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141. The Burst Rifle Conundrum (A theory as to why it sucks) - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Vell0cet wrote: Aeon Amadi wrote: I seriously doubt the damage profile has much to do with it because if that were the case the SCR would have similar issues. The SCR is just comparably better. The ScR and the ScP...
- by Vitantur Nothus - at 2014.12.13 17:20:00
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142. The Burst Rifle Conundrum (A theory as to why it sucks) - in Feedback/Requests [original thread]
CCP Rattati wrote: now where are the Amarrians to come fix the ASCR ? Confluence of factors * Proliferation and degree of armor tank * Abundance of armor-based heavies * ASCR damage profile * Availability of superior substitutes (ScR, AR, ...
- by Vitantur Nothus - at 2014.12.13 15:20:00
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143. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP Rattati wrote: Would any zoom changes on the burst assault rifle make it more competitive? Thing's fire rate is what is killing it, imo. High damage doesn't mean jack when you can only get two bursts off a second. It...
- by Vitantur Nothus - at 2014.12.13 02:05:00
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144. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: Basically, using the existing Cocentric Circles data add the above modifier to the reward total generated by any teammate who successfully makes a kill while within the Cocentric Circle range of any friendly Logi. The closer...
- by Vitantur Nothus - at 2014.12.13 01:45:00
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145. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
The Scout class is taking their licks; EZ Mode remains attached to the end of your rep gun.
- by Vitantur Nothus - at 2014.12.13 01:09:00
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146. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
In competitive play, teamwork is a given. Imbalance is imbalance, and ideas which reinforce imbalance are less than good ideas.
- by Vitantur Nothus - at 2014.12.13 00:57:00
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147. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
hfderrtgvcd wrote: breach shotgun is pretty terrible atm. ASCR could definitely use a rof or damage buff If King HP adjustments are in the cards, I'd advise against tweaking the Breach Shotgun until after they're implemented and tuned. A bal...
- by Vitantur Nothus - at 2014.12.13 00:42:00
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148. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: Basically, using the existing Cocentric Circles data add the above modifier to the reward total generated by any teammate who successfully makes a kill while within the Cocentric Circle range of any friendly Logi. The closer...
- by Vitantur Nothus - at 2014.12.13 00:25:00
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149. Show commas when displaying amount of ISK to be transfered - in Feedback/Requests [original thread]
Always have to triple check when transferring. Commas would be very nice.
- by Vitantur Nothus - at 2014.12.12 22:42:00
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150. [Discussion] Squad Size and Squad Grouping - Everyone - in Feedback/Requests [original thread]
Imp Smash wrote: Vitantur Nothus wrote: A few possible explanations ... [snip] C. Statistical Anomalies There is a distinct possibility that 6-vet-stomp-squads maintain outlier-grade win:loss ratios. If this is the case (and is conside...
- by Vitantur Nothus - at 2014.12.12 17:35:00
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151. ScR proposed changes/nerfs list - in Feedback/Requests [original thread]
KenKaniff69 wrote: If you think the ScR is that big of an issue, then stack armor like all shield based suits do in this game. because the only thing better than stacking plates atop more plates is stacking shields atop plates atop more pl...
- by Vitantur Nothus - at 2014.12.12 06:53:00
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152. Can the GalScout get its armour repair back? - in Feedback/Requests [original thread]
The post 1.10 GalScout is very likely still the best of the lot. For this reason, I suspect that buffing it (for no reason other than to buff it) may not be the best of ideas.
- by Vitantur Nothus - at 2014.12.11 22:19:00
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153. [Idea] Strongbox Tweak - in Feedback/Requests [original thread]
* Blue Strongbox - Rare loot; Isk cache * Purple Strongbox - Officer-grade loot * Gold Strongbox - BPOs and Boosters Assign an Isk value to each such that they can be sold.
- by Vitantur Nothus - at 2014.12.11 22:05:00
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154. [Discussion] Squad Size and Squad Grouping - Everyone - in Feedback/Requests [original thread]
Imp Smash wrote: Jaysyn Larrisen wrote: CCP Rattati actually directly addressed this on Biomasses Podcast this weekend. I asked him about it and he is iterating on an idea with the CPM but he's generally looking at changing the base squad si...
- by Vitantur Nothus - at 2014.12.11 14:26:00
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155. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Spkr4theDead wrote: Daddrobit wrote: blah blah But it's okay when it's 98% infantry doing the stomping, right? Nyain San is still stomping Ambush all day every day, and they're quick to drop two HAVs when the map loads OMS.
- by Vitantur Nothus - at 2014.12.10 03:45:00
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156. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Crimson ShieId wrote: Why not up the HP values on shields a bit instead of simply knocking down armor plates? Increase the TTK and make everyone happy? A "more HP" solution would do little to help with module imbalance or King HP.
- by Vitantur Nothus - at 2014.12.10 02:39:00
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157. [Request on new EWAR System] PLEASE REPLY RATTATI - in Feedback/Requests [original thread]
Sir Dukey wrote: Vitantur Nothus wrote: CCP Rattati wrote: yes, with more scanning around, this may be a time to lessen the penalty. Scouts, feel free to propose stuff! I speak only for myself in this, but I personally don't mind flyin...
- by Vitantur Nothus - at 2014.12.10 01:27:00
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158. [Request on new EWAR System] PLEASE REPLY RATTATI - in Feedback/Requests [original thread]
CCP Rattati wrote: yes, with more scanning around, this may be a time to lessen the penalty. Scouts, feel free to propose stuff! I speak only for myself in this, but I personally don't mind flying blind. I've grown rather fond of cloak blind...
- by Vitantur Nothus - at 2014.12.10 00:30:00
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159. Ban All Suicide Cult Members! - in Feedback/Requests [original thread]
These should be automatically detected and removed from match.
- by Vitantur Nothus - at 2014.12.09 22:40:00
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160. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Valor Goat wrote: Vitantur Nothus wrote: How are Heavies and HMGs not on the list? Suggestions (not cumulative) * Add 1/4 to 1/2 second spool up time to HMG. * Invert explosive resistances, such that nades and mass drivers deal more damage...
- by Vitantur Nothus - at 2014.12.09 13:19:00
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