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Jarod Garamonde Jr
Sardaukar Merc Guild General Tso's Alliance
5
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Posted - 2013.12.13 06:46:00 -
[31] - Quote
I can see that I will need to bring this to the DUST forums, as well.... for those of you who know me, on EVE......
*headdesk**headdesk**headdesk**headdesk**headdesk**headdesk**headdesk**headdesk**headdesk* *headdesk**headdesk**headdesk**headdesk**headdesk**headdesk**headdesk**headdesk**headdesk* *headdesk**headdesk**headdesk**headdesk**headdesk**headdesk**headdesk**headdesk**headdesk* *headdesk**headdesk**headdesk**headdesk**headdesk**headdesk**headdesk**headdesk**headdesk* *headdesk**headdesk**headdesk**headdesk**headdesk**headdesk**headdesk**headdesk**headdesk*
That moment when you realize the crazy lady with all the cats was right...
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The Attorney General
1646
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Posted - 2013.12.13 07:41:00 -
[32] - Quote
Crimson Cerberes wrote:
Ok, even though this has been covered to death, i will go over it again.
Because there is no viable counter for infantry to deploy against tanks, and since tanks are IMMUNE to normal infantry, this means in ALL scenarios a tank is the best tool for the job.
No viable counter?
So there is no FG, no swarms, no AV grenades, no flux grenades, no PLC.
No dropship or LAV either.
There are a bunch of viable counters, and a couple not so viable.
Then there is the best option, which is another tank.
I have yet to see a reasonable argument for why infantry based AV has to be the BEST option for taking out vehicles. I doubt I will ever hear one, but oh am I hoping that you will be the one to provide it.
Mr. Hybrid Vayu.
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Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
126
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Posted - 2013.12.13 07:47:00 -
[33] - Quote
The Attorney General wrote:Crimson Cerberes wrote:
Ok, even though this has been covered to death, i will go over it again.
Because there is no viable counter for infantry to deploy against tanks, and since tanks are IMMUNE to normal infantry, this means in ALL scenarios a tank is the best tool for the job.
No viable counter? So there is no FG, no swarms, no AV grenades, no flux grenades, no PLC. No dropship or LAV either. There are a bunch of viable counters, and a couple not so viable. Then there is the best option, which is another tank. I have yet to see a reasonable argument for why infantry based AV has to be the BEST option for taking out vehicles. I doubt I will ever hear one, but oh am I hoping that you will be the one to provide it.
Everything in this game should have a counter. Thats how you get varied gameplay.
Now any 5 year old would correctly answer this.... but if the only counter to something is itself, does it have a counter?
Hint: no
So what is the counter to vehicles? Oh right, more vehicles.
You know what... nevermind. Have fun playing World of Tanks.
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The Attorney General
1647
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Posted - 2013.12.13 07:50:00 -
[34] - Quote
Crimson Cerberes wrote:
Everything in this game should have a counter. Thats how you get varied gameplay.
Now any 5 year old would correctly answer this.... but if the only counter to something is itself, does it have a counter?
Hint: no
So what is the counter to vehicles? Oh right, more vehicles.
You know what... nevermind. Have fun playing World of Tanks.
I gave you a list of counters and you reply that there are no counters.
You sir, have no sense.
I play World of Tanks, it is a great game. Thanks for being concerned about my gaming habits.
Mr. Hybrid Vayu.
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Vitharr Foebane
Blood Money Mercenaries
372
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Posted - 2013.12.13 08:08:00 -
[35] - Quote
The Attorney General wrote:Crimson Cerberes wrote:
Everything in this game should have a counter. Thats how you get varied gameplay.
Now any 5 year old would correctly answer this.... but if the only counter to something is itself, does it have a counter?
Hint: no
So what is the counter to vehicles? Oh right, more vehicles.
You know what... nevermind. Have fun playing World of Tanks.
I gave you a list of counters and you reply that there are no counters. You sir, have no sense. I play World of Tanks, it is a great game. Thanks for being concerned about my gaming habits. They WOULD be counters if it weren't for the fact that the "wave of opportunity" to counter a tanks is so tiny due to the fact that tanks are fast as **** right now. The problem with AV is that it's an all or nothing deal. I'm doing between 50-60 thousand damage a game with AV but I get nothing for my efforts because no kill no WP. If they brought back WP for damage it would ease things abit. Since you play WOT what would your thoughts be on module damage?
