Pages: 1 2 3 4 5 6 7 8 9 10 |
321. Hotfix Charlie - Finally Balancing the Rifles - in General Discussions [original thread]
SCRs better not get nerfed. But if they reduce heat cost ALOT then I will be fine with the changes. Hard to kill fast armor tankers sometimes that are skilled. Over heat is a big issue.
- by WeapondigitX V7 - at 2014.07.02 14:02:00
|
322. Rattati, The Man, how about some sniper love, dude? - in General Discussions [original thread]
I think all the sniper rifles should have a 'hollow dot aiming reticle' where the dot is slightly larger but is 'hollow' in the center, meaning it has not been filled up in the center. (100% see through at the center of the dot) All sniper rifles...
- by WeapondigitX V7 - at 2014.06.23 13:00:00
|
323. If we aren't gonna get a fix for the min scout... - in General Discussions [original thread]
The amarr scout is slower and thus travels less distance while cloaked compared to other scouts. When the amarr scout exists cover the cloak can sometimes run out before the amarr scout is in cover again ( can happen when moving to the nearest cov...
- by WeapondigitX V7 - at 2014.06.23 12:28:00
|
324. On large blasters: the dispersion - in General Discussions [original thread]
Alena Ventrallis wrote: I'm liking the dispersion, but a few small changes. 1. Tone down the dispersion some. I have shots missing at 40m on a tank. Ideally, the dispersion should allow 90% of my shots to hit a tank broadside at optimal range....
- by WeapondigitX V7 - at 2014.06.05 11:21:00
|
325. The best commando race - in General Discussions [original thread]
I have lvl 5 amarr commando. But I love the Proto Imperial Amarr Commando better. (2 light weapons, 1 side arm, a glitch or bug) I equip a proto specialist shotgun, adv smg, and proto assault scrambler rifle. If that gets fixed, my favourite...
- by WeapondigitX V7 - at 2014.05.29 13:16:00
|
326. Re: Cloaks - in General Discussions [original thread]
Galthur wrote: I would edit some things: Cannot activate while HP values are changing (neither positive or negative gains) to Cannot activate within 5 seconds of taking damage or while regenerating shields Cloaks are forcibly deactivated by pr...
- by WeapondigitX V7 - at 2014.01.10 08:25:00
|
327. HOLY **** IT JUST ******* HIT ME - in General Discussions [original thread]
I like the idea of a stasis grenade and stasis gun. I think a dev somewhere in some old video may have mentioned that they would affect both infantry and vehicles. Or maybe he accidentally implied it. I like the idea of a webifier gun with short ...
- by WeapondigitX V7 - at 2013.12.18 10:15:00
|
328. Deploy Vehicle from respawn? - in General Discussions [original thread]
Garrett Blacknova wrote: It would be nice if there was a spawn option to start off inside your tank, but you still have to drop on a standard spawn area (maybe a slightly shifted location), and can't do anything except activate modules until ...
- by WeapondigitX V7 - at 2013.12.18 09:58:00
|
329. Why can tanks solo, but not AV? - in General Discussions [original thread]
tanking usually does require team work now unfortunately. the good news: the enemy tank be trying to kill your team mates thus distracting him while you get behind him stealthily. REs now stick to walls and vehicles (stationary vehicles and slow ...
- by WeapondigitX V7 - at 2013.12.13 12:30:00
|
330. The reason why tanks are too fast. A bug on a module - in General Discussions [original thread]
Ive seen it too. the militia fuel injector module gives a 100% speed boost instead of 30% like the other modules of its type. needs to be fixed.
- by WeapondigitX V7 - at 2013.12.11 05:01:00
|
331. Anyone noticed the new ISK locus grenade on the market? - in General Discussions [original thread]
Because there is no Core Packed locus grenade which would make skill be too heavily rewarded. lol. Just a guess. I use the M8 Packed Locus Grenades a lot. But I always come crawling back to the M1s half the time because I know that M8's cant win ...
- by WeapondigitX V7 - at 2013.11.25 12:31:00
|
332. Was I the first player on Tranquility today? - in General Discussions [original thread]
When I logged on, the server said 0 players online. It was me. lol.
- by WeapondigitX V7 - at 2013.11.25 12:28:00
|
333. Anyone noticed the new ISK locus grenade on the market? - in General Discussions [original thread]
Wow, late am I? Late by how much? I had not seen them on the market for ISK during patch 1.5.
- by WeapondigitX V7 - at 2013.11.25 06:28:00
|
334. Anyone noticed the new ISK locus grenade on the market? - in General Discussions [original thread]
Iron Wolf Saber wrote: About time >< bug reported this MONTHs ago. Are you saying that these grenades were meant to be on the market since the start of uprising but a bug prevented it?
- by WeapondigitX V7 - at 2013.11.25 06:13:00
|
335. Anyone noticed the new ISK locus grenade on the market? - in General Discussions [original thread]
They are not useless. Just very hard to use. Now that they are available on the market for ISK it is possible to practice with them constantly and actually be able to use them well after a while and never run out of grenades. Before they were av...
- by WeapondigitX V7 - at 2013.11.25 06:02:00
|
336. Anyone noticed the new ISK locus grenade on the market? - in General Discussions [original thread]
The M8 Packed Locus Grenade. 750 damage. 3.3m blast radius. Ammo is 3. This grenade usually instantly kills full health proto gallente logi's. Since damage mods are more popular now, high shields seem less popular now for Gallente logis. This gr...
- by WeapondigitX V7 - at 2013.11.25 05:39:00
|
337. Noob-shooting the MCC: Noobishness or Genius?? - in General Discussions [original thread]
Jak'Saan wrote: So while we were stuck in an Ashlands Domination with the only Null Cannon broken (blocked by the building) me and 3 of my corp-mates and one guy from A.N.O.N.Y.M.O.U.S. decided to test out the noob-theory. Since the only null-c...
- by WeapondigitX V7 - at 2013.09.04 13:51:00
|
338. Question for the community - in General Discussions [original thread]
I am ok with the aim assist features because now you have to play more tactically to have a chance instead of just taking someone head on. If you are shield tanked and the enemy is armor tanked the armor tankers will win EVERY time if both of yo...
- by WeapondigitX V7 - at 2013.09.04 12:26:00
|
339. logi LAV >>>OP - in General Discussions [original thread]
You need to be creative when destroying LLAVs. The easiest fit I found that can kill LLAVs that is cheap in ISK but a bit expensive in SP is here: Basic logi suit (2 equipment slots) fill them with basic proxy mines and RE's put all mines in o...
- by WeapondigitX V7 - at 2013.08.26 06:36:00
|
340. Why My AV Grenades Dominate Tanks - in General Discussions [original thread]
True Adamance wrote: lowratehitman wrote: The reason that I am able to take advantage of these tanks on the battlefield is not due to my OP av grenades, it is due to the mentality of 60-75 % of the tank drivers currently in Dust 514. If they...
- by WeapondigitX V7 - at 2013.08.20 06:00:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |