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761. How long is it going to last? - in General Discussions [original thread]
Apothecary Za'ki wrote: SILENTSAM 69 wrote: I have no doubt that we will still be playing this game a year or two from now. Many of us will be waiting for project legion to finish by that time i am sure. i agree.. only the stupid people wi...
- by Vell0cet - at 2014.08.27 16:52:00
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762. Introduction - in General Discussions [original thread]
Welcome. When you get the chance, you should do yourself a favor and watch Aaric Altair's Learning Dust and Surviving Dust videos . There's a lot of excellent info there and I even learned stuff from them as someone playing for over a year-and-a-...
- by Vell0cet - at 2014.08.27 16:27:00
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763. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Hand Fap wrote: wow instead of getting good yall waste your time doing math. I like match making getting addressed for new players but others that have been here longer since uprising have no excuse and some are just flat out shielding themselv...
- by Vell0cet - at 2014.08.26 20:53:00
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764. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Ansla Valier wrote: Makes sense to me. Lots of good points on squads too. I think using Mu will probably be a big improvement on the current system regardless of how it's implemented. The only thing I don't see any of these proposed solutions...
- by Vell0cet - at 2014.08.26 18:07:00
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765. The current meta. - in General Discussions [original thread]
This is in pubs, so less relevant than PC, but I'm seeing more diversity in Charlie than I've ever seen before. Active scanners might deserve a buff to their scan angle a bit, and I think a short firing delay between decloaking and firing is reaso...
- by Vell0cet - at 2014.08.26 17:17:00
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766. Restrict 2nd equipment slot for scouts to a cloak - in General Discussions [original thread]
Death Shadow117 wrote: gustavo acosta wrote: The same reason they don't restrict logis to filling all the equipment slot. The same reason Heavies can carry light weapons. The same reason any suit, with 2 weapon slots, can have 2 sidearms a...
- by Vell0cet - at 2014.08.26 00:54:00
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767. [request] Fix the Assault Scrambler Rifle - in Feedback/Requests [original thread]
CCP Rattati wrote: Actually I just gave the CPM a heads up yesterday that the scrambler is outperforming other rifles right now, yet the assault scrambler is one of the worst performers, along with all the GA Assault Rifles, still... Is that...
- by Vell0cet - at 2014.08.24 16:06:00
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768. dropshipping sucks since the turret buff - in General Discussions [original thread]
Have you considered getting a teammate on your dropship? You could drop him off behind the enemy and he can quickly assassinate the guy and hack the turret? Pick him up and repeat for other turrets? Or do you just want to fly around solo and uncon...
- by Vell0cet - at 2014.08.24 06:42:00
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769. Pretty please with a cherry on top give dusters kill mail - in General Discussions [original thread]
Kevall Longstride wrote: Great idea. It's likely however a patch feature or something to wait for Legion but it would be rather cool. I want KillCam Killmails (for the killer, not the victim).
- by Vell0cet - at 2014.08.23 16:07:00
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770. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Private Part's wrote: Why not just a win loss ratio? this will promote team play squading and running with your corp. Because you'll get douchbags trying everything they can to make their team loose just so they can have easier matches.
- by Vell0cet - at 2014.08.23 02:22:00
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771. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
It just occurred to me that this might be the perfect candidate for A/B testing. You could run this with a few different values for the squad modifier, define some parameters for a close match (health of winning MCC is low, difference in clone cou...
- by Vell0cet - at 2014.08.22 19:40:00
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772. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
CCP Rattati wrote: Don't worry about the A/B thing too much, I was just wondering. Maybe I should have put it differently. If you want to win a battle, would you prefer the squads of A or B on your team 1A vs 2B - 1A 1A vs 3B - 1A 1A vs 4B - ...
- by Vell0cet - at 2014.08.22 08:05:00
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773. CCP before you touch the scrambler just read this - in General Discussions [original thread]
Monkey MAC wrote: Groz'zar Kazoku wrote: so the best answer is to make it as useless as the standard sniper? That thing is a joke most assaults and all heavies just laugh and find cover for a second.... I really don't want its rate of fire n...
- by Vell0cet - at 2014.08.21 18:58:00
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774. The Scrambler Rifle: Show Your Colours, Non-Turbo Users - in General Discussions [original thread]
Arkena Wyrnspire wrote: IMO there should be a coded in mechanism to jam weapons firing at a constant interval. Fire four or five times with the exact same time between trigger pushes? That's not human, your weapon just jammed. That or exceedi...
- by Vell0cet - at 2014.08.21 18:05:00
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775. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Beren Hurin wrote: Sigma mu would be a number of standard deviations that a player's mu is from the total population's average mu. Either that or the name of a very lame fraternity. Sorry I couldn't resist. You actually make some good points.
- by Vell0cet - at 2014.08.21 17:14:00
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776. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
CCP Rattati wrote: 90 degree turn guys I am wondering where the overlap of squads and skill lies. Let's discuss in 2 categories, where A is a beast and B is "normal" Will a single A win 3B's or even 6B's 1A vs 2B 1A vs 3B 1A vs 4B 1A vs 5B ...
- by Vell0cet - at 2014.08.21 14:54:00
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777. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
CCP Rattati wrote: ZDub 303 wrote: Vell0cet wrote: [Fair point. If -¦ becomes a point of pride, then it could actually reduce the number of players trying to sabotage matches. It's hard-to-say. I still think WPs/death is the way to go for...
- by Vell0cet - at 2014.08.21 14:47:00
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778. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
ZDub 303 wrote: CCP Rattati wrote: I can see if it can be displayed on the leaderboard! o7, its low priority and no one will be that upset if you can't get it in but it would be kind of cool. I won't lie, my inner troll would love to lord...
- by Vell0cet - at 2014.08.21 14:26:00
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779. BONUS SP - in General Discussions [original thread]
The Eristic wrote: ...and I'd imagine 100% of our SP won't transfer to Legion because it'd cause exactly the same vet stomping problem that Dust has had forever, so likely no issue there. Legion needs to accommodate large differentials in SP ...
- by Vell0cet - at 2014.08.21 14:02:00
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780. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
ZDub 303 wrote: Slept on it, and one last bit of feedback for you Rattati. I'm not sure if its possible at the moment (i.e. requires a UI update) but... if you could somehow show players their own -¦ score that would also be a big driver for p...
- by Vell0cet - at 2014.08.21 13:49:00
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