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![Funkmaster Whale Funkmaster Whale](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Funkmaster Whale
Daedali Inc.
638
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.19 23:36:00 -
[91] - Quote
Enderr Wigginn wrote:Somethings a little fishy that both matches where against OSCURA VERDAD and their players had 41 deaths just in their squad that I can see. hmmmmmmmmmmm You caught me. I hit up my long lost Hispanic brethren, asked them to queue sync against me, and proceeded to farm them non stop with a Forge Gun! |
![Monkey MAC Monkey MAC](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Monkey MAC
killer taxi company General Tso's Alliance
579
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.19 23:46:00 -
[92] - Quote
Funkmaster Whale wrote:You guys are talking about shelling money out for a monitor as if I spent thousands on hardware. I bought this monitor years ago and it probably cost less than your 52" HDTV. I use the monitor for both PS3 and PC gaming, so I in fact probably spent less. My mouse and keyboard I've had for years and I use no converter. Whatever, I'm done with this thread and the petty accusations. See you on the battlefield. Some other score sheets: 48-0 with AR50-0 with AR50-0 with AR (Against full Molon Labe squad)All with no artificial crosshair. Just good ol KB/M and a gun. Let the whining commence!
Look sorry but, WE DON'T CARE, the point you have tried to make has been completely invalidated, because of 1 simple reason, you bypassed one of the forge guns biggest drawbacks, HOW you did this is irrespective, your point would be just as invalid if you had put a dot physically on your telly!
You can't claim a weapon is op based on your experience, if you have bypassed the built-in negatives to the weapon!! |
![Funkmaster Whale Funkmaster Whale](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Funkmaster Whale
Daedali Inc.
639
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.19 23:50:00 -
[93] - Quote
Monkey MAC wrote:Funkmaster Whale wrote:You guys are talking about shelling money out for a monitor as if I spent thousands on hardware. I bought this monitor years ago and it probably cost less than your 52" HDTV. I use the monitor for both PS3 and PC gaming, so I in fact probably spent less. My mouse and keyboard I've had for years and I use no converter. Whatever, I'm done with this thread and the petty accusations. See you on the battlefield. Some other score sheets: 48-0 with AR50-0 with AR50-0 with AR (Against full Molon Labe squad)All with no artificial crosshair. Just good ol KB/M and a gun. Let the whining commence! Look sorry but, WE DON'T CARE, the point you have tried to make has been completely invalidated, because of 1 simple reason, you bypassed one of the forge guns biggest drawbacks, HOW you did this is irrespective, your point would be just as invalid if you had put a dot physically on your telly! You can't claim a weapon is op based on your experience, if you have bypassed the built-in negatives to the weapon!! K. I'll keep blasting then. My goal here was to help you guys. I have no problem padding my stats with my new favorite toy. ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png) |
![DootDoot DootDoot](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
DootDoot
Forty-Nine Fedayeen Minmatar Republic
58
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.19 23:51:00 -
[94] - Quote
Monkey MAC wrote:First off splashnon FG is a little too much, A LITTLE.
Secondly your telling me dust is easy mode when you have shelled out money for superior hardware, that gives you a physical tactical advantage?
I mean there is nothing wrong with it, but its like winning a knife fight with a hand and a half sword!!
Superior hardware?
a monitor made by Asus? sony makes one too....
http://www.amazon.com/Series-VG278HE-27-Inch-LED-lit-Monitor/dp/B00906HM6K
How much did your flatscreen cost?
maybe the 5 dollar USB mouse and keyboard....
You guys cant seriously think what you are.... |
![Monkey MAC Monkey MAC](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Monkey MAC
killer taxi company General Tso's Alliance
580
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.19 23:52:00 -
[95] - Quote
Funkmaster Whale wrote:Monkey MAC wrote:Funkmaster Whale wrote:You guys are talking about shelling money out for a monitor as if I spent thousands on hardware. I bought this monitor years ago and it probably cost less than your 52" HDTV. I use the monitor for both PS3 and PC gaming, so I in fact probably spent less. My mouse and keyboard I've had for years and I use no converter. Whatever, I'm done with this thread and the petty accusations. See you on the battlefield. Some other score sheets: 48-0 with AR50-0 with AR50-0 with AR (Against full Molon Labe squad)All with no artificial crosshair. Just good ol KB/M and a gun. Let the whining commence! Look sorry but, WE DON'T CARE, the point you have tried to make has been completely invalidated, because of 1 simple reason, you bypassed one of the forge guns biggest drawbacks, HOW you did this is irrespective, your point would be just as invalid if you had put a dot physically on your telly! You can't claim a weapon is op based on your experience, if you have bypassed the built-in negatives to the weapon!! K. I'll keep blasting then. My goal here was to help you guys. I have no problem padding my stats with my new favorite toy. ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png)
Im not really bothered, adapt or die right, wait till I get my gunship! |
![KING CHECKMATE KING CHECKMATE](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
KING CHECKMATE
TEAM SATISFACTION
1169
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.19 23:54:00 -
[96] - Quote
Funkmaster Whale wrote:Enderr Wigginn wrote:Somethings a little fishy that both matches where against OSCURA VERDAD and their players had 41 deaths just in their squad that I can see. hmmmmmmmmmmm You caught me. I hit up my long lost Hispanic brethren, asked them to queue sync against me, and proceeded to farm them non stop with a Forge Gun!
