at least 30-0 in games on average just sitting around and blasting people. I think it's hilarious. I played assault for forever. I have ~20m SP invested in Assault-related skills and just recently decided to try something new. Shooting the same targets with the dame gun got boring for me. Your argument about how I and others like me are killing the game does not concern me in the least bit. Games are meant to be enjoyed by the person playing them. I'm playing the game, and I enjoy killing and do not enjoy dying. Hence, I'm doing what I enjoy. The point of discussion here was how ridiculously easy it is to be an effective Forge Gunner once you learn the ins and outs, not whether it's morally "right" to do it. Stop bringing your feelings into my balance discussion thread. You're completely missing my point. I do understand your reasoning behind posting this. Your reasoning is drastically flawed. You cannot determine the "balance" of anything if you are using hardware to boost your performance, or exploiting flawed map design to get an advantage. Of course you will see an imbalance in this type of situation. Use a normal flatscreen television, and a DS3 controller, get on the ground like a normal non stat whoring player, and lets compare the results. Then you will truly see that it is not the FG that is overpowered, but the ability to use hardware and exploits to gain an advantage. The fact that you are proud to drive away the potential players speaks volumes toward your credibility in this community. Do you not like the game? You say you enjoy playing it, so why would you not like to see it grow? As part of the community you have a responsibility to be concerned with the health of the game. If you don't, go back to whatever rock you crawled out of, because nobody wants you here. Your "balance" discussion is a joke because your results were obtained by cheating. You are delusional.
Regardless, I'll keep doing what I'm doing and you'll keep whining about "elitist PC players" who "cheat" by using extraneous hardware.
|
itsmellslikefish
DIOS EX. Top Men.
248
|
Posted - 2013.09.19 20:10:00 -
[54] - Quote
I noticed that when a forge gun charges there's like a couple stars above their head in front of them. |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
55
|
Posted - 2013.09.19 20:11:00 -
[55] - Quote
DootDoot wrote:You seriously need to stop about the KB/M argument because your being stupid...... If people will buy monitor's for custom crosshair's and custom mice and gamepad's... They will buy a KB/M converter for the PS3 and be able to use the Aimbot WITH keyboard and mouse... a converter is 40 bux cheap end... Your just stuck in the past ps2 mentality where you think Keyboard and mouse users arent in almost every consol game you play. http://www.youtube.com/watch?feature=player_embedded&v=N1wK00M720YAim assist is only another tool to be abused by Pro FPS players and people who know better... its not a tool to make noobs relevant. or help ds3 compete against keyboard which "it never had a problem with before" from any experienced ds3 users mouth that plays DUST. its something that drastically ruins any player based skill... and put's it in the hands of a computer to react and do a majority of the aiming for you, aslong as your looking in the right direction.
Jake Diesel wrote: First of all, you're making yourself sound like an @$$ for calling me stupid when I never even targeted you for derogatory comments.
I've used the DS3 prior to Uprising for my forge gun and only recently switched to mouse about a month ago. I know what the DS3 limitations are. I prefer DS3 for console games, but after countless run-ins with players who run circle around you while keeping their bead on target, I switched to mouse. So no, I am not knowledgeable on all of those mods, converters, and such because I don't hunt them down. Please refrain yourself from derogatory comments on replies to me.
Thank you.
If you cant move and keep your aim on target with a DS3 when most players i know can... then you come here and call the OP a cheater.... then get mad at me for calling you stupid.... I'm at a loss for words...
Then apparently a forge gunner is supposed to run on the ground and gun... ? Your seriously a joke and you deserve the responses you get...
Your stuck in cold hard denial and the logic your using to defend it, is out of the Alice in Wonderlands novel.... This has been the opinion of forge guns since they changed the way the bullets tracked... not just in DUST but ANY FPS person who comes to try DUST....
The concept of how it even works vs infantry is hilarious... its designed to eliminate skill gap's. It doesn't matter how good your aim or battlefield awareness is you can always be one shot and put down by a forge gun. |
Sana Rayya
WASTELAND JUNK REMOVAL
202
|
Posted - 2013.09.19 20:20:00 -
[56] - Quote
I think the real issue here is that Funkmaster Whale is OP. Please nerf Funkmaster Whale. |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
140
|
Posted - 2013.09.19 20:20:00 -
[57] - Quote
You know when the problem start? When CCP lift the sky limit (good and right thing for Dropship) Back in Cromo the stat where the same but this wasnt a problem. You know why? Simply cause ScrubLords can't hide on inaccessible roof.
We ( Ground Forger) can't pay for scrubs campers ( FG or THALE, really dont matter) and cheaters ( for me a video that display a dot is the same as a modded controller = Cheating.)
Not to mention the K+M, but that was CCP fault in the first place.
|
Ninjanomyx
teamplayers EoN.
328
|
Posted - 2013.09.19 20:21:00 -
[58] - Quote
Funkmaster Whale wrote:Two dominations, back to back: Round One: Stat SheetScoreboardRound Two: Stat SheetScoreboardSo I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are. (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON)
So you now know how it feels to be an OP KB/M Crosshair AFGer shooting Genki Damas 2x the size of a Heavy Frame out of a Hand Cannon.......(Seriously.....sit next to a FGer & watch the insanity.) My Rail Turret Projectile is 1/2 the size of a Scout Dropsuit........ It should be the size of a Dropship considering the Fail-Scaling. Swap FG Projectile with Rail Turret Projectile, problem solved. |
KA24DERT
Pure Innocence. EoN.
143
|
Posted - 2013.09.19 20:22:00 -
[59] - Quote
Yep.
The forge gun's anti-infantry abilities need to be nerfed. The projectile needs to have some slight trajectory randomness to reduce the ability to OHKO forge-snipe dropsuits (while still being able to hit vehicles), and/or maybe it's efficiency against dropsuits just needs to be changed. |
Thumb Green
Novashift
395
|
Posted - 2013.09.19 20:25:00 -
[60] - Quote
Son Down wrote:In all honesty, guys like this should be on CCP's payroll. SKILLED players balancing the game and game mechanics. Not, one day here, one day gone COD halfwits, with their parent's credit card.
I wouldn't call someone who uses hardware to gain an unfair advantage, a skilled player. A skilled player plays within the constraints of the game; they use what the game gives them not some outside tool to help them aim more precisely. |
|
Master Jaraiya
Ultramarine Corp
802
|
Posted - 2013.09.19 20:38:00 -
[61] - Quote
Funkmaster Whale wrote:Master Jaraiya wrote:Funkmaster Whale wrote:So let me get this straight, you are disgruntled by the fact that I'm using my inherent abilities to overpower the plethora of noobs who can't tell the barrel from the stock on a gun?
Listen dude, I hear what you're saying but NO ONE, and I mean no one, stops to think about the "health" of the game relative to their actions in a game. I'm griefing noobs who may or may not have just started this game... And your point is? Why should I care about the emotions of the person who I kill or the ultimate effect on the marketability of a company's game? If the game dies because of me, I would consider that an achievement. I'm using the tools they give me while being aided with a minor little visual cue. You guys are getting so upset by the crosshair and KB/M nonsense that you're refusing to see why I posted this in the first place.
I JUST started using Forge Guns two weeks ago and already I'm going at least 30-0 in games on average just sitting around and blasting people. I think it's hilarious. I played assault for forever. I have ~20m SP invested in Assault-related skills and just recently decided to try something new. Shooting the same targets with the dame gun got boring for me. Your argument about how I and others like me are killing the game does not concern me in the least bit. Games are meant to be enjoyed by the person playing them. I'm playing the game, and I enjoy killing and do not enjoy dying. Hence, I'm doing what I enjoy. The point of discussion here was how ridiculously easy it is to be an effective Forge Gunner once you learn the ins and outs, not whether it's morally "right" to do it. Stop bringing your feelings into my balance discussion thread. You're completely missing my point. I do understand your reasoning behind posting this. Your reasoning is drastically flawed. You cannot determine the "balance" of anything if you are using hardware to boost your performance, or exploiting flawed map design to get an advantage. Of course you will see an imbalance in this type of situation. Use a normal flatscreen television, and a DS3 controller, get on the ground like a normal non stat whoring player, and lets compare the results. Then you will truly see that it is not the FG that is overpowered, but the ability to use hardware and exploits to gain an advantage. The fact that you are proud to drive away the potential players speaks volumes toward your credibility in this community. Do you not like the game? You say you enjoy playing it, so why would you not like to see it grow? As part of the community you have a responsibility to be concerned with the health of the game. If you don't, go back to whatever rock you crawled out of, because nobody wants you here. Your "balance" discussion is a joke because your results were obtained by cheating. You are delusional. Regardless, I'll keep doing what I'm doing and you'll keep whining about "elitist PC players" who "cheat" by using extraneous hardware.
Delusional, no. Mature, yes!
Am I "whining" no. I do just fine against you scrubs who need assistance from "extraneous hardware". I just know this game could be so much more without you fouling it up. So roll your eyes all you want. You are an immature scrub stat *****. I hope you get tired of this game really soon along with the rest of your elitist PC gamer contemporaries.
You do that lol, because we all know the truth:
You would suck at this game without it. |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
55
|
Posted - 2013.09.19 20:51:00 -
[62] - Quote
Master Jaraiya wrote:Funkmaster Whale wrote:Master Jaraiya wrote:Funkmaster Whale wrote:So let me get this straight, you are disgruntled by the fact that I'm using my inherent abilities to overpower the plethora of noobs who can't tell the barrel from the stock on a gun?
Listen dude, I hear what you're saying but NO ONE, and I mean no one, stops to think about the "health" of the game relative to their actions in a game. I'm griefing noobs who may or may not have just started this game... And your point is? Why should I care about the emotions of the person who I kill or the ultimate effect on the marketability of a company's game? If the game dies because of me, I would consider that an achievement. I'm using the tools they give me while being aided with a minor little visual cue. You guys are getting so upset by the crosshair and KB/M nonsense that you're refusing to see why I posted this in the first place.
I JUST started using Forge Guns two weeks ago and already I'm going at least 30-0 in games on average just sitting around and blasting people. I think it's hilarious. I played assault for forever. I have ~20m SP invested in Assault-related skills and just recently decided to try something new. Shooting the same targets with the dame gun got boring for me. Your argument about how I and others like me are killing the game does not concern me in the least bit. Games are meant to be enjoyed by the person playing them. I'm playing the game, and I enjoy killing and do not enjoy dying. Hence, I'm doing what I enjoy. The point of discussion here was how ridiculously easy it is to be an effective Forge Gunner once you learn the ins and outs, not whether it's morally "right" to do it. Stop bringing your feelings into my balance discussion thread. You're completely missing my point. I do understand your reasoning behind posting this. Your reasoning is drastically flawed. You cannot determine the "balance" of anything if you are using hardware to boost your performance, or exploiting flawed map design to get an advantage. Of course you will see an imbalance in this type of situation. Use a normal flatscreen television, and a DS3 controller, get on the ground like a normal non stat whoring player, and lets compare the results. Then you will truly see that it is not the FG that is overpowered, but the ability to use hardware and exploits to gain an advantage. The fact that you are proud to drive away the potential players speaks volumes toward your credibility in this community. Do you not like the game? You say you enjoy playing it, so why would you not like to see it grow? As part of the community you have a responsibility to be concerned with the health of the game. If you don't, go back to whatever rock you crawled out of, because nobody wants you here. Your "balance" discussion is a joke because your results were obtained by cheating. You are delusional. Regardless, I'll keep doing what I'm doing and you'll keep whining about "elitist PC players" who "cheat" by using extraneous hardware. Delusional, no. Mature, yes! Am I "whining" no. I do just fine against you scrubs who need assistance from "extraneous hardware". I just know this game could be so much more without you fouling it up. So roll your eyes all you want. You are an immature scrub stat *****. I hope you get tired of this game really soon along with the rest of your elitist PC gamer contemporaries. You do that lol, because we all know the truth: You would suck at this game without it.
Sounds like the same argument as : "I have computer generated aim and tracking system so all you so called "skilled" players are going to die to me now"
personally ill take someone using their own input from a mouse... or use a gaming monitor been used and sold for years.... Then someone who can't aim for them self's and think they should have something guiding their aim for it to be fair or for them to be competitive....
Your just a guy who wants to run and forge gun with AR's, think Forgers shouldn't use any tactical advantages, And should all be limited to a 30 year old means for control input...
And if everyone followed you set of "honor" the forge gun would be perfectly balanced...
Just short yellow bus worthy... |
Nguruthos IX
PEN 15 CLUB
1755
|
Posted - 2013.09.19 21:15:00 -
[63] - Quote
Funkmaster Whale wrote:I'm enjoying all the "cheater!" accusations. I get them regularly in hatemails so I'm used to it. Regardless, this is a game where the goal is for you to die and for me to live, and I'll use every advantage I can get while you wallow in tears complaining it's not fair. The point of this discussion was this: Forge guns are too effective vs infantry.
If having friends, playing in a squad with you, and using the role of logi is "Cheating" then you can see how far people are stretching this to deny that forge gun's are OP as balls.
It's hilarious |
DJINN leukoplast
Hellstorm Inc League of Infamy
1322
|
Posted - 2013.09.19 21:22:00 -
[64] - Quote
Funkmaster Whale wrote:Two dominations, back to back: Round One: Stat SheetScoreboardRound Two: Stat SheetScoreboardSo I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are. (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON)
Forge isn't broken, the kb/m you use to play Dust is.