PS What tiers are you at? Personally, I rock an OBJ 704 and a Bat Chat 155 58
TBA IS NOT A NAME!
At least give the heavy laser a name so we know you MIGHT be working on it.
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Korvin Lomont
United Pwnage Service RISE of LEGION
336
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Posted - 2013.12.13 10:11:00 -
[36] - Quote
The Attorney General wrote:You can solo a tank, it just takes smarts, and patience.
When you develop them, tanks will fall.
Until then, practice.
The only solid way to solo a tank right now is with a suicide LAV and this won't work in FW as this will most probably get you banned.
Other than that evry tank that went down was a combined effort of multiple (proto) Swarms, forges and RE's and stupid redberries that let this amount of AV take care of that tank uncontestet.
Other than that I have only seen tanks destroying tanks. |
Omareth Nasadra
Sanmatar Kelkoons Minmatar Republic
167
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Posted - 2013.12.13 10:24:00 -
[37] - Quote
True Adamance wrote:Black SlaverX wrote:ISKIES are NOT a balancing factor. For proof, see titans and supercarriers.
So why do tanks require no teamwork at all, but to take the out requires tremendous teamwork? ISKIES are a balancing factor, they guys who bring 30 Battleships should always beat the guys who bring 6 cruisers..... isk means nothing, it's all about tactics, i once took out a fleet of 89 zealot armor HAC with my alt in a devoter and 3 smartbomb typhoon fitted with appropriate resist that greet them on the edge of the bubbles, theres always a way to win fights , hey we lost 2 BS and most of the loot, but laugh our ass of and received priceless hatemails
Minmatar, In rust we trust!!!
Omareth Nasadra/Erynyes
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4447
Resolution XIII
935
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Posted - 2013.12.13 10:42:00 -
[38] - Quote
There's no reward in AVing.
Troll, For lifeGǪ But maybe a dragon, uh a bigger dragon.
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NOAMIzzzzz
Pradox One Proficiency V.
70
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Posted - 2013.12.13 10:42:00 -
[39] - Quote
Tank514.jpg |
The Attorney General
1663
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Posted - 2013.12.13 10:51:00 -
[40] - Quote
Vitharr Foebane wrote:They WOULD be counters if it weren't for the fact that the "wave of opportunity" to counter a tanks is so tiny due to the fact that tanks are fast as **** right now. The problem with AV is that it's an all or nothing deal. I'm doing between 50-60 thousand damage a game with AV but I get nothing for my efforts because no kill no WP. If they brought back WP for damage it would ease things abit. Since you play WOT what would your thoughts be on module damage? PS What tiers are you at? Personally, I rock an OBJ 704 and a Bat Chat 155 58
That depends on fit. Someone who fits their tank just for fighting infantry and then running will be good at that, but absolutely horrible at fighting a tank.
Similarly, you never see the anti tank tanker, because he doesn't have weapons that are effective against you.
I am not saying that things are fine, but stating that all AV is invalid is an overreach in my opinion. Swarms will need some adjusting, the PLC needs a buff, and the forge needs more time to see where it is at. Grenades are fine toned down as they are, because nuclear baseballs are bad for gameplay.
I think more regular AV players need to get themselves an LAV with a Nitrous. You won't be too worried about speeding tanks escaping. Then you will have entered into the anti vehicle tankers wheelhouse, and you will see what the anti infantry tankers have to deal with. It is not pretty. My Gunny can one shot most LAV's provided I get both damage mods activated. So you better be aware of your surroundings before you start driving around all carefree.
CCP did make a post saying they are checking to see if WP for vehicle damage can be hot fixed in, if not they are trying to get it in for 1.8. So at least you guys will get points for driving tanks off, instead of being forced to chase them down.
I run German tanks in WoT. I try to stick to tanks that actually had a combat record, so my current favs are my Ferdinand and my Tiger II. 30k XP away from the Jagdtiger and E-75 though. Got two three skill crews ready to go. I won't go tier X on the German tree except for the Leopard. Was playing with it on the test server, and it may be soft, but damn it moves and that gun! Oh lord what a gun on that tank.