Yup , i could buy that. |
![Funkmaster Whale Funkmaster Whale](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Funkmaster Whale
Daedali Inc.
639
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.19 23:56:00 -
[97] - Quote
KING CHECKMATE wrote:Funkmaster Whale wrote:Enderr Wigginn wrote:Somethings a little fishy that both matches where against OSCURA VERDAD and their players had 41 deaths just in their squad that I can see. hmmmmmmmmmmm You caught me. I hit up my long lost Hispanic brethren, asked them to queue sync against me, and proceeded to farm them non stop with a Forge Gun! Yup , i could buy that. You'd be surprised at the rates. 5 pesos/kill last I checked. That's a steal! |
![Zahle Undt Zahle Undt](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Zahle Undt
Bullet Cluster
304
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.19 23:57:00 -
[98] - Quote
The forge guns ability to demolish infantry halfway (or sometimes all the way) across the map is ridiculous and needs to go, especially the freaking assault forge guns. You guys can get hung up on Funkmaster's cross hairs or KB/M setup all you want, it doesn't change the fact that the forge gun being able to kill everything is ridiculous. I've been in a corp with a guy that can and has basically won games by himself with his forge gun.
The forge gun should either:
A) be changed somehow to do less damage against infantry
or
B) have its splash radius reduced
I would prefer the first because I think the forge should still be a significant threat to vehicles |
![Master Jaraiya Master Jaraiya](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Master Jaraiya
Ultramarine Corp
806
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.19 23:58:00 -
[99] - Quote
DootDoot wrote:Monkey MAC wrote:First off splashnon FG is a little too much, A LITTLE.
Secondly your telling me dust is easy mode when you have shelled out money for superior hardware, that gives you a physical tactical advantage?
I mean there is nothing wrong with it, but its like winning a knife fight with a hand and a half sword!! Superior hardware? a monitor made by Asus? sony makes one too.... http://www.amazon.com/Series-VG278HE-27-Inch-LED-lit-Monitor/dp/B00906HM6KHow much did your flatscreen cost? maybe the 5 dollar USB mouse and keyboard.... You guys cant seriously think what you are.... The point is that the monitor allows one to circumnavigate the reticule of the FG (or any other weapon) which was specifically designed the way it was so as to somewhat limit the usefulness of the weapon.
A Kb/M Setup will always provide more precise aiming control over a DS3 controller. |
![Monkey MAC Monkey MAC](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Monkey MAC
killer taxi company General Tso's Alliance
580
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.19 23:59:00 -
[100] - Quote
DootDoot wrote:Monkey MAC wrote:First off splashnon FG is a little too much, A LITTLE.
Secondly your telling me dust is easy mode when you have shelled out money for superior hardware, that gives you a physical tactical advantage?
I mean there is nothing wrong with it, but its like winning a knife fight with a hand and a half sword!! Superior hardware? a monitor made by Asus? sony makes one too.... http://www.amazon.com/Series-VG278HE-27-Inch-LED-lit-Monitor/dp/B00906HM6KHow much did your flatscreen cost? maybe the 5 dollar USB mouse and keyboard.... You guys cant seriously think what you are....
Your right I do beg your pardon, its a software augmentation! My flatscreen? What flatscreen? Who says I have a flat screen! The point is, is that the screen gives him a handicap above and beyond other players because it allows you to bypass part of the game's design!!
