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Author |
Thread Statistics | Show CCP posts - 12 post(s) |
Nalhe Saldana
Syneptics Inc.
14
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Posted - 2013.06.25 18:07:00 -
[31] - Quote
How long before a patch is your deadline?
I'm guessing you cant make last minute changes as you do with EVE so you really should get numbers out there for feedback earlier if you really want to work with the community. |
Arron Rift
Commando Perkone Caldari State
154
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Posted - 2013.06.25 18:16:00 -
[32] - Quote
Oh good, I'm glad to hear that you guys are mixing things up again! I was starting to get worried that this game was just going to die as-is!
I'm honestly breathing a sign of relief right now, and I bet many others are as well. |
Master Jaraiya
Ultramarine Corp
304
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Posted - 2013.06.25 18:20:00 -
[33] - Quote
CCP Eterne wrote:Master Jaraiya wrote:Nothing about the missing Racial Variants for existing classes and roles? For the most part, we want to focus on getting things like aiming and movement right and fun before we turn back to filling out these roles. Getting those nailed down has been one of the major pieces of feedback we've heard from players and reviews of the game following the Uprising deployment.
This would only make me feel better if I didn't know you were adding new Roles and new Modules. The only reason this issue hasn't received more attention than it has is because the Medium Classes and Roles have all variants.
If the shoe were on the other foot and the Light Class/Scout/Pilot and Heavy Class/Sentinel/Commando had all Racial Variants while the Medium Class/Assault had only Caldari and the Medium Class/Logistics had only Minmatar and Gallente you can bet the farm these forums would be on fire with nearly every single player in the game complaining about not having all dropsuit choices available to them upon release and demanding that this be rectified immediately. |
howard sanchez
DUST University Ivy League
583
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Posted - 2013.06.25 18:24:00 -
[34] - Quote
CCP, Nice job on this blog. I was reading Hans' CPM Reports and I have a newfound appreciation for how you are listening and responding to the community.
The iterative point updates and frequent feedback is spot on. Thank you.
I would also like to actually put a shout out to Sony. I was reading Himar's interview on The GamesIndustry site yesterday and stumbled across the article where World of Tanks CEO was drilling MS XBox for charging developers $ every time they want to update. If CCP has worked out an agreement with Sony to more rapidly and effectively update F2P games without damaging your bottom line then it's a Win/Win/Win for Sony, CCP and players.
Keep the info flowing and I will keep the isk moving your way. Thanks |
hooc roht
Deep Space Republic
91
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Posted - 2013.06.25 18:26:00 -
[35] - Quote
Don't see anything in blog post about matchmaking. |
Cpt Merdock
Ninth Legion Freelance
28
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Posted - 2013.06.25 18:26:00 -
[36] - Quote
Early July Eh? If all that is said here is true, its worth the wait. Maybe this patch will make people less frustrated with the game. I just hope it actually comes in early July. Good job CCP |
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CCP Eterne
C C P C C P Alliance
2094
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Posted - 2013.06.25 18:26:00 -
[37] - Quote
Master Jaraiya wrote:CCP Eterne wrote:Master Jaraiya wrote:Nothing about the missing Racial Variants for existing classes and roles? For the most part, we want to focus on getting things like aiming and movement right and fun before we turn back to filling out these roles. Getting those nailed down has been one of the major pieces of feedback we've heard from players and reviews of the game following the Uprising deployment. This would only make me feel better if I didn't know you were adding new Roles and new Modules. The only reason this issue hasn't received more attention than it has is because the Medium Classes and Roles have all variants. If the shoe were on the other foot and the Light Class/Scout/Pilot and Heavy Class/Sentinel/Commando had all Racial Variants while the Medium Class/Assault had only Caldari and the Medium Class/Logistics had only Minmatar and Gallente you can bet the farm these forums would be on fire with nearly every single player in the game complaining about not having all dropsuit choices available to them upon release and demanding that this be rectified immediately.
There will be teams that are still working on the other dropsuits, don't worry. However, they aren't coming out in the immediate point releases that the dev blog is talking about. |
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Beren Hurin
OMNI Endeavors
542
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Posted - 2013.06.25 18:28:00 -
[38] - Quote
I"m pretty sure the shield modules are combination rechargers with lowered shield HP amount. |
EnglishSnake
Zumari Force Projection Caldari State
1336
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Posted - 2013.06.25 18:28:00 -
[39] - Quote
Awww
No pilot suit i was saving SP just for that aswell |
La Fortune
Terranauts
109
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Posted - 2013.06.25 18:40:00 -
[40] - Quote
Some pretty awesome improvements that I've been hoping for.
Also combat rifle, yay or nay? |
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charlesnette dalari
Creative Killers DARKSTAR ARMY
237
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Posted - 2013.06.25 18:40:00 -
[41] - Quote
CCP Eterne wrote:Master Jaraiya wrote:Nothing about the missing Racial Variants for existing classes and roles? For the most part, we want to focus on getting things like aiming and movement right and fun before we turn back to filling out these roles. Getting those nailed down has been one of the major pieces of feedback we've heard from players and reviews of the game following the Uprising deployment.