Mr. Hybrid Vayu.
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Avallo Kantor
Scions of Athra
249
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Posted - 2013.12.13 10:52:00 -
[41] - Quote
If Anti-Tank Tanks were ineffective against Infantry, or it was made nearly impossible to shoot them then you'd have more of an argument of having tanks counter tanks, because bringing an AV tank means that it would be largely useless against infantry (making it easy to be taken out by AV) but would be able to counter Anti Infantry tanks (who's guns become similarly ineffective against other vehicles)
These Anti Infantry vehicles would be easily able to engage most infantry (and thus infantry AV) but would be vulnerable to AV tanks.
If that was the case, then yes, Tanking would be more of a choice of which to bring in, (or which to fit for)
As it stands now Tanks are anti tank, infantry, installation, and AV. The only they can't do is cap. |
HowDidThatTaste
Ancient Exiles. Renegade Alliance
4179
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Posted - 2013.12.13 11:07:00 -
[42] - Quote
Avallo Kantor wrote:If Anti-Tank Tanks were ineffective against Infantry, or it was made nearly impossible to shoot them then you'd have more of an argument of having tanks counter tanks, because bringing an AV tank means that it would be largely useless against infantry (making it easy to be taken out by AV) but would be able to counter Anti Infantry tanks (who's guns become similarly ineffective against other vehicles)
These Anti Infantry vehicles would be easily able to engage most infantry (and thus infantry AV) but would be vulnerable to AV tanks.
If that was the case, then yes, Tanking would be more of a choice of which to bring in, (or which to fit for)
As it stands now Tanks are anti tank, infantry, installation, and AV. The only they can't do is cap.
This is interesting. T take it a two further make the tanks that are effective against infantry ineffective against other tanks. Similar to infantry that want use AV.
Then a tank has to decide if he wants to AV all match or hunt infantry all match. Take away the recall function and then we may be on to something. |
The Attorney General
1663
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Posted - 2013.12.13 11:11:00 -
[43] - Quote
HowDidThatTaste wrote:
This is interesting. T take it a two further make the tanks that are effective against infantry ineffective against other tanks. Similar to infantry that want use AV.
Then a tank has to decide if he wants to AV all match or hunt infantry all match. Take away the recall function and then we may be on to something.
Tankers already do this. That is why you see so many tank pairs now. One for AV one for AI.
Running a blaster and expecting to go toe to toe with a AT tank is not going to turn out well. Equally, taking a railgun into a city socket and trying to mop up infantry will not serve you very well.
Why take away recall? So we can be stuck in one tank until someone destroys it? To what end? To make AV players feel good?
Mr. Hybrid Vayu.
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HowDidThatTaste
Ancient Exiles. Renegade Alliance
4179
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Posted - 2013.12.13 11:20:00 -
[44] - Quote
The Attorney General wrote:HowDidThatTaste wrote:
This is interesting. T take it a two further make the tanks that are effective against infantry ineffective against other tanks. Similar to infantry that want use AV.
Then a tank has to decide if he wants to AV all match or hunt infantry all match. Take away the recall function and then we may be on to something.
Tankers already do this. That is why you see so many tank pairs now. One for AV one for AI. Running a blaster and expecting to go toe to toe with a AT tank is not going to turn out well. Equally, taking a railgun into a city socket and trying to mop up infantry will not serve you very well. Why take away recall? So we can be stuck in one tank until someone destroys it? To what end? To make AV players feel good?
I'm not even sure why tanks get a free recall why shouldnt you have to go to a supply depot like the rest of us? And an instant recall with no real invunlreabilty. Come on you can't see how cheap a tactict that is? An av guy does his job to the point you don't think you can recover so you run behind cover hop out and recall it? Really? Its a huge safety net for tanks that they dont need.
Its kinda like getting beat while playing kickball and you decide since your getting beat you are just gonna take your kickball and go home so now no one can play. |
The Attorney General
1663
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Posted - 2013.12.13 11:27:00 -
[45] - Quote
HowDidThatTaste wrote:
I'm not even sure why tanks get a free recall why shouldnt you have to go to a supply depot like the rest of us? And an instant recall with no real invunlreabilty. Come on you can't see how cheap a tactict that is? An av guy does his job to the point you don't think you can recover so you run behind cover hop out and recall it? Really? Its a huge safety net for tanks that they dont need.
