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Thread Statistics | Show CCP posts - 60 post(s) |
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CCP Cmdr Wang
C C P C C P Alliance
1904
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Posted - 2013.04.15 07:41:00 -
[31] - Quote
Below is the list of issues and suggestions from the community that the dev team discussed last week.
[FEEDBACK] Corporation roles/titles: https://forums.dust514.com/default.aspx?g=posts&t=63912&p=2 Update: Players can post their feedback on this thread for more dev replies and feedback.
[SUGGESTION] Friendly fire with different indicator: https://forums.dust514.com/default.aspx?g=posts&t=66228&find=unread Update: We will discuss possible solutions to this idea.
[FEEDBACK] Corporation Tax: https://forums.dust514.com/default.aspx?g=posts&t=67713&find=unread Update: Players can post their feedback on this thread for more dev replies and feedback.
[REQUEST] More movement options: https://forums.dust514.com/default.aspx?find=unread&g=posts&t=66899 Update: Things like vault and slide are on our backlog.
[SUGGESTION] Ongoing discussion: The AFK SP farming: https://forums.dust514.com/default.aspx?g=posts&m=664367#post664367 Update: We do have some ideas and this will be fixed and implemented eventually - Dev blog and more information coming once we polish those things out.
We'll have more updates for you later this week so stay tuned! |
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CCP Cmdr Wang
C C P C C P Alliance
1905
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Posted - 2013.04.18 13:55:00 -
[32] - Quote
Here's this week's update on issues and suggestions that the dev team discussed.
[SUGGESTIONS/IDEAS] Aerial Vehicles: Ideas: https://forums.dust514.com/default.aspx?find=unread&g=posts&t=68004 Update: This is in the plans for us to do.
[REQUEST] Making HAV more tactical & Squad orientedhttps://forums.dust514.com/default.aspx?find=unread&g=posts&t=68395 Update: We do have plans on making HAV more tactical in the future.
[FEEDBACK/DISCUSSION] Is vehicle piloting a self-sustaining role?: https://forums.dust514.com/default.aspx?find=unread&g=posts&t=68023 Update: We are looking at dropsuits that will give you more pilot bonuses in the future and more improvements to the general vehicle piloting role (potential to earn more war points etc)
[REQUEST] "Sticky" nanohive variant: https://forums.dust514.com/default.aspx?g=posts&m=686878#post686878 Update: The dev team will discuss this.
[FEEDBACK] The little things to improve in DUST: https://forums.dust514.com/default.aspx?g=posts&t=68898&find=unread Update: These are on our 'to do' list.
That's it for this week, thank you for your interest and we'll be back next week with more updates! |
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CCP Frame
C C P C C P Alliance
702
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Posted - 2013.04.19 01:51:00 -
[33] - Quote
Dear players,
DUST 514 Community Team will be attending Fanfest 2013 for the next two weeks so there will be an hiatus on the weekly updates until May 9th. We will resume the weekly updates around that time. Thank you. |
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CCP Cmdr Wang
C C P C C P Alliance
1907
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Posted - 2013.05.09 05:59:00 -
[34] - Quote
Here's this week's update on issues and feedback the dev team discussed with regards to the Uprising deployment.
[FEEDBACK] Uprising - strongest dropsuits only available for AUR? https://forums.dust514.com/default.aspx?g=posts&t=73560&find=unread Status: We are woking on a fix for this. AUR dropsuits are not supposed to be the strongest ones.
[FEEDBACK] Specializations are redundant? https://forums.dust514.com/default.aspx?g=posts&t=73239&find=unread Status: We are reviewing the skill tree design and will take player feedback into account.
[REQUEST] Constant revive indicator on HUD for logistics: https://forums.dust514.com/default.aspx?g=posts&t=74019 Status: This is being looked at and player feedback will be taken into account.
[FEEDBACK] Aiming in Uprising feels different: https://forums.dust514.com/default.aspx?g=posts&m=761754#post761754 Status: We are investigating this issue and will apply fixes accordingly.
[FEEDBACK] HMG Balance and discussion: https://forums.dust514.com/default.aspx?g=posts&m=756155#post756155 Status: We will be discussing this issue and take player feedback into account.
That's it for this week, thank you for your interest and we'll be back next week with more updates! |
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CCP Cmdr Wang
C C P C C P Alliance
2025
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Posted - 2013.05.16 09:57:00 -
[35] - Quote
Here's this week's update on issues and suggestions that the dev team discussed.
[FEEDBACK] Logistics Suits excel in everything? Assault suit fittings underwhelming? https://forums.dust514.com/default.aspx?g=posts&t=74206&find=unread Update: We are actively looking into overall dropsuit balance and will monitor the "killer bees" as we go.
[FEEDBACK] Electronics and Engineering skills for dropsuits and vehicles (being too high a progression path) from CPM feedback. Update: This is part of the skill progression change and the skills in question offer bonuses that justify their SP cost.
[FEEDBACK] Weapon ammo skills - not giving any bonuses: from CPM feedback. Update: We are looking into this and will make changes as necessary.
[FEEDBACK] Dropship flight mechanics in Uprising - handling feels different: from CPM feedback. Update: The only change made to the dropship flight mmechanic was a small reduction in speed. We will continue to monitor player feedback on this.
