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401. Shield extenders are ruining the game - in General Discussions [original thread]
M McManus wrote: Either troll or he's playing to much CoD cause that is the only current shooter I can think of that takes less bullets to kill someone then Dust in its current state... but at the same time you shouldn't have to stack comple...
- by hgghyujh - at 2013.11.18 00:57:00
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402. [Discussion] Hit Detection is Great; Tone back Aim Assist? - in Feedback/Requests [original thread]
mmmmmm aim assist is a crutch anyways so what ever, personally I would rather see an increase in base HP because if you play in matches with pros they will still drop you in a fraction of a second with out aim assist.
- by hgghyujh - at 2013.11.18 00:45:00
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403. CCP HACKER REPORT - in Feedback/Requests [original thread]
a lag switch would cause rubber banding, shots on target counting for nothing, clip glitches, and all sorts of other unpleasantness. basically your PS3 is not making the battlefield CCPs servers are and your PC is little more then a viewing window...
- by hgghyujh - at 2013.11.18 00:41:00
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404. IDEA: Create "mid" slots - in General Discussions [original thread]
I would rather see them be easier to fit, and tank be less necessary, or harder to fit.
- by hgghyujh - at 2013.11.17 12:08:00
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405. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
bleh too late oh well threads still unlocked Where to start........ -Heavy modules for suits? -More base HP on all suits? -why were base suit HP dropped in the first place? -any progress on bonuses being suit specific instead of skill specific??...
- by hgghyujh - at 2013.11.17 12:04:00
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406. My next speccing goal is the scout - in General Discussions [original thread]
scouts fun as hell but don't bother before adv suits or playing in PC. I play mini scout, if you chose this route I suggest you use your lows for a kinkat and a cardstab, I haven't found anything else that works as well, that said I haven;t tried ...
- by hgghyujh - at 2013.11.17 10:44:00
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407. Dedicated scouts are doing it wrong. - in General Discussions [original thread]
Zekain K wrote: I run a mini avd (now a proto) light frame for lulz every so often. I ran with it in 4 games of skirmish. In 3 of them i was able to do fairly well. The one match I didn't do too well because of it being a stacked proto stomp......
- by hgghyujh - at 2013.11.17 10:26:00
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408. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
well done sir, I am astounded, I'm curios to see if this helps my roomate.
- by hgghyujh - at 2013.11.13 12:19:00
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409. Operation: Retake Dust 514! - in General Discussions [original thread]
Yes please, and himiko given how long a grind more then just even one week would be, the only people that would cheap out like that aren't really a significant portion of the money spenders that CCP has, and would have the opposite effect on peopl...
- by hgghyujh - at 2013.11.13 12:15:00
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410. ...about teabagging... - in General Discussions [original thread]
Seymor Krelborn wrote: CCP Mintchip wrote: I don't even know how to approach this topic. http://www.youtube.com/watch?v=7Ot1ZthmQ60 I believe you should approach it like this girl did ahhhh much better then the response I had plan...
- by hgghyujh - at 2013.11.13 01:29:00
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411. Took a break...bad idea - in General Discussions [original thread]
Oswald Rehnquist wrote: Apparently you didn't keep up with the notes, hit detection has been improved to the point that starter fit ar users are now almost just as effective as proto ar users, TTK is now between .1 and 3 Since the game was bal...
- by hgghyujh - at 2013.11.11 07:19:00
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412. To Fire of Prometheus: Re: The Reason It's Called Five One Four - in General Discussions [original thread]
rock the industry in 5-10 years.......... ccp really needs to buff its dev team numbers, it doesn't matter how good they are, they got a tiny team working on a HUGE project, I am certainly not expecting anything earth shattering for years.
- by hgghyujh - at 2013.11.11 07:14:00
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413. New brief survey - in General Discussions [original thread]
as a note i said the full range of suits but that is assuming that the combat rifles and rail rifles are irreversibly on their way. Really I want all the racial variants put in all around so the primary focus can be on defining roles and balancing...
- by hgghyujh - at 2013.11.11 07:05:00
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414. true Dust514 players please rally behind me - in General Discussions [original thread]
agreed. Base HP needs to be at least doubled.
- by hgghyujh - at 2013.11.11 06:58:00
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415. This game does NOT feel like a high HP tracking shooter right now... - in General Discussions [original thread]
Himiko Kuronaga wrote: Now I'm not complaining exactly. The hit detection right now is behaving like holy jesus. But it really is making me realize just how much this games HP and damage values were balanced around the fact that a gigantic por...
- by hgghyujh - at 2013.11.06 09:18:00
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416. For the First Time (Faction Warfare) - in General Discussions [original thread]
hmmmmmm I'm gonna have to see if the mimnies are this involved cause that would make FW a lot more fun.
- by hgghyujh - at 2013.11.06 09:14:00
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417. TIme to kill needs addressing - in General Discussions [original thread]
Monkey MAC wrote: Bethhy wrote: Taeryn Frost wrote: I've only played a few matches so far today, but I can't say I've noticed a significantly shorter TTK. Although, my playstyle has evolved into turtle tactics so I only poke my head out...
- by hgghyujh - at 2013.11.06 09:07:00
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418. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
bump
- by hgghyujh - at 2013.11.06 08:57:00
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419. TIme to kill needs addressing - in General Discussions [original thread]
Buddha Brown wrote: "TTK" search on forums 3 days ago: 0 hits "TTK" search today: Everybody QQ train is always rollin naw the TTK/TTL posts have been building for months now, longer if you count the few people who could apply DPS in the ea...
- by hgghyujh - at 2013.11.06 08:56:00
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420. TIme to kill needs addressing - in General Discussions [original thread]
technicaly ttk hasn't gone down and any pro player has had the same apparent TTK since release, but AA and improved hit detection have made it easier to apply full DPS for the average player and so the average apparent TTK has has gone down. yes ...
- by hgghyujh - at 2013.11.06 08:52:00
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