Its kinda like getting beat while playing kickball and you decide since your getting beat you are just gonna take your kickball and go home so now no one can play.
I thought you meant removing recall completely. I don't recall in combat out of principle, but I can see how that would get people upset. Nothing worse than putting the work in to watch your target dematerialize in front of you.
I have no problem with a timed recall where the vehicle can get popped, like an RDV pickup, or a supply depot swap out. I always wondered why the vehicle option was even there in the supply menu, but it could be made to work.
However, I also think I should be able to scuttle my tank and deny you the WP. If I can't recall it or save it, you best believe I am not giving you the WP for it if I can help it.
Mr. Hybrid Vayu.
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HowDidThatTaste
Ancient Exiles. Renegade Alliance
4179
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Posted - 2013.12.13 11:31:00 -
[46] - Quote
The Attorney General wrote:HowDidThatTaste wrote:
I'm not even sure why tanks get a free recall why shouldnt you have to go to a supply depot like the rest of us? And an instant recall with no real invunlreabilty. Come on you can't see how cheap a tactict that is? An av guy does his job to the point you don't think you can recover so you run behind cover hop out and recall it? Really? Its a huge safety net for tanks that they dont need.
Its kinda like getting beat while playing kickball and you decide since your getting beat you are just gonna take your kickball and go home so now no one can play.
I thought you meant removing recall completely. I don't recall in combat out of principle, but I can see how that would get people upset. Nothing worse than putting the work in to watch your target dematerialize in front of you. I have no problem with a timed recall where the vehicle can get popped, like an RDV pickup, or a supply depot swap out. I always wondered why the vehicle option was even there in the supply menu, but it could be made to work. However, I also think I should be able to scuttle my tank and deny you the WP. If I can't recall it or save it, you best believe I am not giving you the WP for it if I can help it.
Scuttle away that should be possible as long as the damn thing goes ca-blooey I don't care. |
The Attorney General
1664
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Posted - 2013.12.13 11:39:00 -
[47] - Quote
HowDidThatTaste wrote:
Scuttle away that should be possible as long as the damn thing goes ca-blooey I don't care.
All the infantry in the world joined hands and sung together in a spirit of harmony and peace while all the tanks burn.
Merry Christmas!
Mr. Hybrid Vayu.
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Reign Omega
BurgezzE.T.F Public Disorder.
59
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Posted - 2013.12.13 11:39:00 -
[48] - Quote
Skipped right to the end of this discussion as it is the 1000th thread I have seen on this subject since 1.7. Just want to make a small point in favor of the anti-tank argument (From a dedicated AVer and Part time tanker). One thing people fail to acknowledge with the "Just wait until..." debate is this, the match keeps going while you run around with your useless AV out for 30 seconds or 45 seconds depending on what sort of tank it is, 2X that if they run dual hardeners. Meanwhile you're getting shot, stabbed, blow up, herded away from objectives or hiding...depending on however many of the team is on AV, thats a serious dent in manpower for a few minutes, not to mention tanks running off and coming back when they're cooled down again. It really does affect the flow of the match, which I understand is intentional, after all it is a tank, but the volume and ridiculousness of a handful of even MLT tanks on the field with no AV is borderline absurd. Nascar drivers driving daewoo hatchbacks, hogging up the roadway for the majority of the match in so many words. Some of the newer map and socket configs have decent buildings to just....hide in to avoid getting shot, but some maps are just tank sausage fests waiting to happen. I am enjoying my tanker however entirely in jest, I went 30-0 today and felt like I was back in Chromosome. And I will be the first to say how awful I am behind the wheel.... |
Galvan Nized
Deep Space Republic
376
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Posted - 2013.12.13 11:43:00 -
[49] - Quote
Spkr4theDead wrote:Galvan Nized wrote:The Attorney General wrote:You can solo a tank, it just takes smarts, and patience.
When you develop them, tanks will fall.