[FEEDBACK] Weapons don't need less range, they need more falloff: https://forums.dust514.com/default.aspx?g=posts&t=73977&find=unread Update: This is what we are planning to implement in the next release.
[FEEDBACK] Tactical Assault Rifle GÇô its balance and modded controllers: https://forums.dust514.com/default.aspx?g=posts&t=76001&find=unread Update: We are monitoring TAR actively, and will get modded controllers to investigate this further and will apply some tweaks to it.
That's it for this week, thank you for your interest and we'll be back next week with more updates!
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CCP Cmdr Wang
C C P C C P Alliance
2032
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Posted - 2013.05.27 04:40:00 -
[36] - Quote
Below are the list of feedback and suggestions that the dev team discussed last week.
Planetary Conquest AWOXing - EVE mechanic moved to DUST: https://forums.dust514.com/default.aspx?g=posts&m=830411#post830411 Update: We are looking into this issue and will implement changes that will give players better options to counter this.
[REQUEST] Trophies: https://forums.dust514.com/default.aspx?g=posts&t=77197&p=2 Update: We do have trophies planned for future updates.
[SUGGESTION] In-game explanation of mercenary battles, instant battles and corporation battles: https://forums.dust514.com/default.aspx?g=posts&t=77668&find=unread Update: This will be part of the tutorial system that will explain to players what the battles are in future updates.
[FEEDBACK] Vehicle recall may be used to prevent vehicle loss: https://forums.dust514.com/default.aspx?g=posts&t=75567&find=unread Update: We will review this game mechanic and see what can be done to prevent such exploits.
[FEEDBACK] Drop Uplink locations too clear on the map: https://forums.dust514.com/default.aspx?g=posts&t=77683&find=unread Update: This is being fixed in the next update.
[FEEDBACK] Priority - map elements and game modes: https://forums.dust514.com/default.aspx?g=posts&t=77595&find=unread Update: More game modes and new installations and terrain are being worked on.
[FEEDBACK] Improving matchmaking further with allocated SP and matching squads: https://forums.dust514.com/default.aspx?g=posts&t=74346&find=unread Update: We are looking at this issue and taking player feedback into account as we improve the current MM design.
[REQUEST] Race/Avatar change for AUR: https://forums.dust514.com/default.aspx?g=posts&t=78097&find=unread Update: We can definitely do this, let us know if you all really like this feature by replying in thread!
We'll be back later this week with more updates so stay tuned!
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CCP Cmdr Wang
C C P C C P Alliance
2040
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Posted - 2013.05.30 06:23:00 -
[37] - Quote
Here's this week's update on issues and suggestions that the dev team discussed.
[REQUEST] "Hover mode" on assault dropships: https://forums.dust514.com/default.aspx?g=posts&t=74063&find=unread Update: This is being considered for future implementation.
[REQUEST] Restock options and net gain/loss info: https://forums.dust514.com/default.aspx?g=posts&t=78008&find=unread Update: This will be considered for future implementation.
[REQUEST] Timestamps in chat: https://forums.dust514.com/default.aspx?g=posts&t=77667&find=unread Update: This is being looked into and should be implemented soon.
[REQUEST] Multiple grenade slots: https://forums.dust514.com/default.aspx?g=posts&t=68008&find=unread Update: We are still improving the grenade system and this is in the plans.
[FEEDBACK] Stick deflection vs rotation speed: https://forums.dust514.com/default.aspx?g=posts&t=82088&find=unread Update: We received some great feedback on this and are working on improving in-game controls.
That's it for this week, thank you for your interest and we'll be back next week with more updates!
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CCP Cmdr Wang
C C P C C P Alliance
2041
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Posted - 2013.06.06 08:26:00 -
[38] - Quote
Here's this week's update on issues and suggestions that the dev team discussed.
[FEEDBACK] Templar Manhunt Event: http://www.reddit.com/r/dust514/comments/1fisvd/while_the_servers_are_down_i_am_templar_57_ama/ Update: The community team and the CPM were discussing this event in general and we are looking into improving this further.
[FEEDBACK] Adjusting the low-value secondary weapon skills: https://forums.dust514.com/default.aspx?g=posts&t=82867&find=unread Update: Great info from the player base, we are reviewing this and working on fixes to address this.
[FEEDBACK] Shield > Armor and detailed explanation why: https://forums.dust514.com/default.aspx?g=posts&t=83983&find=unread Update: New armor modules being introduced in the next patch should address this issue.
[FEEDBACK] Planetary Conquest: https://forums.dust514.com/default.aspx?g=posts&t=80441&find=unread Update: There are plans to improve the PC mechanic, expect dev comments in the discussion thread above.
[FEEDBACK] Laser Rifles in Uprising: https://forums.dust514.com/default.aspx?g=posts&t=77908 Update: There are more laser rifle variants coming, and we are working on fixing ADS issues.
[FEEDBACK] LAV "death taxis": https://forums.dust514.com/default.aspx?find=unread&g=posts&t=81717 Update: We are working on resolving this issue.
[REQUEST] Suns and moons: https://forums.dust514.com/default.aspx?g=posts&t=75366&find=unread Update: Soon! The community team will ask the dev working on this feature to comment on the forums.
That's it for this week, thank you for your interest and we'll be back next week with more updates!
