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11981. Sticky:Feedback/Suggestions - Weekly Updates on the DUST 514 Beta - in Feedback/Requests [original thread]
Here's this week's update on issues and feedback the dev team discussed with regards to the Uprising deployment. [FEEDBACK] Uprising - strongest dropsuits only available for AUR? https://forums.dust514.com/default.aspx?g=posts&t=73560&fi...
- by CCP Cmdr Wang - at 2013.05.09 05:59:00
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11982. Plasma Image Retention: Need HUD Transparency Settings! - in Technical Support/Bugs [original thread]
Thanks for raising this problem - it has been noted and we will bear it in mind in future improvements to the HUD system. CCP Photon
- by CCP Photon - at 2013.05.09 05:49:00
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11983. optical BUG - in Technical Support/Bugs [original thread]
Thank you for reporting this issue. We are now looking into this issue - it would be very helpful to us if you could give us details about the set up of your PS3 and TV? CCP Photon
- by CCP Photon - at 2013.05.09 05:39:00
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11984. Sticky:Bug reports - Weekly Updates on the DUST 514 Beta - in Technical Support/Bugs [original thread]
Here's this week's update on dev discussions regarding bugs and issues with the Uprising deployment. [BUG] Possible tank missile/railgun turret glitch - source - Youtube http://www.youtube.com/watch?v=tjR7Sgf9cYQ Status: We are working on a fix...
- by CCP Cmdr Wang - at 2013.05.09 05:37:00
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11985. Anti-Air: Feedback - in Line Harvest [original thread]
I have passed this thread around to our level design team. We will discuss the issue and see what we can do to help resolve it.
- by CCP LogicLoop - at 2013.05.09 05:33:00
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11986. Hear me out CCP on this map - in Line Harvest [original thread]
Buwaro Draemon wrote: CCP LogicLoop wrote: Buwaro Draemon wrote: When Uprising arrived this was the first map I was put on to battle I was saying to myself "Please be balanced" repeatedly. In terms of spawns, it is. But that doesn't stop ...
- by CCP LogicLoop - at 2013.05.09 05:28:00
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11987. [CCP] Terrain associated bug reporting suggestion - in Technical Support/Bugs [original thread]
Hi, We've actually talked about adding something similar where we would give players the ability to submit bug reports through the client. Its unfortunately still on the backlog. I'm looking at why players are getting stuck on the terrain, so an...
- by CCP Android - at 2013.05.09 05:17:00
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11988. [Uprising] Rendering defect on Manus Peak - in Technical Support/Bugs [original thread]
Hi, That sounds strange, what kind of model is this that you see the hole in? Is it a building, terrain or maybe something else I'm going to check to see if I notice this in our internal builds Thanks
- by CCP Android - at 2013.05.09 04:47:00
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11989. Do things look kind of...cartoony? - in General Discussions [original thread]
I think I will leave it to my Artist colleagues to address your feedback on art style. From a tech perspective, in Uprising we have been moving towards materials that have a more complex and realistic response to lighting - a lot of focus was put...
- by CCP Photon - at 2013.05.09 04:11:00
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11990. Video aliasing and highlights? - in Technical Support/Bugs [original thread]
Thank you for the feedback. We made some major adjustments to the lighting and materials in the Uprising release, and had re-balanced performance and quality of some effects to enable us to bring in new graphics features. Having said that, we do...
- by CCP Photon - at 2013.05.09 03:54:00
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11991. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Thanks for such admirably patient posting. A reply to this thread is long overdue, but here goes. First off, I think the concept behind having higher WP rewards from using more expensive gear (and thus putting more ISK at at risk) is great and i...
- by CCP Nothin - at 2013.05.09 03:49:00
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11992. [Bug] Black bars on top and bottom of screen - in Technical Support/Bugs [original thread]
Hi, I'm CCP Photon - rendering architect on Dust 514. CCP Praetorian did a very good job describing why we chose to go with the black bars - he also mentioned that we do aim to further increase performance and visual quality, and would also aim ...
- by CCP Photon - at 2013.05.09 03:37:00
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11993. CCP: Welcome to the Real World! - in General Discussions [original thread]
While we appreciate your feedback, non-constructive rant threads don't really help. We are actively working on improving your game experience and our developers are working on the issues you guys are pointing out with Uprising. For your constructi...
- by CCP Frame - at 2013.05.09 03:05:00
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11994. [Bug] Black bars on top and bottom of screen - in Technical Support/Bugs [original thread]
Guiler Ta'el wrote: This has to be a bug I was playing on a different console with full screen. Swapped consoles and now black bars. This is both systems hooked to the same TV same HDMI cable and same display settings. This bug just hit me to...
- by CCP Praetorian - at 2013.05.09 02:54:00
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11995. [Bug] Black bars on top and bottom of screen - in Technical Support/Bugs [original thread]
Hey guys. The black borders are not a bug. As mentioned by JX1, they are a way to improve performance, and allow the game to be rendered at 100% resolution. Before Uprising we were rendering the game at 85% resolution, which made textures and ot...
- by CCP Praetorian - at 2013.05.09 02:50:00
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11996. Squad orders are a step backwards - in Technical Support/Bugs [original thread]
Thanks for reporting this. We will look into it. Please add more details below if you have them. Cheers, CCP Draco
- by CCP Draco - at 2013.05.09 02:34:00
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11997. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
martinofski wrote: I think with the current maps design, we should have received another race for the heavy, a shield, fast version for "running" around and turning at reasonnable speeds so we can track the guy running and jumping in minmatar...
- by CCP Remnant - at 2013.05.09 01:44:00
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11998. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Tiberion Deci wrote: CCP Remnant wrote: That's odd. Is that 20m as seen from the target intel info on-screen? I double-checked the curves like five minutes ago and they're definitely 30m for optimal range. I'll investigate further. I w...
- by CCP Remnant - at 2013.05.09 01:34:00
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11999. CCP your view on "balance" - in General Discussions [original thread]
Hello, This thread has been moved onto Feedback/Request where it bekongs. Thanks, GM Murasaki
- by GM Murasaki - at 2013.05.08 21:43:00
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12000. Templar Uplink Hotfix question - in General Discussions [original thread]
We are currently looking into it. We will be giving you guys more information as soon as possible.
- by GM Vegas - at 2013.05.08 21:40:00
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