Until then, practice. Show us a vid of how you kill tanks...not using another tank. Not whining, just want to see all these "brilliant" strategies. It's something in the game that you cannot even deter a charging tank. They throw on hardeners, plow in, lay waste to what they can and then zoom off. Nothing can alpha enough damage to kill them. SOMETHING should hurt through hardeners. Not saying it needs to be AV in the traditional sense but right now tanks pay too little attention to surroundings. I vote for Proxies because Lord knows those need some help. Why are all of you dedicated infantry so angry that now the best way to take out a tank is with another tank?
1. I was responding to the guy who said AV can solo tanks with "smarts." Again so me a vid of all these "strategies"...They don't work against a non idiot tank. 2. Because then it becomes who has the most tanks with infantry having little they can do to even DETER a tank. 3. If it stays like this you just killed an entire playstyle...namely AV. 4. Right now the best answer for all situations is...use a tank.
Listen we need to change AV, I get that. Make more defensive AV..like the proxies MUCH stronger. Offensive AV can probably stay where it's at. But add better AV, like webifiers and emp that affects mod length/delay.
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IraqiFriendshipExplosive
Edimmu Warfighters Gallente Federation
52
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Posted - 2013.12.13 11:50:00 -
[50] - Quote
Its very very easy to solo a tank - strap lots of remote explosives to a cheap LAV - Drive straight into enemy tank - BOOM!
Unless the tanker is VERY aware of his surroundings or has a fit specifically to counter RE "Jihad jeeps" (I.E plates and hardeners) he will go down like a sack of poo.
I speak from experience. |
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The Attorney General
1664
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Posted - 2013.12.13 12:05:00 -
[51] - Quote
Galvan Nized wrote:
1. I was responding to the guy who said AV can solo tanks with "smarts." Again so me a vid of all these "strategies"...They don't work against a non idiot tank. 2. Because then it becomes who has the most tanks with infantry having little they can do to even DETER a tank. 3. If it stays like this you just killed an entire playstyle...namely AV. 4. Right now the best answer for all situations is...use a tank.
Listen we need to change AV, I get that. Make more defensive AV..like the proxies MUCH stronger. Offensive AV can probably stay where it's at. But add better AV, like webifiers and emp that affects mod length/delay.
If you really want, send me a mail, I'll get in touch with you on my heavy alt and give you a primer on how I roll on tankers.
There is too much info to be contained in a forum post.
But please, let us avoid the histrionics, AV is not dead, just weaker than before. We are at the start of the vehicle balance pass, not the end, so lets all give it some time.
Points 2, 3 and 4 I don't agree with, but if you are having a hard time tackling tanks I can see how you would feel that way.
Mr. Hybrid Vayu.
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Iron Wolf Saber
Den of Swords
11244
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Posted - 2013.12.13 12:07:00 -
[52] - Quote
I solo'ed about.... 24 tanks today?
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail and Combat Rifle =// Unlocked
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Korvin Lomont
United Pwnage Service RISE of LEGION
337
|
Posted - 2013.12.13 12:20:00 -
[53] - Quote
IraqiFriendshipExplosive wrote:Its very very easy to solo a tank - strap lots of remote explosives to a cheap LAV - Drive straight into enemy tank - BOOM!
Unless the tanker is VERY aware of his surroundings or has a fit specifically to counter RE "Jihad jeeps" (I.E plates and hardeners) he will go down like a sack of poo.
I speak from experience.
This gets you instantly banned from FW so not a very smart move in FW |
Phazoid
The Unholy Legion Of DarkStar DARKSTAR ARMY
134
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Posted - 2013.12.13 12:29:00 -
[54] - Quote
what we need is simple, first nerf the lamborghini veneno lvl of spped on the tanks, and then add something like an EMP, a mine or a grenade or a projectile, deals 0 dmg to armor but it stops a tank and its hardeners for a short time, by stop i mean defenseless, not even able to shoot, but for like 4.5 seg, and also deals some dmg to shield, the real problem now is that they are cheap and frankly they can compete on F1, veyron-engine tanks need a nerf
Ib'tuur jatne tuur ash'ad kyr'amur (Today is a good day for someone else to die).
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WeapondigitX V7
The Exemplars Top Men.