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CCP Cmdr Wang
C C P C C P Alliance
2041
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Posted - 2013.06.06 08:28:00 -
[39] - Quote
Next week is the Dragon Boat festival in Shanghai and our Shanghai office will be on haitus from June 10-12. We will resume our weekly updates on June 20.
Thank you for your interest and support in DUST 514. |
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CCP Cmdr Wang
C C P C C P Alliance
2043
|
Posted - 2013.06.20 09:56:00 -
[40] - Quote
Here's this week's update on issues and suggestions that the dev team discussed.
[FEEDBACK] Ferroscale and Reactive plates stats https://forums.dust514.com/default.aspx?g=posts&t=86664&find=unread Update: We will improve on getting info regarding changes and new features out to players sooner and also monitor community feedback on the new items after they get the chance to try it in game.
[SUGGESTION] Detonation on impact grenades https://forums.dust514.com/default.aspx?g=posts&t=84916&p=4 Update: We will look at the number of kills from these grenades and apply changes if needed.
[REQUEST] Test server https://forums.dust514.com/default.aspx?g=posts&t=84702&find=unread Update: We understand the need for this and are looking at ways to implement this for the console platform.
[FEEDBACK] How would you design New Player Experience https://forums.dust514.com/default.aspx?g=posts&t=84956&find=unread Update: We will have multiple teams working on this feature and we will improve this in future updates.
[REQUEST] Corporation battles https://forums.dust514.com/default.aspx?g=posts&m=903487#post903487 Update: We've taken this feature down temporarily for the planetary conquest feature, but have plans to reintroduce it in future updates.
[REQUEST] Stamina recovery whilst falling https://forums.dust514.com/default.aspx?g=posts&t=85897&find=unread Update: This is a bug and will be tested for a fix.
[FEEDBACK/BUG?] Scrambler rifle passive does nothing for Assault variant https://forums.dust514.com/default.aspx?g=posts&t=77250&find=unread Update: This is by design for the charged scrambler rifle.
That's it for this week, thank you for your interest and we'll be back next week with more updates!
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CCP Cmdr Wang
C C P C C P Alliance
2072
|
Posted - 2013.06.28 09:35:00 -
[41] - Quote
Here's this week's update on issues and suggestions that the dev team discussed.
[FEEDBACK] Killing 'the collectibe' - making rewards matter https://forums.dust514.com/default.aspx?g=posts&t=89435&find=unread Update: The community team are introducing a new event rewards paradigm to address this.
[REQUEST] Prototype "Gauged" Triage Repair Tool https://forums.dust514.com/default.aspx?g=posts&t=87052&find=unread Update: This is a great suggestion.
[FEEDBACK] Persistent LAV issues https://forums.dust514.com/default.aspx?g=posts&m=923636#post923636 Update: We are aware that LAVs are too tough to kill, and we have some changes planned in the pipeline.
[FEEDBACK] How would you design Dropships? https://forums.dust514.com/default.aspx?g=posts&t=88523&find=unread Update: Great suggestions. We will revisit dropship design after the core gameplay fixes are in-game.
[REQUEST] War Points for stopping virus upload https://forums.dust514.com/default.aspx?g=posts&t=77846&find=unread Update: We are aware of this, and it is on our backlog in terms of overall WP rewards.
[REQUEST] More maps and more diversity https://forums.dust514.com/default.aspx?g=posts&t=86277&find=unread Update: We like the ideas and we are constantly working on a new content in terms of maps.
[REQUEST] Control of district SI, cannon, installation https://forums.dust514.com/default.aspx?g=posts&t=85717&find=unread Update: Great comments on improving the gameplay. Expect devs to continue this discussion on the forums.
That's it for this week, thank you for your interest and we'll be back next week with more updates! |
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CCP Cmdr Wang
C C P C C P Alliance
2072
|
Posted - 2013.07.04 06:54:00 -
[42] - Quote
It's time for our weekly updates on issues and suggestions from the community that were discussed by the dev team!
[FEEDBACK] GÇ£The Fall of the ScoutGÇ¥ https://forums.dust514.com/default.aspx?g=posts&t=90394&find=unread Update: We are planning on giving Scout role some love in the future. We can see their performance dropping in game overall.
[FEEDBACK] Commando dev blog https://forums.dust514.com/default.aspx?g=posts&m=988007#post988007 Update: We are actively monitoring performance of the Commando dropsuit on TQ. If needed, we will apply tweaks to it.
[REQUEST] Grenade button change https://forums.dust514.com/default.aspx?g=posts&t=67990&find=unread Update: Good idea, however, it isn't clear where the grenade throw button will be after this change.
[REQUEST] Making forum report option more visible https://forums.dust514.com/default.aspx?g=posts&t=89880&find=unread Update: This feature has been requested.
[SUGGESTION] Skillback booster https://forums.dust514.com/default.aspx?g=posts&t=86041&find=unread Update: An intriguing idea that the dev team will discuss further.
[FEEDBACK] Active scanner giving inconsistent results https://forums.dust514.com/default.aspx?g=posts&t=90589&find=unread Update: We are aware of the issues regarding active scanner and we are working on a patch to fix this.
[REQUEST] Dynamic HUD options https://forums.dust514.com/default.aspx?g=posts&t=89747&find=unread Update: We have some HUD related tasks on our backlog, but we are focusing mainly on HUD feedback and not cosmetics for the time being.