YEAH!!!!!!!!!!!!!!! thank you very much for this. shiny new apples are great but if the core is rotten you notice after the first bite. dont get me wrong not trying to say the core is quite rotten right now but definitely it needs some help.
i have been playing dust since about 2 weeks after the closed beta started so its been quite a while (and i have spent quite a lot of real money in that time). dust has been the ONLY game i have played since joining the closed beta until the last couple weeks where i have gone back to bf3. i love dust but it has recently gotten very hard to be as dedicated and excited about the game due to the work needed on the "core" as well as the decisions made that caused PC to only be for large dust/eve corps.
with this focus on getting the "core" shooter mechanics right i am hoping i will want to log in every day like i used to. |
Dis Cord
Bounty Hunterz
145
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Posted - 2013.06.25 18:42:00 -
[42] - Quote
I hope the range fix involves substantially increasing it across the board. |
Cody Sietz
Tritan's Onslaught RISE of LEGION
235
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Posted - 2013.06.25 18:44:00 -
[43] - Quote
CCP Eterne wrote:Master Jaraiya wrote:Nothing about the missing Racial Variants for existing classes and roles? For the most part, we want to focus on getting things like aiming and movement right and fun before we turn back to filling out these roles. Getting those nailed down has been one of the major pieces of feedback we've heard from players and reviews of the game following the Uprising deployment.
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Pokey Dravon
OSG Planetary Operations Covert Intervention
843
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Posted - 2013.06.25 18:48:00 -
[44] - Quote
No Pilot Suit? I'm very disappointed. |
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
439
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Posted - 2013.06.25 18:48:00 -
[45] - Quote
I wants my KBM aiming back...
/c |
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Master Jaraiya
Ultramarine Corp
304
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Posted - 2013.06.25 18:56:00 -
[46] - Quote
CCP Eterne wrote:
There will be teams that are still working on the other dropsuits, don't worry. However, they aren't coming out in the immediate point releases that the dev blog is talking about.
Don't get me wrong, I greatly appreciate all of the hard work you guys are putting into the game, as well as the concerted effort at communicating more with the community.
I do honestly feel that having all of the Racial Variants of all currently existing classes of Dropsuits and Vehicles should be more of a priority than adding new Roles of Dropsuits and Vehicles.
At the very least could someone in the know comment on this. If something like that is possible or in the works for the rapid fire updates? Is out of the question completely?
Letting this segment of the community know something would definitely not go unnoticed.
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Liner ReXiandra
Zumari Force Projection Caldari State
52
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Posted - 2013.06.25 18:58:00 -
[47] - Quote
CCP Eterne wrote:Master Jaraiya wrote:Nothing about the missing Racial Variants for existing classes and roles? For the most part, we want to focus on getting things like aiming and movement right and fun before we turn back to filling out these roles. Getting those nailed down has been one of the major pieces of feedback we've heard from players and reviews of the game following the Uprising deployment.
And that's why we're getting a brand new commando suit next. (but I'm guessing not for all races either, right?)
Not that I dislike the idea of a suit with two highslots, though I feel it should've been two for pretty much every medium frame from the get-go; given the FPS standards and expectations that games like BF and COD have established.
It's just frustrating to be locked into a racial skill line just because there just isn't an alternative at present.
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Turkevich
Subdreddit Test Alliance Please Ignore
47
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Posted - 2013.06.25 19:01:00 -
[48] - Quote
Would it be feasible for CCP to involve the community more in the planning process? I look at what Sony did with the Planetside 2 roadmap and I feel something like that would help the Dust community to feel more involved and connected to this game.
Also, We need a SDE with Catma data. You have several 3rd party Eve developers who are playing Dust and are ready, willing, and able to develop 3rd party applications for Dust. We desperately need an official Dust SDE to get our projects off the ground. We also want API data ASAP. |
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CCP Mintchip
C C P C C P Alliance
367
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Posted - 2013.06.25 19:01:00 -
[49] - Quote
ChribbaX wrote:I wants my KBM aiming back...
/c
Cheer up Buttercup! We want KBM aiming back, too! (controllers are good.... too... :P ) CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep |
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Bucktooth Badger
Buck's Intergalactic Pawn Shop
96
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Posted - 2013.06.25 19:06:00 -
[50] - Quote
Cool, looks very promising indeed with some bold statements.
I like the idea of rapid patching & additions, but could we also increase the speed of the game play as well? By that I mean, increasing the SP rewards at the least treble them! That'll give us players the chance to dabble in the new roles & have fun as well as specialising in one particular role.