Sony might well sell them, but unless everyone who plays dust has one he has an advantage over those that don't!! |
|
![Master Jaraiya Master Jaraiya](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Master Jaraiya
Ultramarine Corp
806
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.20 00:01:00 -
[101] - Quote
Zahle Undt wrote:The forge guns ability to demolish infantry halfway (or sometimes all the way) across the map is ridiculous and needs to go, especially the freaking assault forge guns. You guys can get hung up on Funkmaster's cross hairs or KB/M setup all you want, it doesn't change the fact that the forge gun being able to kill everything is ridiculous. I've been in a corp with a guy that can and has basically won games by himself with his forge gun.
The forge gun should either:
A) be changed somehow to do less damage against infantry
or
B) have its splash radius reduced
I would prefer the first because I think the forge should still be a significant threat to vehicles
LOL Really?
"Hey guys, look at my handheld railgun. It can't do **** against a person, but it can Pop a Heavily Armored Vehicle in 3 - 5 good shots"
Does that make sense to you?
Should Large Rail Turrets be able to one shot infantry? Don't see people crying about that.
What about Railgun Installations? |
![Monkey MAC Monkey MAC](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Monkey MAC
killer taxi company General Tso's Alliance
580
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.20 00:05:00 -
[102] - Quote
Zahle Undt wrote:The forge guns ability to demolish infantry halfway (or sometimes all the way) across the map is ridiculous and needs to go, especially the freaking assault forge guns. You guys can get hung up on Funkmaster's cross hairs or KB/M setup all you want, it doesn't change the fact that the forge gun being able to kill everything is ridiculous. I've been in a corp with a guy that can and has basically won games by himself with his forge gun.
The forge gun should either:
A) be changed somehow to do less damage against infantry
or
B) have its splash radius reduced
I would prefer the first because I think the forge should still be a significant threat to vehicles
No because the round disintergrates after about 400m, you could make 350m if you want but It is by definition an anti-material weapon, by definition anything that gets hit by it should physically cease to exist!
Howevef a possible way is to lower the ROF of the assault by adding a recoil animation, that lasts a second or so, this means the first shot takes 2.5 secs but the second takes at least 3.5! |
![DootDoot DootDoot](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
DootDoot
Forty-Nine Fedayeen Minmatar Republic
58
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.20 00:07:00 -
[103] - Quote
Monkey MAC wrote:Funkmaster Whale wrote:You guys are talking about shelling money out for a monitor as if I spent thousands on hardware. I bought this monitor years ago and it probably cost less than your 52" HDTV. I use the monitor for both PS3 and PC gaming, so I in fact probably spent less. My mouse and keyboard I've had for years and I use no converter. Whatever, I'm done with this thread and the petty accusations. See you on the battlefield. Some other score sheets: 48-0 with AR50-0 with AR50-0 with AR (Against full Molon Labe squad)All with no artificial crosshair. Just good ol KB/M and a gun. Let the whining commence! Look sorry but, WE DON'T CARE, the point you have tried to make has been completely invalidated, because of 1 simple reason, you bypassed one of the forge guns biggest drawbacks, HOW you did this is irrespective, your point would be just as invalid if you had put a dot physically on your telly! You can't claim a weapon is op based on your experience, if you have bypassed the built-in negatives to the weapon!!
Note the example of your Dust community...
Everywhere else those monitor's are hailed as genius... and general consensus that its actually good and adding to the FPS experience as some players naturally know where the center is... Some take some practice to get there and some will never know....
Come here.... and he is hacking!!! and cheating!!! hes up high ohnoes and has a logi friend and has crosshair's!!! OOOOOOo everything hes done is now invalid...
Just a joke. |
![SgtDoughnut SgtDoughnut](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
SgtDoughnut
M.E.R.C. Elite
139
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.20 00:08:00 -
[104] - Quote
Yeesh tons of cheater acusations here, only thing that is remotely cheating is his monitor giving him the better sight profile. Op mentions that he used to play cs on the comp level, and these monitors were rather common at that level, hell you still see them in CS:GO and TF2 comp teams from time to time. The rules are always kind of grey on that kind of modification, I doubt in any form of controlled comp match he would be allowed to use that monitor but outside that I doubt its against the rules. |
![Master Jaraiya Master Jaraiya](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Master Jaraiya
Ultramarine Corp
807
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.20 00:10:00 -
[105] - Quote
Monkey MAC wrote:Zahle Undt wrote:The forge guns ability to demolish infantry halfway (or sometimes all the way) across the map is ridiculous and needs to go, especially the freaking assault forge guns. You guys can get hung up on Funkmaster's cross hairs or KB/M setup all you want, it doesn't change the fact that the forge gun being able to kill everything is ridiculous. I've been in a corp with a guy that can and has basically won games by himself with his forge gun.
The forge gun should either:
A) be changed somehow to do less damage against infantry
or
B) have its splash radius reduced
I would prefer the first because I think the forge should still be a significant threat to vehicles No because the round disintergrates after about 400m, you could make 350m if you want but It is by definition an anti-material weapon, by definition anything that gets hit by it should physically cease to exist! Howevef a possible way is to lower the ROF of the assault by adding a recoil animation, that lasts a second or so, this means the first shot takes 2.5 secs but the second takes at least 3.5! The Range of the FG is 300m Tops.
What you are suggesting would only encourage Tower FG sniping because once you fire, you would be completely vulnerable just as if you Overheated a weapon, or are reloading. This would completely gimp those of us who play without exploiting dirty tricks, and bad design elements.
Nerf Tower Camping. Reshape the tops of towers to make it impossible to land on and camp from them. |
![Jastad Jastad](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
140
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.20 00:11:00 -
[106] - Quote
Make the roof of tall building un-exploitable and we will solve ALL the problems
FG was the same in cromo but we didn't see too much complain, guess why? Sky limit.
Now that sky limit is gone, Scrubs lord nest high roof need to go. |
![DootDoot DootDoot](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
DootDoot
Forty-Nine Fedayeen Minmatar Republic
58
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.20 00:13:00 -
[107] - Quote
Master Jaraiya wrote: The Range of the FG is 300m Tops.
What you are suggesting would only encourage Tower FG sniping because once you fire, you would be completely vulnerable just as if you Overheated a weapon, or are reloading. This would completely gimp those of us who play without exploiting dirty tricks, and bad design elements.
Nerf Tower Camping. Reshape the tops of towers to make it impossible to land on and camp from them.
Nerf all Camping!!!!!! make us play in a house of mirror's!!!!
*had to get into the noob comment spirit after that.*
|
![Monkey MAC Monkey MAC](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Monkey MAC
killer taxi company General Tso's Alliance
580
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.20 00:15:00 -
[108] - Quote
DootDoot wrote:Monkey MAC wrote:Funkmaster Whale wrote:You guys are talking about shelling money out for a monitor as if I spent thousands on hardware. I bought this monitor years ago and it probably cost less than your 52" HDTV. I use the monitor for both PS3 and PC gaming, so I in fact probably spent less. My mouse and keyboard I've had for years and I use no converter. Whatever, I'm done with this thread and the petty accusations. See you on the battlefield. Some other score sheets: 48-0 with AR50-0 with AR50-0 with AR (Against full Molon Labe squad)All with no artificial crosshair. Just good ol KB/M and a gun. Let the whining commence! Look sorry but, WE DON'T CARE, the point you have tried to make has been completely invalidated, because of 1 simple reason, you bypassed one of the forge guns biggest drawbacks, HOW you did this iloops irrespective, your point would be just as invalid if you had put a dot physically on your telly! You can't claim a weapon is op based on your experience, if you have bypassed the built-in negatives to the weapon!! Note the example of your Dust community... Everywhere else those monitor's are hailed as genius... and general consensus that its actually good and adding to the FPS experience as some players naturally know where the center is... Some take some practice to get there and some will never know.... Come here.... and he is hacking!!! and cheating!!! hes up high ohnoes and has a logi friend and has crosshair's!!! OOOOOOo everything hes done is now invalid... Just a joke.
Did I say he hacked it? Did I say he is cheating? I said he has an advantage, having a little centre is always nice on yoyr scope, but when weapons like the scr, lr, tacs, snipers, mass drivers, smg all have a little centre spot and the forge gun doesn't, well its been designed that way so bypassing the design irrespective of method gives you an advantage/handicap.
I have no problem with the monitor or the use of it, but it is a handicap, just like aim assist is.
|
![Jastad Jastad](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
140
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.20 00:15:00 -
[109] - Quote
C'mon man be serious
Is the same as say: HE USE A MODDED CONTROLLE, HE CAN SHOOT A SINGLE SHOT WEAP FULL AUTO!!!! HE IS SO STRONG.
No one is gonna buy that |
![Monkey MAC Monkey MAC](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Monkey MAC
killer taxi company General Tso's Alliance
580
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.20 00:18:00 -
[110] - Quote
Master Jaraiya wrote:Monkey MAC wrote:Zahle Undt wrote:The forge guns ability to demolish infantry halfway (or sometimes all the way) across the map is ridiculous and needs to go, especially the freaking assault forge guns. You guys can get hung up on Funkmaster's cross hairs or KB/M setup all you want, it doesn't change the fact that the forge gun being able to kill everything is ridiculous. I've been in a corp with a guy that can and has basically won games by himself with his forge gun.