[REQUEST] Lore/RP forums https://forums.dust514.com/default.aspx?g=posts&t=89747&find=unread Update: This has been requested.
That's it for this week, thank you for your interest and we'll be back next week with more updates! |
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CCP Cmdr Wang
C C P C C P Alliance
2094
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Posted - 2013.07.15 03:14:00 -
[43] - Quote
Here's the list of issues and suggestions from the community discussed by the dev team last week.
AUR LAV lack of ISK equivalent https://forums.dust514.com/default.aspx?g=posts&t=90394&find=unread Update: This may be related to the Saga II LAV. We are looking into this issue.
[FEEDBACK] Triple SP event https://forums.dust514.com/default.aspx?g=posts&t=90741&p=2 Update: We are working on a fix to the AFK farming issue. A fix to this should be out in the next couple of updates.
[FEEDBACK] Uplink spam vs. GÇ£needleGÇ¥ spam https://forums.dust514.com/default.aspx?g=posts&t=91745&find=unread Update: We are looking at some possible solutions to this and implementing them in future updates.
[FEEDBACK] A day (or two) as a commando https://forums.dust514.com/default.aspx?g=posts&t=91698&find=unread Update: We are actively monitoring the Commando dropsuit metrics and monitoring community feedback on this.
[FEEDBACK] Strafing oddities in 1.2 https://forums.dust514.com/default.aspx?g=posts&t=91698&find=unread Update: We are investigating this issues.
[FEEDBACK/REQUEST] Swarm Launchers vs Plasma Cannons - with math https://forums.dust514.com/default.aspx?g=posts&t=92028&find=unread Update: We are looking into the plasma launcher and see if we can apply some changes to it, as well as some future countermeasures to swarm launchers.
[FEEDBACK] Weapon ranges and profiles in 1.2 https://forums.dust514.com/default.aspx?g=posts&t=91530&find=unread Update: We are still making refinements to this and will let the community know when we are ready to do so.
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CCP Cmdr Wang
C C P C C P Alliance
2094
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Posted - 2013.07.19 03:40:00 -
[44] - Quote
Below is the list of community feedback/suggestions the dev team discussed this week.
AFK issue - solution request https://forums.dust514.com/default.aspx?g=posts&t=91818&find=unread Status: We are working on a feature to counter this.
[FEEDBACK] Remote and proximity explosives https://forums.dust514.com/default.aspx?g=posts&t=82610&find=unread Status: We are review the design for this and will plan for improvements.
[FEEDBACK] Mordu's Challenge Event http://community.us.playstation.com/t5/DUST-514/DUST-514-Launches-Live-Event-Mordu-s-Challenge/td-p/40882367/highlight/false/page/2 Status: The Organized Event team met with the CPM recently to vet future in-game events that are planned and to gather player feedback from previous events.
[FEEDBACK] Making meters - meters https://forums.dust514.com/default.aspx?g=posts&t=93217&find=unread Status: This is due to gameGÇÖs FOV, and meters are meters in game.
[FEEDBACK/SUGGESTION] Making Amarr tech feel Amarr https://forums.dust514.com/default.aspx?g=posts&t=92000&find=unread Status: Everything Amarr in DUST shouldn't be exactly like Amarr from EVE. And there are already enough benefits to choose one race over another in terms of equipment.
[REQUEST] Clan/Corporation hub https://forums.dust514.com/default.aspx?g=posts&t=93654&find=unread Status: This could be something we can implement in a future update.
[FEEDBACK] Tanks - cost, destruction, and balance https://forums.dust514.com/default.aspx?g=posts&t=93873&find=unread Status: We will be taking design pass on all vehicles.
That's it for this week, thank you for your interest and we'll be back next week with more updates! |
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CCP Frame
C C P C C P Alliance
1370
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Posted - 2013.07.26 04:14:00 -
[45] - Quote
[FEEDBACK] Tank Petition - https://forums.dust514.com/default.aspx?g=posts&t=93873 Update: Players were informed on forums that the devs will be doing a pass on vehicles as a whole at a later date. Players also requested that we do not fix a bug with armor rep stacking because that will help tanksGÇÖ suitability. We will be delaying that fix for now, until we do a pass on overall vehicle balance.
[FEEDBACK] Logistics Dropsuit Changes in Uprising 1.3 - https://forums.dust514.com/default.aspx?g=posts&t=95412&find=unread Update: Dropsuit changes were meant to stop misuse of the dropsuit role. They are still effective dropsuits in combat and great for what they are designed to be. We really like the feedback that we received on the dev blog so far.
[FEEDBACK] LAV Changes on 7/18 - https://forums.dust514.com/default.aspx?g=posts&t=95372&p=2 Update: There will more vehicle changes coming for LAVs this will include a new physics model that should reduce the effect of "murder taxis".
[FEEDBACK] Forge gun vs. Infantry - https://forums.dust514.com/default.aspx?g=posts&t=93259&find=unread Update: We feel that the FG is in a good place and there is no need to make changes to this weapon right now. However, we are constantly monitoring performance of each weapon and its variants on TQ and will react in case we see unusual performance spikes showing up that we are not comfortable with.
[REQUEST] Vehicle "locks" - https://forums.dust514.com/default.aspx?g=posts&t=93259&find=unread Status: We want to have a feature where the vehicle is tied to its owner and will be locked to other players. Players should be able to decide to then unlock their vehicle access to either their squad or their team.