Also the ~3 OB's you got in those two matches likely gave you 30-40% of all your kills, and having a dedicated logibro (who is really good) pretty much makes any heavy into a Dust god. |
Master Jaraiya
Ultramarine Corp
803
|
Posted - 2013.09.19 21:24:00 -
[65] - Quote
DootDoot wrote:Master Jaraiya wrote:Funkmaster Whale wrote:Master Jaraiya wrote:Funkmaster Whale wrote:So let me get this straight, you are disgruntled by the fact that I'm using my inherent abilities to overpower the plethora of noobs who can't tell the barrel from the stock on a gun?
Listen dude, I hear what you're saying but NO ONE, and I mean no one, stops to think about the "health" of the game relative to their actions in a game. I'm griefing noobs who may or may not have just started this game... And your point is? Why should I care about the emotions of the person who I kill or the ultimate effect on the marketability of a company's game? If the game dies because of me, I would consider that an achievement. I'm using the tools they give me while being aided with a minor little visual cue. You guys are getting so upset by the crosshair and KB/M nonsense that you're refusing to see why I posted this in the first place.
I JUST started using Forge Guns two weeks ago and already I'm going at least 30-0 in games on average just sitting around and blasting people. I think it's hilarious. I played assault for forever. I have ~20m SP invested in Assault-related skills and just recently decided to try something new. Shooting the same targets with the dame gun got boring for me. Your argument about how I and others like me are killing the game does not concern me in the least bit. Games are meant to be enjoyed by the person playing them. I'm playing the game, and I enjoy killing and do not enjoy dying. Hence, I'm doing what I enjoy. The point of discussion here was how ridiculously easy it is to be an effective Forge Gunner once you learn the ins and outs, not whether it's morally "right" to do it. Stop bringing your feelings into my balance discussion thread. You're completely missing my point. I do understand your reasoning behind posting this. Your reasoning is drastically flawed. You cannot determine the "balance" of anything if you are using hardware to boost your performance, or exploiting flawed map design to get an advantage. Of course you will see an imbalance in this type of situation. Use a normal flatscreen television, and a DS3 controller, get on the ground like a normal non stat whoring player, and lets compare the results. Then you will truly see that it is not the FG that is overpowered, but the ability to use hardware and exploits to gain an advantage. The fact that you are proud to drive away the potential players speaks volumes toward your credibility in this community. Do you not like the game? You say you enjoy playing it, so why would you not like to see it grow? As part of the community you have a responsibility to be concerned with the health of the game. If you don't, go back to whatever rock you crawled out of, because nobody wants you here. Your "balance" discussion is a joke because your results were obtained by cheating. You are delusional. Regardless, I'll keep doing what I'm doing and you'll keep whining about "elitist PC players" who "cheat" by using extraneous hardware. Delusional, no. Mature, yes! Am I "whining" no. I do just fine against you scrubs who need assistance from "extraneous hardware". I just know this game could be so much more without you fouling it up. So roll your eyes all you want. You are an immature scrub stat *****. I hope you get tired of this game really soon along with the rest of your elitist PC gamer contemporaries. You do that lol, because we all know the truth: You would suck at this game without it. Sounds like the same argument as : "I have computer generated aim and tracking system so all you so called "skilled" players are going to die to me now" personally ill take someone using their own input from a mouse... or use a gaming monitor been used and sold for years.... Then someone who can't aim for them self's and think they should have something guiding their aim for it to be fair or for them to be competitive.... Your just a guy who wants to run and forge gun with AR's, think Forgers shouldn't use any tactical advantages, And should all be limited to a 30 year old means for control input... And if everyone followed your set of "honor" the forge gun would be perfectly balanced... Just short yellow bus worthy... Lol even if I did use aim assist, the FG does not have it.
I really don't need AA to be good at DUST. I also don't need a Kb/M or special monitor.
Like I stated earlier, if you are good, you will be good without all of the extra hardware helping you. If you need the extra hardware just to get good scores and stroke your ego, you really are not good at all.
What makes someone a good player, is the fact that they can use the same controls as anybody else, with no extra hardware and still be good.
If you really think having a special monitor to change your reticule doesn't make a difference, you are delusional. They wouldn't make one if it had no effect.
If you really think using a Kb/M makes no difference, try a DS3 for a month. Specifically try it against players who you know use Kb/M. I can pick them out of a match every time. The difference is like seeing a kiwi in a basket of oranges.
I never said a Forge Gunner shouldn't use tactical advantages. I hardly equate camping on top of a 200m tower a tactical advantage. It is cowardly tbqh.
Your insinuation that people who use the DS3 are mentally handicapped just points more to your elitist PC gamer mentality, which is rubbish and is killing this game.
Get off your high horse. |
Funkmaster Whale
Daedali Inc.
636
|
Posted - 2013.09.19 21:25:00 -
[66] - Quote
Yeah clearly I'm able to go 60-0 (two games in a row) because my mouse just aims for me while the keyboard automates my movements and decides which situations I put myself in. Everything I do is a result of some piece of hardware or other excuse you can come up with.
Mature?
Quote:You do that lol, because we all know the truth:
You would suck at this game without it. Yeah because mature people throw around ad hominem attacks instead of discussing the topic. Like I said, you are delusional. |
Inyanga
Strong-Arm
26
|
Posted - 2013.09.19 21:29:00 -
[67] - Quote
Funkmaster Whale wrote:Inyanga wrote:Any skill or credibility you had with your argument flew out the window. I move for a lock to this thread. A troll thread, obviously cheating, and no one who truly Forges ever gets those scores, unless it's an Academy Domination, and the cranberries just stood around looking at the flowers and friends. Tell me now, what is a "true" forge? Someone who runs around on the ground? I can post similar scores using an AR if you think I'm cheating. This wasn't academy. It was a regular Domination that I played in a 2-man squad. My Logibros dropped nanohives for me on some high-ground and I spent the match blasting people left and right with no remorse. Simple formula, really. Forge splash can 2 shot most suits. That is what is OP, not KB/M or custom crosshairs or what have you. People don't like getting their weapon called OP when someone finds a way to make it way too effective. The fact that I can sit 200m away and two shot suits in <4 seconds is pretty broke. That and I can kill pretty much anything in range... What I meant by that was anyone who uses the weapon as intended. You adding a sight onto a forge changes it into a sniper rifle. You just made it a .50 rifle. If you wanted that, pick up a THALE. Plus, you flexed for a bunch of scrubs. Not exactly impressive. Had you fought a major corp, you most likely would have been knocked off of your perch. Had you been on the other team, you most likely wouldn't have done as well.
I'm not saying you don't have the skill to do this, but you give the weapon a bad name because you choose to change it's scheme. If anyone could use the same sight as you, as an in-game option, then yes, the weapon would need to be beat with a nerf bat so hard, the flaylock would look at it and say, "Dayum, son! The f*** happened to you!?"
The saddest part is, now, all the little try-hards will be putting stickers and tape all over their screens in an attempt to mimic you, making the weapon need a nerf, whereas before, a slight adjustment would have been enough. Not your fault, as you didn't invent this (just exploited), but floodgates have just been opened that cannot be closed...
I weep for the ashes of this game... |
Funkmaster Whale
Daedali Inc.
636
|
Posted - 2013.09.19 21:29:00 -
[68] - Quote
DJINN leukoplast wrote:Funkmaster Whale wrote:Two dominations, back to back: Round One: Stat SheetScoreboardRound Two: Stat SheetScoreboardSo I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are. (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON) Forge isn't broken, the kb/m you use to play Dust is. Also the ~3 OB's you got in those two matches likely gave you 30-40% of all your kills, and having a dedicated logibro (who is really good) pretty much makes any heavy into a Dust god. 30-40% would mean 18-24 kills, and I only got 2 OBs. That would mean each OB would have gotten 9-12 kills which would be a feat in and of itself. And in truth I only got 3-4 kills per OB. Logibro dropped nanohives for me in the first 30 seconds of the game and went off to do his own thing for the rest of the match.
But go ahead, keep on making baseless justifications. |
Master Jaraiya
Ultramarine Corp
803
|
Posted - 2013.09.19 21:29:00 -
[69] - Quote
Funkmaster Whale wrote:Yeah clearly I'm able to go 60-0 (two games in a row) because my mouse just aims for me while the keyboard automates my movements and decides which situations I put myself in. Everything I do is a result of some piece of hardware or other excuse you can come up with. Mature? Quote:You do that lol, because we all know the truth:
You would suck at this game without it. Yeah because mature people throw around ad hominem attacks instead of discussing the topic. Like I said, you are delusional.
Your use of latin does not lend anymore credence to your ridiculous premise.
Go 60/0 with a FG without the use of your special monitor, using a DS3, and without tower camping.
Go ahead, put yourself on a level playing field with every other player, and lets see you get those scores.
I'm waiting. |
Inyanga
Strong-Arm
26
|
Posted - 2013.09.19 21:36:00 -
[70] - Quote
Stop arguing on a level beneath the both of you. I do support shrinking the splash radius somewhat, as it can be a little too forgiving at times, but the damage and range should stay. Anything beyond that, and you ruin the gun.
Please, we are adults. Let's argue like it! (IE: pick a time and place, and kick each other's butts) |
|
Funkmaster Whale
Daedali Inc.
636
|
Posted - 2013.09.19 21:36:00 -
[71] - Quote
Master Jaraiya wrote:Funkmaster Whale wrote:Yeah clearly I'm able to go 60-0 (two games in a row) because my mouse just aims for me while the keyboard automates my movements and decides which situations I put myself in. Everything I do is a result of some piece of hardware or other excuse you can come up with. Mature? Quote:You do that lol, because we all know the truth:
You would suck at this game without it. Yeah because mature people throw around ad hominem attacks instead of discussing the topic. Like I said, you are delusional. Your use of latin does not lend anymore credence to your ridiculous premise. Go 60/0 with a FG without the use of your special monitor, using a DS3, and without tower camping. Go ahead, put yourself on a level playing field with every other player, and lets see you get those scores. I'm waiting. I'm sorry but war is never fair. The days of standing in neat lines and shooting at each other in syncopation died with the Imperial age. I will use whatever means I can to kill you and you will always claim I had an advantage because you lack the desire to overcome and instead choose to compensate with an extra dose of putting blame. Besides, why fix what isn't broken? Why would I give up what works (extremely) well?
You of course will say I lack the skill, and I of course will retort by calling you a scrub who can't adapt. And the cycle continues... |
Inyanga
Strong-Arm
26
|
Posted - 2013.09.19 21:44:00 -
[72] - Quote
Funkmaster Whale wrote:Master Jaraiya wrote:Funkmaster Whale wrote:Yeah clearly I'm able to go 60-0 (two games in a row) because my mouse just aims for me while the keyboard automates my movements and decides which situations I put myself in. Everything I do is a result of some piece of hardware or other excuse you can come up with. Mature? Quote:You do that lol, because we all know the truth:
You would suck at this game without it. Yeah because mature people throw around ad hominem attacks instead of discussing the topic. Like I said, you are delusional. Your use of latin does not lend anymore credence to your ridiculous premise. Go 60/0 with a FG without the use of your special monitor, using a DS3, and without tower camping. Go ahead, put yourself on a level playing field with every other player, and lets see you get those scores. I'm waiting. I'm sorry but war is never fair. The days of standing in neat lines and shooting at each other in syncopation died with the Imperial age. I will use whatever means I can to kill you and you will always claim I had an advantage because you lack the desire to overcome and instead choose to compensate with an extra dose of putting blame. Besides, why fix what isn't broken? Why would I give up what works (extremely) well? You of course will say I lack the skill, and I of course will retort by calling you a scrub who can't adapt. And the cycle continues... Therefore, stop arguing. Break the cycle if you really are better than that... Same to Jaraiya. You'll get this thread locked that way. |
Quil Evrything
DUST University Ivy League
150
|
Posted - 2013.09.19 21:46:00 -
[73] - Quote
Funkmaster Whale wrote: And I was getting sniped at the entire time in those matches. 2x Complex Shield Regulators and Repping nanohives allows me to stay alive almost indefinitely unless someone busts out a Thale's and manages to get headshots back to back.
Hmm....
curious cat wonders how well a plasma cannon would have done in that situation.
|
Master Jaraiya
Ultramarine Corp
803
|
Posted - 2013.09.19 21:54:00 -
[74] - Quote
Funkmaster Whale wrote:Master Jaraiya wrote:Funkmaster Whale wrote:Yeah clearly I'm able to go 60-0 (two games in a row) because my mouse just aims for me while the keyboard automates my movements and decides which situations I put myself in. Everything I do is a result of some piece of hardware or other excuse you can come up with. Mature? Quote:You do that lol, because we all know the truth:
You would suck at this game without it. Yeah because mature people throw around ad hominem attacks instead of discussing the topic. Like I said, you are delusional. Your use of latin does not lend anymore credence to your ridiculous premise. Go 60/0 with a FG without the use of your special monitor, using a DS3, and without tower camping. Go ahead, put yourself on a level playing field with every other player, and lets see you get those scores. I'm waiting. I'm sorry but war is never fair. The days of standing in neat lines and shooting at each other in syncopation died with the Imperial age. I will use whatever means I can to kill you and you will always claim I had an advantage because you lack the desire to overcome and instead choose to compensate with an extra dose of putting blame. Besides, why fix what isn't broken? Why would I give up what works (extremely) well? You of course will say I lack the skill, and I of course will retort by calling you a scrub who can't adapt. And the cycle continues... I love this "war is never fair" argument. It is so pathetic it's funny.
