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Onesimus Tarsus
Kameira Lodge Amarr Empire
521
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Posted - 2013.06.24 23:20:00 -
[31] - Quote
ADAM-OF-EVE wrote:omg.. what is with all the its not real war rubbish pouring into this forum.
where did i say this was like real war. we are playing a fictional war game based in the future where anything is possible. your missing the principle of what dust/eve is all about.
being unpredictable is one of the things that makes the game different that any other, the eve universe is yours for the taking and losing. if i'm matchmade against a team of equal players then there is no unpredictability and they might aswel just roll a dice and give the win to whoever won and save us the time of playing the game
Make it really unpredictable then. Turn your controller upside down or just reassign all the buttons randomly. Play with no sound or turn the brightness down on your TV to zero. I mean, this is war, right? So who says you haven't been partially blinded or have some neural damage? Only play until you've lost your first life and never turn the game back on again. That's a war-ending right there. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
361
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Posted - 2013.06.24 23:21:00 -
[32] - Quote
DUST Fiend wrote:Colonel Killar wrote:Because your holding a videogame controller and not a M-16 Ahhh, so that explains drone strikes
I am holding a game controller and a .308. |
Kiro Justice
The Tritan Industries RISE of LEGION
133
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Posted - 2013.06.24 23:21:00 -
[33] - Quote
OP. Shut up, if people don't have a chance at winning they'll quit. Then who will fight your war? That's why we need matchmaking jackass. |
ADAM-OF-EVE
Svartur Bjorn
56
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Posted - 2013.06.24 23:22:00 -
[34] - Quote
Crash Monster wrote:There are many ways in which the is a game... and not as unfun as a war.
I have an idea... how about we make this a game... and we figure out how to keep new players from quitting -- so they can play for a while, become good, and compete with everyone.
Maybe then, we'll have a growing player base.
Oh, never mind, troll thread is troll.
where would eve be if we put everyone on even terms. there is already a fully working matchmaking system in place in dust. its called "YOU" . you choose your own path. you join an instant match and you can see who is on what side and asses "is that 10 mercs from that same corp on the enemy side going to be a problem i dont want to face" probably so you just leave and join another instant team or you roll with your own corp and scare some of the lone proto's from the enemy side away.
when im playing i dont want the enemy to know what im going to do or my skill level. with matchmaking they will know
and i dont roll any proto at all |
DUST Fiend
OSG Planetary Operations Covert Intervention
3990
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Posted - 2013.06.24 23:25:00 -
[35] - Quote
ADAM-OF-EVE wrote:Protos vs noobs = 100% chance players could be wearing anything, doing anything and either side could win Someone doesn't play PC very often |
ADAM-OF-EVE
Svartur Bjorn
56
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Posted - 2013.06.24 23:27:00 -
[36] - Quote
DUST Fiend wrote:ADAM-OF-EVE wrote:Protos vs noobs = 100% chance players could be wearing anything, doing anything and either side could win Someone doesn't play PC very often
im not on about pc. thats down to the corps who pay for those fights to decide. if you field a pc fight with noobs then you deserve to lose the planet |
SoTa PoP
Internal Error. Negative-Feedback
2708
|
Posted - 2013.06.24 23:35:00 -
[37] - Quote
ADAM-OF-EVE wrote:DUST Fiend wrote:ADAM-OF-EVE wrote:Protos vs noobs = 100% chance players could be wearing anything, doing anything and either side could win Someone doesn't play PC very often im not on about pc. thats down to the corps who pay for those fights to decide. if you field a pc fight with noobs then you deserve to lose the planet yet it's fine if a pub game is all proto one side and all mlt the other? Lol - do you even know what you're talkin' bout anymore? |
ADAM-OF-EVE
Svartur Bjorn
56
|
Posted - 2013.06.24 23:58:00 -
[38] - Quote
SoTa PoP wrote:ADAM-OF-EVE wrote:DUST Fiend wrote:ADAM-OF-EVE wrote:Protos vs noobs = 100% chance players could be wearing anything, doing anything and either side could win Someone doesn't play PC very often im not on about pc. thats down to the corps who pay for those fights to decide. if you field a pc fight with noobs then you deserve to lose the planet yet it's fine if a pub game is all proto one side and all mlt the other? Lol - do you even know what you're talkin' bout anymore?