[REQUEST] Infantry heat sink module - https://forums.dust514.com/default.aspx?g=posts&t=94111&find=unread Update: There are no plans to implement this currently. This will require some balancing test before we will consider it, but keep the constructive feedback like this coming!
[REQUEST] Name change option - https://forums.dust514.com/default.aspx?g=posts&t=93655&find=unread Update: We may consider this, however, we donGÇÖt want this to become a GÇ£witness protectionGÇ¥ program. This can potentially less the amount of consequences of a playerGÇÖs action and promote scamming.
[SUGGESTION] If armor makes you slow, shield should make you more detectable - https://forums.dust514.com/default.aspx?g=posts&t=95406&find=unread Update: Some good ideas here, and we will consider them for a future updates. We do understand that shields may need a downside in some shape or form, and this may be one of those things. We will be careful with the implementation of those. |
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CCP Logibro
C C P C C P Alliance
272
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Posted - 2013.08.02 10:13:00 -
[46] - Quote
[FEEDBACK] Uprising 1.3 Aiming changes dev blog - https://forums.dust514.com/default.aspx?g=posts&m=1101204#post1101204 Status: CCP Wolfman will write another dev blog on this topic prior to 1.4. Request for more sensitivity options is possible for 1.5. Interested parties can also listen to more details on aiming in CAST 514 Ep. 11 - https://forums.dust514.com/default.aspx?g=posts&m=1104056#post1104056
[FEEDBACK] Text is in all caps when using SD PS3 output - https://forums.dust514.com/default.aspx?g=posts&m=1104381#post1104381 Status: Community will discuss with development teams about possible changes
[REQUEST] "Zealot" variants for energy weapons - https://forums.dust514.com/default.aspx?g=posts&t=93848&find=unread Status: Game Design likes this idea, but may need do some further concept work on this.
[REQUEST] More incentive to play a support role - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=96467 Update: More WP rewards for support actions will be available in 1.5
[FEEDBACK] Uprising 1.3 Weapon Rebalancing dev blog - https://forums.dust514.com/default.aspx?g=posts&t=96693&find=unread Status: Changes seem well received, still working on making contact grenades into sticky grenades. Will monitor weapon performance in 1.3 and make changes as necessary in later patches. CCP Logibro // EVE Universe Community Team // Distributor of Nanites
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
318
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Posted - 2013.08.08 11:32:00 -
[47] - Quote
Here's some of the feedback we've been discussing with the team this week:
[FEEDBACK] [DEV Post] We are increasing Clone Pack Amounts - https://forums.dust514.com/default.aspx?g=posts&m=1128660#post1128660 Status: All feedback so far has been good, with most people happy with the change. Some people have expressed interest in more clone pack options
[REQUEST] Extreme range scanner - https://forums.dust514.com/default.aspx?g=posts&m=1132609#post1132609 Status: We would like to see player feedback on the scanners being introduced in 1.4 first. But it is a good idea.
[REQUEST] Infantry Shield Transporter - https://forums.dust514.com/default.aspx?g=posts&m=1107071#post1107071 Status: Good idea, we can add this, but after we balance armor vs. shield tank first.
[REQUEST] List weapon ranges in weapon stats - https://forums.dust514.com/default.aspx?g=posts&m=1000613#post1000613 Status: The dev team is still working on finalizing this. No date yet.
[REQUEST] Anit-MCC weapon variety - https://forums.dust514.com/default.aspx?g=posts&m=1052071#post1052071 Status: Good idea but low on our list of priority right now.
[FEEDBACK] Allow players to select recruiter in game - https://forums.dust514.com/default.aspx?g=posts&m=1116252#post1116252 Status: Good suggestion, will poke marketing and let them know this. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
480
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Posted - 2013.08.15 23:49:00 -
[48] - Quote
[REQUEST] Minimum Arming Distance on Mass Driver - https://forums.dust514.com/default.aspx?g=posts&m=1157781#post1157781 Status: This a decent idea, we may take this into account next time we look at the Mass Driver.
[REQUEST] Additional Loading Screens for greater Map/Facility recognition - https://forums.dust514.com/default.aspx?g=posts&m=1167688#post1167688 Status: ItGÇÖs cool. We like it. We should do it when we get the chance.
[REQUEST] Plasma Charges - https://forums.dust514.com/default.aspx?g=posts&m=1112627#post1112627 Status: ItGÇÖs a nice idea, and we have plans for AoE effects.
[FEEDBACK] Improving the HUD - https://forums.dust514.com/default.aspx?g=posts&m=870617#post870617 Status: We quite like some of these ideas and weGÇÖll take a look at some of them.
[FEEDBACK] Some skills still have no bonuses to training - https://forums.dust514.com/default.aspx?g=posts&m=1159560#post1159560 Status: Adding bonuses to any skills lacking them is an ongoing process at present.
[REQUEST] Number the Drop Uplinks - https://forums.dust514.com/default.aspx?g=posts&m=1159404#post1159404 Status: This is a good idea and we'll look into it.
[REQUEST] SP Cap Rollover - https://forums.dust514.com/default.aspx?g=posts&m=1159285#post1159285 Status: We have no immediate plans to implement this, but we will keep players advised. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
534
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Posted - 2013.08.22 16:16:00 -
[49] - Quote
[REQUEST] Face customization in character creation - https://forums.dust514.com/default.aspx?g=posts&t=102487&find=unread Status: No plans to do this anytime soon.
