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1141. [Feedback] Class bonus needs to go, replace with racial bonus. - in Feedback/Requests [original thread]
I think defensive bonuses (like the Caldari shield extender bonus, or the 5 hp/s) work fine for logis, and if the assault suits scaled hp up going to proto (that is, their base hp) - the fact that various logis can juggle modules to boost hp would...
- by Zeylon Rho - at 2013.05.14 07:03:00
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1142. CCP WE NEED MORE TO DO!!! - in Feedback/Requests [original thread]
I'm anticipating PvE. I think Co-op battles where you can actually choose to bring your corp (as opposed to being randomly sorted) will be a lot of fun.
- by Zeylon Rho - at 2013.05.14 05:39:00
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1143. Amarr Logistics Suit - in Feedback/Requests [original thread]
It's a two slot deficit compared to the assault, but a 3 slot deficit/trade in comparison with the logi. In either case, it's not distinguishing itself. I'm full behind an additional low slot if nothing else, and rearranging for a third equipment ...
- by Zeylon Rho - at 2013.05.13 23:07:00
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1144. [Suggestion] Caldari vs Gallente - in Feedback/Requests [original thread]
Perhaps a a reduction in armor speed penalty would be a better passive for the Gallente?
- by Zeylon Rho - at 2013.05.13 05:13:00
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1145. Nerf AV nades - in Feedback/Requests [original thread]
The problem with an AV Grenade nerf is that they only exist to destroy vehicles. That's their purpose. Other anti-materiel weapons like the Forge Gun or Swarm Launcher can also do damage to installations, people, etc. AV grenades can't destroy sup...
- by Zeylon Rho - at 2013.05.13 00:54:00
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1146. Amarr Logistics Suit - in Feedback/Requests [original thread]
P-A-R-A-D-O-X wrote: Zeylon Rho wrote: I'd given this some more thought, and think the Amarr Logi is more than a little off. Caldari/Gallente/Minmatar all have 12-slot totals at Proto: C=5H 4L 3E=12 G=3H 5L 4E=12 M=4H 4L 4E=12 The Amarr ha...
- by Zeylon Rho - at 2013.05.12 20:51:00
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1147. [Request] Bonus SP remaining available on the main character sheet - in Feedback/Requests [original thread]
+1. good idea...
- by Zeylon Rho - at 2013.05.12 17:57:00
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1148. Amarr Logistics Suit - in Feedback/Requests [original thread]
I'd given this some more thought, and think the Amarr Logi is more than a little off. Caldari/Gallente/Minmatar all have 12-slot totals at Proto: C=5H 4L 3E=12 G=3H 5L 4E=12 M=4H 4L 4E=12 The Amarr has 9 (3/3/3) and a sidearm. It's also worth me...
- by Zeylon Rho - at 2013.05.12 17:56:00
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1149. Logistics suits yellow. - in Feedback/Requests [original thread]
KING CHECKMATE wrote: the real ones , yeah, you got efe'd up with those glitches affecting your real SP incomes, plus thanks to CalLogi Assault tanks everybody AND me are bitching about it for balance... XD (im gonna tell you that the minmata...
- by Zeylon Rho - at 2013.05.12 08:33:00
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1150. [feedback/request] Remove stand out colors from all suit - in Feedback/Requests [original thread]
Thurak1 wrote: In the US army everyone wears the same uniform no matter what role they play. (well except snipers in a wooded area) No matter what a soldiers role is they want to be undetected by enemy combatants. This is especially true for me...
- by Zeylon Rho - at 2013.05.12 07:40:00
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1151. [feedback/request] Remove stand out colors from all suit - in Feedback/Requests [original thread]
Ideally we could just customize the color scheme, but not sticking out at all makes the most sense from a tactical standpoint. These are EWAR-focused times. The team you work with has its positions related to you through tacnet, and you can commu...
- by Zeylon Rho - at 2013.05.12 07:37:00
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1152. Caldari Logistics Needs To Be Looked At. - in Feedback/Requests [original thread]
NeoWraith Acedia wrote: First lets look at their stats: ----------------Caldari Assauault: Caldari Logi: PG:-----------60-----------------------78 CPU:---------300---------------------390 Shield:-------210---------------------180 Armor:-------1...
- by Zeylon Rho - at 2013.05.12 07:29:00
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1153. Caldari Logistics Needs To Be Looked At. - in Feedback/Requests [original thread]
Gawen Eadan wrote: Why should Caldari be selfish in aiding itself with shields and outdoing its proper attack counterpart for combat effectiveness and survivability? Well, they're selfish because they're greedy corporatists. The assault...
- by Zeylon Rho - at 2013.05.12 07:22:00
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1154. [REQUEST] Retooling Passives/Suits to make post-basic suits appealing - in Feedback/Requests [original thread]
Other suit buffs? That's an example of suit hp buffing, but I think the bonuses across the board need to be looked at it. Is the Amarr logi slot allotment fair? All the other logis have 12 slots counting High + Low + Equipment at proto, the A...
- by Zeylon Rho - at 2013.05.12 07:11:00
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1155. [REQUEST] Retooling Passives/Suits to make post-basic suits appealing - in Feedback/Requests [original thread]
We're all aware of certain lack of uniqueness in suits/specs outside of logis. This is a separate matter from the "OP" discussions, but related to the extent that suits and specs have not been balanced or made desirable on their own merits. The cr...
- by Zeylon Rho - at 2013.05.12 06:49:00
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1156. Bring racial bonuses in line with intended purpose of each race/class - in Feedback/Requests [original thread]
ZDub 303 wrote: You guys have some great ideas, but I can't imagine CCP will introduce anything new... really why I was suggesting reshuffling the bonuses to the suits/races that they seem better suited for. As it stands right now, it all just...
- by Zeylon Rho - at 2013.05.10 21:38:00
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1157. Bring racial bonuses in line with intended purpose of each race/class - in Feedback/Requests [original thread]
I think you could up with entirely new bonuses, rather than shuffling current ones around. The passive armor regen on logis is good (both functionally, and because they can't repair themselves). I think the idea with the shield recharge bonus on...
- by Zeylon Rho - at 2013.05.10 21:02:00
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1158. [Feedback] Replace Logistic suits' Light Weapon for a Sidearm - in Feedback/Requests [original thread]
Daxxis KANNAH wrote: Give them 1-2 less High slots and 1 less low slot - Make most of their resources be spent on equipment. Bahaha... Well, I called this up thread. The problem isn't the slots, or even the powergrid. The logi's equipment a...
- by Zeylon Rho - at 2013.05.09 22:00:00
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1159. [Feedback] Replace Logistic suits' Light Weapon for a Sidearm - in Feedback/Requests [original thread]
Cosgar wrote: Dropships, Swarm Launchers, Tanks, Heavies, ARs, Heavies... again, HMG, Mass Drivers and now you want Logis nerfed too?! Seriously what is wrong with you people? How about instead of crying for a nerf, think of ways to buff up oth...
- by Zeylon Rho - at 2013.05.09 19:50:00
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1160. [Feedback] Costly Tank - in Feedback/Requests [original thread]
Ted Nugget wrote: It is pretty lame that a hand held weapon that costs a mere fraction of the turret does more damage Well, the forge gun has limited ammo, the tank does not.
- by Zeylon Rho - at 2013.05.09 19:25:00
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