130
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Posted - 2013.12.13 12:30:00 -
[55] - Quote
tanking usually does require team work now unfortunately.
the good news: the enemy tank be trying to kill your team mates thus distracting him while you get behind him stealthily. REs now stick to walls and vehicles (stationary vehicles and slow moving vehicles (just started moving or slowing down to stop, like 2m per sec speed))
Use a militia scout suit, basic REs, plasma cannon, basic packed AV grenades, basic SMG. Tanks are usually stationary when killing infantry. Get behind the tank, plant 3 REs on it, detonate, throw 1 or 2 AV grenades at it. That should always blow it up.
Disclaimer: only works if you surprise the tanker and he has not activated his hardeners.
Luckily tanks rarely activate hardeners against infantry unless they see AV infantry firing at them.
I have tested this and it has worked many times for me.
only costs me 7000 ISK per suit.
Only large risk is being spotted by other infantry. |
Phazoid
The Unholy Legion Of DarkStar DARKSTAR ARMY
134
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Posted - 2013.12.13 12:31:00 -
[56] - Quote
Iron Wolf Saber wrote:I solo'ed about.... 24 tanks today?
sure, and i have an assault rifle that fires warbarge strikes...
Ib'tuur jatne tuur ash'ad kyr'amur (Today is a good day for someone else to die).
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Mortedeamor
WASTELAND JUNK REMOVAL Top Men.
984
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Posted - 2013.12.13 12:35:00 -
[57] - Quote
Black SlaverX wrote:ISKIES are NOT a balancing factor. For proof, see titans and supercarriers.
So why do tanks require no teamwork at all, but to take the out requires tremendous teamwork? u can only solo run a tank vs morons |
Korvin Lomont
United Pwnage Service RISE of LEGION
337
|
Posted - 2013.12.13 12:37:00 -
[58] - Quote
WeapondigitX V7 wrote:tanking usually does require team work now unfortunately.
the good news: the enemy tank be trying to kill your team mates thus distracting him while you get behind him stealthily. REs now stick to walls and vehicles (stationary vehicles and slow moving vehicles (just started moving or slowing down to stop, like 2m per sec speed))
Use a militia scout suit, basic REs, plasma cannon, basic packed AV grenades, basic SMG. Tanks are usually stationary when killing infantry. Get behind the tank, plant 3 REs on it, detonate, throw 1 or 2 AV grenades at it. That should always blow it up.
Disclaimer: only works if you surprise the tanker and he has not activated his hardeners.
Luckily tanks rarely activate hardeners against infantry unless they see AV infantry firing at them.
I have tested this and it has worked many times for me.
only costs me 7000 ISK per suit.
Only large risk is being spotted by other infantry.
Does not work in FW very well there is a high chance you get banned for destroying your own RE's (yeah its a bug I know). And this solution is more situational |
Jack McReady
DUST University Ivy League
921
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Posted - 2013.12.13 12:40:00 -
[59] - Quote
The Attorney General wrote:You can solo a tank, it just takes smarts, and patience.
When you develop them, tanks will fall.
Until then, practice. it takes smarts and patience if you try to solo a scrub tank driver.
a non scrub tank driver is already over the hill shortly before his modules are about to run out even without a nitro booster and with the modules active a tank is practically immune to infantry. it is a fact that the best way to kill a tank is another tank which can be fielded for 100k and a starter fit which is free. in this 100k tank you dont have to care about infantry unlike the suit. a suit to even bother a tank costs alot more and has to take care of infantry and the tank. the risk vs balance is out of proportion here.
Heathen Bastard wrote: tanks hurt through hardeners. seriously. if it's hardeners are up, nothing short of another tank is going to put that bastard in the ground, so save your ammo and get to a better position to fire on it when it stops glowing.
does not work against tank drivers with skill. a skilled tank drivers runs for cover shortly before modules are down and you know what he does there? he hops out for a second to place an uplink for even more WP. why do you bother to post when you dont even know how to drive a tank properly? |
The Attorney General
1664
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Posted - 2013.12.13 12:44:00 -
[60] - Quote
Jack McReady wrote:
why do you even bother to post when you dont even know how to drive a tank properly?
Says the guy who has never tanked.
If they are so OP even your scrub self could get a 20 and 0 against anyone right?
I'll pay for the tanks and get you into a PC where we can all have a good laugh as you get ripped to pieces.
Mr. Hybrid Vayu.
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