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501. Has anyone here reached Loyalty Rank 4 without buying Aurum? - in General Discussions [original thread]
Ghosts Chance wrote: tieing it to loyalty rank reduces it to yet another paywall.... like all the other content that has been released with warlords. in case your all wondering PC will be reduced to a paywall as well as the "corperate" warbar...
- by Vrain Matari - at 2015.04.15 14:51:00
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502. ridiculous changes to PC isk payouts - in General Discussions [original thread]
Shepherd Grey wrote: Speaking with Rattati, I can tell the CPM's are absolutely TRYING to figure this out the best they can. Constructive criticism goes a lot farther than griping. Beneficial ideas they can put on the meeting table take us much...
- by Vrain Matari - at 2015.04.15 05:31:00
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503. Announcement:Changes to Planetary Conquest Reward Mechanics - in General Discussions [original thread]
Rattati's plan was to allow clone sales for command points. That will be the reward for winning the battle. But when does the next phase of warbarges roll out?
- by Vrain Matari - at 2015.04.15 05:30:00
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504. Announcement:Changes to Planetary Conquest Reward Mechanics - in General Discussions [original thread]
CCP Frame wrote: Dear players, Last night we changed PC reward mechanics from Biomass to GǣKeep what you KillGǥ , on a team basis. CCP has been aware of an exploit involving alt-farming ISK through the Biomass No-Show method for some time ...
- by Vrain Matari - at 2015.04.15 03:22:00
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505. I often wonder... - in General Discussions [original thread]
ReGnYuM wrote: If Dust University had done a better job. Would new player retention be better? I only bring this up because numerous seasoned Dust University claim a great contribution to the growth and development of new players. However, the...
- by Vrain Matari - at 2015.04.15 01:56:00
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506. Aisha Ctarl OFFICIAL Resignation of Duty - in General Discussions [original thread]
o7. You had a long run, it was a good run, kitty girl. Hope to see you on the ground in New Eden again someday, on a different platform where everything works like it should.
- by Vrain Matari - at 2015.04.15 01:40:00
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507. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
CCP AquarHEAD wrote: As promised, we've mini updated the mini update again to allow some slightly unbalanced battles to happen for those who waited long enough. We've also noticed currently the engine may have problems dealing with some player...
- by Vrain Matari - at 2015.04.14 15:28:00
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508. Sticky:[Feedback] FW and Skirmish - in Feedback/Requests [original thread]
CCP Rattati wrote: Aeon Amadi wrote: Lost me at "WP Threshold". Decline until that bit is taken out. so you like fighting 8 MCC campers with no wp, no kills, no deaths A threshold is fine as an interim measure. In the longer term we n...
- by Vrain Matari - at 2015.04.14 15:11:00
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509. Sticky:[Feedback] FW and Skirmish - in Feedback/Requests [original thread]
Not a good idea, imo. Different players have different tastes and to put a battle mode behind a non-matchmaker game mode is forcing peeps to do something they may not enjoy in order to access something they do - not a good player experience.
- by Vrain Matari - at 2015.04.14 06:55:00
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510. New graphics to improve gameplay. - in General Discussions [original thread]
Knightshade Belladonna wrote: Thumb Green wrote: Daddrobit wrote: Mobius Wyvern wrote: Starhawk manages to look like a current-gen game while running at 1080p and 60 fps. The problem is NOT the PS3, believe me. Right, comparing the...
- by Vrain Matari - at 2015.04.12 05:17:00
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511. iam ceo of pendejitos - in General Discussions [original thread]
Kristoff Atruin wrote: I wrote about this problem very shortly after PC was released to us. There is no geography in Dust. Or, in other words, we don't actually exist in New Eden. If we did there would be some kind of limitation on how far we c...
- by Vrain Matari - at 2015.04.10 14:18:00
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512. iam ceo of pendejitos - in General Discussions [original thread]
There are two game mechanics that will address the issue of ringers while adding immersion and interesting gameplay. These two mechanics work together so read the whole thing before rejecting it. The mechanics could be named Oversubscription and t...
- by Vrain Matari - at 2015.04.10 14:13:00
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513. Why don't we have to actually purchase clones? - in General Discussions [original thread]
Joel II X wrote: Sure, we buy the suits and whatever else we slap on it, but what about the actual flesh mesh inside? Why are they just thrown to us like nothing? Who's paying for it? Are we just using Standard Combat Clone BPOs, or something...
- by Vrain Matari - at 2015.04.09 21:43:00
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514. PESSIMISM - in General Discussions [original thread]
DUST Fiend wrote: My apologies for my overabundance of it. Perhaps another leave from the forums is in order. Until next I irritate you with my presence, I bid you good day Hope has a negative half-life, it will regrow. When it does com...
- by Vrain Matari - at 2015.04.09 03:51:00
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515. [CPM] Input : Deployed Sets - in General Discussions [original thread]
I think that right now for DUST framerate trumps all. Don't like the idea of a deck, it's far too mobile-gamey for my tastes, and Dust is achingly far from having logistical constraints where this kind of gameplay could emerge naturally. Imo the...
- by Vrain Matari - at 2015.04.09 03:28:00
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516. Has this game changed at all? - in General Discussions [original thread]
Michael Cratar wrote: One Eyed King wrote: PC is being fixed, and will include Raids in the future (being able to attack a District without wanting to hold it, or having to defend it. Think piracy). That sounds cool. Just a heads u...
- by Vrain Matari - at 2015.04.09 01:38:00
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517. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
In Eve the zerg can balance the wealthy older entities(or used to be able to), because of our lobby shooter structure we can't make that happen in a single match, we have to find a way to introduce a zerg mechanic, but as naturally and immersively...
- by Vrain Matari - at 2015.04.06 01:44:00
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518. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Thor Odinson42 wrote: Maken Tosch wrote: I'm sure CCP has models for jet fighters since they were originally available to players back during the very-early days of closed beta or maybe alpha. Though I'm not sure how a rudimentary AI would b...
- by Vrain Matari - at 2015.04.05 19:58:00
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519. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
Thor Odinson42 wrote: ...... This would prepare you for PC battles as much as playing Mario Cart would. I understand what you're saying but disagree in a sense. With pubs separated by mu and assuming someday viable and engaging PC & FW...
- by Vrain Matari - at 2015.04.05 19:55:00
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520. [Announcement] Planetary Conquest Think Tank - in General Discussions [original thread]
DUST Fiend wrote: Cross Atu wrote: CCP Rattati wrote: Cody Sietz wrote: I think it's in a good place right now, but I'm not a CEO. Looking forward to seeing what PC can change and become. Just so long as we don't see a return to the d...
- by Vrain Matari - at 2015.04.05 19:09:00
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