This is a video game! It is not real life.
The only thing I lack the desire to do is spend a small fortune in electronic gaming hardware just to give me an advantage over my opponent.
I do say you lack the skill. You say I'm a scrub because I don't spend a bunch of money on gaming hardware to get an unfair advantage lol.
I say you are a scrub because you can't put yourself on a level playing field and still be able to call yourself good.
Adapting does not equate to buying extra hardware because you are a crap player without it. Adapting means using what's in the box to the best of your ability.
What's in the box:
PS3, DS3 controller, DUST 514
What isn't broken:
Forge Gun
What is broken:
Kb/M support in a console game, players using special hardware to get an obviously large advantage over their opponent, and to circumnavigate built in game mechanics. (forge gun reticule)
BTW Isn't that thing against the EULA?
Quote:A. Specifically Restricted Conduct
Your continued access to the System and license to play the Game is subject to proper conduct. Without limiting CCP's rights to control the Game environment, and the conduct of the players within that environment, CCP prohibits the following practices:
You may not use your own or third-party software to modify any content appearing within the Game environment or change how the Game is played.
Your use of the gaming monitor which uses software to change the target reticule of the Forge Gun constitutes a violation of this part of the EULA.
Don't you feel proud of yourself now? |
Nelo Angel0
The Nommo Insurance Fraud.
169
|
Posted - 2013.09.19 22:03:00 -
[75] - Quote
My "fixes" to the FG (not that i believe it needs any but eh noobs be mad):
-Decrease the range and increase DD -Decrease splash -increase toll taken on nanohives
Right now that's the most I can think of. However people can't simply decrease the splash/range and lower the DD as well that would be down right stupid. However the most practical thing to do would be the third option. The reason being the MAIN problem people tend to have with FGs is how much ammo they get back from nanohives which prolongs their ability to shoot infantry/vehicles. However, making it so that nanohives last a shorter amount of time when FGs take ammo from it and making it so that FG ammo is replenished slower makes the FG a more tactical weapon.
At least that's what i believe so far. |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
56
|
Posted - 2013.09.19 22:14:00 -
[76] - Quote
Master Jaraiya wrote:
Delusional, no. Mature, yes!
Am I "whining" no. I do just fine against you scrubs who need assistance from "extraneous hardware". I just know this game could be so much more without you fouling it up. So roll your eyes all you want. You are an immature scrub stat *****. I hope you get tired of this game really soon along with the rest of your elitist PC gamer contemporaries.
You do that lol, because we all know the truth:
You would suck at this game without it.
dootdoot wrote:
Sounds like the same argument as : "I have computer generated aim and tracking system so all you so called "skilled" players are going to die to me now"
personally ill take someone using their own input from a mouse... or use a gaming monitor been used and sold for years.... Then someone who can't aim for them self's and think they should have something guiding their aim for it to be fair or for them to be competitive....
Your just a guy who wants to run and forge gun with AR's, think Forgers shouldn't use any tactical advantages, And should all be limited to a 30 year old means for control input...
And if everyone followed your set of "honor" the forge gun would be perfectly balanced...
Just short yellow bus worthy...
Master Jaraiya wrote:Lol even if I did use aim assist, the FG does not have it.
I really don't need AA to be good at DUST. I also don't need a Kb/M or special monitor.
Like I stated earlier, if you are good, you will be good without all of the extra hardware helping you. If you need the extra hardware just to get good scores and stroke your ego, you really are not good at all.
What makes someone a good player, is the fact that they can use the same controls as anybody else, with no extra hardware and still be good.
If you really think having a special monitor to change your reticule doesn't make a difference, you are delusional. They wouldn't make one if it had no effect.
If you really think using a Kb/M makes no difference, try a DS3 for a month. Specifically try it against players who you know use Kb/M. I can pick them out of a match every time. The difference is like seeing a kiwi in a basket of oranges.
I never said a Forge Gunner shouldn't use tactical advantages. I hardly equate camping on top of a 200m tower a tactical advantage. It is cowardly tbqh.
Your insinuation that people who use the DS3 are mentally handicapped just points more to your elitist PC gamer mentality, which is rubbish and is killing this game.
Get off your high horse.
You can pick out kb/m users? because i know most of the elite in this game couldn't tell you one way or another...
Your argument makes about as much sense as the I am for AA argument...
And hardware is gaming... get over it... who has the biggest monitor.. who has the racing wheel.... Who has the better headphones... who has the solid state drive... If you bought a ps3 so that you wouldn't have to invest into your gaming experience.. welcome to console's actually being more then a casual gamers device....
If you had to change from ds3 to mouse because you couldn't move and track your targets at the same time... without going to mouse and keyboard... then claim hes cheating cuz he used the same..
Your just in denial and making up delusional retort's thinking that the FG is only OP because they are using dishonorable and cowardly tactics.. and should be running and gunning with it.
That goes for you too snipers!!! only running gunning and quick-scoping allowed now! |
The Attorney General
ZionTCD
976
|
Posted - 2013.09.19 22:22:00 -
[77] - Quote
Nelo Angel0 wrote:My "fixes" to the FG (not that i believe it needs any but eh noobs be mad):
-Decrease the range and increase DD -Decrease splash -increase toll taken on nanohives
Right now that's the most I can think of. However people can't simply decrease the splash/range and lower the DD as well that would be down right stupid. However the most practical thing to do would be the third option. The reason being the MAIN problem people tend to have with FGs is how much ammo they get back from nanohives which prolongs their ability to shoot infantry/vehicles. However, making it so that nanohives last a shorter amount of time when FGs take ammo from it and making it so that FG ammo is replenished slower makes the FG a more tactical weapon.
At least that's what i believe so far.
So if it doesn't need changes according to you, then why suggest them?
Especially since your suggestions make no sense.
If you reduce the range, you make it much more difficult to do what it is suppossed to do, which is AV work.
If you increase direct damage, you risk making it OP vs tanks, which are supposed to be the primary target. They are already OP vs dropships, so adding more DD would be no good.
Forget the toll on hives, because any reasonable PC setup involves a whole fittings worth of hives, just for the fatties.
No, the big difference is to severely cut the splash range and mildly cut the splash damage. This allows the FG to still be effective in its primary role, while limiting its effectiveness versus infantry. If someone can get a 3 pack of splashes, they deserve to kill infantry, and if they get a direct hit, they absolutely should kill any suit they hit.
What would reduce the QQ is to limit the ability of the FG to pump box after box of ammo onto an objective and kill anyone in a 6m circle. That is why it gets slagged. Not because it is OP versus vehicles(other than poor, poor dropships). |
Master Jaraiya
Ultramarine Corp
804
|
Posted - 2013.09.19 22:27:00 -
[78] - Quote
DootDoot wrote:You can pick out kb/m users? because i know most of the elite in this game couldn't tell you one way or another... Your argument makes about as much sense as the I am for AA argument... And hardware is gaming... get over it... who has the biggest monitor.. who has the racing wheel.... Who has the better headphones... who has the solid state drive... If you bought a ps3 so that you wouldn't have to invest into your gaming experience.. welcome to console's actually being more then a casual gamers device.... If you had to change from ds3 to mouse because you couldn't move and track your targets at the same time... without going to mouse and keyboard... then claim hes cheating cuz he used the same.. Your just in denial and making up delusional retort's thinking that the FG is only OP because they are using dishonorable and cowardly tactics.. and should be running and gunning with it. That goes for you too snipers!!! only running gunning and quick-scoping allowed now! Yes, I can actually. It really is very easy to tell. Kb/M users do not slow down when changing directions during strafing. Very easy to tell. I guess the "elite" are just not that observant.
AA honestly doesn't bother me. My K/D R has steadily been climbing since I was able to max out all of my core skills back in May. Nothing much has changed since it's reintroduction in 1.4.
As I said, this may be true in PC, but not in console gaming.
Quote:If you bought a ps3 so that you wouldn't have to invest into your gaming experience.. welcome to console's actually being more then a casual gamers device....
The above statement makes absolutely no sense at all.
One buys a console, plugs it into his frontroom TV, pulls out the DS3 Control Pad, and begins to have casual fun playing video games. Console is the definition of the casual gaming device. As stated previously, a handful of hardcore competitive gamers who purchase a console and all the bells and whistles, special monitors, and any other advantageous piece of equipment to go with it, will not change this simple fact.
In denial about what?
I stated a simple challenge to the OP, and anyone else for that matter:
Achieve these types of scores using the default PS3 control, a standard TV, similar to one you would see in any modern family room, without exploiting the poorly designed aspects of battle environments.
Until someone can do this, it is you who is in denial. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
513
|
Posted - 2013.09.19 22:29:00 -
[79] - Quote
Funkmaster Whale wrote:Two dominations, back to back: Round One: Stat SheetScoreboardRound Two: Stat SheetScoreboardSo I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are. (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON)
How many of these kills are orbitals? |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
513
|
Posted - 2013.09.19 22:31:00 -
[80] - Quote
FG are fine. Assault FG are broken. Topic beaten to the pulp. CCP will never fix it though. |
|
DootDoot
Forty-Nine Fedayeen Minmatar Republic
56
|
Posted - 2013.09.19 22:34:00 -
[81] - Quote
The Attorney General wrote:Nelo Angel0 wrote:My "fixes" to the FG (not that i believe it needs any but eh noobs be mad):
-Decrease the range and increase DD -Decrease splash -increase toll taken on nanohives
Right now that's the most I can think of. However people can't simply decrease the splash/range and lower the DD as well that would be down right stupid. However the most practical thing to do would be the third option. The reason being the MAIN problem people tend to have with FGs is how much ammo they get back from nanohives which prolongs their ability to shoot infantry/vehicles. However, making it so that nanohives last a shorter amount of time when FGs take ammo from it and making it so that FG ammo is replenished slower makes the FG a more tactical weapon.
At least that's what i believe so far. So if it doesn't need changes according to you, then why suggest them? Especially since your suggestions make no sense. If you reduce the range, you make it much more difficult to do what it is suppossed to do, which is AV work. If you increase direct damage, you risk making it OP vs tanks, which are supposed to be the primary target. They are already OP vs dropships, so adding more DD would be no good. Forget the toll on hives, because any reasonable PC setup involves a whole fittings worth of hives, just for the fatties. No, the big difference is to severely cut the splash range and mildly cut the splash damage. This allows the FG to still be effective in its primary role, while limiting its effectiveness versus infantry. If someone can get a 3 pack of splashes, they deserve to kill infantry, and if they get a direct hit, they absolutely should kill any suit they hit. What would reduce the QQ is to limit the ability of the FG to pump box after box of ammo onto an objective and kill anyone in a 6m circle. That is why it gets slagged. Not because it is OP versus vehicles(other than poor, poor dropships).
One shotting targets in this game causes huge problems... unless its a very restricted to what can do it. Thales... for example.. Gastun's sure...
But one shotting high health targets even a scout makes for an issue in How Dust is to preform.
1 shot kill you no matter what weapons are what kill's the concept of this game.
And assists not being a tracked player Stat. Creates this mentality of kill's are considered more valuable then the assist. Then the invalidation of the system when you are rewarded for assists you don't deserve. |
Slag Emberforge
Vherokior Combat Logistics Minmatar Republic
8
|
Posted - 2013.09.19 22:52:00 -
[82] - Quote
Well that escalated quickly.
OPs claim is slightly overblown. But forge gunning in optimum conditions inducing hives and a high strategic position is an effective setup.
His argument is mitigated by a few factors -- first off he is using a kb/m which personally I really have no idea why you would let ds3 and kbm players compete in a shared environment is just stupid. Secondly even beyond this clear and obvious advantage he is using the reticle modification which is not only not available to PS3 players but also to the common PC player as well. Thirdly is an issue not listed, ever die while using a FG and the only remaining spawn is under attack? It's not hard folks, with almost any weapon you will die before you can even charge one shot.
FG is deadly with precision accuracy and at elevation, on the ground in active combat is certainly less so than almost any other primary weapon. It's a min max weapon in the same way shotguns are, there is a time and a place for them to shine and multiple others where they just suck.
TL;DR in ideal situations all weapons can be thought of OP especially when a weapon is designed to have a nitch role, and you play to that role. |
Canaan Knute
Resheph Interstellar Strategy Gallente Federation
135
|
Posted - 2013.09.19 23:03:00 -
[83] - Quote
The Attorney General wrote:What would reduce the QQ is to limit the ability of the FG to pump box after box of ammo onto an objective and kill anyone in a 6m circle. There is no forge gun in the game with a blast radius of 6 meters. The most you can get is 3. |
ladwar
Dead Six Initiative Lokun Listamenn
1649
|
Posted - 2013.09.19 23:04:00 -
[84] - Quote
thanks... threads proves forges are broken. /GG |
Master Jaraiya
Ultramarine Corp
805
|
Posted - 2013.09.19 23:05:00 -
[85] - Quote
Canaan Knute wrote:The Attorney General wrote:What would reduce the QQ is to limit the ability of the FG to pump box after box of ammo onto an objective and kill anyone in a 6m circle. There is no forge gun in the game with a blast radius of 6 meters. The most you can get is 3. Radius is the point from the center of a circle to the edge.