Also, passive SP across all characters of an account not just one. |
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Beowulf Folkvar
Divid3d W3 Fall
0
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Posted - 2013.06.25 19:08:00 -
[51] - Quote
will there be a respec? i kinda dont wanna start ALL over again, and no i wasnt part of the last one seeing as how i only started playin like 3 weeks ago. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
989
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Posted - 2013.06.25 19:08:00 -
[52] - Quote
Turkevich wrote:Would it be feasible for CCP to involve the community more in the planning process? I look at what Sony did with the Planetside 2 roadmap and I feel something like that would help the Dust community to feel more involved and connected to this game.
Also, We need a SDE with Catma data. You have several 3rd party Eve developers who are playing Dust and are ready, willing, and able to develop 3rd party applications for Dust. We desperately need an official Dust SDE to get our projects off the ground. We also want API data ASAP.
I wouldn't mind a tablet app with hooks to access a player market. I think we'll probably hear back from CCP Merovingian about his Neocom Vita app before we see anything like API access. To the extent that a Vita app is "special", other people having competing/better apps before it's even released would be unseemly. I'm not sure to what extent the API is developed (well, the public release part of it), but my gut tells me they might want to either have it coincide with the Vita app launch or stagger it after that.
Sony is their partner after all, and they want that theoretical bragging right of a F2P game on their console with a companion app on their under-selling handheld (which is a wonderful piece of tech, don't get me wrong). |
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
440
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Posted - 2013.06.25 19:11:00 -
[53] - Quote
CCP Mintchip wrote:ChribbaX wrote:I wants my KBM aiming back...
/c Cheer up Buttercup! We want KBM aiming back, too! (controllers are good.... too... :P ) Rumor has it DS3 is really good once one knows how to use it, I never figured that out but felt I was semi-pro with the KBM before the aiming went weird on me lol Guess I'll have to train some more |
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Aeon Amadi
Unkn0wn Killers
1637
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Posted - 2013.06.25 19:12:00 -
[54] - Quote
CCP Eterne wrote:crazy space 1 wrote:Also if you release this patch with no numbers ahead of time for us to feedback on , I'm gone. Back to eve forever where I get treated like a real customer. We're aiming to provide numbers on the Commando dropsuit, weapon ranges, and new mods in the near future. The Commando Dropsuit blog is mostly finished, but the other two are still being worked on so I can't give an exact timeframe for them.
Are weapon ranges going to be shown in the Show Info tab or is this another one ofthose things we just have to experiment with on the field?
What about efficiency ratings? Headshot efficiency? Can we please throw those in the Show Info tab as well? |
Baku Amad
The Unholy Legion Of DarkStar DARKSTAR ARMY
4
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Posted - 2013.06.25 19:17:00 -
[55] - Quote
Quote:and improvements to battleground navigation
Is this possibly a hint to jetbike?...cause if so and the LAV becomes ISK only. that would be awesome and make alot of LAV haters happy. |
Turkevich
Subdreddit Test Alliance Please Ignore
47
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Posted - 2013.06.25 19:22:00 -
[56] - Quote
Zeylon Rho wrote:I wouldn't mind a tablet app with hooks to access a player market. I think we'll probably hear back from CCP Merovingian about his Neocom Vita app before we see anything like API access. To the extent that a Vita app is "special", other people having competing/better apps before it's even released would be unseemly. I'm not sure to what extent the API is developed (well, the public release part of it), but my gut tells me they might want to either have it coincide with the Vita app launch or stagger it after that.
Sony is their partner after all, and they want that theoretical bragging right of a F2P game on their console with a companion app on their under-selling handheld (which is a wonderful piece of tech, don't get me wrong).
You are insinuating that CCP would screw the 3rd party app developers without whom Eve would be a very different game in order to promote their own mobile device play. No. Not believing...
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Musta Tornius
Sinq Laison Gendarmes Gallente Federation
421
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Posted - 2013.06.25 19:30:00 -
[57] - Quote
CCP Eterne wrote:Reav Hannari wrote:Will the new weapon ranges be available in-game and hopefully as a data dump? Yes, they'll be in-game. Not sure about a data dump, I'll look into it for you.
My name is Musta Tornius and I approve of this message. I can finally rest \o/ |
DUST Fiend
OSG Planetary Operations Covert Intervention
4029
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Posted - 2013.06.25 19:31:00 -
[58] - Quote
Baku Amad wrote:Edit: Or just not getting stuck on invisible objects?? Cause that actually makes me happy too.....yup id be okay with that. More likely.
Don't get your hopes up for Speeders until SOONtm |
Solaire Randash
Condotta Rouvenor Gallente Federation
35
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Posted - 2013.06.25 19:32:00 -
[59] - Quote
Improved graphics and sounds! :D New suits and fixes galore! |
WhiskeyJack Otako
The Southern Legion RISE of LEGION
60
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Posted - 2013.06.25 19:34:00 -
[60] - Quote
Title says uprising 2... We skipping 1.2-1.9?
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