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401. RR damage nerf not actually news. - in General Discussions [original thread]
Jen Gelfling wrote: Zeylon Rho wrote: BL4CKST4R wrote: Problem with that post is that it doesn't specify which weapons are getting it, as there are some weapons that don't actually need it and some that definitely need it. Also that "poss...
- by Zeylon Rho - at 2014.02.07 22:50:00
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402. Serious Question - in General Discussions [original thread]
Michael Arck wrote: Zeylon Rho wrote: Michael Arck wrote: How is it this game will grow when we keep nerfing everything that kills the weaker players? They wanted points for scans, said this would cause the players to grab them since WPs...
- by Zeylon Rho - at 2014.02.07 22:33:00
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403. Minmatar assualt faster than Amarr scout. - in General Discussions [original thread]
Toby Flenderson wrote: I'll respond to the rest of you later tonight but to whoever called me a primate you can go **** yourself. Anyone can make honest mistakes in assumptions/spreadsheets, it doesn't mean anything other than they were mistak...
- by Zeylon Rho - at 2014.02.07 22:11:00
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404. eta on patch notes for 1.8 devs? - in General Discussions [original thread]
I'd hope we get to see and give feedback on the Assault and Logi changes before anything is finalized in a patch.
- by Zeylon Rho - at 2014.02.07 22:07:00
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405. Serious Question - in General Discussions [original thread]
Michael Arck wrote: How is it this game will grow when we keep nerfing everything that kills the weaker players? They wanted points for scans, said this would cause the players to grab them since WPs are involved. The merc should want to have ...
- by Zeylon Rho - at 2014.02.07 22:02:00
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406. A note about Scrambler Rifle Users - in General Discussions [original thread]
Aisha Ctarl wrote: I'm getting real sick and tired of people coming on these forums and accusing SCR users of being modded controller users. It's really starting to come across as an excuse and general butt hurt by the lesser skilled DUST popul...
- by Zeylon Rho - at 2014.02.07 21:42:00
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407. RR damage nerf not actually news. - in General Discussions [original thread]
BL4CKST4R wrote: Problem with that post is that it doesn't specify which weapons are getting it, as there are some weapons that don't actually need it and some that definitely need it. Also that "possibly" should definitely not happen it would ...
- by Zeylon Rho - at 2014.02.07 21:37:00
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408. CCP Remnant, lets discuss assault bonuses - in General Discussions [original thread]
Lynn Beck wrote: Amarr i could see keeping the heat buildup, but 25% is seriously. TOO. *******. HIGH. When an amarr can spew bullets in CQC and out murder anything, there's a problem. From the previous comments, I think the Assault Scra...
- by Zeylon Rho - at 2014.02.07 20:36:00
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409. If you don't like heavies with light weapons . . . - in General Discussions [original thread]
IIRC, CCP said that "Heavy" was in reference to them being a "Heavy Weapons Platform". That said, the purpose of the Sentinel seems to be absorbing damage and point defense. The idea being that they can take a lot of punishment, but aren't as mobi...
- by Zeylon Rho - at 2014.02.07 19:25:00
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410. Minmatar assualt faster than Amarr scout. - in General Discussions [original thread]
Korvin Lomont wrote: I know the currently known Amarr scout bonus seems week but CCP alreday acknowledged that so we have to see what will happen here. Can you link me to where CCP acknowledged the scout bonus being weak?
- by Zeylon Rho - at 2014.02.07 19:20:00
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411. RR damage nerf not actually news. - in General Discussions [original thread]
They announced damage nerfs, damag mod nerfs, and possible proficiency changes back in early January: CCP Remnant wrote: Yeah, TTK is definitely something we're looking at improving. The reason we've not hot-fixed a blanket 10% nerf is simpl...
- by Zeylon Rho - at 2014.02.07 19:07:00
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412. Election process mecanics thoughts. Discussion welcome. - in The Council's Chamber [original thread]
Canari Elphus wrote: We can debate the alternatives till the end of time but, what we really need, are deadlines from CCP. - When do election methods need to be finalized? - When is the deadline for candidate applications? - When do elections ...
- by Zeylon Rho - at 2014.02.07 17:13:00
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413. Minmatar assualt faster than Amarr scout. - in General Discussions [original thread]
Toby Flenderson wrote: Do you even jump? Seriously people are so focused on running in straight lines when most of the time ability to jump around your target (especially heavies) is what keeps a scout alive. I'd say most of my deaths in engag...
- by Zeylon Rho - at 2014.02.07 07:46:00
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414. Minmatar assualt faster than Amarr scout. - in General Discussions [original thread]
Toby Flenderson wrote: 3. I honestly don't even know what flame-bait means but if you're claiming that it's the principle of the matter (that the speed should be limited from tier to tier) then I'm sure you wouldn't mind the assault getting p...
- by Zeylon Rho - at 2014.02.07 07:26:00
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415. Minmatar assualt faster than Amarr scout. - in General Discussions [original thread]
Toby Flenderson wrote: 1. 2 Complex shield extenders with passive skills gives the Amarr scout 281.5 shield. As far as getting the mileage out of it, this is what I generally have on my scouts ATM and it's plenty for a great buffer between en...
- by Zeylon Rho - at 2014.02.07 07:13:00
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416. Minmatar assualt faster than Amarr scout. - in General Discussions [original thread]
Toby Flenderson wrote: This is why I hate when I read people complaining about the Amarr scout using the "oh well the others get a free complex module when this thing doesn't even get a basic". Clearly, when you stack a complex module on top o...
- by Zeylon Rho - at 2014.02.07 05:43:00
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417. Minmatar assualt faster than Amarr scout. - in General Discussions [original thread]
Toby Flenderson wrote: M > A: EHP by 35 Slots by 1 Speed by 0.05 m/s CPU by 10 Melee by 30 Armor repair rate 1hp/s A > M: Equipment by 1 Shield rechange by 12 hp/s S.R. Delay by 2 seconds D.S.R. Delay by 4 seconds Scan Range by 10m...
- by Zeylon Rho - at 2014.02.07 05:25:00
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418. Minmatar assualt faster than Amarr scout. - in General Discussions [original thread]
Ivan Avogadro wrote: Zeylon, but what role is left for the Amarr Scout now? Cal - range (EWAR) and passive precision (EWAR) Gal - range (EWAR) and dampening (EWAR) Min - nova knives (melee, Biotics-ish), speed (Biotics), and hacking Am - stami...
- by Zeylon Rho - at 2014.02.07 05:06:00
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419. Minmatar assualt faster than Amarr scout. - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: the ammarr scout does not need more speed, it needs like 50-60 more base hp and the best fittings of any scout, better than gallente. The minmitar assault is good where it is at, the only thing that needs to change is shi...
- by Zeylon Rho - at 2014.02.06 22:05:00
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420. [Request] Move racial role/suit bonuses to suits - in Feedback/Requests [original thread]
I think the meaning or value behind the idea is lost on people reading the title. It's not an urgent thing I guess, but that's why we have an idea/features forum.
- by Zeylon Rho - at 2014.02.06 21:04:00
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