Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
KGB Sleep
Ikomari-Onu Enforcement Caldari State
514
|
Posted - 2013.12.17 21:10:00 -
[31] - Quote
Mobius Wyvern wrote: Okay, I think we need to slow down a little.
I proposed a grenade because I think that is a tool that can be applied to our current mechanics without adjustment of any existing assets that will provide for better balance between infantry and vehicles without putting either one at an insurmountable disadvantage.
I'm rather impressed with how many people are jumping in here, but we need to keep in mind that the focus is on balance we can obtain in the near-term without breaking anything else for the long-term that will require even more fixing.
I like the webifier grenade idea. I think they'd go great coupled with a Logi that could damage enemy vehicles with its repair tool.
Think about it, it would be Ghostbusters 514.
"Because beer, that's why."
|
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
4139
|
Posted - 2013.12.17 21:13:00 -
[32] - Quote
KGB Sleep wrote:Mobius Wyvern wrote: Okay, I think we need to slow down a little.
I proposed a grenade because I think that is a tool that can be applied to our current mechanics without adjustment of any existing assets that will provide for better balance between infantry and vehicles without putting either one at an insurmountable disadvantage.
I'm rather impressed with how many people are jumping in here, but we need to keep in mind that the focus is on balance we can obtain in the near-term without breaking anything else for the long-term that will require even more fixing.
I like the webifier grenade idea. I think they'd go great coupled with a Logi that could damage enemy vehicles with its repair tool. Think about it, it would be Ghostbusters 514. Kinda like the repair tool in Hawken or Battlefield, in that case. Interesting idea.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Malkai Inos
Onikanabo Brigade Caldari State
1098
|
Posted - 2013.12.17 21:13:00 -
[33] - Quote
Mobius Wyvern wrote:Malkai Inos wrote:Mobius Wyvern wrote: What does ECM have to do with slowing down a vehicle? Or are you talking about making your vehicle immune to lock-ons?
I mean that the slowing down effect can be resisted with the right fitting choices. I am assuming webs to be a form of ECM for the sake of the argument. Okay, I think we need to slow down a little. I proposed a grenade because I think that is a tool that can be applied to our current mechanics without adjustment of any existing assets that will provide for better balance between infantry and vehicles without putting either one at an insurmountable disadvantage. I'm rather impressed with how many people are jumping in here, but we need to keep in mind that the focus is on balance we can obtain in the near-term without breaking anything else for the long-term that will require even more fixing. Yeah, i was already seeing the endless possibilities. Mea Culpa.
I just think that web grenades or mines, while a good solution to an acute problem, should be only part of a larger, more complex system that puts emphasis away from the currently comparatively shallow max tank/gank paradigm we see almost everywhere down the line. This thread just made me overly creative, that's all.
Edit:Skihids' Post #22 explains nicely what I was up to.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
|
Mossellia Delt
Militaires Sans Jeux
776
|
Posted - 2013.12.17 21:16:00 -
[34] - Quote
I made a thread about this very subject about 3 months ago in feedback/requests
Parody Dust 514 Lyrics
Vote for Delt
|
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
4139
|
Posted - 2013.12.17 21:19:00 -
[35] - Quote
Mossellia Delt wrote:I made a thread about this very subject about 3 months ago in feedback/requests If I recall correctly, I posted my support in that thread.
It seems we all forgot about that in the intervening months.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Malkai Inos
Onikanabo Brigade Caldari State
1098
|
Posted - 2013.12.17 21:41:00 -
[36] - Quote
And up it goes.
Request: Doge's Modified Stasis Mine.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
|
Evolution-7
The Unholy Legion Of DarkStar DARKSTAR ARMY
248
|
Posted - 2013.12.17 21:46:00 -
[37] - Quote
Skihids wrote:A fanfest presentation showed a two man squad, one with a stasis gun and the other with AV. The first captured a dropship and the second took it out.
That was an old video so they have thought about this for some time.
As a dropship pilot I would prefer the stasis grenades over a hand held weapon.
Link? if you have it please.