i dont know what any of you are talking about. what does a win get you in a public match... not alot more than if you lose. you just have to make the best of the situation and resist and make them pay for going proto.
winning or losing in public matches is irrelevant. they are just training grounds. you learn and you earn pretty much the same
how do you learn to adapt to an ever changing battlefield if your on equal terms in every fight. how do you matchmake skill points (which could be specialised or spread out differently for every person) how do you matchmake isk (when someone could have zero isk but hundreds of proto suit's or get proto vehicles from friends) how do you matchmake actual skill of players (a year old with a new character against a day 1 noob player) how do you matchmake people with aurum gear (which gives them an advantage aginst people without)
the only fair way is to remain totally random |
ADAM-OF-EVE
Svartur Bjorn
56
|
Posted - 2013.06.25 00:32:00 -
[39] - Quote
like i said in my op. we got proto stomped, we adapted to the situation and although we lost the battle it cost them far more than it cost us and its was fun. if your evenly matched and the enemy is winning then there is no reason to continue the fight. why risk more losses. the reason to continue in a proto stomp is to bump up the pot and chances of landing proto loot and also increasing your contribution and amount earned. as a side bonus you annoy the hell out of the proto's and cost them millions of isk per fight when they only earn a few 100k.
i think i just hit the nail on the head. its not about protos stomping noobs. its the noobs killing protos. thats what people are hating but making it seem the other way. i love it when my cheap suit takes out a full proto player and equally hate it when i die in my more expensive setups to cheap setups but thats what makes it unpredictable and fun.
if im going to be matchmade i might aswell make a brand new character and grind with it. i start with a bunch of noobs and spend my sp where it needs to go where a noob will make mistakes. i still advance with them but im always better as i know what im doing so have an advantage and still on the same bracket as those noobs. i earn too much isk so i transfer it out. my sp earned in matches is almost the same as every other noob im fighting with and against (regardless of win/lose)so still remain in the same bracket. i dont skill proto but do skill just short of it so my gear doesnt knock me out of the bracket so im still with the same noobs.
meanwhile noobs are skilling into proto etc and knocking themselfs out of more equal brackets and i just sit there at the best of everything but not tipping myself over any bracket untill the last possible moment |
Colonel Killar
DUST CORE DARKSTAR ARMY
22
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Posted - 2013.06.25 01:16:00 -
[40] - Quote
SoTa PoP wrote:ADAM-OF-EVE wrote:DUST Fiend wrote:ADAM-OF-EVE wrote:Protos vs noobs = 100% chance players could be wearing anything, doing anything and either side could win Someone doesn't play PC very often im not on about pc. thats down to the corps who pay for those fights to decide. if you field a pc fight with noobs then you deserve to lose the planet yet it's fine if a pub game is all proto one side and all mlt the other? Lol - do you even know what you're talkin' bout anymore? He has no morals. Damn and these N-F guys were supposed to be evil +1 to SoTa |
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SoTa PoP
Internal Error. Negative-Feedback
2714
|
Posted - 2013.06.25 01:26:00 -
[41] - Quote
ADAM-OF-EVE wrote:SoTa PoP wrote:ADAM-OF-EVE wrote:DUST Fiend wrote:ADAM-OF-EVE wrote:Protos vs noobs = 100% chance players could be wearing anything, doing anything and either side could win Someone doesn't play PC very often im not on about pc. thats down to the corps who pay for those fights to decide. if you field a pc fight with noobs then you deserve to lose the planet yet it's fine if a pub game is all proto one side and all mlt the other? Lol - do you even know what you're talkin' bout anymore? i dont know what any of you are talking about. what does a win get you in a public match... not alot more than if you lose. you just have to make the best of the situation and resist and make them pay for going proto. winning or losing in public matches is irrelevant. they are just training grounds. you learn and you earn pretty much the same how do you learn to adapt to an ever changing battlefield if your on equal terms in every fight. how do you matchmake skill points (which could be specialised or spread out differently for every person) how do you matchmake isk (when someone could have zero isk but hundreds of proto suit's or get proto vehicles from friends) how do you matchmake actual skill of players (a year old with a new character against a day 1 noob player) how do you matchmake people with aurum gear (which gives them an advantage aginst people without) the only fair way is to remain totally random What? Lemme read this again...