[REQUEST] Bring back E3 version of restocking - https://forums.dust514.com/default.aspx?g=posts&t=101835&find=unread Status: Not a high priority for the dev team right now. Will discuss this internally to see if this needs a new feature request.
[REQUEST] Race & avatar change for AUR - https://forums.dust514.com/default.aspx?g=posts&t=78097&find=unread Status: Will discuss with marketing/stat team to see if we have an estimated demand for this feature.
[SUGGESTION] Show Bleedout timer on downed clones - https://forums.dust514.com/default.aspx?g=posts&t=101832&find=unread Status: Good idea. This will be put on the backlog.
[FEEDBACK] Changes to the active SP system - https://forums.dust514.com/default.aspx?g=posts&t=100135&find=unread Status: In match SP earn rate is on the list for review but may not result in any changes CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
1035
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Posted - 2013.08.30 15:57:00 -
[50] - Quote
[FEEDBACK] TAR is a better "tactical" rifle than a Scrambler - https://forums.dust514.com/default.aspx?g=posts&m=1009163#post1009163 Status: We are planning to change the range in 1.5 so this will feel different after the update.
[SUGGESTION] Logibros would like to be able to easily see allied armor status - https://forums.dust514.com/default.aspx?g=posts&m=1211660#post1211660 Status: This is on our to do list, but will not happen anytime soon due to other priorities. We will monitor feedback in 1.4
[FEEDBACK] Daily Bonus coming in 1.4 and the reset - https://forums.dust514.com/default.aspx?g=posts&m=1207562#post1207562 Status: We will take this suggestion into consideration.
[FEEDBACK] CCP's choice of starter fits make the game look boring - https://forums.dust514.com/default.aspx?g=posts&m=1214602#post1214602 Status: We like this idea and we'll talk about it internally.
[SUGGESTION] Global/Player Drop Uplink limit - https://forums.dust514.com/default.aspx?g=posts&m=1217809#post1217809 Status: This isn't a bad idea and we will take a look at this in the future. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
1532
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Posted - 2013.09.07 20:08:00 -
[51] - Quote
Sorry about the late feedback, we've all been busy with Uprising 1.4.
[FEEDBACK] Commando suit - https://forums.dust514.com/default.aspx?g=posts&m=1246139#post1246139 Status: as per previous weekly updates, we are looking into it
[SUGGESTION] Large socket/Map based on a crashed EVE ship - https://forums.dust514.com/default.aspx?g=posts&t=105949&find=unread Status: Great idea, might be something for the distant future to consider.
[SUGGESTION] Better and more end of match stats - https://forums.dust514.com/default.aspx?g=posts&t=105036&find=unread Status: We agree. We want more information as well. This is something we would like to do.
[REQUEST] Remove the maintenance warning window - https://forums.dust514.com/default.aspx?g=posts&t=105183&find=unread Status: We also think this is annoying. We'll add it to the backlog.
[FEEDBACK] Dropsuit coloring inconsistencies - https://forums.dust514.com/default.aspx?g=posts&t=97693&find=unread Status: Should now be hotfixed, please report back if any are still incorrect CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
1722
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Posted - 2013.09.12 15:35:00 -
[52] - Quote
[FEEDBACK] Bring back health bars when using repair tools! - https://forums.dust514.com/default.aspx?g=posts&t=107979 Status: We're aware of the issue and we've got some stuff in the works for 1.6
[FEEDBACK] Aim assist - is it too strong? - (Too many to list) Status: GD believes that while it's not perfect yet, it's much better. We're still discussing this and gathering more data as time goes on. Please continue to be constructive with your feedback
[SUGGESTION] Show commas when displaying amount of ISK to be transferred - https://forums.dust514.com/default.aspx?g=posts&t=91284&find=unread Status: It's on the backlog
[FEEDBACK] Hit detection issue near the Null Cannon - https://forums.dust514.com/default.aspx?g=posts&t=107641&find=unread Status: We're doing some testing related to this issue and we'll see what we can find.
[REQUEST] Add battlefinder page on end of battle screen - https://forums.dust514.com/default.aspx?g=posts&t=100503 Status: This is something we would very much like to do.
[REQUEST] Hierarchic voice chat for corp battles - https://forums.dust514.com/default.aspx?g=posts&t=82623&find=unread Status: We like the idea, and we'll look into what we can do.
[FEEDBACK] Graphical annoyances in game - https://forums.dust514.com/default.aspx?g=posts&t=108038&find=unread Status: We are aware of these. Specifically, the MCC animation is a huge amount of dev work and we're looking to improve it eventually. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
2086
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Posted - 2013.09.20 14:20:00 -
[53] - Quote
[SUGGESTION] Add hack turnover timer to Installations - https://forums.dust514.com/default.aspx?g=posts&m=1306375#post1306375 Status: Game Design will take a look at this at some point.
[SUGGESTION] Change daily bonus to apply account wide rather than character - https://forums.dust514.com/default.aspx?g=posts&t=110092&find=unread Status: This is actually intended functionality. This is considered a bug by game design
[REQUEST] Show more stats on the fitting screen - https://forums.dust514.com/default.aspx?g=posts&m=1243282#post1243282 Status: We're aware of the desire for more stats, and we're looking to add them in the future
[SUGGESTION] Grant passive SP to all characters on an account - https://forums.dust514.com/default.aspx?g=posts&t=110408&find=unread Status: We'll consider this.