Radius of 3 = diameter of 6
Just to clear that up. |
Canaan Knute
Resheph Interstellar Strategy Gallente Federation
135
|
Posted - 2013.09.19 23:10:00 -
[86] - Quote
Master Jaraiya wrote:Radius is the point from the center of a circle to the edge.
Radius of 3 = diameter of 6
Just to clear that up. Well, that was stupid of me. Guess that's what happens when you don't think. :) |
Monkey MAC
killer taxi company General Tso's Alliance
578
|
Posted - 2013.09.19 23:21:00 -
[87] - Quote
First off splashnon FG is a little too much, A LITTLE.
Secondly your telling me dust is easy mode when you have shelled out money for superior hardware, that gives you a physical tactical advantage?
I mean there is nothing wrong with it, but its like winning a knife fight with a hand and a half sword!! |
KING CHECKMATE
TEAM SATISFACTION
1168
|
Posted - 2013.09.19 23:26:00 -
[88] - Quote
THE FORGE GUN WAS ALREADY NERFED.
It has a blue glow you can see 500mts away and some white light weird flies taht reveal your position even through walls.
I mean if you cant kill a forgegunnes is becasue hes Camping on top of a very high roof.
This is broken maps, not broken weapon.... |
Enderr Wigginn
Ancient Exiles
157
|
Posted - 2013.09.19 23:29:00 -
[89] - Quote
Somethings a little fishy that both matches where against OSCURA VERDAD and their players had 41 deaths just in their squad that I can see. hmmmmmmmmmmm |
Funkmaster Whale
Daedali Inc.
638
|
Posted - 2013.09.19 23:33:00 -
[90] - Quote
You guys are talking about shelling money out for a monitor as if I spent thousands on hardware. I bought this monitor years ago and it probably cost less than your 52" HDTV. I use the monitor for both PS3 and PC gaming, so I in fact probably spent less. My mouse and keyboard I've had for years and I use no converter.
Whatever, I'm done with this thread and the petty accusations. See you on the battlefield.
Some other score sheets:
48-0 with AR 50-0 with AR 50-0 with AR (Against full Molon Labe squad)
All with no artificial crosshair. Just good ol KB/M and a gun. Let the whining commence! |
|
Funkmaster Whale
Daedali Inc.
638
|
Posted - 2013.09.19 23:36:00 -
[91] - Quote
Enderr Wigginn wrote:Somethings a little fishy that both matches where against OSCURA VERDAD and their players had 41 deaths just in their squad that I can see. hmmmmmmmmmmm You caught me. I hit up my long lost Hispanic brethren, asked them to queue sync against me, and proceeded to farm them non stop with a Forge Gun! |
Monkey MAC
killer taxi company General Tso's Alliance
579
|
Posted - 2013.09.19 23:46:00 -
[92] - Quote
Funkmaster Whale wrote:You guys are talking about shelling money out for a monitor as if I spent thousands on hardware. I bought this monitor years ago and it probably cost less than your 52" HDTV. I use the monitor for both PS3 and PC gaming, so I in fact probably spent less. My mouse and keyboard I've had for years and I use no converter. Whatever, I'm done with this thread and the petty accusations. See you on the battlefield. Some other score sheets: 48-0 with AR50-0 with AR50-0 with AR (Against full Molon Labe squad)All with no artificial crosshair. Just good ol KB/M and a gun. Let the whining commence!
Look sorry but, WE DON'T CARE, the point you have tried to make has been completely invalidated, because of 1 simple reason, you bypassed one of the forge guns biggest drawbacks, HOW you did this is irrespective, your point would be just as invalid if you had put a dot physically on your telly!
You can't claim a weapon is op based on your experience, if you have bypassed the built-in negatives to the weapon!! |
Funkmaster Whale
Daedali Inc.
639
|
Posted - 2013.09.19 23:50:00 -
[93] - Quote
Monkey MAC wrote:Funkmaster Whale wrote:You guys are talking about shelling money out for a monitor as if I spent thousands on hardware. I bought this monitor years ago and it probably cost less than your 52" HDTV. I use the monitor for both PS3 and PC gaming, so I in fact probably spent less. My mouse and keyboard I've had for years and I use no converter. Whatever, I'm done with this thread and the petty accusations. See you on the battlefield. Some other score sheets: 48-0 with AR50-0 with AR50-0 with AR (Against full Molon Labe squad)All with no artificial crosshair. Just good ol KB/M and a gun. Let the whining commence! Look sorry but, WE DON'T CARE, the point you have tried to make has been completely invalidated, because of 1 simple reason, you bypassed one of the forge guns biggest drawbacks, HOW you did this is irrespective, your point would be just as invalid if you had put a dot physically on your telly! You can't claim a weapon is op based on your experience, if you have bypassed the built-in negatives to the weapon!! K. I'll keep blasting then. My goal here was to help you guys. I have no problem padding my stats with my new favorite toy. |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
58
|
Posted - 2013.09.19 23:51:00 -
[94] - Quote
Monkey MAC wrote:First off splashnon FG is a little too much, A LITTLE.
Secondly your telling me dust is easy mode when you have shelled out money for superior hardware, that gives you a physical tactical advantage?
I mean there is nothing wrong with it, but its like winning a knife fight with a hand and a half sword!!
Superior hardware?
a monitor made by Asus? sony makes one too....
http://www.amazon.com/Series-VG278HE-27-Inch-LED-lit-Monitor/dp/B00906HM6K
How much did your flatscreen cost?
maybe the 5 dollar USB mouse and keyboard....
You guys cant seriously think what you are.... |
Monkey MAC
killer taxi company General Tso's Alliance
580
|
Posted - 2013.09.19 23:52:00 -
[95] - Quote
Funkmaster Whale wrote:Monkey MAC wrote:Funkmaster Whale wrote:You guys are talking about shelling money out for a monitor as if I spent thousands on hardware. I bought this monitor years ago and it probably cost less than your 52" HDTV. I use the monitor for both PS3 and PC gaming, so I in fact probably spent less. My mouse and keyboard I've had for years and I use no converter. Whatever, I'm done with this thread and the petty accusations. See you on the battlefield. Some other score sheets: 48-0 with AR50-0 with AR50-0 with AR (Against full Molon Labe squad)All with no artificial crosshair. Just good ol KB/M and a gun. Let the whining commence! Look sorry but, WE DON'T CARE, the point you have tried to make has been completely invalidated, because of 1 simple reason, you bypassed one of the forge guns biggest drawbacks, HOW you did this is irrespective, your point would be just as invalid if you had put a dot physically on your telly! You can't claim a weapon is op based on your experience, if you have bypassed the built-in negatives to the weapon!! K. I'll keep blasting then. My goal here was to help you guys. I have no problem padding my stats with my new favorite toy.
Im not really bothered, adapt or die right, wait till I get my gunship! |
KING CHECKMATE
TEAM SATISFACTION
1169
|
Posted - 2013.09.19 23:54:00 -
[96] - Quote
Funkmaster Whale wrote:Enderr Wigginn wrote:Somethings a little fishy that both matches where against OSCURA VERDAD and their players had 41 deaths just in their squad that I can see. hmmmmmmmmmmm You caught me. I hit up my long lost Hispanic brethren, asked them to queue sync against me, and proceeded to farm them non stop with a Forge Gun!
Yup , i could buy that. |
Funkmaster Whale
Daedali Inc.
639
|
Posted - 2013.09.19 23:56:00 -
[97] - Quote
KING CHECKMATE wrote:Funkmaster Whale wrote:Enderr Wigginn wrote:Somethings a little fishy that both matches where against OSCURA VERDAD and their players had 41 deaths just in their squad that I can see. hmmmmmmmmmmm You caught me. I hit up my long lost Hispanic brethren, asked them to queue sync against me, and proceeded to farm them non stop with a Forge Gun! Yup , i could buy that. You'd be surprised at the rates. 5 pesos/kill last I checked. That's a steal! |
Zahle Undt
Bullet Cluster
304
|
Posted - 2013.09.19 23:57:00 -
[98] - Quote
The forge guns ability to demolish infantry halfway (or sometimes all the way) across the map is ridiculous and needs to go, especially the freaking assault forge guns. You guys can get hung up on Funkmaster's cross hairs or KB/M setup all you want, it doesn't change the fact that the forge gun being able to kill everything is ridiculous. I've been in a corp with a guy that can and has basically won games by himself with his forge gun.
The forge gun should either:
A) be changed somehow to do less damage against infantry
or
B) have its splash radius reduced
I would prefer the first because I think the forge should still be a significant threat to vehicles |
Master Jaraiya
Ultramarine Corp
806
|
Posted - 2013.09.19 23:58:00 -
[99] - Quote
DootDoot wrote:Monkey MAC wrote:First off splashnon FG is a little too much, A LITTLE.
Secondly your telling me dust is easy mode when you have shelled out money for superior hardware, that gives you a physical tactical advantage?
I mean there is nothing wrong with it, but its like winning a knife fight with a hand and a half sword!! Superior hardware? a monitor made by Asus? sony makes one too.... http://www.amazon.com/Series-VG278HE-27-Inch-LED-lit-Monitor/dp/B00906HM6KHow much did your flatscreen cost? maybe the 5 dollar USB mouse and keyboard.... You guys cant seriously think what you are.... The point is that the monitor allows one to circumnavigate the reticule of the FG (or any other weapon) which was specifically designed the way it was so as to somewhat limit the usefulness of the weapon.
A Kb/M Setup will always provide more precise aiming control over a DS3 controller. |
Monkey MAC
killer taxi company General Tso's Alliance
580
|
Posted - 2013.09.19 23:59:00 -
[100] - Quote
DootDoot wrote:Monkey MAC wrote:First off splashnon FG is a little too much, A LITTLE.
Secondly your telling me dust is easy mode when you have shelled out money for superior hardware, that gives you a physical tactical advantage?
I mean there is nothing wrong with it, but its like winning a knife fight with a hand and a half sword!! Superior hardware? a monitor made by Asus? sony makes one too.... http://www.amazon.com/Series-VG278HE-27-Inch-LED-lit-Monitor/dp/B00906HM6KHow much did your flatscreen cost? maybe the 5 dollar USB mouse and keyboard.... You guys cant seriously think what you are....
Your right I do beg your pardon, its a software augmentation! My flatscreen? What flatscreen? Who says I have a flat screen! The point is, is that the screen gives him a handicap above and beyond other players because it allows you to bypass part of the game's design!!
Sony might well sell them, but unless everyone who plays dust has one he has an advantage over those that don't!! |
|
Master Jaraiya
Ultramarine Corp
806
|
Posted - 2013.09.20 00:01:00 -
[101] - Quote
Zahle Undt wrote:The forge guns ability to demolish infantry halfway (or sometimes all the way) across the map is ridiculous and needs to go, especially the freaking assault forge guns. You guys can get hung up on Funkmaster's cross hairs or KB/M setup all you want, it doesn't change the fact that the forge gun being able to kill everything is ridiculous. I've been in a corp with a guy that can and has basically won games by himself with his forge gun.
The forge gun should either:
A) be changed somehow to do less damage against infantry
or
B) have its splash radius reduced
I would prefer the first because I think the forge should still be a significant threat to vehicles
LOL Really?
"Hey guys, look at my handheld railgun. It can't do **** against a person, but it can Pop a Heavily Armored Vehicle in 3 - 5 good shots"
Does that make sense to you?
Should Large Rail Turrets be able to one shot infantry? Don't see people crying about that.
What about Railgun Installations? |
Monkey MAC
killer taxi company General Tso's Alliance
580
|
Posted - 2013.09.20 00:05:00 -
[102] - Quote
Zahle Undt wrote:The forge guns ability to demolish infantry halfway (or sometimes all the way) across the map is ridiculous and needs to go, especially the freaking assault forge guns. You guys can get hung up on Funkmaster's cross hairs or KB/M setup all you want, it doesn't change the fact that the forge gun being able to kill everything is ridiculous. I've been in a corp with a guy that can and has basically won games by himself with his forge gun.
The forge gun should either:
A) be changed somehow to do less damage against infantry
or
B) have its splash radius reduced
I would prefer the first because I think the forge should still be a significant threat to vehicles
No because the round disintergrates after about 400m, you could make 350m if you want but It is by definition an anti-material weapon, by definition anything that gets hit by it should physically cease to exist!