... what?
Why don't you just get to your point: "There's no real measurement to base match-making on properly."
And FYI - Pubs are all 80% of this playerbase CAN do and you're spitting off some non-sense that we should ignore there pains because, "It doesn't matter to you."
You seem to forget people want to enjoy there time - and getting there ass handed to them by us vets isn't anything close to a good time. All they'll get is a few stories how they took down some named player - then try to forget how they went negative 10 games in a row.
You're bad should feel bad. |
SoTa PoP
Internal Error. Negative-Feedback
2714
|
Posted - 2013.06.25 01:28:00 -
[42] - Quote
Colonel Killar wrote: Damn and these N-F guys were supposed to be evil (OK sota actually seems to be one of the few good people on here anymore alongside Cosgar and others) +1 to SoTa
I am the bad guy! |
ADAM-OF-EVE
Svartur Bjorn
56
|
Posted - 2013.06.25 06:54:00 -
[43] - Quote
SoTa PoP wrote: What? Lemme read this again...
... what?
Why don't you just get to your point: "There's no real measurement to base match-making on properly."
And FYI - Pubs are all 80% of this playerbase CAN do and you're spitting off some non-sense that we should ignore there pains because, "It doesn't matter to you."
You seem to forget people want to enjoy there time - and getting there ass handed to them by us vets isn't anything close to a good time. All they'll get is a few stories how they took down some named player - then try to forget how they went negative 10 games in a row.
You're bad should feel bad.
i have stated my point many times and you continue to ingnore it and babble more rubbish about being equal or every single fight is unfair and pulling random numbers and percentages out of your a** and stating them as fact. im trying to state the point that dust is not like every other fps and shouldn't be changing to be more like them. you adapt or die. you should not force people to fight people just because you have the same skill points because not everyone is skilled the same, you should not force people into proto matches just because they own some proto suits.i for instance have probably 2-300 proto suits i cant use at all. why should i be forced against someone who uses them just because i was given them from an event or got them from a merc pack. and if its based on isk what stops a proto wearer sending his isk to an alt so he apears to have less than he does
your completely missing the bigger picture. |
SoTa PoP
Internal Error. Negative-Feedback
2722
|
Posted - 2013.06.25 07:07:00 -
[44] - Quote
ADAM-OF-EVE wrote:SoTa PoP wrote: What? Lemme read this again...
... what?
Why don't you just get to your point: "There's no real measurement to base match-making on properly."
And FYI - Pubs are all 80% of this playerbase CAN do and you're spitting off some non-sense that we should ignore there pains because, "It doesn't matter to you."
You seem to forget people want to enjoy there time - and getting there ass handed to them by us vets isn't anything close to a good time. All they'll get is a few stories how they took down some named player - then try to forget how they went negative 10 games in a row.
You're bad should feel bad.
i have stated my point many times and you continue to ingnore it and babble more rubbish about being equal or every single fight is unfair and pulling random numbers and percentages out of your a** and stating them as fact. im trying to state the point that dust is not like every other fps and shouldn't be changing to be more like them. you adapt or die. you should not force people to fight people just because you have the same skill points because not everyone is skilled the same, you should not force people into proto matches just because they own some proto suits.i for instance have probably 2-300 proto suits i cant use at all. why should i be forced against someone who uses them just because i was given them from an event or got them from a merc pack. and if its based on isk what stops a proto wearer sending his isk to an alt so he apears to have less than he does your completely missing the bigger picture. What bigger picture? You're making things up about my argument to support your own - the only numbers I used was how any ppl particapte in PC - yet you say I'm doing more with it. You're a scrub whose opinion should be disregarded. All you want is Dust to die faster. GTFO. |
ADAM-OF-EVE
Svartur Bjorn
56
|
Posted - 2013.06.25 07:23:00 -
[45] - Quote
SoTa PoP wrote:ADAM-OF-EVE wrote:SoTa PoP wrote: What? Lemme read this again...
