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101. To Rattati: REs on passive scans - in Feedback/Requests [original thread]
Pretty sure REs are not showing up on passive scans.
- by Vitantur Nothus - at 2015.01.03 05:15:00
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102. Problem with Amarr Scout HP. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Bluntly the problems with the amarr scout and counter-scout EWAR lies in the range mods. the nerfing of those mods rather than flattening them out to give a predictable bonus pretty much signed the death knell of the amarr...
- by Vitantur Nothus - at 2015.01.02 23:14:00
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103. How To Make The Amarr Scout Even Better - in Feedback/Requests [original thread]
You could gift the AM Scout with unlimited stamina, and it would remain the least competitive of all Scouts.
- by Vitantur Nothus - at 2015.01.02 14:36:00
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104. Problem with Amarr Scout HP. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: The Minassault had its HP penalty removed because it wasn't performing its role well enough. It now has a disproportionate HP and Speed compared to other Assaults. I don't see why we shouldn't do something similar with the Am...
- by Vitantur Nothus - at 2015.01.02 13:31:00
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105. Problem with Amarr Scout HP. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Balance number ratios are not absolutes. They haven't been made a thing. It's just that some players like to crunch numbers. The amarr scout build isn't a cloak assassin build. It's a forward ranging squad support unit in...
- by Vitantur Nothus - at 2015.01.02 13:26:00
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106. Problem with Amarr Scout HP. - in Feedback/Requests [original thread]
The AM Scout was actually a good choice prior to Falloff. I'd recommend we change its perk/role rather than buff it's base HP. It needs something Scoutly and meaningful that it can be good at again.
- by Vitantur Nothus - at 2015.01.02 00:06:00
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107. To Rattati: small balancing on ScR. - in Feedback/Requests [original thread]
Fox Gaden wrote: ... Or I could just write a guide about it like I did with Remote Explosives and the SMG. Those were once undiscovered weapons with little usage too, before I wrote guides on how to use them. With respect, there's a good cha...
- by Vitantur Nothus - at 2014.12.30 19:16:00
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108. To Rattati: small balancing on ScR. - in Feedback/Requests [original thread]
CCP Rattati wrote: there is nothing wrong with the scrambler rifle right now, it is one of the most efficient rifles, even a tad OP. The reason I don't intend to nerf them is that they are specialty weapons and not the cause of the majority of ...
- by Vitantur Nothus - at 2014.12.30 04:05:00
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109. To Rattati: small balancing on ScR. - in Feedback/Requests [original thread]
I wouldn't run a less effective ScR or ASCR. Frankly, neither weapon strikes me as particularly good against anything other than low-HP Scouts.
- by Vitantur Nothus - at 2014.12.30 02:43:00
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110. Fire Power - in Feedback/Requests [original thread]
Bojo for the Future. Bojo for CPM.
- by Vitantur Nothus - at 2014.12.25 00:36:00
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111. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
10/10
- by Vitantur Nothus - at 2014.12.24 14:27:00
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112. minmatar scouts need a slight buff - in Feedback/Requests [original thread]
Bright Steel wrote: Vitantur Nothus wrote: * Reduce PG requirements of KinCats and Codebreakers * Lower backpedal speed from 100% of forward movement speed This would buff all suits and not just the minja Would be better to increase minja'...
- by Vitantur Nothus - at 2014.12.23 20:43:00
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113. minmatar scouts need a slight buff - in Feedback/Requests [original thread]
* Reduce PG requirements of KinCats and Codebreakers * Reduce backpedal speed from 100% of forward movement speed
- by Vitantur Nothus - at 2014.12.23 13:49:00
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114. Shield Strafe Penalties - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Shield penalty should be to profile. There should also be a "ferroscale" extender with less HP but no profile penalty. Dear Rattati, I understand that you may be considering adding drawbacks to shields. Please pick a...
- by Vitantur Nothus - at 2014.12.23 02:28:00
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115. Shield Strafe Penalties - in Feedback/Requests [original thread]
Heimdallr69 wrote: What I want is balance and if I see something that will ruin balance I will call it out. Is balance a big concern to Nyain San these days?
- by Vitantur Nothus - at 2014.12.22 21:02:00
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116. [Suggestion] Replace Kills Leaderboard with Wins Leaderboard - in Feedback/Requests [original thread]
How to Win Dust: 1) Squad up with 5 Top 100 Players 2) Queue Ambush 3) Protostomp the newbros! * Hope that Scotty doesn't wise up and pair you repeatedly against the 2-3 Nyain San squads who are doing exactly the same thing.
- by Vitantur Nothus - at 2014.12.22 13:23:00
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117. War Reporter Dropsuit [New Role] - in Feedback/Requests [original thread]
Pseudogenesis wrote: True. The recent direction the game's balancing has taken has made this type of design pretty hard to implement. Back to the junk heap this idea goes I guess. My only hope for the foreseeable future of non-combat roles now...
- by Vitantur Nothus - at 2014.12.21 22:31:00
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118. War Reporter Dropsuit [New Role] - in Feedback/Requests [original thread]
Bayeth Mal wrote: We already kind of have had this build. Cal Scout + 3 Precision + 2 Range Amps, sitting cloaked in a corner while their heavy friends run around and deal with everything else. FTFY. CA Scout passives were first diluted by...
- by Vitantur Nothus - at 2014.12.21 22:03:00
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119. War Reporter Dropsuit [New Role] - in Feedback/Requests [original thread]
A noncombat, high risk role would have to generate significant WP reward for anyone to run it. Rather than +WP for each recon-assisted kill, I'm thinking +WP per second of recon on a per-unit basis. Embedding yourself around multiple hostiles abso...
- by Vitantur Nothus - at 2014.12.21 16:51:00
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120. [Suggestion] Decoy/Illusion Grenade. - in Feedback/Requests [original thread]
All Decoys must look and behave like AM Sentinel.
- by Vitantur Nothus - at 2014.12.19 04:42:00
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