Howevef a possible way is to lower the ROF of the assault by adding a recoil animation, that lasts a second or so, this means the first shot takes 2.5 secs but the second takes at least 3.5! |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
58
|
Posted - 2013.09.20 00:07:00 -
[103] - Quote
Monkey MAC wrote:Funkmaster Whale wrote:You guys are talking about shelling money out for a monitor as if I spent thousands on hardware. I bought this monitor years ago and it probably cost less than your 52" HDTV. I use the monitor for both PS3 and PC gaming, so I in fact probably spent less. My mouse and keyboard I've had for years and I use no converter. Whatever, I'm done with this thread and the petty accusations. See you on the battlefield. Some other score sheets: 48-0 with AR50-0 with AR50-0 with AR (Against full Molon Labe squad)All with no artificial crosshair. Just good ol KB/M and a gun. Let the whining commence! Look sorry but, WE DON'T CARE, the point you have tried to make has been completely invalidated, because of 1 simple reason, you bypassed one of the forge guns biggest drawbacks, HOW you did this is irrespective, your point would be just as invalid if you had put a dot physically on your telly! You can't claim a weapon is op based on your experience, if you have bypassed the built-in negatives to the weapon!!
Note the example of your Dust community...
Everywhere else those monitor's are hailed as genius... and general consensus that its actually good and adding to the FPS experience as some players naturally know where the center is... Some take some practice to get there and some will never know....
Come here.... and he is hacking!!! and cheating!!! hes up high ohnoes and has a logi friend and has crosshair's!!! OOOOOOo everything hes done is now invalid...
Just a joke. |
SgtDoughnut
M.E.R.C. Elite
139
|
Posted - 2013.09.20 00:08:00 -
[104] - Quote
Yeesh tons of cheater acusations here, only thing that is remotely cheating is his monitor giving him the better sight profile. Op mentions that he used to play cs on the comp level, and these monitors were rather common at that level, hell you still see them in CS:GO and TF2 comp teams from time to time. The rules are always kind of grey on that kind of modification, I doubt in any form of controlled comp match he would be allowed to use that monitor but outside that I doubt its against the rules. |
Master Jaraiya
Ultramarine Corp
807
|
Posted - 2013.09.20 00:10:00 -
[105] - Quote
Monkey MAC wrote:Zahle Undt wrote:The forge guns ability to demolish infantry halfway (or sometimes all the way) across the map is ridiculous and needs to go, especially the freaking assault forge guns. You guys can get hung up on Funkmaster's cross hairs or KB/M setup all you want, it doesn't change the fact that the forge gun being able to kill everything is ridiculous. I've been in a corp with a guy that can and has basically won games by himself with his forge gun.
The forge gun should either:
A) be changed somehow to do less damage against infantry
or
B) have its splash radius reduced
I would prefer the first because I think the forge should still be a significant threat to vehicles No because the round disintergrates after about 400m, you could make 350m if you want but It is by definition an anti-material weapon, by definition anything that gets hit by it should physically cease to exist! Howevef a possible way is to lower the ROF of the assault by adding a recoil animation, that lasts a second or so, this means the first shot takes 2.5 secs but the second takes at least 3.5! The Range of the FG is 300m Tops.
What you are suggesting would only encourage Tower FG sniping because once you fire, you would be completely vulnerable just as if you Overheated a weapon, or are reloading. This would completely gimp those of us who play without exploiting dirty tricks, and bad design elements.
Nerf Tower Camping. Reshape the tops of towers to make it impossible to land on and camp from them. |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
140
|
Posted - 2013.09.20 00:11:00 -
[106] - Quote
Make the roof of tall building un-exploitable and we will solve ALL the problems
FG was the same in cromo but we didn't see too much complain, guess why? Sky limit.
Now that sky limit is gone, Scrubs lord nest high roof need to go. |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
58
|
Posted - 2013.09.20 00:13:00 -
[107] - Quote
Master Jaraiya wrote: The Range of the FG is 300m Tops.
What you are suggesting would only encourage Tower FG sniping because once you fire, you would be completely vulnerable just as if you Overheated a weapon, or are reloading. This would completely gimp those of us who play without exploiting dirty tricks, and bad design elements.
Nerf Tower Camping. Reshape the tops of towers to make it impossible to land on and camp from them.
Nerf all Camping!!!!!! make us play in a house of mirror's!!!!
*had to get into the noob comment spirit after that.*
|
Monkey MAC
killer taxi company General Tso's Alliance
580
|
Posted - 2013.09.20 00:15:00 -
[108] - Quote
DootDoot wrote:Monkey MAC wrote:Funkmaster Whale wrote:You guys are talking about shelling money out for a monitor as if I spent thousands on hardware. I bought this monitor years ago and it probably cost less than your 52" HDTV. I use the monitor for both PS3 and PC gaming, so I in fact probably spent less. My mouse and keyboard I've had for years and I use no converter. Whatever, I'm done with this thread and the petty accusations. See you on the battlefield. Some other score sheets: 48-0 with AR50-0 with AR50-0 with AR (Against full Molon Labe squad)All with no artificial crosshair. Just good ol KB/M and a gun. Let the whining commence! Look sorry but, WE DON'T CARE, the point you have tried to make has been completely invalidated, because of 1 simple reason, you bypassed one of the forge guns biggest drawbacks, HOW you did this iloops irrespective, your point would be just as invalid if you had put a dot physically on your telly! You can't claim a weapon is op based on your experience, if you have bypassed the built-in negatives to the weapon!! Note the example of your Dust community... Everywhere else those monitor's are hailed as genius... and general consensus that its actually good and adding to the FPS experience as some players naturally know where the center is... Some take some practice to get there and some will never know.... Come here.... and he is hacking!!! and cheating!!! hes up high ohnoes and has a logi friend and has crosshair's!!! OOOOOOo everything hes done is now invalid... Just a joke.
Did I say he hacked it? Did I say he is cheating? I said he has an advantage, having a little centre is always nice on yoyr scope, but when weapons like the scr, lr, tacs, snipers, mass drivers, smg all have a little centre spot and the forge gun doesn't, well its been designed that way so bypassing the design irrespective of method gives you an advantage/handicap.
I have no problem with the monitor or the use of it, but it is a handicap, just like aim assist is.
|
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
140
|
Posted - 2013.09.20 00:15:00 -
[109] - Quote
C'mon man be serious
Is the same as say: HE USE A MODDED CONTROLLE, HE CAN SHOOT A SINGLE SHOT WEAP FULL AUTO!!!! HE IS SO STRONG.
No one is gonna buy that |
Monkey MAC
killer taxi company General Tso's Alliance
580
|
Posted - 2013.09.20 00:18:00 -
[110] - Quote
Master Jaraiya wrote:Monkey MAC wrote:Zahle Undt wrote:The forge guns ability to demolish infantry halfway (or sometimes all the way) across the map is ridiculous and needs to go, especially the freaking assault forge guns. You guys can get hung up on Funkmaster's cross hairs or KB/M setup all you want, it doesn't change the fact that the forge gun being able to kill everything is ridiculous. I've been in a corp with a guy that can and has basically won games by himself with his forge gun.
The forge gun should either:
A) be changed somehow to do less damage against infantry
or
B) have its splash radius reduced
I would prefer the first because I think the forge should still be a significant threat to vehicles No because the round disintergrates after about 400m, you could make 350m if you want but It is by definition an anti-material weapon, by definition anything that gets hit by it should physically cease to exist! Howevef a possible way is to lower the ROF of the assault by adding a recoil animation, that lasts a second or so, this means the first shot takes 2.5 secs but the second takes at least 3.5! The Range of the FG is 300m Tops. What you are suggesting would only encourage Tower FG sniping because once you fire, you would be completely vulnerable just as if you Overheated a weapon, or are reloading. This would completely gimp those of us who play without exploiting dirty tricks, and bad design elements. Nerf Tower Camping. Reshape the tops of towers to make it impossible to land on and camp from them.
Then truth be told I don't the problem, you could perhaps reduce SD 10%, but other than that, I expect it to kill me!!
|
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Patrick57
GunFall Mobilization Covert Intervention
285
|
Posted - 2013.09.20 00:25:00 -
[111] - Quote
In case you didn't see my earlier post, I was in a Dom match with you, and you were holding the objective pretty tight, so I called in a DS to try and kill you, so I tried to jump out, killing myself in the process, and then the DS landed on you and some other guy :D
You don't seem like a "new" forge gunner. |
Master Jaraiya
Ultramarine Corp
807
|
Posted - 2013.09.20 00:26:00 -
[112] - Quote
Monkey MAC wrote:Master Jaraiya wrote:Monkey MAC wrote:Zahle Undt wrote:The forge guns ability to demolish infantry halfway (or sometimes all the way) across the map is ridiculous and needs to go, especially the freaking assault forge guns. You guys can get hung up on Funkmaster's cross hairs or KB/M setup all you want, it doesn't change the fact that the forge gun being able to kill everything is ridiculous. I've been in a corp with a guy that can and has basically won games by himself with his forge gun.
The forge gun should either:
A) be changed somehow to do less damage against infantry
or
B) have its splash radius reduced
I would prefer the first because I think the forge should still be a significant threat to vehicles No because the round disintergrates after about 400m, you could make 350m if you want but It is by definition an anti-material weapon, by definition anything that gets hit by it should physically cease to exist! Howevef a possible way is to lower the ROF of the assault by adding a recoil animation, that lasts a second or so, this means the first shot takes 2.5 secs but the second takes at least 3.5! The Range of the FG is 300m Tops. What you are suggesting would only encourage Tower FG sniping because once you fire, you would be completely vulnerable just as if you Overheated a weapon, or are reloading. This would completely gimp those of us who play without exploiting dirty tricks, and bad design elements. Nerf Tower Camping. Reshape the tops of towers to make it impossible to land on and camp from them. Then truth be told I don't the problem, you could perhaps reduce SD 10%, but other than that, I expect it to kill me!!
Exactly, it is a Heavy Weapon. Even if you reduced the splash damage, I would still be able to use it effectively against infantry. I never rely on splash damage, though. I always get direct hits, using a DS3, without an aim assist monitor.
The FG Splash damage is really so negligent that if you get killed by it, you were either about to die anyway, or you deserve to for just standing there letting someone blast you with a FG. If you get hit with splash damage from the MD, do you just stand there and let the wielder keep shooting you? No, of course not, and the MD has a much higher rate of fire, and blast radius. So, why would you stay there for 2+ seconds after getting hit with splash from a FG?
Nerf idiocy!
|
Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
51
|
Posted - 2013.09.20 00:27:00 -
[113] - Quote
It should be super easy to fix the forge gun against infantry problem.
Make it so that the crosshairs never go red against infantry, problem solved. |
Monkey MAC
killer taxi company General Tso's Alliance
581
|
Posted - 2013.09.20 00:28:00 -
[114] - Quote
Crimson Cerberes wrote:It should be super easy to fix the forge gun against infantry problem.
Make it so that the crosshairs never go red against infantry, problem solved.
Hmm, good point actually, very good point indeed!! |
Rowdy Railgunner
TRUE TEA BAGGERS EoN.
46
|
Posted - 2013.09.20 00:30:00 -
[115] - Quote
Funkmaster Whale wrote:Two dominations, back to back: Round One: Stat SheetScoreboardRound Two: Stat SheetScoreboardSo I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are. (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON) Talks about how easy it is to use FG, has crosshairs taped to screen. |
Master Jaraiya
Ultramarine Corp
807
|
Posted - 2013.09.20 00:31:00 -
[116] - Quote
Crimson Cerberes wrote:It should be super easy to fix the forge gun against infantry problem.
Make it so that the crosshairs never go red against infantry, problem solved. There is no "forge gun against infantry problem". The FG does exactly what it is supposed to do.
If you get hit with a Large Rail Turret from a sniper tank, do you complain about it?
What if you get 1 shotted by a Railgun Installation? Should we nerf those too? |
KING CHECKMATE
TEAM SATISFACTION
1169
|
Posted - 2013.09.20 00:34:00 -
[117] - Quote
Rowdy Railgunner wrote:Funkmaster Whale wrote:Two dominations, back to back: Round One: Stat SheetScoreboardRound Two: Stat SheetScoreboardSo I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are. (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON) Talks about how easy it is to use FG, has crosshairs taped to screen.
maybe KBM its what really need a nerf ... |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
59
|
Posted - 2013.09.20 00:36:00 -
[118] - Quote
Master Jaraiya wrote:Crimson Cerberes wrote:It should be super easy to fix the forge gun against infantry problem.
Make it so that the crosshairs never go red against infantry, problem solved. There is no "forge gun against infantry problem". The FG does exactly what it is supposed to do. If you get hit with a Large Rail Turret from a sniper tank, do you complain about it? What if you get 1 shotted by a Railgun Installation? Should we nerf those too?
And this is an example of denial... its rampant through these part's of forums.....
|
Quil Evrything
DUST University Ivy League
150
|
Posted - 2013.09.20 00:36:00 -
[119] - Quote
Master Jaraiya wrote:Crimson Cerberes wrote:It should be super easy to fix the forge gun against infantry problem.
Make it so that the crosshairs never go red against infantry, problem solved. There is no "forge gun against infantry problem". The FG does exactly what it is supposed to do. If you get hit with a Large Rail Turret from a sniper tank, do you complain about it? What if you get 1 shotted by a Railgun Installation? Should we nerf those too?
The difference is both of those have their drawbacks. One is fixed in place, so cant run away from AV type attacks, or hide behind cover. The other one costs 100k-300k average fitting.
Oh, wait, theres one more diference: You can skill into a forgegun that OUTDAMAGES EITHER OF THEM!