[SUGGESTION] Fitting folders - https://forums.dust514.com/default.aspx?g=posts&t=110735&find=unread Status: Cool idea, will likely come as part of a wider fitting screen revamp.
[FEEDBACK/SUGGESTION] Agent Missions - ideas and mechanics - https://forums.dust514.com/default.aspx?g=posts&t=97468&find=unread Status: Some decent ideas, but we wouldn't do any of this till we start PvE. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
2314
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Posted - 2013.09.27 10:32:00 -
[54] - Quote
[SUGGESTION] Swarm rendering/tracking against vehicles - https://forums.dust514.com/default.aspx?g=posts&m=1330692#post1330692 Status: Game Design is looking into solving this, and likes the idea. We would also ask for players to provide us with more videos of rendering issues with swarms.
[SUGGESTION] Trade the min scout melee bonus for speed or profile dampening - https://forums.dust514.com/default.aspx?g=posts&m=1331341#post1331341 Status: Once we release all scout dropsuits we will re-work bonuses and make them more useful in the future.
[FEEDBACK] Vehicle collision damage - https://forums.dust514.com/default.aspx?g=posts&m=1331620#post1331620 Status: QA will have a look and see exactly what's going on here.
[FEEDBACK] Plasma & scrambler weapons should have different color shots/flash - https://forums.dust514.com/default.aspx?g=posts&t=111527&find=unread Status: Having color differentiators is not a bad idea, but this is not easy to do without the battlefield becoming a fireworks show. We agree that we can do some minor tuning to these colors. Perhaps in the future.
[SUGGESTION] Pirate Faction Gear - https://forums.dust514.com/default.aspx?g=posts&t=110140 Status: Cool idea. We have to finish our planned weapons first, but we could look into these for the future.
[FEEDBACK] Event: First victory bonus - https://forums.dust514.com/default.aspx?g=posts&t=110802&find=unread Status: Great feedback, and we will look into permanent solution for this. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
3016
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Posted - 2013.10.21 14:30:00 -
[55] - Quote
[FEEDBACK] Better dropsuit specialization - https://forums.dust514.com/default.aspx?g=posts&t=112226&find=unread Status: Game Design will take a look at this.
[FEEDBACK] Laser Rifles don't give a lot of motivation to spec into higher tiers - https://forums.dust514.com/default.aspx?g=posts&t=112908&find=unread Status: Game Design thinks that this weapon definitely needs some more love. We will take a look into it at some point.
[REQUEST] 360 MQ Camera Pan - https://forums.dust514.com/default.aspx?g=posts&t=112145&find=unread Status: On backlog.
[FEEDBACK] Balancing Assault Rifle and TAR - https://forums.dust514.com/default.aspx?g=posts&t=112035&find=unread Status: We are going to release some changes to ranges, and additionally, 1.7 will give players new rifles to play with, and we will keep monitoring their performance on TQ.
[REQUEST] Tweaking squad order lock-on - https://forums.dust514.com/default.aspx?g=posts&t=104424&find=unread Status: We are aware of this, and we would like to improve it in the future.
[FEEDBACK] From a brand new player leaving academy - https://forums.dust514.com/default.aspx?g=posts&t=113767&find=unread Status: We are aware that matchmaking is not perfect, and will work to improve this further. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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CCP Logibro
C C P C C P Alliance
3130
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Posted - 2013.10.28 14:32:00 -
[56] - Quote
[FEEDBACK] Advanced Gallente Scout suit slots - https://forums.dust514.com/default.aspx?g=posts&t=112646&find=unread Status: Once we release all scouts we will take a look into all of them and consider some changes.
[FEEDBACK] Japanese players unable to be read by non-Japanese players in chat - https://forums.dust514.com/default.aspx?g=posts&t=113799&find=unread Status: UI team is investigating, but we believe this is not something we can hotfix right now.
[FEEDBACK] W.A.R. Kits - https://forums.dust514.com/default.aspx?g=posts&t=114971&find=unread Status: We are currently not able to display contents of all the fittings and bundles in game, so that is the reason why. However, we will consider posting this info at least online.
[SUGGESTION] 3-Stage mode confrontation - https://forums.dust514.com/default.aspx?g=posts&t=89954&find=unread Status: Good idea. However, we have a lot of other things on our roadmap to consider before taking this kind of feedback and implement it.
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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CCP Logibro
C C P C C P Alliance
3231
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Posted - 2013.11.04 05:14:00 -
[57] - Quote
[SUGGESTION] Smart Restock - https://forums.dust514.com/default.aspx?g=posts&t=117692&find=unread Status: CCP Greyscale would love to have breakdown of money spent and money earned in the end of the match as well, and also CCP Wolfman would like to bring restock option back to its original stage. We like the idea.
[REQUEST] 0 WP rewards to those in red line - https://forums.dust514.com/default.aspx?g=posts&t=116681&find=unread Status: GD thinks that we should fix this, will take a look at this at one point.