Veteran Pilot
"Fight on and fly on to the last drop of blood and the last drop of fuel, to the last beat of the heart."
|
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
4141
|
Posted - 2013.12.18 02:55:00 -
[38] - Quote
Evolution-7 wrote:Skihids wrote:A fanfest presentation showed a two man squad, one with a stasis gun and the other with AV. The first captured a dropship and the second took it out.
That was an old video so they have thought about this for some time.
As a dropship pilot I would prefer the stasis grenades over a hand held weapon. Link? if you have it please. Yeah, I'd like to see this too.
What you pointed out, Skihids, is part of why I prefer the idea of a grenade that generates this effect as opposed to some other kind of weapon that projects it, like say the Stasis Gun example.
Dropships rely on their mobility for survival, and as Judge has pointed out many times, a Dropship makes for a pretty easy target when it's trying to attack. Having a device that projected a Stasis Web would probably result in Dropships being made useless.
With a grenade, the focus is on using it against more heavily armed and armored ground vehicles. However, should a Dropship pilot not exercise proper situational awareness while hovering very low to the ground, for example, the weapon could still be used against him.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
The Robot Devil
Molon Labe. Public Disorder.
1333
|
Posted - 2013.12.18 03:42:00 -
[39] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=1603627#post1603627
Beat you to it.
No sympathy for the devil; keep that in mind. Buy the ticket, take the ride.
|
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
4143
|
Posted - 2013.12.18 03:43:00 -
[40] - Quote
The Robot Devil wrote:https://forums.dust514.com/default.aspx?g=posts&m=1603627#post1603627
Beat you to it. I think we've already established that this is far from the first thread on this subject.
I'm pretty sure I posted in that one, but I can't recall.
Regardless, I'm trying to bring this back up as an alternative to all the far crazier ideas that are getting tossed around lately.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
|
Paran Tadec
Imperfect Bastards
1790
|
Posted - 2013.12.18 04:15:00 -
[41] - Quote
And these will stop dropships how? LOL.
Bittervet Proficiency V
thanks logibro!
|
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
4143
|
Posted - 2013.12.18 04:16:00 -
[42] - Quote
Paran Tadec wrote:And these will stop dropships how? LOL. How are Dropships a problem?
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
The Robot Devil
Molon Labe. Public Disorder.
1333
|
Posted - 2013.12.18 04:22:00 -
[43] - Quote
I was just teasing you. Yeah, we need webs and I hope that CCP is hard at work making it happen. I am up for anything that add content to the game and I think that webs would be good content. Lots of tears and destroyed vehicles, it might even make the plasma cannon more fun and useful.
No sympathy for the devil; keep that in mind. Buy the ticket, take the ride.
|
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
4146
|
Posted - 2013.12.18 04:33:00 -
[44] - Quote
The Robot Devil wrote:I was just teasing you. Yeah, we need webs and I hope that CCP is hard at work making it happen. I am up for anything that add content to the game and I think that webs would be good content. Lots of tears and destroyed vehicles, it might even make the plasma cannon more fun and useful. Well, you certainly got me.
I hope they work on these as well.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Jason Pearson
3515
|
Posted - 2013.12.18 07:41:00 -
[45] - Quote
Did I seriously just see someone complain about Dropships? Holy ****, we swore this day would never come.
Anyways, back to first page this thread goes, if people aren't gonna read my thread on it, they'll probably read this one, and I always feel self loathing when I have to bump my own threads..
King of the Forums // Vehicle Specialist for Hire.
Buffing or Debuffing Vehicles or AV will never fix anything.
|
abarkrishna
WarRavens
180
|
Posted - 2013.12.18 07:56:00 -
[46] - Quote
Both proximity and grenade versions and you have me sold. Or perhaps a forge gun type variant with a large charge time.
I can just see it now. Guy charges up a forge gun it hits a target and envelopes it in a stasis bubble.
No you kill this blueberry hacking the CRU we are camping. I already killed the last 2.
When will they learn!
|
Denak Kalamari
Intaki Liberation Front Intaki Prosperity Initiative
741
|
Posted - 2013.12.18 08:00:00 -
[47] - Quote
Mobius Wyvern wrote:Cat Merc wrote: Give us a way to slow them down.