The forge gun should either:
A) be changed somehow to do less damage against infantry
or
B) have its splash radius reduced
I would prefer the first because I think the forge should still be a significant threat to vehicles No because the round disintergrates after about 400m, you could make 350m if you want but It is by definition an anti-material weapon, by definition anything that gets hit by it should physically cease to exist! Howevef a possible way is to lower the ROF of the assault by adding a recoil animation, that lasts a second or so, this means the first shot takes 2.5 secs but the second takes at least 3.5! The Range of the FG is 300m Tops. What you are suggesting would only encourage Tower FG sniping because once you fire, you would be completely vulnerable just as if you Overheated a weapon, or are reloading. This would completely gimp those of us who play without exploiting dirty tricks, and bad design elements. Nerf Tower Camping. Reshape the tops of towers to make it impossible to land on and camp from them.
Then truth be told I don't the problem, you could perhaps reduce SD 10%, but other than that, I expect it to kill me!!
|
|
![Patrick57 Patrick57](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Patrick57
GunFall Mobilization Covert Intervention
285
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.20 00:25:00 -
[111] - Quote
In case you didn't see my earlier post, I was in a Dom match with you, and you were holding the objective pretty tight, so I called in a DS to try and kill you, so I tried to jump out, killing myself in the process, and then the DS landed on you and some other guy :D
You don't seem like a "new" forge gunner. |
![Master Jaraiya Master Jaraiya](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Master Jaraiya
Ultramarine Corp
807
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.20 00:26:00 -
[112] - Quote
Monkey MAC wrote:Master Jaraiya wrote:Monkey MAC wrote:Zahle Undt wrote:The forge guns ability to demolish infantry halfway (or sometimes all the way) across the map is ridiculous and needs to go, especially the freaking assault forge guns. You guys can get hung up on Funkmaster's cross hairs or KB/M setup all you want, it doesn't change the fact that the forge gun being able to kill everything is ridiculous. I've been in a corp with a guy that can and has basically won games by himself with his forge gun.
The forge gun should either:
A) be changed somehow to do less damage against infantry
or
B) have its splash radius reduced
I would prefer the first because I think the forge should still be a significant threat to vehicles No because the round disintergrates after about 400m, you could make 350m if you want but It is by definition an anti-material weapon, by definition anything that gets hit by it should physically cease to exist! Howevef a possible way is to lower the ROF of the assault by adding a recoil animation, that lasts a second or so, this means the first shot takes 2.5 secs but the second takes at least 3.5! The Range of the FG is 300m Tops. What you are suggesting would only encourage Tower FG sniping because once you fire, you would be completely vulnerable just as if you Overheated a weapon, or are reloading. This would completely gimp those of us who play without exploiting dirty tricks, and bad design elements. Nerf Tower Camping. Reshape the tops of towers to make it impossible to land on and camp from them. Then truth be told I don't the problem, you could perhaps reduce SD 10%, but other than that, I expect it to kill me!!
Exactly, it is a Heavy Weapon. Even if you reduced the splash damage, I would still be able to use it effectively against infantry. I never rely on splash damage, though. I always get direct hits, using a DS3, without an aim assist monitor.
The FG Splash damage is really so negligent that if you get killed by it, you were either about to die anyway, or you deserve to for just standing there letting someone blast you with a FG. If you get hit with splash damage from the MD, do you just stand there and let the wielder keep shooting you? No, of course not, and the MD has a much higher rate of fire, and blast radius. So, why would you stay there for 2+ seconds after getting hit with splash from a FG?
Nerf idiocy!
|
![Crimson Cerberes Crimson Cerberes](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
51
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.20 00:27:00 -
[113] - Quote
It should be super easy to fix the forge gun against infantry problem.
Make it so that the crosshairs never go red against infantry, problem solved. |
![Monkey MAC Monkey MAC](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Monkey MAC
killer taxi company General Tso's Alliance
581
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.20 00:28:00 -
[114] - Quote
Crimson Cerberes wrote:It should be super easy to fix the forge gun against infantry problem.
Make it so that the crosshairs never go red against infantry, problem solved.
Hmm, good point actually, very good point indeed!! |
![Rowdy Railgunner Rowdy Railgunner](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Rowdy Railgunner
TRUE TEA BAGGERS EoN.
