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1841. [Petition] Please Help Buff The Amarr Logistics Suit! - in General Discussions [original thread]
Centurion mkII wrote: TheMarkOf22 wrote: RuckingFetard wrote: TheMarkOf22 wrote: It's the only logi with a side arm, it's fine... Scouts need pg/cpu if any suit gets a buff. Nope. Infact, it's PG is less than that of an Amarr Assau...
- by Zeylon Rho - at 2013.06.10 03:51:00
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1842. [Feedback] Comparison of Aurum v ISK contact grenades - in Feedback/Requests [original thread]
Is there a record (like an old post somewhere around here) on the forums of why they got rid of the Thukker originally? Quoting them to them might be good.
- by Zeylon Rho - at 2013.06.08 23:06:00
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1843. Getting stuck on the loading screen between Merc Quarters and War Room. - in Technical Support/Bugs [original thread]
Well, I have the stock HDD, so I don't think that's an issue on my end. On topic, I just got this bug again. I have no interest in wasting my time every time I log in. I already connected directly to my cable modem - no firewall, no weird routing...
- by Zeylon Rho - at 2013.06.08 23:00:00
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1844. You have been signed out of the Playstation Network.. - in Technical Support/Bugs [original thread]
Got this for the first time today. About a minute before the battle ended. I'm already connected using a hardline. I'm not sure what else to do really.
- by Zeylon Rho - at 2013.06.08 20:45:00
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1845. An entire Class of weaponry made obsolete. - in Feedback/Requests [original thread]
Lupin Baru wrote: it was 400 before they nerfed it too. shows how much you pay attention to detail. If you want to jibe on about how blasters work, or about how superman flies faster. be my guest. I want game balance and options, if you want to...
- by Zeylon Rho - at 2013.06.08 19:59:00
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1846. An entire Class of weaponry made obsolete. - in Feedback/Requests [original thread]
No. And the reasons are contained within your post. Quote: and I use a cornucopia of weapons , that all perform similarly in terms of combat effectiveness - with there being a tool for every job - assault rifles for blitzing, TARs for ...
- by Zeylon Rho - at 2013.06.08 17:12:00
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1847. Getting stuck on the loading screen between Merc Quarters and War Room. - in Technical Support/Bugs [original thread]
Wakko03 wrote: Are all of you from all over the world. Do you have the stock HDD in your device? I had to check some things out, but I am getting slightly better results having deleted dust again. (ran safe mode as per usual Sony support recom...
- by Zeylon Rho - at 2013.06.08 14:40:00
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1848. [BUG] Mobile CRU not working in Militia Dropships - in Technical Support/Bugs [original thread]
It worked on the Gorgon when I had it on last, but I find teammates (in pubs) often don't think to switch to the "moving" spawn point. I'll see if I can test it in a Viper later.
- by Zeylon Rho - at 2013.06.08 14:38:00
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1849. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
And how do we put it on the radar? By increasing visibility...
- by Zeylon Rho - at 2013.06.08 14:36:00
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1850. [Feedback] Examining/adjusting the low-value secondary weapon skills (with MATH!) - in Feedback/Requests [original thread]
They could probably add 8x tertiary skills.... and KEEP the fitting skills and just make them work. Weapons aren't as easy to fit on many suits as you suggest (obviously, PG isn't a factor with something like the Flaylock, but that's a separate is...
- by Zeylon Rho - at 2013.06.08 14:35:00
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1851. Feedback: Flux Grenades - in Feedback/Requests [original thread]
I think a disruption or electronic counter measure (ECM) grenade could probably fit a separate sort of role for grenades. Dropping the HUD alone (no drunk effect) would be a larger deal than you might think. While it might not be as disorienting w...
- by Zeylon Rho - at 2013.06.08 13:50:00
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1852. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
I've heard that the scrambler heat build-up actually works on "heat build per second" as opposed to "heat build per shot". That probably needs to be amended to the latter for balance reasons (with respect to modded mice/controls) aside from the pa...
- by Zeylon Rho - at 2013.06.08 13:16:00
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1853. This whole thing about "sidearms"... - in General Discussions [original thread]
Being forced to upgrade the SMG skill and sharpshooter to make the dispersion bearable is reasonable. However, I think it could probably stand to have a mild range buff. The fact it throws bullets all over the place as you get away from its optima...
- by Zeylon Rho - at 2013.06.08 13:09:00
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1854. Getting stuck on the loading screen between Merc Quarters and War Room. - in Technical Support/Bugs [original thread]
Just got this, right after logging in - permanent load screen for a Skirmish match. It was a "fresh start" (first match), and I had voice chat off and just corp an alliance chat (the default) going on the side. I just turned off the PS3, don't fe...
- by Zeylon Rho - at 2013.06.08 04:49:00
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1855. Assault rifle rename - in General Discussions [original thread]
I prefer something like: Plasma blaster Plasma Carbine Plasma repeater Assault Blaster Machine Blaster for the current AR. Of course, I think if they just call the minmatar one "combat rifle", that would also be vague.
- by Zeylon Rho - at 2013.06.08 04:22:00
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1856. What's the one thing you wish Dust would just add already? - in General Discussions [original thread]
PvE
- by Zeylon Rho - at 2013.06.08 04:05:00
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1857. [critical] RDV killing dropships - in Technical Support/Bugs [original thread]
I've lost at least a few dropships like this myself. I assumed it was a known issue that was being worked on. I didn't see anything on the known issues list though. For the "nudge=death" bit, they could make RDV collisions do no damage. RDVs des...
- by Zeylon Rho - at 2013.06.08 03:49:00
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1858. Devs DO watch - in General Discussions [original thread]
You're right. I was reading the post about the tank-killing RDV exploit. There doesn't seem to be a listing for bad RDV AI in the known issues or weekly bug reports.
- by Zeylon Rho - at 2013.06.08 03:45:00
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1859. Amarr Logistics Suit - in Feedback/Requests [original thread]
Cross Atu wrote: Mark0h wrote: TTT because this isn't a thread that should be 10 pages back. We want PG upgrade!!!! maybe slightly better run speed. I can't comment on how run speed would effect suit balance in this case (I mean I'd love...
- by Zeylon Rho - at 2013.06.08 00:32:00
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1860. Vanishing Dropship - in Technical Support/Bugs [original thread]
Probably an issue with the rendering distance. After a certain range, the current engine won't render players/vehicles. They slip past that range, and "poof".
- by Zeylon Rho - at 2013.06.07 21:47:00
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