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1861. ****..........Are these numbers accurate??!! - in General Discussions [original thread]
DUST is still in beta, even if they were technically obligated by their contract with Sony to release when they did. We're working through the bugs, helping CCP polish core mechanics, and buying them time to fill in the missing racial variants of ...
- by Vell0cet - at 2013.09.15 21:04:00
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1862. [Poll] How long are you willing to wait in the matchmaking queue for a great fight? - in General Discussions [original thread]
How long are you willing to wait in the queue for a really balanced fight? How long is your absolute maximum you're willing to wait and would rather just fight an uneven match than wait for more people with similar ability?
- by Vell0cet - at 2013.09.15 19:57:00
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1863. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
KA24DERT wrote: To be clear, my view is that the AA problem is that AA is even in this game. It is a crutch, and many players in this game and others do not need it, and do not want it, and after it's gone, won't even miss it. There are people ...
- by Vell0cet - at 2013.09.15 18:51:00
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1864. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
KA24DERT wrote: Vell0cet wrote: KA24DERT wrote: Vell0cet wrote: Well AA has effected balance, radically. And I've yet to hear why my suggestion is bad. Pub matches may not be the pinnacle of gameplay, but I suspect that 80%+ of the pop...
- by Vell0cet - at 2013.09.15 15:20:00
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1865. Recruitment is Impossible... - in General Discussions [original thread]
Befriend noobs. Give them ISK to help them buy skill books. Squad up with them. Teach them tactics; help them make wise SP choices, and answer their questions. This will help you build a corp. it's going to take a lot of blood/sweat/tears to reach...
- by Vell0cet - at 2013.09.15 03:16:00
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1866. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
KA24DERT wrote: Vell0cet wrote: Well AA has effected balance, radically. And I've yet to hear why my suggestion is bad. Pub matches may not be the pinnacle of gameplay, but I suspect that 80%+ of the population is playing them exclusively. ...
- by Vell0cet - at 2013.09.15 02:55:00
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1867. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
Well AA has effected balance, radically. And I've yet to hear why my suggestion is bad. Pub matches may not be the pinnacle of gameplay, but I suspect that 80%+ of the population is playing them exclusively.
- by Vell0cet - at 2013.09.15 02:40:00
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1868. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
Cosgar wrote: Vell0cet wrote: Cosgar wrote: Played a few games and it looks like they made the necessary tweaks to make aim assist assist your aim instead of full out auto aim. Hope everyone that got to play above their weight class can g...
- by Vell0cet - at 2013.09.15 02:31:00
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1869. What sort of respec system would you implement? - in General Discussions [original thread]
Once we achieve racial symmetry, we get one limited respec so you can pick your race, but can't dump all sp into vehicles if you weren't speced into them before, or vice-versa.
- by Vell0cet - at 2013.09.15 02:13:00
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1870. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
Cosgar wrote: Played a few games and it looks like they made the necessary tweaks to make aim assist assist your aim instead of full out auto aim. Hope everyone that got to play above their weight class can get to that point again through pract...
- by Vell0cet - at 2013.09.15 01:13:00
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1871. THE vehicle crisis: 4 solutions - in Feedback/Requests [original thread]
Anoko Destrolock wrote: Raising dropsuitprices won't make a difference. I can fit proto swarms SMG shield ext an armor plates on a free suit with a nano hive. With that fit you'll be sniper candy. Quote: With a suit that costs 30k I can b...
- by Vell0cet - at 2013.09.14 16:53:00
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1872. Eve-Dust link: a Question of Agency - in General Discussions [original thread]
They need to make orbitaling incredibly profitable for EVE players (at least to begin with). Make it competitive ISK/hour with L4 mission running and you will see a lot more interest in it. The fact that you're in Low Sec makes it risky, and if en...
- by Vell0cet - at 2013.09.14 14:44:00
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1873. THE vehicle crisis: 4 solutions - in Feedback/Requests [original thread]
Vehicles are powerful and change the course of a fight. They should be expensive to loose. This makes pilots fly with caution instead of recklessly charging at the enemy like in other games. When I blow upsomeone's vehicle, I want them to be sad/a...
- by Vell0cet - at 2013.09.14 12:31:00
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1874. DS3 Controller sensitivity still too slow, stick acceleration too large. - in Feedback/Requests [original thread]
Why not allow us to configure it to taste? Have an "advanced control tab." I would love to have the sensitivity very low when moving the stick from 0-25% but when it's 100% I want to turn much faster. The current settings don't allow this kind of ...
- by Vell0cet - at 2013.09.14 10:32:00
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1875. Why the Skill System is Boooooooorrinnnnggggg.... - in General Discussions [original thread]
Kigurosaka Laaksonen wrote: If I think I'd like to skill into Caldari Heavy suits, what should I do in the mean time? One thing I've been putting my points into is dropsuit upgrade skills. These will be useful for any future suit. Having max ...
- by Vell0cet - at 2013.09.13 22:49:00
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1876. Test range - in Feedback/Requests [original thread]
Jathniel wrote: Ok I see what you're saying. An actual place to test all theoretical fits. Live theory-crafting. Exactly. There are some things that spreadsheets can tell you, but other things you just have to experience (how does running in...
- by Vell0cet - at 2013.09.13 19:19:00
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1877. Test range - in Feedback/Requests [original thread]
Jathniel wrote: Well, I like the idea, but I doubt we can get AI sharp enough for what you describe, Vel. I could go for a simple test range. But for any real training, I'd simply like for us to deploy into our own districts. If we have to h...
- by Vell0cet - at 2013.09.13 15:11:00
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1878. CCP's greatest idea ever! - in Feedback/Requests [original thread]
Yep, each one has pros and cons. You have to make choices and weigh the tradeoffs. It sounds like the OP really values total HPs, which means he would probably prefer armor tanking, if he dosent mind sacrificing some speed and being more vulnerabl...
- by Vell0cet - at 2013.09.13 00:14:00
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1879. [Poll] Vehicle Capacitors in 1.5 - in Feedback/Requests [original thread]
Godin Thekiller wrote: What, you gonna make me have to worry about ammo, overheating, and cap? Infantry have to manage ammo, overheat and stamina, is it all that different?
- by Vell0cet - at 2013.09.13 00:06:00
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1880. [Poll] Vehicle Capacitors in 1.5 - in Feedback/Requests [original thread]
Anyone else have an opinion?
- by Vell0cet - at 2013.09.12 23:36:00
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