... what?
Why don't you just get to your point: "There's no real measurement to base match-making on properly."
And FYI - Pubs are all 80% of this playerbase CAN do and you're spitting off some non-sense that we should ignore there pains because, "It doesn't matter to you."
You seem to forget people want to enjoy there time - and getting there ass handed to them by us vets isn't anything close to a good time. All they'll get is a few stories how they took down some named player - then try to forget how they went negative 10 games in a row.
You're bad should feel bad.
i have stated my point many times and you continue to ingnore it and babble more rubbish about being equal or every single fight is unfair and pulling random numbers and percentages out of your a** and stating them as fact. im trying to state the point that dust is not like every other fps and shouldn't be changing to be more like them. you adapt or die. you should not force people to fight people just because you have the same skill points because not everyone is skilled the same, you should not force people into proto matches just because they own some proto suits.i for instance have probably 2-300 proto suits i cant use at all. why should i be forced against someone who uses them just because i was given them from an event or got them from a merc pack. and if its based on isk what stops a proto wearer sending his isk to an alt so he apears to have less than he does your completely missing the bigger picture. What bigger picture? You're making things up about my argument to support your own - the only numbers I used was how any ppl particapte in PC - yet you say I'm doing more with it. You're a scrub whose opinion should be disregarded. All you want is Dust to die faster. GTFO.
what are you going on about. your making less and less sense as this goes on. for one you have not once mentioned PC in the entire thread. and your the one making assumptions about my motives and how what im saying is going to kill the game and that my opinion of a game i like alot should be disregarded because you say im wrong. all i am doing is stating my experience and how if everyone adapted a bit more there would be no need for matchmaking. even more so because you can drop out of any fight without any sort of repercusion at anytime you want. your not forced to fight a proto stomp if you dont want to.
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SoTa PoP
Internal Error. Negative-Feedback
2723
|
Posted - 2013.06.25 07:28:00 -
[46] - Quote
ADAM-OF-EVE wrote:SoTa PoP wrote:ADAM-OF-EVE wrote:SoTa PoP wrote: What? Lemme read this again...
... what?
Why don't you just get to your point: "There's no real measurement to base match-making on properly."
And FYI - Pubs are all 80% of this playerbase CAN do and you're spitting off some non-sense that we should ignore there pains because, "It doesn't matter to you."
You seem to forget people want to enjoy there time - and getting there ass handed to them by us vets isn't anything close to a good time. All they'll get is a few stories how they took down some named player - then try to forget how they went negative 10 games in a row.
You're bad should feel bad.
i have stated my point many times and you continue to ingnore it and babble more rubbish about being equal or every single fight is unfair and pulling random numbers and percentages out of your a** and stating them as fact. im trying to state the point that dust is not like every other fps and shouldn't be changing to be more like them. you adapt or die. you should not force people to fight people just because you have the same skill points because not everyone is skilled the same, you should not force people into proto matches just because they own some proto suits.i for instance have probably 2-300 proto suits i cant use at all. why should i be forced against someone who uses them just because i was given them from an event or got them from a merc pack. and if its based on isk what stops a proto wearer sending his isk to an alt so he apears to have less than he does your completely missing the bigger picture. What bigger picture? You're making things up about my argument to support your own - the only numbers I used was how any ppl particapte in PC - yet you say I'm doing more with it. You're a scrub whose opinion should be disregarded. All you want is Dust to die faster. GTFO. what are you going on about. your making less and less sense as this goes on. for one you have not once mentioned PC in the entire thread. and your the one making assumptions about my motives and how what im saying is going to kill the game and that my opinion of a game i like alot should be disregarded because you say im wrong. all i am doing is stating my experience and how if everyone adapted a bit more there would be no need for matchmaking. even more so because you can drop out of any fight without any sort of repercusion at anytime you want. your not forced to fight a proto stomp if you dont want to. in my case i like fighting them So you can't reason out why I said 80% of people are stuck in pubs relates to PC? LOL
Your 'experiences' should be disregarded. Does that make you feel better? Your idea of adaption is terrible and bad for this game because you CAN'T adapt to someone simply out-gearing you in every level. |
J-Lewis
Edimmu Warfighters Gallente Federation
170
|
Posted - 2013.06.25 09:11:00 -
[47] - Quote
SoTa is right; the vast majority of corps involved in PC leave their timers to their A and B teams; not random corpies. What are the rest going to do? FW is an option but it's not more rewarding than Pub matches, and Pub matches are always more available (no 5 minute wait like FW).