Stasis Webifier Grenades! You all remember back when CCP was talking about those as an AV option? Just think about it: All the vehicles get to keep the current mechanics that make them actually useful again, and infantry are given a way to slow down vehicles for a short amount of time to help them try and coordinate their AV attacks. These things would obviously be an AoE weapon with NO seeker function, and would have an activation time like regular grenades so that you'd have to be good at cooking them in order to catch a vehicle completely by surprise. But if you were good at these, you could drastically slow a vehicle and allow either your own AV weapons or those of others to have a better chance of effect. This would also work excellently with Hardeners getting a skill-based boost to duration, because having the max duration possible would be essential to ensuring that you can survive being "ensnared". How about it? No more nerfs or buffs, and one of the primary issues of complaint is taken care of. You win the internet.
Grahisha of ILF // Writer of Thoughts of a Clone Soldier // Latest entry published Dec. 13th
|
Kierkegaard Soren
Scions of Athra
40
|
Posted - 2013.12.18 08:11:00 -
[48] - Quote
I want it.
I also want a PLC variant that can fire only stasis rounds which would function in the same manner. That would be awesome. |
Lorhak Gannarsein
750
|
Posted - 2013.12.18 08:31:00 -
[49] - Quote
Mobius Wyvern wrote:Cat Merc wrote: Give us a way to slow them down.
Stasis Webifier Grenades! You all remember back when CCP was talking about those as an AV option? Just think about it: All the vehicles get to keep the current mechanics that make them actually useful again, and infantry are given a way to slow down vehicles for a short amount of time to help them try and coordinate their AV attacks. These things would obviously be an AoE weapon with NO seeker function, and would have an activation time like regular grenades so that you'd have to be good at cooking them in order to catch a vehicle completely by surprise. But if you were good at these, you could drastically slow a vehicle and allow either your own AV weapons or those of others to have a better chance of effect. This would also work excellently with Hardeners getting a skill-based boost to duration, because having the max duration possible would be essential to ensuring that you can survive being "ensnared". How about it? No more nerfs or buffs, and one of the primary issues of complaint is taken care of.
Jason Pearson has been spamming the forums with this for a week.
>Cosgar: You know, tanks are actually paper thin once their modules are in cooldown.
|
Brax Bates
Buster Corp
10
|
Posted - 2013.12.18 09:23:00 -
[50] - Quote
Mobius Wyvern wrote:Cosgar wrote:Cat Merc wrote:Cosgar wrote:I agree, but don't just limit them to grenades. Equipment, passive modules that add effect when dealing damage, mines, and point-and-shoot equipment. It'd be a much more fun alternative to nerfing. Maybe even a module that is like damage mods, only adds a web effect instead of increasing damage. Exactly! That's...starting to sound a bit too broad. I think the grenade idea would work well because it requires skill on the part of the user to time the "detonation" properly to snag the vehicle. Imagine for a moment being able to "stun-lock" a vehicle with any AV weapon, especially Swarms. The idea of being able to do that with a weapon that is fire-and-forget just sets my teeth on edge. Then make the weapon modules slow down the vehicle instead of stopping it. Some weapon variants could possibly be made that focus more of the slow down effect and less on damage. |
|
WeapondigitX V7
The Exemplars Top Men.
135
|
Posted - 2013.12.18 10:15:00 -
[51] - Quote
I like the idea of a stasis grenade and stasis gun. I think a dev somewhere in some old video may have mentioned that they would affect both infantry and vehicles. Or maybe he accidentally implied it.
I like the idea of a webifier gun with short range, around 100m range.
I like the idea of a webifier grenade even better. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
4155
|
Posted - 2013.12.18 12:41:00 -
[52] - Quote
Brax Bates wrote: Then make the weapon modules slow down the vehicle instead of stopping it. Some weapon variants could possibly be made that focus more of the slow down effect and less on damage.
Even slowing them down would be excessive if that ability was conveyed to every AV weapon without exception.
WeapondigitX V7 wrote:I like the idea of a stasis grenade and stasis gun. I think a dev somewhere in some old video may have mentioned that they would affect both infantry and vehicles. Or maybe he accidentally implied it.
