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1821. How CCP could make more money from their product - in Feedback/Requests [original thread]
No respecs. Sorry. They can raise a lot more $ by improving the NPE and adding the missing racial content--which is exactly what they're working on. Choices have consequences. I could see them allowing people to buy/sell their characters to other ...
- by Vell0cet - at 2013.09.21 22:29:00
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1822. DUST: A CONSPIRACY THEORY - in General Discussions [original thread]
My version: CCP signs contract for 1 year exclusivity on PS3 a long time ago before all of the delays. They released Uprising as an official launch so they could "start the clock" on their contract with Sony, despite the game being more like a bet...
- by Vell0cet - at 2013.09.21 05:34:00
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1823. [Suggest A Planet Name] ..NFP won the Dust 514 Prime League EU Tournament - in General Discussions [original thread]
Steve... as a reference to this .
- by Vell0cet - at 2013.09.20 22:16:00
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1824. What do you think is holding up the release of the racial suits? - in General Discussions [original thread]
Is it the art teams that haven't finished the models, textures, animations? Is it the balance team that's struggling to figure out niches for each racial variant? Is QA so back logged trying to find/fix the existing bugs that they can't test these...
- by Vell0cet - at 2013.09.20 16:20:00
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1825. stay isk positive - in General Discussions [original thread]
Build up your fitting skills so you can run an adv gun with decent mods on a STD or BPO frame. You can still play as a heavy, just make some cost effective fits. The game is designed so you don't use your best stuff all the time. It's actually the...
- by Vell0cet - at 2013.09.20 14:06:00
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1826. CCP admit it !! - in General Discussions [original thread]
Every player should have a "matchmaker rank" (it could just be an internal number that is only visible to CCP) that's based on average rank at the end of the match, SP, K/D, etc. When there is a total blowout match, the matchmaker should look at t...
- by Vell0cet - at 2013.09.20 13:33:00
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1827. [Suggestion] test server - in Feedback/Requests [original thread]
I posted a thread about how CCP could do this fairly easily without a lot of developer time a while back. Please add ideas/criticism if you have them.
- by Vell0cet - at 2013.09.20 04:57:00
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1828. ccp maps feel to big.... - in General Discussions [original thread]
The bigger the map the more strategic the fight.
- by Vell0cet - at 2013.09.20 03:17:00
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1829. Test range - in Feedback/Requests [original thread]
Given the announced new weapons and vehicles not being included in the 1.5 release, I hope CCP seriously considers this idea. CCP could release the upcoming content in test mode for us to help them with balance, bugs, and additional feedback. EVE ...
- by Vell0cet - at 2013.09.19 20:08:00
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1830. I ask for something different. - in General Discussions [original thread]
The problem is that "broken" can mean a lot of things in programming. The problem could take months to fix, meanwhile the game will be a total mess. The matchmaker might have only required a few variables being tweaked to resolve the big problem. ...
- by Vell0cet - at 2013.09.19 19:49:00
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1831. Triage Hives Different Color - in General Discussions [original thread]
This is an easy change and it makes a lot of sense.
- by Vell0cet - at 2013.09.19 19:27:00
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1832. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
THE LEGENDARY WARRIOR wrote: the problem with that is: who would be invited to the test server? ... Everyone. I started a thread a few months ago about how CCP could implement a testing range using existing assets with fairly minimal deve...
- by Vell0cet - at 2013.09.18 21:55:00
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1833. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: J3f3r20n Gh057 wrote: I hope that new "tutorial" thing doesn't mean more pop-up windows full of text. You can just press square to never see them again, but I do agree; new players aren't going to take the tim...
- by Vell0cet - at 2013.09.18 15:08:00
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1834. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
Thor Odinson42 wrote: They need to give these guys some more resources to work with. I agree. CCP should beg/borrow/steal some money to get a few more developers on the team. At least until they get the initial content released with all raci...
- by Vell0cet - at 2013.09.18 14:27:00
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1835. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
Chances Ghost wrote: Vell0cet wrote: gbh08 wrote: Like, i look at eve with the sh!t ton of ships and modules, and naturally think ccp's a bit of a boss at this kind of thing, whats making it so difficult? It's taken EVE 10 years of bala...
- by Vell0cet - at 2013.09.18 14:18:00
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1836. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
gbh08 wrote: Like, i look at eve with the sh!t ton of ships and modules, and naturally think ccp's a bit of a boss at this kind of thing, whats making it so difficult? It's taken EVE 10 years of balancing to get there, and there are still OP ...
- by Vell0cet - at 2013.09.18 14:02:00
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1837. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
First, let me say that I appreciate CCP being transparent with us. This is important for the health of the game. Second, I'm glad they're holding things back if they're not ready. This is infinitely preferable to rushing out buggy or imbalanced a...
- by Vell0cet - at 2013.09.18 13:26:00
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1838. boarding vessel - in Feedback/Requests [original thread]
If DUST survives the first year or two, I think we'll see this one day... ...eventuallyGäó (like 5+ years or more)
- by Vell0cet - at 2013.09.18 12:24:00
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1839. End ambush at 000 - in Feedback/Requests [original thread]
Those are reserve clones. The match ends when you have 0 reserve clones and a teammate dies, since the system needs to replace his dead clone, but can't.
- by Vell0cet - at 2013.09.18 08:20:00
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1840. [suggestion] Balancing matchs and K/D Points. - in Feedback/Requests [original thread]
Why not base it on average rank? A system like this will naturally balance to where you tend to fall into the middle of the pack on most fights, sometimes doing above average, and about as often below average. This will be an even better metric wh...
- by Vell0cet - at 2013.09.18 08:17:00
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