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341. [Request] Gallente Nova... Knife... Thing - in Feedback/Requests [original thread]
I got it! Needle: Injects Epic Serum of Slowness Effect: 50% reduction to bunnyhop, pirouette, and backpedal speed * The perfect addition to any CQC specialist's arsenal. Simply sneak into range and Poke! Then Stab or Blast with confidence! Ins...
- by Vitantur Nothus - at 2014.11.14 03:32:00
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342. Scouts and EWAR. Brainstorming. - in Feedback/Requests [original thread]
New Idea! Since Lurking would be immensely boring, we should add a rewarding mini-game to keep folks entertained. Stay alive for X seconds while uncloaked and within scan range of hostiles for progressive "sneak streak" rewards! 30 seconds! +...
- by Vitantur Nothus - at 2014.11.14 03:03:00
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343. Scouts and EWAR. Brainstorming. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Vitantur Nothus wrote: Straight EWAR fits are too squishy to do much else apart from sneak and peak. Since they wouldn't be able to participate in combat, they wouldn't be much fun to run. They'd need to generate WP f...
- by Vitantur Nothus - at 2014.11.14 02:51:00
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344. Scouts and EWAR. Brainstorming. - in Feedback/Requests [original thread]
Straight EWAR fits are too squishy to do much else apart from sneak and peak. Since the proposed paper-thin wouldn't be able to participate in combat, they wouldn't be much fun to run. They'd need to generate WP for passive scans on par with the W...
- by Vitantur Nothus - at 2014.11.14 02:39:00
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345. [suggestion] specialization is != to versatility. - in Feedback/Requests [original thread]
Once EWAR's made accessible more accessible to Meds, why would a merc run either of these when he could run a dampened Assault instead? It'll be better than both of the Scouts above with 2x to 3x the HP.
- by Vitantur Nothus - at 2014.11.13 03:02:00
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346. Rattati, cloak proposition (spreadsheet inside) - in Feedback/Requests [original thread]
Your spreadsheet is asking me to ask you for permission to look at it.
- by Vitantur Nothus - at 2014.11.13 01:12:00
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347. [IDEA] Remote Explosive Balance - in Feedback/Requests [original thread]
-1 Treat the cause, not the symptoms.
- by Vitantur Nothus - at 2014.11.13 01:09:00
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348. To Rattati: the shotgun tested with proposal. SCIENCE INSIDE!! - in Feedback/Requests [original thread]
I can't speak for other scouts, but I would prefer to run straight EWAR and Biotics on all my shotgun fits. Today, I fit HP modules out of necessity; it simply takes too long to kill HP-tanked Assaults and Heavies. Even at Proficiency V, even wh...
- by Vitantur Nothus - at 2014.11.13 00:44:00
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349. To Rattati: the shotgun tested with proposal. SCIENCE INSIDE!! - in Feedback/Requests [original thread]
Mexxx Dust-Slayer wrote: This is not a nerf we are talking about. Reducing Shotgun RoF is a huge nerf. Even if a range extension worked perfectly, a slower shotgun means increased odds of surviving a shotgun to the back. This proposal rei...
- by Vitantur Nothus - at 2014.11.12 22:39:00
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350. [IDEA] Scout Balance - in Feedback/Requests [original thread]
I'll bet K/S statistics are showing Scouts to be in a better place since Haerr's cloak/blind mechanic was added. Once the increased decloak-fire delay is implemented, I'd be surprised if Scouts weren't found to be underpowered and underperforming....
- by Vitantur Nothus - at 2014.11.11 16:36:00
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351. [IDEA] Scout Balance - in Feedback/Requests [original thread]
Slayers Today: Heavies > Assaults >= Scouts Slayers Tomorrow: Heavies > Assaults > Scouts
- by Vitantur Nothus - at 2014.11.11 06:03:00
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352. To Rattati: the shotgun tested with proposal. SCIENCE INSIDE!! - in Feedback/Requests [original thread]
Alena Ventrallis wrote: For the hundredth time, we are talking about a standard weapon, no proficiency, no damage mods. A creodrone shotgun will kill an AMARR SENTINEL in 3 shots. The most HP possible on a dropsuit goes down in 3 to 4 shots. T...