This is way, way OP.
|
castba
Penguin's March
127
|
Posted - 2013.09.20 00:36:00 -
[120] - Quote
ITT: Skilled player uses cheapest tactic in game combined with excellent hardware and help from proto logi to obtain massive scores in a pub match. Don't get me wrong, all is fair in this game (bar glitch exploits) and if you have the means to do so then I say well done. 60/0 is impressive regardless of tactic/gun/vehicle
As a "ground" forge gunner - that being I am always accessible without the use of dropship - I intently dislike "tower" forging (it is THE most boring way to play this game) but it is a viable tactic to cover a point... although similar results could be had from sniper rifles and possibly plasma cannon if there was enough ammo and skill.
Please, before stating that the FG is OP, use it on the same ground level as AR/SR/HMG/SG etc users and let us know how it goes (with vid preferrably). I don't so much think that it is the gun so much as the tactic combined with the FG (although a sniper with AV grenades could accomplish the same thing)
Out of interest, would you mind trying something? Use the same tactic with a proto sniper rifle Use the same tactic with a plasma cannon (once you got used to it, I think you'd be surprised)
Would have been nice to see the lower section of the lists though so as to eliminate any thoughts of boosting... Perhaps Videos in future would help. Pic #1 Your displayed team - 134 kills Their displayed team - 85 deaths
There must have been some serious rage from the bottom players on their team... |
|
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
141
|
Posted - 2013.09.20 00:39:00 -
[121] - Quote
Quil Evrything wrote: Oh, wait, theres one more diference: You can skill into a forgegun that OUTDAMAGES EITHER OF THEM!
This is way, way OP.
If you take a hit by my " I CANTFUKINMOVEWHILECHARGIN 6SEC Breach" YOU are a BAD tanker, your fault, not mine. |
castba
Penguin's March
127
|
Posted - 2013.09.20 00:49:00 -
[122] - Quote
Master Jaraiya wrote:Crimson Cerberes wrote:It should be super easy to fix the forge gun against infantry problem.
Make it so that the crosshairs never go red against infantry, problem solved. There is no "forge gun against infantry problem". The FG does exactly what it is supposed to do. If you get hit with a Large Rail Turret from a sniper tank, do you complain about it? What if you get 1 shotted by a Railgun Installation? Should we nerf those too? It would be better if the crosshairs didn't flash red.
I'd like to see splash damage reduced to 10% of direct damage and since the standard "hold charge" FG is going to stay, how about a limit on how long the charge can be held? Infinite charge holding is ridiculous. Also halve the damage of the Militia variant. If you want the benefits of the FG, one should have to skill into them. |
Master Jaraiya
Ultramarine Corp
808
|
Posted - 2013.09.20 00:52:00 -
[123] - Quote
Quil Evrything wrote:Master Jaraiya wrote:Crimson Cerberes wrote:It should be super easy to fix the forge gun against infantry problem.
Make it so that the crosshairs never go red against infantry, problem solved. There is no "forge gun against infantry problem". The FG does exactly what it is supposed to do. If you get hit with a Large Rail Turret from a sniper tank, do you complain about it? What if you get 1 shotted by a Railgun Installation? Should we nerf those too? The difference is both of those have their drawbacks. One is fixed in place, so cant run away from AV type attacks, or hide behind cover. The other one costs 100k-300k average fitting. Oh, wait, theres one more diference: You can skill into a forgegun that OUTDAMAGES EITHER OF THEM! This is way, way OP. The FG has plenty of drawbacks.
It must be used with the slowest, easiest to hit suit in the game.
It has a much much longer charge time than a Rail Turret or a Rail Installation.
During the charge time, the user is completely vulnerable. Two guys with only a standard AR with no skills in SS or Proficiency can down a Proto Heavy in the time it takes to charge a FG.
FG has very limited Ammo, with only 4 shots per clip.
FG has very long reload time.
FG has a very in accurate target reticule, which can be overcome with a certain amount of skill (or in the case of the OP, a monitor with software capabilities violating the EULA). |
Quil Evrything
DUST University Ivy League
150
|
Posted - 2013.09.20 00:53:00 -
[124] - Quote
Jastad wrote:Quil Evrything wrote: Oh, wait, theres one more diference: You can skill into a forgegun that OUTDAMAGES EITHER OF THEM!
This is way, way OP.
If you take a hit by my " I CANTFUKINMOVEWHILECHARGIN 6SEC Breach" YOU are a BAD tanker, your fault, not mine.
oh, I see.
If you cant see for 200m radius, 360 degrees around you at all times.... you're a bad tanker. Got it.
and to Master Jaraiya: what you said would be fair enoug.. execpt for the fact that FG has range of over 200m. So he can charge up, fire, and get into cover, before any of your beloved AR wielders get near him. |
Master Jaraiya
Ultramarine Corp
808
|
Posted - 2013.09.20 00:55:00 -
[125] - Quote
castba wrote:Master Jaraiya wrote:Crimson Cerberes wrote:It should be super easy to fix the forge gun against infantry problem.
Make it so that the crosshairs never go red against infantry, problem solved. There is no "forge gun against infantry problem". The FG does exactly what it is supposed to do. If you get hit with a Large Rail Turret from a sniper tank, do you complain about it? What if you get 1 shotted by a Railgun Installation? Should we nerf those too? It would be better if the crosshairs didn't flash red. I'd like to see splash damage reduced to 10% of direct damage and since the standard "hold charge" FG is going to stay, how about a limit on how long the charge can be held? Infinite charge holding is ridiculous. Also halve the damage of the Militia variant. If you want the benefits of the FG, one should have to skill into them.
The ONLY change I would make to any FG is the "hold charge" variants.
I would make them so that the longer you hold a charge, the more the reticule shakes.
|
Master Jaraiya
Ultramarine Corp
808
|
Posted - 2013.09.20 01:00:00 -
[126] - Quote
Quil Evrything wrote:Jastad wrote:Quil Evrything wrote: Oh, wait, theres one more diference: You can skill into a forgegun that OUTDAMAGES EITHER OF THEM!
This is way, way OP.
If you take a hit by my " I CANTFUKINMOVEWHILECHARGIN 6SEC Breach" YOU are a BAD tanker, your fault, not mine. oh, I see. If you cant see for 200m radius, 360 degrees around you at all times.... you're a bad tanker. Got it. and to Master Jaraiya: what you said would be fair enoug.. execpt for the fact that FG has range of over 200m. So he can charge up, fire, and get into cover, before any of your beloved AR wielders get near him.
FG has a range of 300m
I have been sniped by a Railtank at longer ranges than that.
ARs can easily hit at 100m
The Heavy suit also has the most limited scanning abilities.
Heavies are the easiest to flank and sneak up on. This is what makes SG Scouts so deadly to Heavies.
If you can't flank a Heavy from 100m, or sneak up on one you are seriously doing something wrong. |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
60
|
Posted - 2013.09.20 01:58:00 -
[127] - Quote
Master Jaraiya wrote:castba wrote:Master Jaraiya wrote:Crimson Cerberes wrote:It should be super easy to fix the forge gun against infantry problem.
Make it so that the crosshairs never go red against infantry, problem solved. There is no "forge gun against infantry problem". The FG does exactly what it is supposed to do. If you get hit with a Large Rail Turret from a sniper tank, do you complain about it? What if you get 1 shotted by a Railgun Installation? Should we nerf those too? It would be better if the crosshairs didn't flash red. I'd like to see splash damage reduced to 10% of direct damage and since the standard "hold charge" FG is going to stay, how about a limit on how long the charge can be held? Infinite charge holding is ridiculous. Also halve the damage of the Militia variant. If you want the benefits of the FG, one should have to skill into them. The ONLY change I would make to any FG is the "hold charge" variants. I would make them so that the longer you hold a charge, the more the reticule shakes.
You should join Dust University they have a pretty good pro AA campaign going right now... maybe they can get your denial platform off the ground too. |
Funkmaster Whale
Daedali Inc.
639
|
Posted - 2013.09.20 02:00:00 -
[128] - Quote
Master Jaraiya wrote:DootDoot wrote:Monkey MAC wrote:First off splashnon FG is a little too much, A LITTLE.
Secondly your telling me dust is easy mode when you have shelled out money for superior hardware, that gives you a physical tactical advantage?
I mean there is nothing wrong with it, but its like winning a knife fight with a hand and a half sword!! Superior hardware? a monitor made by Asus? sony makes one too.... http://www.amazon.com/Series-VG278HE-27-Inch-LED-lit-Monitor/dp/B00906HM6KHow much did your flatscreen cost? maybe the 5 dollar USB mouse and keyboard.... You guys cant seriously think what you are.... The point is that the monitor allows one to circumnavigate the reticule of the FG (or any other weapon) which was specifically designed the way it was so as to somewhat limit the usefulness of the weapon. A Kb/M Setup will always provide more precise aiming control over a DS3 controller. This. I totally agree on all those points. I am effectively bypassing CCP's entire balance scheme over a handful of colored pixels. Think about it. Should what you consider as "balanced" be entrusted to the user's potential to miss? What happens when someone manages to land precise shots all the time?
60-0 in pubs against randoms who have no idea how to counter it.
The gun needs to be reconsidered as far as its effectiveness versus infantry. All I'm saying. All the other reasons that discredit me are perfectly valid. I've stated multiple times. Yes I'm using KB/M in a console game, Yes I use a custom crosshair due to hardware specific monitors, Yes it makes me incredibly precise. Extraneous variables aside, the science here is that the Forge Gun is effectively a 4-clip, high damage, huge blast radius Big Bang Kamehameha x100 (Gogeta edition). My ultimatum is this:
Don't balance a gun around expecting its user to miss. |
Master Jaraiya
Ultramarine Corp
815
|
Posted - 2013.09.20 02:35:00 -
[129] - Quote
Funkmaster Whale wrote:Master Jaraiya wrote:DootDoot wrote:Monkey MAC wrote:First off splashnon FG is a little too much, A LITTLE.
Secondly your telling me dust is easy mode when you have shelled out money for superior hardware, that gives you a physical tactical advantage?
I mean there is nothing wrong with it, but its like winning a knife fight with a hand and a half sword!! Superior hardware? a monitor made by Asus? sony makes one too.... http://www.amazon.com/Series-VG278HE-27-Inch-LED-lit-Monitor/dp/B00906HM6KHow much did your flatscreen cost? maybe the 5 dollar USB mouse and keyboard.... You guys cant seriously think what you are.... The point is that the monitor allows one to circumnavigate the reticule of the FG (or any other weapon) which was specifically designed the way it was so as to somewhat limit the usefulness of the weapon. A Kb/M Setup will always provide more precise aiming control over a DS3 controller. This. I totally agree on all those points. I am effectively bypassing CCP's entire balance scheme over a handful of colored pixels. Think about it. Should what you consider as "balanced" be entrusted to the user's potential to miss? What happens when someone manages to land precise shots all the time? 60-0 in pubs against randoms who have no idea how to counter it. The gun needs to be reconsidered as far as its effectiveness versus infantry. All I'm saying. All the other reasons that discredit me are perfectly valid. I've stated multiple times. Yes I'm using KB/M in a console game, Yes I use a custom crosshair due to hardware specific monitors, Yes it makes me incredibly precise. Extraneous variables aside, the science here is that the Forge Gun is effectively a 4-clip, high damage, huge blast radius Big Bang Kamehameha x100 (Gogeta edition). My ultimatum is this: Don't balance a gun around expecting its user to miss. See, that is the point of the thing. It is a Railgun. It should OHK infantry, just as an HAV Large Rail Turret and a Railgun installation should.
CCP didn't base their balance on the user's ability to aim, they based their balance on the drawbacks stated above, as well as the fact that it is a Railgun.
Just because you can sit on a tower and go 60/0 using Kb/M + other hardware advantages does not mean the FG is OP.
Like I stated before, Using a DS3, and normal TV/Monitor go 60/0 with the FG without Tower sniping. When you can do this, we can say the FG is truly OP. |
Inyanga
Strong-Arm
27
|
Posted - 2013.09.20 02:58:00 -
[130] - Quote
Master Jaraiya wrote: The Range of the FG is 300m Tops.
What you are suggesting would only encourage Tower FG sniping because once you fire, you would be completely vulnerable just as if you Overheated a weapon, or are reloading. This would completely gimp those of us who play without exploiting dirty tricks, and bad design elements.
Nerf Tower Camping. Reshape the tops of towers to make it impossible to land on and camp from them.
That's an Idea I can get behind. Add an overheat to Forges, preventing spam. If you fire all four back to back (three on the militia) then you could overheat, slowing your ability to continue harassing infantry and vehicles. Everyone (save FGunners) is happy. |
|
KING CHECKMATE
TEAM SATISFACTION
1176
|
Posted - 2013.09.20 03:11:00 -
[131] - Quote
Inyanga wrote:Master Jaraiya wrote: The Range of the FG is 300m Tops.
What you are suggesting would only encourage Tower FG sniping because once you fire, you would be completely vulnerable just as if you Overheated a weapon, or are reloading. This would completely gimp those of us who play without exploiting dirty tricks, and bad design elements.
Nerf Tower Camping. Reshape the tops of towers to make it impossible to land on and camp from them.
That's an Idea I can get behind. Add an overheat to Forges, preventing spam. If you fire all four back to back (three on the militia) then you could overheat, slowing your ability to continue harassing infantry and vehicles. Everyone (save FGunners) is happy.