[REQUEST] Better immersion (the little things) - https://forums.dust514.com/default.aspx?g=posts&t=112090&find=unread Status: HUD stuff sounds cool and we want to do those thing. Legs however are really hard to get right can would detract unless we get them perfect
[FEEDBACK] Templar and Dren Weapons - Mismatching description and stats - https://forums.dust514.com/default.aspx?g=posts&t=112649&find=unread Status: These are variants, standard word does not refer to the exact same standard weapon variant in these cases. By design.
[SUGGESTION] Improving burst scrambler pistol - https://forums.dust514.com/default.aspx?g=posts&t=103564&find=unread Status: Great feedback, but it is not high priority list to look at. Eventually will come to it.
[SUGGESTION] Myofibril Stimulants - https://forums.dust514.com/default.aspx?g=posts&t=117802&find=unread Status: Great idea, we will take a look at this once we have full set of suits and weapons in place.
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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CCP Logibro
C C P C C P Alliance
3468
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Posted - 2013.11.26 09:58:00 -
[58] - Quote
[REQUEST] Notification alarm sound - https://forums.dust514.com/default.aspx?g=posts&t=117597&find=unread Status: Good idea, something we would like to add
[FEEDBACK] Dropship Turret mechanic - https://forums.dust514.com/default.aspx?g=posts&t=120514&find=unread Status: Some good feedback, we'll keep these points in mind when we next look at dropships
[FEEDBACK] Problem with defend orders and abusing of the order - https://forums.dust514.com/default.aspx?g=posts&t=118270&find=unread Status: This is very old system, and we agree with this. We will take a look at squad orders at some point.
[FEEDBACK] Hit detection and TTK - https://forums.dust514.com/default.aspx?g=posts&t=120782&find=unread Status: Game design would like to get to the bottom of this issue and see what exactly we can do to improve experience.
[REQUEST] Raising reload awareness - https://forums.dust514.com/default.aspx?g=posts&t=118791&find=unread Status: Interesting idea, but currently we donGÇÖt have plans to do this GÇ£realisticGÇ¥ way.
[FEEDBACK] BPOs and the future - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=118892 Status: Vanity is great idea, but BPO vanity might not the way to go. But we will have more discussion regarding this.
[FEEDBACK] Playing dust sometimes is more frustrating than fun - https://forums.dust514.com/default.aspx?g=posts&t=119894&find=unread Status: Events, matchmaking and NPE are all these things that combined make players frustrated, specially new ones. We are aware of this and are working on improving things.
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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CCP Logibro
C C P C C P Alliance
3468
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Posted - 2013.11.26 10:30:00 -
[59] - Quote
[FEEDBACK] CPM initiating the SP Cap discussion - https://forums.dust514.com/default.aspx?g=posts&t=121114&find=unread Stuats: Community team is following this thread. We will keep reading feedback and then take it into consideration for the future.
[FEEDBACK] Logistics without light weapons - https://forums.dust514.com/default.aspx?g=posts&t=120712&find=unread Status: There is a plan to change Logistics skills and that will definitely change their role on the battlefield and prevent players from running as GÇ£slayersGÇ¥ in logi suits.
[FEEDBACK/SUGGESTION] Plasma cannoneering - https://forums.dust514.com/default.aspx?g=posts&t=121260&find=unread Status: Community Team will take this into consideration. CCP Logibro definitely approves of this idea
[SUGGESTION] Assault Rifle - Isn't blaster or plasma rifle more fitting a name? - https://forums.dust514.com/default.aspx?g=posts&t=121486&find=unread Status: Maybe at some point. We like Plasma Rifle as a new name
[FEEDBACK] Reviving and revive prompt - https://forums.dust514.com/default.aspx?g=posts&t=121884&find=unread Status: You do have option to kill yourself but yes, we know that there is small window of time where you canGÇÖt suicide before they instantly revive you.
[FEEDBACK] Grenade indicator improvements - https://forums.dust514.com/default.aspx?g=posts&t=119867&find=unread Status: Maybe at some point. Good idea.
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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CCP Logibro
C C P C C P Alliance
3906
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Posted - 2013.12.05 13:52:00 -
[60] - Quote
[REQUEST] East South and West - https://forums.dust514.com/default.aspx?g=posts&t=122711&find=unread Status: Good idea, something we should add at some point
[FEEDBACK] Supply depots positions for vehicles in 1.7 - https://forums.dust514.com/default.aspx?g=posts&t=122324&find=unread Status: We are keeping an eye out for this and will tweak maps accordingly.
[FEEDBACK/REQUEST] Game needs more modules - https://forums.dust514.com/default.aspx?g=posts&t=122244&find=unread Status: We might release more equipment and modules after we finish dropsuits and weapons lineup that is still in the pipeline.
[FEEDBACK] Vehicles of Uprising 1.7 - https://forums.dust514.com/default.aspx?g=posts&t=122204&find=unread Status: The total of SP needed to spec into vehicles is not that different from the past. We have plans for some GÇ£dead skillsGÇ¥ past level 3 for the future.
[FEEDBACK] Vehicle locks in 1.7 - https://forums.dust514.com/default.aspx?g=posts&t=122217&find=unread Status: We stated that this is temporary solution and that expanded design to this mechanic is coming in the future.
[REQUEST] Multispectral Grenades - https://forums.dust514.com/default.aspx?g=posts&t=122934&find=unread Status: We would love to do more grenades, yes. Some time in the future!
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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