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521. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Anyone know the signature profile of a drop uplink? I'm thinking of having the Amarr scout bonus be about decrease uplink sig profile to keep them hidden. EDIT: Could also just make it spawn time reduction. If y...
- by Zeylon Rho - at 2013.09.26 04:24:00
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522. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
I think it'd be amusing if the Gallente AR had the same projectile speed and round fall-off as the plasma cannon, amiright?
- by Zeylon Rho - at 2013.09.26 03:50:00
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523. hybrid cpu/pg module - in Feedback/Requests [original thread]
wayrow1 wrote: could it be possible to have a combined cpu/pg dropsuit module,this would free up a slot that's becoming precious as the game evolves. They said before that they wanted to release a version of the vehicle Powergrid Diagnostic ...
- by Zeylon Rho - at 2013.09.26 03:47:00
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524. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
Kelrie Nae'bre wrote: Hard to fit a 33 CPU 10 PG Scrambler compared to a MLT AR (30 CPU 5 PG I think?) I guess that's sort of already the case when comparing Scramblers and ARs though. That's seems to be a theme with Amarr gear. The Amarr M...
- by Zeylon Rho - at 2013.09.26 03:40:00
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525. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
I'd be inclined to say the assault damage bonus should probably be closer to 1% per level. If we can agree that the current time-to-kill (with the 10% post-uprising bonus applied) is too short, then these suit changes would keep all PRO-assault pl...
- by Zeylon Rho - at 2013.09.26 03:23:00
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526. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
KING CHECKMATE wrote: LEAVE THIS THREAD DIE. For gods sake the Amarr Dropsuits are FINE.Actually the y are the best... If you buff them ,they become OP. NO /End thread Proved you wrong earlier, you have no grasp of what the stats eve...
- by Zeylon Rho - at 2013.09.26 03:04:00
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527. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
So, ideally we would like all of the racial starter fits to be outfitted in racially appropriate gear. Why would footsoldiers in the empress's army use Gallente tech? Why would Minmatar use weapons of their former masters? etc. etc. Unfortunately...
- by Zeylon Rho - at 2013.09.26 02:59:00
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528. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
It's probably more realistic to just adjust the hp of the suits and leave speed, etc. the same.
- by Zeylon Rho - at 2013.09.26 02:12:00
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529. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
Did this ever get fixed? They were going to look at it... close to two months ago now? I wonder if the fixed stats will be reflected in the upcoming Templar stuff (since the pistol had the same issue there).
- by Zeylon Rho - at 2013.09.25 00:53:00
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530. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
Omega boosters once, for one week, forever ago. This isn't the sort of scarcity I thought they'd have. Instead, we get more Aurum versions of weapons we already have aurum versions of? Who is responsible for planning these releases?
- by Zeylon Rho - at 2013.09.25 00:51:00
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531. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Perhaps we can take another look at the plates-of-suck if we're already going to be doing community feedback on weapons and vehicles.
- by Zeylon Rho - at 2013.09.25 00:49:00
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532. [feedback] Thoughts on 1.4 after a day of play - in Feedback/Requests [original thread]
Did almost my entire cap today, so I felt like it was a good sample. All the matches played were solo. I've already capped every week since 1.4 came out; this weekend was put on hold because of your clever internal error bug. Matchmaking If t...
- by Zeylon Rho - at 2013.09.24 22:41:00
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533. [Feedback] Some Commando vs. Assault math - in Feedback/Requests [original thread]
Continues to be a horrible, horrible suit that needs balancing (read: buffing).
- by Zeylon Rho - at 2013.09.24 22:11:00
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534. [Request] Consistent Scout suit statistics. - in Feedback/Requests [original thread]
Probably too late for that, and you're up against their claim that it's "by design" as per the weekly reports.
- by Zeylon Rho - at 2013.09.24 22:08:00
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535. Suggestion: Should Scout Suits Have High-Melee Damage? - in Feedback/Requests [original thread]
It makes sense as-is I think. The Heavy had the most melee damage because they're the largest, but it's also hardest for them to close the distance because they're so damn slow. Scouts have the lightest suits, and they CAN get a bonus to melee, bu...
- by Zeylon Rho - at 2013.09.24 22:07:00
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536. Trade the min scout melee bonus for speed or profile dampening - in Feedback/Requests [original thread]
Honestly though... the scouts have all kinds of issues.
- by Zeylon Rho - at 2013.09.24 22:03:00
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537. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
Wharrgarbl
- by Zeylon Rho - at 2013.09.24 22:02:00
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538. Change the Plasma Cannon operation skill bonus - in Feedback/Requests [original thread]
Shooting straight (and ideally with a faster projectile) alone would be a huge move towards useful.
- by Zeylon Rho - at 2013.09.23 03:33:00
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539. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
I'd be fine with making Amarr more "armor-focused", or what have you. There's no focus to the tanking at the moment beyond slots for the most part, which means ALL assaults/logis hybrid tank pretty well. The would be shield-tankers have better bas...
- by Zeylon Rho - at 2013.09.20 08:04:00
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540. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Talos Alomar wrote: DeadlyAztec11 wrote: Reactive plates are not meant to be used as an alternative to regular armor plates. They are supposed to be used instead of a repper, on mostly non Gallante suits. Then they suck at that job, too....
- by Zeylon Rho - at 2013.09.20 07:59:00
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