Thats SUPER RET@RDED. As it is there are tanks that can take 4 FG shot in a row , and survive and leave happily to repair in insane amounts of HP at the time..... If you make them OVERHEAT, hom is one supposed to take out tanks?
Ok, put overheat to the Forge gun,then do it to every Assault rifle too,and we have a deal. |
NextDark Knight
Hellstorm Inc League of Infamy
53
|
Posted - 2013.09.20 03:16:00 -
[132] - Quote
Forge Gun is my primary weapon, There is a good and easy balance to the forge gun and it requires some outside the box thinking with the tools you already have.. All you AR people can keep on crying all day long on how OP the weapon is but until you can learn to grow a bit you'll keep on dieing like sheep to the weapon. Maybe CCP will hold your hand down the road cause you can't adapt and they will put marshmallow in the damn thing. |
Master Jaraiya
Ultramarine Corp
819
|
Posted - 2013.09.20 03:17:00 -
[133] - Quote
Inyanga wrote:Master Jaraiya wrote: The Range of the FG is 300m Tops.
What you are suggesting would only encourage Tower FG sniping because once you fire, you would be completely vulnerable just as if you Overheated a weapon, or are reloading. This would completely gimp those of us who play without exploiting dirty tricks, and bad design elements.
Nerf Tower Camping. Reshape the tops of towers to make it impossible to land on and camp from them.
That's an Idea I can get behind. Add an overheat to Forges, preventing spam. If you fire all four back to back (three on the militia) then you could overheat, slowing your ability to continue harassing infantry and vehicles. Everyone (save FGunners) is happy. I suspect the reasoning behind this is the fact of Turrets and installations having an overheat function.
One reason the FG does not, is because of it's longer charge time. During the time it takes the FG to charge, it is cooling down from it's last shot.
In it's current state, adding an overheat function to the FG would throw the balance completely off. The only way I could see this happening is to drastically lower the charge time, and increase the clipsize to about 6. |
Inyanga
Strong-Arm
27
|
Posted - 2013.09.20 04:19:00 -
[134] - Quote
KING CHECKMATE wrote:Inyanga wrote:Master Jaraiya wrote: The Range of the FG is 300m Tops.
What you are suggesting would only encourage Tower FG sniping because once you fire, you would be completely vulnerable just as if you Overheated a weapon, or are reloading. This would completely gimp those of us who play without exploiting dirty tricks, and bad design elements.
Nerf Tower Camping. Reshape the tops of towers to make it impossible to land on and camp from them.
That's an Idea I can get behind. Add an overheat to Forges, preventing spam. If you fire all four back to back (three on the militia) then you could overheat, slowing your ability to continue harassing infantry and vehicles. Everyone (save FGunners) is happy. Thats SUPER RET@RDED. As it is there are tanks that can take 4 FG shot in a row , and survive and leave happily to repair in insane amounts of HP at the time..... If you make them OVERHEAT, hom is one supposed to take out tanks?
Ok, put overheat to the Forge gun,then do it to every Assault rifle too,and we have a deal. DEAL!!!!!!!
|
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
233
|
Posted - 2013.09.20 04:20:00 -
[135] - Quote
I'm gonna Nova Knive your Logi then shotgun you to death if I ever see you in a battle. |
Inyanga
Strong-Arm
27
|
Posted - 2013.09.20 04:23:00 -
[136] - Quote
Master Jaraiya wrote:After you fire all 4 rounds, you must reload, slowing your ability to continue harassing infantry and vehicles. Yet, that can be sped up, and the reload isn't that bad. With an overheat, people won't complain about FG taking out all of the Armor on a map by himself in 6 seconds, infantry can reduce it's QQ over getting splashed into oblivion, All other rails overheat now, you have an excuse to get some of the range back, etc., etc., ................................................... |
Breakin Stuff
Goonfeet Top Men.
1307
|
Posted - 2013.09.20 07:55:00 -
[137] - Quote
OP predicated on the usage of a KB/M with hardware not intended to be used in the game, is not widely available to the rest of the playerbase, but skirts being cheating because there's no EULA against modded controllers and monitors. Nor should there be.
But this is considered justification for calling a weapon with a wide open and shaky reticle (nice circumvention by the way) OP.
So you play other games competitively. By and large we don't care, so this is a complete nonfactor in the argument and has no bearing.
You also are utilizing an admittedly broken tower setup that CCP is more or less discontinuing on future maps because of the fact that snipers (both forge and standard) have been exploiting.
Bravo.
All of this to prove that using certain tactics that will be rendered nonviable in the majority of future maps that the weapon is OP.
Brilliant.
Your evidence is as shoddy and weak as the usual bout of QQ threads, but everyone bought into it and now we have this plethora of tears being shed when CCP has already said that Forge guns and Mass Drivers will not be on any rebalance block in a way you want.
If CCP removes the splash damage there will still be screaming because the best forge gunners hit bodyshots, not splash blasts. Then you will demand that the damage be nerfed, and then tanks will rise and be unstoppable... and people will cry... and the cycle begins anew. But this post ignores this and now we have exceeded 6 pages of blatant trolling and baiting that no one seems to see.
To the OP:
Bravo, you have earned 10/10. A DUST Forum first. |
Rei Shepard
Spectre II
607
|
Posted - 2013.09.20 08:06:00 -
[138] - Quote
Funkmaster Whale wrote:Two dominations, back to back: Round One: Stat SheetScoreboardRound Two: Stat SheetScoreboardSo I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are. (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON)
The very little damage you took tells me you where on one of the highest towers of the game, the logis job was to put you down there in a dropship and heal you because you didnt have your own repper installed, just in case a sniper tried to shut you down.
|
621311251521 3316
Crux Special Tasks Group Gallente Federation
16
|
Posted - 2013.09.20 08:06:00 -
[139] - Quote
Funkmaster Whale wrote:Master Jaraiya wrote:Funkmaster Whale wrote:So let me get this straight, you are disgruntled by the fact that I'm using my inherent abilities to overpower the plethora of noobs who can't tell the barrel from the stock on a gun?
Listen dude, I hear what you're saying but NO ONE, and I mean no one, stops to think about the "health" of the game relative to their actions in a game. I'm griefing noobs who may or may not have just started this game... And your point is? Why should I care about the emotions of the person who I kill or the ultimate effect on the marketability of a company's game? If the game dies because of me, I would consider that an achievement. I'm using the tools they give me while being aided with a minor little visual cue. You guys are getting so upset by the crosshair and KB/M nonsense that you're refusing to see why I posted this in the first place.
I JUST started using Forge Guns two weeks ago and already I'm going at least 30-0 in games on average just sitting around and blasting people. I think it's hilarious. I played assault for forever. I have ~20m SP invested in Assault-related skills and just recently decided to try something new. Shooting the same targets with the dame gun got boring for me. Your argument about how I and others like me are killing the game does not concern me in the least bit. Games are meant to be enjoyed by the person playing them. I'm playing the game, and I enjoy killing and do not enjoy dying. Hence, I'm doing what I enjoy. The point of discussion here was how ridiculously easy it is to be an effective Forge Gunner once you learn the ins and outs, not whether it's morally "right" to do it. Stop bringing your feelings into my balance discussion thread. You're completely missing my point. I do understand your reasoning behind posting this. Your reasoning is drastically flawed. You cannot determine the "balance" of anything if you are using hardware to boost your performance, or exploiting flawed map design to get an advantage. Of course you will see an imbalance in this type of situation. Use a normal flatscreen television, and a DS3 controller, get on the ground like a normal non stat whoring player, and lets compare the results. Then you will truly see that it is not the FG that is overpowered, but the ability to use hardware and exploits to gain an advantage. The fact that you are proud to drive away the potential players speaks volumes toward your credibility in this community. Do you not like the game? You say you enjoy playing it, so why would you not like to see it grow? As part of the community you have a responsibility to be concerned with the health of the game. If you don't, go back to whatever rock you crawled out of, because nobody wants you here. Your "balance" discussion is a joke because your results were obtained by cheating. You are delusional. Regardless, I'll keep doing what I'm doing and you'll keep whining about "elitist PC players" who "cheat" by using extraneous hardware.
i kill the guys one time descent player but no as good as Faquira bleuetta |
Doc DDD
teamplayers EoN.
69
|
Posted - 2013.09.20 08:15:00 -
[140] - Quote
Well, in my opinion I have to agree with Funk, the forge gun is far too effective vs infantry. I would like to see forges get a range and splash damage adjustment so that the answer to every situation isnt to fly to the highest point on a map and rain forge blasts an entire match, but I also think hmgs need a buff, if assault rifles are melting heavies with hmgs then something is not right, I would like to see about 5% more damage and 50% more range to hmgs. Forges should be more like forges were in chromosome, mainly for av but near impossible to hold steady and snipe a sprinting scout at 200m. |
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Breakin Stuff
Goonfeet Top Men.
1307
|
Posted - 2013.09.20 08:18:00 -
[141] - Quote
Doc DDD wrote: Forges should be more like forges were in chromosome, mainly for av but near impossible to hold steady and snipe a sprinting scout at 200m.
Uhhh, did the mechanics for forge guns change without someone telling me? This has never been a problem except for the time in early uprising when my PS3 was crapping framerate issues.
Bluntly I was far more deadly with a forge in chromo than I am now. |
Doc DDD
teamplayers EoN.
69
|
Posted - 2013.09.20 08:50:00 -
[142] - Quote
As infantry in chromosome I could practically watch a forge blast come at me and sidestep it, now if you see a charged forge gun looking in your direction at range your only option is to pray he is aiming at someone else.. its not about mechanics changing, you still hold down one button while aiming with the stick or mouse then release. If you are worse now with the forge I dont know what to tell you that would be very productive. Every match seems like the first team obtaining Forge/altitude advantage wins. Heavies using hmgs on the groung are being melted by militia assault rifles so now everyone gets up high with forges. In my opinion heavies are better off running around with smgs and forges than bothering with the hmg which is something I would like to see fixed. |
Breakin Stuff
Goonfeet Top Men.
1307
|
Posted - 2013.09.20 09:16:00 -
[143] - Quote
I stay low, covered, and blap people on rooftops
it's absolutely hilarious |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
142
|
Posted - 2013.09.20 09:37:00 -
[144] - Quote
Doc DDD wrote: As infantry in chromosome I could practically watch a forge blast come at me and sidestep it, now if you see a charged forge gun looking in your direction at range your only option is to pray he is aiming at someone else.. its not about mechanics changing, you still hold down one button while aiming with the stick or mouse then release. If you are worse now with the forge I dont know what to tell you that would be very productive. Every match seems like the first team obtaining Forge/altitude advantage wins. Heavies using hmgs on the groung are being melted by militia assault rifles so now everyone gets up high with forges. In my opinion heavies are better off running around with smgs and forges than bothering with the hmg which is something I would like to see fixed.
Sorry Doc but i disagree with you back in cromo the FG was the same as it's now, the only difference is that there was a skylimit so scrubs (sniper or fg) cant hide on towers. I'm a ground forger and i forge on x=0 or on a high with ladders and easy accessible (not to mention at AR range)
Tower snipin ( Thale or FG) need to go to hell |
George Moros
WarRavens League of Infamy
107
|
Posted - 2013.09.20 09:38:00 -
[145] - Quote
Funkmaster Whale wrote: This. I totally agree on all those points. I am effectively bypassing CCP's entire balance scheme over a handful of colored pixels. Think about it. Should what you consider as "balanced" be entrusted to the user's potential to miss? What happens when someone manages to land precise shots all the time?
60-0 in pubs against randoms who have no idea how to counter it.
The gun needs to be reconsidered as far as its effectiveness versus infantry. All I'm saying. All the other reasons that discredit me are perfectly valid. I've stated multiple times. Yes I'm using KB/M in a console game, Yes I use a custom crosshair due to hardware specific monitors, Yes it makes me incredibly precise. Extraneous variables aside, the science here is that the Forge Gun is effectively a 4-clip, high damage, huge blast radius Big Bang Kamehameha x100 (Gogeta edition). My ultimatum is this:
Don't balance a gun around expecting its user to miss.
Just my 2 cents...
You going 60-0 is some scary ****. Even in a pub match, and even if you had the advantage of KB/M, reticule-thingy and logi-butler, it still takes skill to do that. o7
That being said, I think that your performance is an exception, not a rule. From my experience, it's not exactly a rule that FG users are dominating most matches, although there are instances where they have impressive scores (I haven't really seen any FG user go anywhere near 60-0 TBH).
I for sure wouldn't balance any gun based on a few reports of someone going 60-0 with it. I'm pretty sure CCP has the numbers on how FG users perform on average, and I'm absolutely certain that those numbers are far less impressive than yours. This doesn't mean I'm necessarily against FG nerf, it just means that your score isn't the only metric to evaluate.
Since you claim that you have excellent scores with AR, it's pretty obvious you are an exceptionally skilled player. It really isn't important how much of your performance can be attributed to "cheating", and how much to "true skill". What matters is that you are not a good representation of an "average DUST player", and therefore not a good metric to evaluate FG balance.
And finally, no, you actually have to take in account people missing when evaluating weapon balance. If you assumed that users never miss (or never should), snipers would be terribly OP, while in fact, they aren't. |
Funkmaster Whale
Daedali Inc.