I like the idea of a webifier gun with short range, around 100m range.
I like the idea of a webifier grenade even better. Again, as I stated earlier, any kind of "gun" that would project this effect - regardless of range - would automatically become super-effective against Dropships, once again making them far too difficult to use.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Cosgar
ParagonX
8867
|
Posted - 2013.12.18 16:23:00 -
[53] - Quote
Looking at EVE modules, the mines variant cane be a warp bubble. Also, I mentioned this in another topic but I like the idea of giving LAVs built in stasis webs and making them into tackling frigates. The SLAV can take it a step further with scramblers to mess with resistance module duration/cooldown/resistance% and target painters that work like the active scanner, but extend the lock-on range of swarms.
Edit: Maybe until they can fix draw distance, the target painter could simply give AV a slight damage bonus.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
|
DUST Fiend
OSG Planetary Operations Covert Intervention
9101
|
Posted - 2013.12.18 16:29:00 -
[54] - Quote
I like that idea, but how about also adding in a Plasma Cannon variant that functions the same way? So that way you can add a little bit of damage from a distance, but also slow them down from a distance? Would require a direct hit.
Vids / O7
|
Cosgar
ParagonX
8867
|
Posted - 2013.12.18 16:50:00 -
[55] - Quote
DUST Fiend wrote:I like that idea, but how about also adding in a Plasma Cannon variant that functions the same way? So that way you can add a little bit of damage from a distance, but also slow them down from a distance? Would require a direct hit. I've been thinking the PLC should get a burning effect that deals DoT and leaves behind an AOE fire effect that does the same thing.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
|
Cosgar
ParagonX
8867
|
Posted - 2013.12.18 16:52:00 -
[56] - Quote
I hope DEVs/CPM are reading this thread, there's some good ideas being tossed around. This would make things more fun than simply nerfing vehicles or buffing AV.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
|
El Brineth
Valor Coalition
14
|
Posted - 2013.12.18 16:57:00 -
[57] - Quote
Mobius, I love you.
Yes, yes, so much yes. |
DUST Fiend
OSG Planetary Operations Covert Intervention
9102
|
Posted - 2013.12.18 16:58:00 -
[58] - Quote
Cosgar wrote:DUST Fiend wrote:I like that idea, but how about also adding in a Plasma Cannon variant that functions the same way? So that way you can add a little bit of damage from a distance, but also slow them down from a distance? Would require a direct hit. I've been thinking the PLC should get a burning effect that deals DoT and leaves behind an AOE fire effect that does the same thing. It definitely needs something, it's entirely underwhelming against vehicles and infantry alike.
Vids / O7
|
Maximus Stryker
Villore Sec Ops Gallente Federation
727
|
Posted - 2013.12.18 17:02:00 -
[59] - Quote
Mobius Wyvern wrote:Cat Merc wrote: Give us a way to slow them down.
Stasis Webifier Grenades! You all remember back when CCP was talking about those as an AV option? Just think about it: All the vehicles get to keep the current mechanics that make them actually useful again, and infantry are given a way to slow down vehicles for a short amount of time to help them try and coordinate their AV attacks. These things would obviously be an AoE weapon with NO seeker function, and would have an activation time like regular grenades so that you'd have to be good at cooking them in order to catch a vehicle completely by surprise. But if you were good at these, you could drastically slow a vehicle and allow either your own AV weapons or those of others to have a better chance of effect. This would also work excellently with Hardeners getting a skill-based boost to duration, because having the max duration possible would be essential to ensuring that you can survive being "ensnared". How about it? No more nerfs or buffs, and one of the primary issues of complaint is taken care of. Old idea but still a good idea.
As I have requested previously, a grenade similar to the flux grenades where it reduces the speed of vehicles by 50%
Only equip two at a time (as opposed to the three we all have now in the other types)
Faction Channels for FW Staging
PIE Ground Control | Caldari Hierarchy | Turalyon | Chosen Matari
|
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
958
|
Posted - 2013.12.18 17:40:00 -
[60] - Quote
I certainly wouldn't mind some stasis nades, These tanks are fkn fast now o.0 |
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |