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Walter Maze
Orbis Incorporated
0
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Posted - 2013.06.26 06:54:00 -
[1] - Quote
you must ask yourself..there has to be more than barren land on these planets,sure we have vegetation,grass, etc but if we
really want to bring dust to life as well as eve we should introduce native creatures (or aliens if you're comfortable with that
word) things that evolved before the eve gate. imagine the more possibility's we would have, fighting with against mercs only to
have a pack of native predators intervene and for some reason making the mercs band together for a short time to kill them. the
endless creativity. CCP YOU CAN DO THIS I KNOW YOU CAN. this doesnt stop at dust it can even spread to eve online
introducing more lore and excitement. even modes like ( i just made these up) eve contractors hiring dust mercs to capture
creatures for experiments and political even military gain. this can be something never done before and ccp can deliver it this is
just my thoughts and i hope ccp can see this post and reply, but i just want to know what the rest of you guys think. |
Godin Thekiller
Ghost Wolf Industries Alpha Wolf Pack
186
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Posted - 2013.06.26 06:58:00 -
[2] - Quote
Just to let you know, most of the planets are terraformed. So, no natural plant life.
Peace, Godin |
Walter Maze
Orbis Incorporated
0
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Posted - 2013.06.26 07:05:00 -
[3] - Quote
i always thought that terraformed meant sustainable for life |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
999
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Posted - 2013.06.26 07:23:00 -
[4] - Quote
Walter Maze wrote:i always thought that terraformed meant sustainable for life
Mostly. It means literally "earth-shaping", and the role in most fiction is to make a planet habitable. I guess there's no reason you couldn't "shape" a place to make it inhospitable. Seeding plant-life would probably serve a purpose in the sense of altering the atmosphere and building an ecosystem though.
I think it'd be interesting to have stuff like those monkeys or floating cows from Mass Effect planets. They just amble about... and die easily. It just made planets seem less empty.
Actually, separate from wildlife, civilians/workers/installation security would be interesting additions. As super-clones, we'd probably tower over them by a foot, and they wouldn't have the banging dropsuits either. The wholesale slaughter of rent-a-cops at the beginning of various missions would be an odd "realism" tweak. |
Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
101
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Posted - 2013.06.26 07:41:00 -
[5] - Quote
In EVE lore there isn't that much detailed talk about native species, but I found this to be of interest.
http://wiki.eveonline.com/en/wiki/Flora_and_fauna_(NPCs) |
Sinboto Simmons
SVER True Blood Public Disorder.
265
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Posted - 2013.06.26 07:51:00 -
[6] - Quote
If I remember correctly someone said adding things like drones/animals takes up just as much space as a player per unit currently so that's most likely why we don't have them yet |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
1004
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Posted - 2013.06.26 11:24:00 -
[7] - Quote
Oh my god...
Quote: A species of animals described as GÇ£fuzzy, pink teddy-bearsGÇ¥ with grotesquely large eyes and mouths are used by the Amarr as a torture method. They are capable of saying GÇ£we... wuv... youGÇ¥ over and over. They were intended for children, but they were apparently found too unsettling. However, they manage to be effective at breaking prisoners, presumably because of how creepy they are
We need these! |
Robert JD Niewiadomski
NULLIMPEX INC
210
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Posted - 2013.06.26 11:56:00 -
[8] - Quote
If you just want to liven up DUST maps it could help to put some moving "NPC" items. Like rotating radar dish, blinking lights, steam coming out of vents or leaking pipes. Water dropping. This would be enaugh for a start. If we had trees (i think there is mention of 2 new vegetation types in U1.2 patch notes) there could be birds perching on them and flying away in panic when we do our loud stuff...
This would definately add more "life" to DUST maps Small animals, like snakes, lizards, spiders or roaches could be animated textures... |
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