641
|
Posted - 2013.09.20 11:58:00 -
[146] - Quote
Snipers aren't OP because none of them aside from the Charge or Thale's can one-shot you (except with headshot, and even that isn't enough vs heavies sometimes).
A forge gun direct hit will always kill you. And if I happen to miss, don't worry, splash damage will wreak your shields. Then it's just one more semi-accurate shot from above and you're dead. Even behind cover the splash will hit you and kill you. Such a huge margin of error for an amazingly powerful weapon. |
George Moros
WarRavens League of Infamy
109
|
Posted - 2013.09.20 12:29:00 -
[147] - Quote
Funkmaster Whale wrote:Snipers aren't OP because none of them aside from the Charge or Thale's can one-shot you (except with headshot, and even that isn't enough vs heavies sometimes).
A forge gun direct hit will always kill you. And if I happen to miss, don't worry, splash damage will wreak your shields. Then it's just one more semi-accurate shot from above and you're dead. Even behind cover the splash will hit you and kill you. Such a huge margin of error for an amazingly powerful weapon.
Sure, but if EVERY ONE of my shots would actually hit the target (it doesn't even have to be headshot), my average kill count per match would surely double, if not better. This means that every dedicated sniper in DUST (I'm not counting people who occasionally snipe for whatever reason) would do 20-30 kills per match ON AVERAGE, with minimum to no losses.
I can just imagine a shitstorm of "nerf sniper" threads that would be unleashed if that was the case. |
Macchi00
Famous.OTF Only The Famous
10
|
Posted - 2013.09.20 12:31:00 -
[148] - Quote
Funkmaster Whale wrote:Two dominations, back to back: Round One: Stat SheetScoreboardRound Two: Stat SheetScoreboardSo I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are. (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON) Impossible result that there is no cooperation squad |
Funkmaster Whale
Daedali Inc.
641
|
Posted - 2013.09.20 12:33:00 -
[149] - Quote
George Moros wrote:Funkmaster Whale wrote:Snipers aren't OP because none of them aside from the Charge or Thale's can one-shot you (except with headshot, and even that isn't enough vs heavies sometimes).
A forge gun direct hit will always kill you. And if I happen to miss, don't worry, splash damage will wreak your shields. Then it's just one more semi-accurate shot from above and you're dead. Even behind cover the splash will hit you and kill you. Such a huge margin of error for an amazingly powerful weapon. Sure, but if EVERY ONE of my shots would actually hit the target (it doesn't even have to be headshot), my average kill count per match would surely double, if not better. This means that every dedicated sniper in DUST (I'm not counting people who occasionally snipe for whatever reason) would do 20-30 kills per match ON AVERAGE, with minimum to no losses. I can just imagine a shitstorm of "nerf sniper" threads that would be unleashed if that was the case. I do this pretty regularly when I snipe (like I mentioned before, I'm pretty accurate). I dont snipe much anymore because the FG is superior in most scenarios. The only reason i use a sniper anymore is to kill other snipers.The fact remains that it still takes multiple direct shots and you can get behind cover for a sniper. Forge can still blast away at you with splash even behind cover.
Forge can also get multi-kills with splash. |
martinofski
Forty-Nine Fedayeen Minmatar Republic
320
|
Posted - 2013.09.20 13:03:00 -
[150] - Quote
I used the forge gun since the open beta started. Since they fixed the hit detection on splash damage, I am laughing hard when I use that gun. Such non-sence.
Yep, it is an issue. Again infantry and even vehicles.
Didn't played since 1.3 dropped. Situation like this make me laugh at how it can be completely stupid.
With the splash and dmg they have. You are basically aiming at a 6 meter ballon infantry. Not that hard to miss. Cross air or not.
Never did a 60-0 score, I'm a casual. But 15-0 isn't hard at all.
I love the heavy class, but I definitely can't defend that gun.
HMG ins't that enjoyable, fell like a pellet gun. While the forge is way to easy. The heavy class is a mess. |
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Harpyja
DUST University Ivy League
577
|
Posted - 2013.09.20 13:21:00 -
[151] - Quote
The problem with the FG is that there is absolutely no shot deviation to it. It's exactly this which makes the FG unbalanced. It's essentially a sniper rifle that you can hip fire and be as accurate as the shooter. Except that it has splash damage, much higher damage per shot, and is effective against vehicles as well.
There needs to be shot deviation. Heavy weapons are supposed to be high damage output, low precision weapons. If you can't ADS with it, then perhaps it's not intended for long range. But right now it's extremely reliable at long ranges. And I don't understand why people want to defend this aspect of the FG. It is breaking the game. |
Skihids
Bullet Cluster
2141
|
Posted - 2013.09.20 14:18:00 -
[152] - Quote
Every time I read PC vs. Console casual I kept thinking "Planetary Conquest" and that's not exactly casual play. DUST isn't Tetris, it's a FPS and those will be competitive by nature. Folks will do what they can to be as competitive as possible.
As far as the reticle making the FG into a SR, it's ALREADY a SR. It tracks straight and true with no deviation which is the main attribute of a SR. You can't remove that quality by slapping a bad reticle on it especially when all it takes is a sharpie to give you a "red dot" sight.
A bad reticle is a half assed way to "nerf' a SR that is simply too easy to overcome in a completely undetectable way. Is CCP going to come to your home to make sure you aren't placing a dot on your screen? They couldn't even prevent someone from using a modded controller. What was the solution to that? Change the basic stats on the weapon so it didn't matter.
Likewise if the SR like accuracy is an issue alter that, not the reticle. |
Funkmaster Whale
Daedali Inc.
643
|
Posted - 2013.09.20 14:27:00 -
[153] - Quote
Skihids wrote:Every time I read PC vs. Console casual I kept thinking "Planetary Conquest" and that's not exactly casual play. DUST isn't Tetris, it's a FPS and those will be competitive by nature. Folks will do what they can to be as competitive as possible.
As far as the reticle making the FG into a SR, it's ALREADY a SR. It tracks straight and true with no deviation which is the main attribute of a SR. You can't remove that quality by slapping a bad reticle on it especially when all it takes is a sharpie to give you a "red dot" sight.
A bad reticle is a half assed way to "nerf' a SR that is simply too easy to overcome in a completely undetectable way. Is CCP going to come to your home to make sure you aren't placing a dot on your screen? They couldn't even prevent someone from using a modded controller. What was the solution to that? Change the basic stats on the weapon so it didn't matter.
Likewise if the SR like accuracy is an issue alter that, not the reticle. I've been trying to hammer this point the entire thread but everyone has been so caught up about me using a KB/M and artificial crosshair that they are simply refusing to see the actual point of this entire thread. Everyone tried to justify and discredit what I did but in this case it's the results that matter not the means... |
Skihids
Bullet Cluster
2141
|
Posted - 2013.09.20 14:39:00 -
[154] - Quote
The new maps with few tower spots will mitigate the issue somewhat, but the fact remains that it's a OHK SR and any spot that is good for a sniper is going to be good for a sniping FG.
The only way I can think of to keep its AV capability while reducing its AI is to reduce the splash radius and add a bit of random deflection (inaccuracy). That will give you some misses against long range AI kills and keep those misses from splashing folks to death. Meanwhile a small bit of deviation won't affect your ability to hit the broad side of a barn that is a tank or dropship. It won't even affect your ability to OHK infantry close to mid range. |
Kekklian Noobatronic
Goonfeet Top Men.
452
|
Posted - 2013.09.20 14:46:00 -
[155] - Quote
Funkmaster Whale wrote: (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON)
In other words: "I had to exploit a high ground, a repair guy who was providing me hives and repairs in order to put out numbers like this"
That makes your entire argument invalid. A dedicated logistics player can cause ANY WEAPON to perform that well.
Way to rumor monger. I hope CCP locks this thread. |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
65
|
Posted - 2013.09.20 15:03:00 -
[156] - Quote
The Forge Gun was massively different then it is now... CCP did something in uprising that made the charge trace in the centre of the crosshair every time...
The Forge gun before there would always be some deviation in the crosshair's to where the charge would go... allowing you to hit large targets such as vehicles... but miss finer targets 300m away....
For some reason CCP removed that on the forge gun, a fail safe they installed in the first place.... I can only assume they just felt bad for the Heavy class... But this was not the answer |
Rowdy Railgunner
TRUE TEA BAGGERS EoN.
47
|
Posted - 2013.09.20 20:26:00 -
[157] - Quote
Funkmaster Whale wrote: I do this pretty regularly when I snipe (like I mentioned before, I'm pretty accurate)..
Considering that you always have the crosshairs shown on your screen this is not an accomplishment. It reminds me of when I would do RS3 competitively and my clan would all have dots taped to our screen and be in a conference call so that when you were eliminated you could watch other peoples backs via the free 3rd person cam.
Honestly, you are a scrub, a well organized scrub but still a scrub. Remove all your mechanical advantages and post a vid of your ground game. I am willing to bet you will not go 60-0. |
The Attorney General
ZionTCD
1013
|
Posted - 2013.09.20 20:59:00 -
[158] - Quote
Jastad wrote:
Sorry Doc but i disagree with you back in cromo the FG was the same as it's now, the only difference is that there was a skylimit so scrubs (sniper or fg) cant hide on towers. I'm a ground forger and i forge on x=0 or on a high with ladders and easy accessible (not to mention at AR range)
Tower snipin ( Thale or FG) need to go to hell
Back in Chromo, FG's were much more OP than now, people just don't remember correctly.
They had double the current range, slightly less damage, but there were many rooftops where they could not be OB'd once they got up there. And when rendering was actually functioning, you could pick people off from long range like it was nothing.
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Johnny Guilt
Algintal Core Gallente Federation
285
|
Posted - 2013.09.20 21:05:00 -
[159] - Quote
remove the splash make it direct it only,it still kills infantry though |
crazy space 1
Unkn0wn Killers
1757
|
Posted - 2013.09.20 21:32:00 -
[160] - Quote
Make forge guns heavy shotguns
Have them do 30% at long range but 110% upclose
Forgeguns fire unstable charges, lose enegry while traveling over time. Great for shooting landing dropships and tanks around corners. Killing other dropsuits within medium range |
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Patrick57
Ametat Security Amarr Empire
292
|
Posted - 2013.09.20 22:22:00 -
[161] - Quote
Patrick57 wrote:In case you didn't see my earlier post, I was in a Dom match with you, and you were holding the objective pretty tight, so I called in a DS to try and kill you, so I tried to jump out, killing myself in the process, and then the DS landed on you and some other guy :D
You don't seem like a "new" forge gunner. Quote.
I will keep quoting myself until you respond, Funk |
Funkmaster Whale
Daedali Inc.
643
|
Posted - 2013.09.20 22:40:00 -
[162] - Quote
Patrick57 wrote:Patrick57 wrote:In case you didn't see my earlier post, I was in a Dom match with you, and you were holding the objective pretty tight, so I called in a DS to try and kill you, so I tried to jump out, killing myself in the process, and then the DS landed on you and some other guy :D
You don't seem like a "new" forge gunner. Quote. I will keep quoting myself until you respond, Funk Acknowledged. You did kill me. I remember. Good suicide run
I need to make a list of all the people who say I'm a scrub and add them to the watch list. I'd love to see how such people fare on the battlefield. |
SgtDoughnut
M.E.R.C. Elite
143
|
Posted - 2013.09.20 22:52:00 -
[163] - Quote
All his extra stuff aside he still brings up a very valid point, the FG is too strong against infantry, even more so on elevated positions. I do not understand why people thing AV weaponry should have a huge splash in the first place. All current Anti-armor rounds use a delayed trigger shaped charge that force 90% of the energy from the explosion into the armor of the vehicle. This makes the round incredibly effective against armor but about damn near useless against infantry, unless of course its a direct hit and well that foot soldier is toast. They need to change the FG to direct hit only if it is going to have zero deviation from shot to shot. This way if you directly hit a tank or infantry it will do a massive amount of damage but it punishes you heavily if you miss. |
Nguruthos IX
PEN 15 CLUB
1764
|
Posted - 2013.09.20 23:40:00 -
[164] - Quote
It makes about zero sense for the FG to have spash in the first place.
From a balance perspective, it's damage is balanced an anti tank weapon (Dropships be damned). When firing at a tank, you don't use the spash. You either hit it or you miss it. Unless you're firing vertically down in which case the spash really won't affect much compared to the 2500 damage it'll be doing.
So pray tell, why does this AV weapon need spash for killing tanks? |
Scheneighnay McBob
Bojo's School of the Trades
3205
|
Posted - 2013.09.20 23:49:00 -
[165] - Quote
The stats of an individual are never enough to go off of.
Even if there was heavy evidence that forge guns were almost always performing well, there are other factors- poor map design (for the older maps/outposts) is one of them. |
Breakin Stuff
Goonfeet Top Men.
1308
|
Posted - 2013.09.21 07:06:00 -
[166] - Quote
Scheneighnay McBob wrote:The stats of an individual are never enough to go off of.
Even if there was heavy evidence that forge guns were almost always performing well, there are other factors- poor map design (for the older maps/outposts) is one of them.
CCP is moving away from maps that allow snipers to just find a high point and be lazy for the rest of the match.
This affects the problems people have with forge guns and force them to engage. this will bring down the problem quite a lot. |
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