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1621. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
I hope they'll be releasing militia versions of the new stuff...
- by Zeylon Rho - at 2013.06.26 01:19:00
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1622. Wha-wha-what would you do? - in General Discussions [original thread]
SoTa PoP wrote: I would add a laser variant of all weapons including SG and Pistol. ... The Scrambler IS a laser pistol. a¦á_a¦á
- by Zeylon Rho - at 2013.06.25 22:16:00
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1623. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
Turkevich wrote: Would it be feasible for CCP to involve the community more in the planning process? I look at what Sony did with the Planetside 2 roadmap and I feel something like that would help the Dust community to feel more involved and co...
- by Zeylon Rho - at 2013.06.25 19:08:00
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1624. So... how are those recruiter rewards coming along? - in General Discussions [original thread]
Kelrie Nae'bre wrote: While not as important as bugs, I'd like to know what's going on with this. Surely some decision was made in the past half-year (and presumably before that since I doubt there was zero plan before you launched it). I'm ...
- by Zeylon Rho - at 2013.06.25 19:02:00
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1625. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
I imagine this problem will get even worse when more variants are added. Presumably a "burst" scrambler wouldn't have a charge, and I wouldn't think a breach would either... Just trying to make the scope of this passive skill actually encompass a...
- by Zeylon Rho - at 2013.06.25 18:59:00
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1626. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
Posts in Feedback are sort of like reality show contestants trying not to be voted off before they get noticed.
- by Zeylon Rho - at 2013.06.25 18:56:00
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1627. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
Quote: Only Commando dropsuits let you equip two light weapons such as shotguns and SMGs, offering extreme versatility at the cost of some punch. SMGs are sidearms.
- by Zeylon Rho - at 2013.06.25 17:22:00
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1628. I bought the Veteran Pack and got a different set of items of what's stated. - in Technical Support/Bugs [original thread]
Panacea Gainsborough wrote: I paid because I want the items, I don't want a refund, I want what I paid for. Do you guys, as spending money eve/dust players, really think I'm that much wrong? The refund is the more likely scenario, they can'...
- by Zeylon Rho - at 2013.06.25 15:53:00
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1629. CCP Shanghai is hiring. - in General Discussions [original thread]
Son-Of A-Gun wrote: They should hire me so that I could do the math for them for balancing weapons/dropsuits/modules/equipment/vehicles since they seem to be having such a difficult time with it. Seriously, I could balance this game in a day. ...
- by Zeylon Rho - at 2013.06.25 13:11:00
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1630. Physiological effect of < 5,000 - in General Discussions [original thread]
Calroon DeVil wrote: Bragging about 2 million accounts created in Dust 514 while on average ~5k people are playing is a joke, at best (not even that). Thank god that there are EVE players with 20 accounts that surely keep this game well alive t...
- by Zeylon Rho - at 2013.06.25 12:52:00
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1631. CCP Shanghai is hiring. - in General Discussions [original thread]
I apologize for my unfounded assumptions then. I do think they could probably to have some GMs across different timezones. The trolling and posting here happens internationally, but the moderation and such often seems to be on a more fixed time ...
- by Zeylon Rho - at 2013.06.25 12:01:00
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1632. CCP Shanghai is hiring. - in General Discussions [original thread]
Aoena Rays wrote: I wonder if any of the players actually have some QA experience and join CCP that are also whining so much on forums :D QA is a thankless and tedious job, and MMOs have so much balancing and tweaking - even when basic mecha...
- by Zeylon Rho - at 2013.06.25 11:52:00
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1633. New game mode for next update anounced - in Feedback/Requests [original thread]
He's not fibbing exactly. They said they were going to implement a gear-based means of matchmaking. They didn't elaborate on this, but many people speculated that it might be something like battles that lock out fittings with items over a certain ...
- by Zeylon Rho - at 2013.06.25 11:49:00
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1634. CCP Shanghai is hiring. - in General Discussions [original thread]
For those of you that wished CCP would do X, I guess they are looking for more people to do 'X'. Business ManagerShanghai, ChinaMarketing DUST Community ManagerShanghai, ChinaCustomer Support Email Marketing SpecialistShanghai, ChinaMarketing Gam...
- by Zeylon Rho - at 2013.06.25 11:40:00
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1635. HAVs should cost like a PRO dropsuit - in Feedback/Requests [original thread]
If the current conceit is that the better HAVs are STD and the better Suits/AV are PRO, then a person in that PRO gear probably should be able to take out a "STD" HAV. If PRO AV gear can't take out a STD vehicle, there would probably be serious ba...
- by Zeylon Rho - at 2013.06.25 11:18:00
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1636. Physiological effect of < 5,000 - in General Discussions [original thread]
Banning Hammer wrote: Zeylon Rho wrote: Banning Hammer wrote: We already "hit" the floor, now we digging our way through to the basement. All the Fanboys are waiting for us in there. Seriously, a player base of bellow 5000 in "PICK" time...
- by Zeylon Rho - at 2013.06.25 11:00:00
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1637. Drop Ships OP? - in General Discussions [original thread]
One thing I've always liked about dropships is how when you take damage (Swarms, Rails, Forge, etc.), your ship reels back as you try desperately to correct your course. None of the other vehicles have this element of "damage skews your control" t...
- by Zeylon Rho - at 2013.06.25 10:57:00
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1638. Physiological effect of < 5,000 - in General Discussions [original thread]
Banning Hammer wrote: We already "hit" the floor, now we digging our way through to the basement. All the Fanboys are waiting for us in there. Seriously, a player base of bellow 5000 in "PICK" time, its horrible numbers for a F2P game. What...
- by Zeylon Rho - at 2013.06.25 10:54:00
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1639. No Matchmaking In War - in General Discussions [original thread]
In an actual war, the densely-populated corporations (and ones with lots of EVE support) would just annihilate even the most skilled and best equipped players. Consider the Imperfects, Teamplayers, or some other corp with a big forum presence. Le...
- by Zeylon Rho - at 2013.06.25 10:51:00
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1640. The New Player Experience - in My DUST 514 [original thread]
Always interesting stuff Lowrate, thanks.
- by Zeylon Rho - at 2013.06.24 14:09:00
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