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10301. If you played yesterday you lost SP we were lied to - in General Discussions [original thread]
Uh, well. This isn't working as intended. I'll make sure everyone's aware it's broken.
- by CCP Eterne - at 2013.07.04 12:38:00
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10302. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
Well guys, I'm not sure why this change wasn't properly included in the patch notes ahead of time. It may have been a result of the adjusted weapon profiles, but it still should have been included in the patch notes properly. I do apologize for ...
- by CCP Eterne - at 2013.07.04 11:43:00
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10303. Announcement:Extended server downtime - 7/4/13 - in Announcement and Events [original thread]
DUST 514 is now back online.
- by CCP Frame - at 2013.07.04 11:40:00
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10304. Constantly disconnected. Still. - in Technical Support/Bugs [original thread]
Poonmunch wrote: This happened to me but I finally fixed it. Please answer a few questions and I can tell you if our problems are the same and maybe suggest a fix. From what I'm reading this is new with 1.2. Is this correct? Do you have a wi...
- by CCP DerekC - at 2013.07.04 11:27:00
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10305. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
Hello, What you are experiencing is not a "Stealth nerf". It is updated weapon profiles that we detailed in our latest dev blog . Thank you for your feedback.
- by CCP Frame - at 2013.07.04 08:54:00
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10306. [CRITICAL] Channel name length cap - in Technical Support/Bugs [original thread]
Hello guys. Quick question: How long is your channel name that you have trouble with joining to since 1.2? Thank you.
- by CCP Frame - at 2013.07.04 08:01:00
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10307. MCC Bug Consolidation. - in Technical Support/Bugs [original thread]
Scheneighnay McBob wrote: Skirmish on spine crescent, spawning on the cladari MCC- When the turret is at the correct angle, I can jump onto it and snipe from it. Sure it's possible on other maps. (Btw, I see what you did there- putting 4 railg...
- by CCP LogicLoop - at 2013.07.04 07:36:00
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10308. Sticky:Bug reports - Weekly Updates on the DUST 514 Beta - in Technical Support/Bugs [original thread]
It's time for our weekly update on bugs and issues that the dev team discussed this week. [BUG] Aiming issues with HMG and other weapons https://forums.dust514.com/default.aspx?g=posts&t=90028&find=unread Status: We are aware of some of...
- by CCP Cmdr Wang - at 2013.07.04 06:55:00
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10309. Sticky:Feedback/Suggestions - Weekly Updates on the DUST 514 Beta - in Feedback/Requests [original thread]
It's time for our weekly updates on issues and suggestions from the community that were discussed by the dev team! [FEEDBACK] GÇ£The Fall of the ScoutGÇ¥ https://forums.dust514.com/default.aspx?g=posts&t=90394&find=unread Update: We are...
- by CCP Cmdr Wang - at 2013.07.04 06:54:00
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10310. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
It's not Wolfman's fault. He asked me if I'd made any changes to the Mass Driver and I told him none that I could recall. I later checked my change history and I had increased the splash damage up from 3m to 4m... back in May. We're often workin...
- by CCP Remnant - at 2013.07.04 05:48:00
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10311. CCP Wolfman are you even playing the same game???? - in General Discussions [original thread]
Hello, Please use the existing thread for strafing/ mass driver discussion. We would like to focus all your feedback into one single place. Thank you.
- by CCP Frame - at 2013.07.04 05:34:00
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10312. Plasma Image Retention: Need HUD Transparency Settings! - in Technical Support/Bugs [original thread]
Here is an update: The requested HUD transparency feature has been planned and the work divided between 2 internal teams. Unfortunately this feature didn't make it into the latest release because of other critical fixes and feature work that was...
- by CCP Photon - at 2013.07.04 05:02:00
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10313. CCP is going to nerf strafe speeds - in General Discussions [original thread]
Hello, Please use the existing thread for strafing discussion. We would like to focus all your feedback into one single place. Thank you.
- by CCP Frame - at 2013.07.04 02:59:00
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10314. CCP Wolfman, you might want to check your own game - in General Discussions [original thread]
Hello, Please use the existing thread for strafing discussion. We would like to focus all your feedback into one single place. Thank you.
- by CCP Frame - at 2013.07.04 02:59:00
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10315. [BUG] dead clones still standing in attack position. - in Technical Support/Bugs [original thread]
Hi there, yeah, we have found that bug as well. it will be fixed in the coming patch.
- by CCP GeeDiiiiky - at 2013.07.04 02:59:00
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10316. Keep getting kicked - in Technical Support/Bugs [original thread]
Hi guys, Thanks for you feedback. I'm looking into this issue. Also I want to gather more information. Could you guys recall: 1. Did you get disconnect right after (within 1 min) loading into battle or after you play a while. 2. Did you get disco...
- by CCP Galaxy - at 2013.07.04 02:42:00
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10317. Leave Strafe Speeds as Is - in General Discussions [original thread]
Hi guys, There have been no changes to strafe speed. The movement settings in 1.2 are the same as they were before. I suspect it simply feels a little different because performance is now so much better :-) CCP Wolfman
- by CCP Wolfman - at 2013.07.04 01:26:00
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10318. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
Hi WeGÇÖve not made any changes to the Mass Driver stats. After the issues that were reported (and we saw ourselves) we investigated and found some problems below the surface. What we have done is improve our checks for splash damage and fix a cl...
- by CCP Wolfman - at 2013.07.04 01:18:00
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10319. New Players Should Start With 0 SP's and 0 ISK - in General Discussions [original thread]
Troll thread locked.
- by CCP Frame - at 2013.07.04 01:01:00
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10320. MCC snipers - in Domination Gamemode [original thread]
Absolute Idiom II wrote: So you could stay in the Redzone - where no deaths affect your K/D - but you can still deplete the clone count of the other side - and hence assisting in winning the match. True, or it would not affect the clone coun...
- by CCP LogicLoop - at 2013.07.04 00:48:00
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