There's little point in having more than a few hundred corp members, because you're not going to need 80% of them; just the cream of the crop.
Also, I have to vehemently disagree on the assessment that DUST has any relation to war in any sense of the word: 16v16 in a fenced off area is not war; it's paintball. DUST is literally paintball.
Why is it not war?
War is not fun. War is unfair. War is not constant, it has a heartbeat. War makes your heart crawl out your throat and smother you as you watch what you cared for die. War is not strictly about killing, it is about goals - killing is an undesired side effect. War is human.
EVE is as close to war as you get in a game; it has the characteristics of war: EVE can make your online experience utterly miserable. EVE lets you stack 500 ships against 50 - it is unfair. EVE warfare is not constant, it comes and goes - it is broken up and largely composed of preparation and elimination of uncertainty. EVE has moments when you can't hear your FC over the deafening sound of your own heart because you're risking something you put hundreds of hours into accomplishing. EVE warfare is usually not about killing; in fact, taking a system without a fight is both possible and desirable from a command perspective.
EVE is war. DUST is paintball. EVE is human and interesting. DUST is artificial and bland.
Why is it bland?
It's bland because just like paintball, there are poor schmucks left over that no one wants to pick; and in the end, whatever the result of a paintball match, everyone walks away and nothing has changed in the world. The only ones that are going to be interested in the outcome of a paintball match are those participating, or the audience if it's a championship.
DUST should be more like EVE, so that the other 80% of corps can participate in the greater narrative. Not once have I been compelled to read about what the outcome of PC battles has been. Not once.
Am I reading about CFC vs TEST? You bet I am. That's a war I want to know the outcomes of, because it's going to affect the entire game, regardless of outcome!
Does a PC match between Goonfeet and Subdreddit matter to the rest of the game? Absolutely not.
The point I'm trying to get at is that no: DUST is not war. It should be but it's not. It's in the way the game is built and changing that would take another 5 years. Matchmaking works for paintball, and we are playing paintball, therefore matchmaking belongs in the current state of DUST. As such, your argument against matchmaking in the current state of DUST is invalid.
That is all. |
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
176
|
Posted - 2013.06.25 10:29:00 -
[48] - Quote
N1ck Comeau wrote:People who assign battles wouldn't put you against opponents that would slaughter your men. Unless it has some advantages in the long run.
Goon swarm.
got tons and tons of players and put them in cheap ships and they took out the first titan
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Noc Tempre
Imperfects Negative-Feedback
2000
|
Posted - 2013.06.25 10:36:00 -
[49] - Quote
There is no war in DUST, so it's all good. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
974
|
Posted - 2013.06.25 10:51:00 -
[50] - Quote
In an actual war, the densely-populated corporations (and ones with lots of EVE support) would just annihilate even the most skilled and best equipped players.
Consider the Imperfects, Teamplayers, or some other corp with a big forum presence. Let's say they field their best 16 players. Some no-name EVE corp controls the skies over their planet, and bombards them non-stop till they're all dead. That would be a "real" situation. Enemy troops wouldn't even need to take the field.
Same deal, Let's assume the Teamplayers are up against the Imperfects, but the latter is able to field 5x as many troops (I don't know how many members they actually have). Regardless of skill, in a "real war", they could probably field as many soldiers as they have. We don't do that either.
Maybe the future of Dust will allow for zerg-style campaigns or one-sided slapdowns where EVE players are griefing Dust mercs. That might be more "real", but it's not how things work right now. |
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KING SALASI
MAJOR DISTRIBUTION
66
|
Posted - 2013.06.25 11:29:00 -
[51] - Quote
Player base is too small for match making.. All we have now is the beta players most if the new players left already. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
425
|
Posted - 2013.06.25 11:47:00 -
[52] - Quote
Game is bad, stop playing it.
Problem solved. |
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