- by Vitantur Nothus - at 2014.11.11 02:16:00
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353. To Rattati: the shotgun tested with proposal. SCIENCE INSIDE!! - in Feedback/Requests [original thread]
Kensai Dragon wrote: manboar thunder fist wrote: All I see in this thread are forum warriors who want to once again buff heavy spam until it breaks dust forever. So many people are leaving already because of these "cowardly tactics". Many of...
- by Vitantur Nothus - at 2014.11.11 00:02:00
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354. To Rattati: the shotgun tested with proposal. SCIENCE INSIDE!! - in Feedback/Requests [original thread]
Kensai Dragon wrote: Lol, this is quite fun(ny), but I think at the bottom of all of this we can agree that the shotgun has a VERY high alpha damage with VERY short range, making it a very niche and essentially one class weapon. Again I'll re...
- by Vitantur Nothus - at 2014.11.10 16:32:00
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355. To Rattati: the shotgun tested with proposal. SCIENCE INSIDE!! - in Feedback/Requests [original thread]
John Demonsbane wrote: This makes the DPS calculation of 900 a little high but not totally inaccurate in terms of the "real world" application of the weapons damage. I realized that this will add to your grumbling, but ... We can't make ...
- by Vitantur Nothus - at 2014.11.10 15:52:00
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356. To Rattati: the shotgun tested with proposal. SCIENCE INSIDE!! - in Feedback/Requests [original thread]
@ Alena If Shotgun fired 2 rounds per second, its RoF would be would be 120 RPM (not 85). Can it get off 2 shots within a one second interval? Yes. But that absolutely doesn't mean it can get off 4 shots within 2 seconds. @ Aeon Shotgun Proficie...
- by Vitantur Nothus - at 2014.11.10 12:32:00
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357. To Rattati: the shotgun tested with proposal. SCIENCE INSIDE!! - in Feedback/Requests [original thread]
Fortunately, we don't have to grab a stopwatch and test in game; protofits is kind enough to calculate DPS for us. At max proficiency, the Creodron Shotgun's DPS of 867.39. 12 pellets at 50.6 dmg per pellet = 607.2 per blast. If the shotgun's RoF...
- by Vitantur Nothus - at 2014.11.10 03:30:00
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358. To Rattati: the shotgun tested with proposal. SCIENCE INSIDE!! - in Feedback/Requests [original thread]
Kensai Dragon wrote: Vitantur Nothus wrote: Alena Ventrallis wrote: And yes, the shotgun can deliver 1000 damage in a second. Its not hard to understand, unless your trying to obfusticate the issue. If you can fire faster than 60 RPM, wh...
- by Vitantur Nothus - at 2014.11.10 02:24:00
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359. To Rattati: the shotgun tested with proposal. SCIENCE INSIDE!! - in Feedback/Requests [original thread]
Vitantur Nothus wrote: At 85.71 RPM 0 sec - 1st blast 1.4 sec - 2nd blast ( = 2 / (85.71 / 60) 2.1 sec - 3rd blast ( = 3 / (85.71 / 60) 2.8 sec - 4th blast ( = 4 / (85.71 / 60) Applied If a given Sentinel requires 4 shotgun blasts to kil...
- by Vitantur Nothus - at 2014.11.10 02:18:00
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360. To Rattati: the shotgun tested with proposal. SCIENCE INSIDE!! - in Feedback/Requests [original thread]
Alena Ventrallis wrote: And yes, the shotgun can deliver 1000 damage in a second. Its not hard to understand, unless your trying to obfusticate the issue. If you can fire faster than 60 RPM, which is one shot a second, then you are firing more...
- by Vitantur Nothus - at 2014.11.10 02:04:00
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