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![Medical Crash Medical Crash](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Medical Crash
Pro Hic Immortalis
142
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Posted - 2013.09.13 03:05:00 -
[1] - Quote
CCP, the DS3 controls are still very, very bad. Aim Assist doesn't help me when the enemy starts strafing like a hobo on crack. I speak only for shotgunners, but our controls at even full sensitivity are simply not enough.
How can we aim ahead of where the enemy will go if we can't move the reticule fast enough? Also, it seems as if the Y moves slower than the X.
Do you plan on fixing this? CCP, this is a CORE mechanic, this is something that can not be put on hold. It affects the majority of you playerbase since this is a console game. Most of us I can assume are using controllers. When will something be done? How much longer do we have to wait? CCP this is getting ridiculous. BF3 had that god awful input lag for the longest time, but at least the sensitivity was miraculous. I tell you what, you could snap the right stick quickly and BAM, your reticule would be where it needed to be.
Please fix this, do not ignore this, this needs to be fixed once and for all.
What DS3 users need
____________________________
-Max Sensitivity increased three fold at the very least. Need to aim from point A to point B? Too bad, you'll wait to wait until your reticule catches up.
- Acceleration reduced. What I mean is that you have to move the stick too far to gain full aiming speed. I need to aim somewhere quickly, I don't have time to wait. Bugs Bunny super strafers magee will have no mercy, so I must have fast, responsive controls to survive.
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![Medical Crash Medical Crash](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Medical Crash
Pro Hic Immortalis
142
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.13 03:06:00 -
[2] - Quote
Reserved. |
![Medical Crash Medical Crash](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Medical Crash
Pro Hic Immortalis
142
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.13 03:07:00 -
[3] - Quote
Reserved. |
![Medical Crash Medical Crash](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Medical Crash
Pro Hic Immortalis
144
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Posted - 2013.09.14 07:57:00 -
[4] - Quote
Bump, please don't let this thread die folks, this needs to be addressed. |
![Cosgar Cosgar](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Cosgar
ParagonX
5235
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.14 10:02:00 -
[5] - Quote
There was actually a very well thought out topic about stick deflection with compiled data that the devs took a liking to a while back. They showed interest in making improvements but it seems like it's going to be a matter of when. |
![Vell0cet Vell0cet](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Vell0cet
Royal Uhlans Amarr Empire
209
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.14 10:32:00 -
[6] - Quote
Why not allow us to configure it to taste? Have an "advanced control tab." I would love to have the sensitivity very low when moving the stick from 0-25% but when it's 100% I want to turn much faster. The current settings don't allow this kind of granularity. I also want to configure based on ADS and non-ADS. The ideal would be to configure settings for each weapon independently for hip fire and ADS, but even just allowing more options would be a great start. |
![dazlb72 dazlb72](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
dazlb72
HELGHAN EXILES
66
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Posted - 2013.09.14 12:21:00 -
[7] - Quote
Agreed. need more sensitivity. Another 30% would be nice |
![Orion Vahid Orion Vahid](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Orion Vahid
DUST University Ivy League
183
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Posted - 2013.09.14 14:08:00 -
[8] - Quote
Try an AR. It literally feels like aimbot ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) |
![Blazin Dank Blazin Dank](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Blazin Dank
420 Special Task Group
16
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.14 15:45:00 -
[9] - Quote
Agreed, DS3 still feels slow and sluggish. Would like this improved as well as being able to switch my triggers to the L2/R2 buttons. |
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