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821. [Early Feedback] Consider giving the commando ONE slot at STD - in Feedback/Requests [original thread]
I get that "very few slots" is apparently the name of the game with the Commando, and that's... fine I guess? You've given them a passive that only has an effect when modules are equipped though, meaning they can't use it at all, even marginally,...
- by Zeylon Rho - at 2013.06.30 04:46:00
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822. [feedback] Recruit SMG damage not what it should be. - in Feedback/Requests [original thread]
So... where is this recruit SMG coming from? I know where the recruit AR comes from (you get it from a recruit link). Hadn't heard about this one.
- by Zeylon Rho - at 2013.06.30 04:41:00
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823. Logistics Sidearm Equipment Slot. - in Feedback/Requests [original thread]
I think they need to change how that equipment swapping thing works in general. I've been meaning to make some videos, but anytime you try to change equipment it's basically a crap-shoot. I can open the menu and flick the stick at something 3 or 4...
- by Zeylon Rho - at 2013.06.30 04:25:00
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824. When will A/P Omega boosters be released on the market? - in Feedback/Requests [original thread]
Buster Friently wrote: Tomorrow Are you a wizard?!
- by Zeylon Rho - at 2013.06.28 01:26:00
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825. [request] change flaylock fitting optimization - in Feedback/Requests [original thread]
Buster Friently wrote: Zeylon Rho wrote: Buster Friently wrote: Please provide a skill that actually does something. 15% reduction to pg usage on a weapon that uses 2 pg gets the pg down to 1.7,which is still rounded to 2. Way to have ...
- by Zeylon Rho - at 2013.06.28 00:41:00
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826. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
I'd be fine with passive returning again. That is, I would LIKE it. The "limited time" message wasn't present on my 480p screen.
- by Zeylon Rho - at 2013.06.28 00:33:00
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827. Can we have the heat build up skill on the laser rifle and Scrambler Rifle - in Feedback/Requests [original thread]
I think it's possible CCP just doesn't understand how stupid it is to have a single weapon have a passive that doesn't help all versions. It's like singling out the Scrambler for mistreatment. In any event, feel free to add your voice to this th...
- by Zeylon Rho - at 2013.06.28 00:13:00
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828. [request] change flaylock fitting optimization - in Feedback/Requests [original thread]
Buster Friently wrote: Please provide a skill that actually does something. 15% reduction to pg usage on a weapon that uses 2 pg gets the pg down to 1.7,which is still rounded to 2. Way to have a skill that does nothing. This was address...
- by Zeylon Rho - at 2013.06.28 00:09:00
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829. Can we have the heat build up skill on the laser rifle and Scrambler Rifle - in Feedback/Requests [original thread]
castba wrote: Amarr medium racial suits have this skill don't they? The issue is more that the Scrambler Rifle has a passive that doesn't do anything for a variant. It's not really useful for the main version of the rifle either, but that's ...
- by Zeylon Rho - at 2013.06.27 21:10:00
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830. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
It is a just cause.
- by Zeylon Rho - at 2013.06.26 22:55:00
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831. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
I'm curious about that recruiter scrambler now too, but that stuff may not be of standard quality.
- by Zeylon Rho - at 2013.06.26 22:53:00
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832. Introducing native life on the planets....it can be done... - in Feedback/Requests [original thread]
Karl Koekwaus wrote: In EVE lore there isn't that much detailed talk about native species, but I found this to be of interest. http://wiki.eveonline.com/en/wiki/Flora_and_fauna_(NPCs) Oh my god... Quote: A species of animals describ...
- by Zeylon Rho - at 2013.06.26 11:24:00
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833. Introducing native life on the planets....it can be done... - in Feedback/Requests [original thread]
Walter Maze wrote: i always thought that terraformed meant sustainable for life Mostly. It means literally "earth-shaping", and the role in most fiction is to make a planet habitable. I guess there's no reason you couldn't "shape" a place to...
- by Zeylon Rho - at 2013.06.26 07:23:00
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834. Pulse Laser HMG - in Feedback/Requests [original thread]
I thought it would be like a giant version of the Laser Rifle: you point it at something and this huge, thick laser beam shoots out, and you have to try to keep it on a target.
- by Zeylon Rho - at 2013.06.26 01:42:00
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835. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
I imagine this problem will get even worse when more variants are added. Presumably a "burst" scrambler wouldn't have a charge, and I wouldn't think a breach would either... Just trying to make the scope of this passive skill actually encompass a...
- by Zeylon Rho - at 2013.06.25 18:59:00
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836. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
Posts in Feedback are sort of like reality show contestants trying not to be voted off before they get noticed.
- by Zeylon Rho - at 2013.06.25 18:56:00
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837. New game mode for next update anounced - in Feedback/Requests [original thread]
He's not fibbing exactly. They said they were going to implement a gear-based means of matchmaking. They didn't elaborate on this, but many people speculated that it might be something like battles that lock out fittings with items over a certain ...
- by Zeylon Rho - at 2013.06.25 11:49:00
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838. HAVs should cost like a PRO dropsuit - in Feedback/Requests [original thread]
If the current conceit is that the better HAVs are STD and the better Suits/AV are PRO, then a person in that PRO gear probably should be able to take out a "STD" HAV. If PRO AV gear can't take out a STD vehicle, there would probably be serious ba...
- by Zeylon Rho - at 2013.06.25 11:18:00
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839. Generic Passive SP vs Skill Training - in Feedback/Requests [original thread]
From the title, I somehow imagined this to be a "third" kind of SP, where you'd get active for battles, passive for doing nothing, and trained SP to some specific skill you selected as a third thing. I wasn't sure if you'd be splitting passive i...
- by Zeylon Rho - at 2013.06.24 14:03:00
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840. [Request] Improving in-game information display - in Feedback/Requests [original thread]
I'm not sure if it's "in-game" per se, but I guess technically everything after the patch screen is "in-game". Any stat that can be modified by a skill/item or is relevant to gameplay should be displayed on the fitting screen. : Most recently,...
- by Zeylon Rho - at 2013.06.24 13:57:00
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