46
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.20 00:30:00 -
[115] - Quote
Funkmaster Whale wrote:Two dominations, back to back: Round One: Stat SheetScoreboardRound Two: Stat SheetScoreboardSo I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are. (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON) Talks about how easy it is to use FG, has crosshairs taped to screen. |
![Master Jaraiya Master Jaraiya](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Master Jaraiya
Ultramarine Corp
807
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Posted - 2013.09.20 00:31:00 -
[116] - Quote
Crimson Cerberes wrote:It should be super easy to fix the forge gun against infantry problem.
Make it so that the crosshairs never go red against infantry, problem solved. There is no "forge gun against infantry problem". The FG does exactly what it is supposed to do.
If you get hit with a Large Rail Turret from a sniper tank, do you complain about it?
What if you get 1 shotted by a Railgun Installation? Should we nerf those too? |
![KING CHECKMATE KING CHECKMATE](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
KING CHECKMATE
TEAM SATISFACTION
1169
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Posted - 2013.09.20 00:34:00 -
[117] - Quote
Rowdy Railgunner wrote:Funkmaster Whale wrote:Two dominations, back to back: Round One: Stat SheetScoreboardRound Two: Stat SheetScoreboardSo I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better records with an AR (63-0) and back-in-the-day OP TAC AR (72-0), but for being relatively new to the FG scene I was surprised just how effective they are. (Note: Wouldn't have been possible without my beastly logibro ONE-EYE GOON) Talks about how easy it is to use FG, has crosshairs taped to screen.
maybe KBM its what really need a nerf ... |
![DootDoot DootDoot](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
DootDoot
Forty-Nine Fedayeen Minmatar Republic
59
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Posted - 2013.09.20 00:36:00 -
[118] - Quote
Master Jaraiya wrote:Crimson Cerberes wrote:It should be super easy to fix the forge gun against infantry problem.
Make it so that the crosshairs never go red against infantry, problem solved. There is no "forge gun against infantry problem". The FG does exactly what it is supposed to do. If you get hit with a Large Rail Turret from a sniper tank, do you complain about it? What if you get 1 shotted by a Railgun Installation? Should we nerf those too?
And this is an example of denial... its rampant through these part's of forums.....
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![Quil Evrything Quil Evrything](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Quil Evrything
DUST University Ivy League
150
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Posted - 2013.09.20 00:36:00 -
[119] - Quote
Master Jaraiya wrote:Crimson Cerberes wrote:It should be super easy to fix the forge gun against infantry problem.
Make it so that the crosshairs never go red against infantry, problem solved. There is no "forge gun against infantry problem". The FG does exactly what it is supposed to do. If you get hit with a Large Rail Turret from a sniper tank, do you complain about it? What if you get 1 shotted by a Railgun Installation? Should we nerf those too?
The difference is both of those have their drawbacks. One is fixed in place, so cant run away from AV type attacks, or hide behind cover. The other one costs 100k-300k average fitting.
Oh, wait, theres one more diference: You can skill into a forgegun that OUTDAMAGES EITHER OF THEM!
This is way, way OP.
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![castba castba](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
castba
Penguin's March
127
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Posted - 2013.09.20 00:36:00 -
[120] - Quote
ITT: Skilled player uses cheapest tactic in game combined with excellent hardware and help from proto logi to obtain massive scores in a pub match. Don't get me wrong, all is fair in this game (bar glitch exploits) and if you have the means to do so then I say well done. 60/0 is impressive regardless of tactic/gun/vehicle
As a "ground" forge gunner - that being I am always accessible without the use of dropship - I intently dislike "tower" forging (it is THE most boring way to play this game) but it is a viable tactic to cover a point... although similar results could be had from sniper rifles and possibly plasma cannon if there was enough ammo and skill.
Please, before stating that the FG is OP, use it on the same ground level as AR/SR/HMG/SG etc users and let us know how it goes (with vid preferrably). I don't so much think that it is the gun so much as the tactic combined with the FG (although a sniper with AV grenades could accomplish the same thing)
Out of interest, would you mind trying something? Use the same tactic with a proto sniper rifle Use the same tactic with a plasma cannon (once you got used to it, I think you'd be surprised)
Would have been nice to see the lower section of the lists though so as to eliminate any thoughts of boosting... Perhaps Videos in future would help. Pic #1 Your displayed team - 134 kills Their displayed team - 85 deaths
There must have been some serious rage from the bottom players on their team... |
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