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Joel II X
Dah Gods O Bacon
3176
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Posted - 2014.08.25 22:08:00 -
[31] - Quote
Nirwanda Vaughns wrote:or just lower CPU/PG on scout suits and increase the CPU/PG reduction skillbonus to the cloak. that way it influences players to use a cloak over other equipment or struggle to fit the suit properly if they choose to use other equipment Actually, I am strongly against the cloak blanket skill on scouts because unless you're at a high level, you wouldn't be able to use the STD one.
It should be:
Scout Bonus:
Unlocks ability to use STD cloaks at level 1, ADV cloaks at level 3, and PRO cloaks at level 5.
This way, newbies can use the cloak as well. |
el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
281
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Posted - 2014.08.25 22:33:00 -
[32] - Quote
Remove the second equipment slot, lower the cpu/pg accordingly. Fixed.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
281
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Posted - 2014.08.25 22:40:00 -
[33] - Quote
gustavo acosta wrote:The same reason they don't restrict logis to filling all the equipment slot.
The same reason Heavies can carry light weapons.
The same reason any suit, with 2 weapon slots, can have 2 sidearms at the same time.
The same reason snipers can be tanked out heavies.
The same reason scouts can tank out their suits if they want.
It really bugs me that this game is advertised as a flexible FPS where they don't restrict what a player is allowed to do. Literally there is a video where CCP actually encouraged the use of heavies for sniping. And it's bad players that whine and moan, "Why can heavies use light weapons that's so OP!!!! WAAAAHH!!!! CCP PLZ NURF," it's ridiculous. If you didn't know what you were getting into when you started investing your time/money into this game then you should definitely move to another game(like COD or Battlefield where literally every character is the same).
Or if you want immersive gameplay that allows you to customize your character in any way you want, within reason, then stay and have fun knowing that you're not only better because you're a nerd with good gun game, but you're better because you're a nerd that's smart enough to find the best way to customize your character for your play, even if what you do is complete broken and OP.
In other words, it'll always be better to have an OP FOTM, than to force players to limit their playstyle by creating suit requirement/restrictions.
Problem is your own logic proves the contrary arguement: By creating conditions where the only effective fit is an OPFOTM, the vast population majority will only use said OPFOTM, thereby homogenizing the fits that get use in game and turning flexible, customizable DUST into "COD or Battlefield where literally every character is the same".
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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Zindorak
1.U.P
674
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Posted - 2014.08.25 22:41:00 -
[34] - Quote
No thanks
Pokemon master!
CCP undo ScP nerf. It hurt my feering very bad
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Sum1ne Else
Fatal Absolution
1370
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Posted - 2014.08.25 23:50:00 -
[35] - Quote
Leadfoot10 wrote:Thta's not a bad idea, but I would suggest a slightly different change:
The cloak becomes a sidearm weapon, and scouts only get 1 equipment slot.
That way, you wouldn't have scouts playing logi, and they would have to choose between attack (sidearm) and stealth (cloak).
As it is, they have the best of both worlds, and a much smaller hitbox and much faster movement and passive scan dominance.
Lastly, and FWIW, I play both Cal and Amarr scout, both with and without cloaks.
Good idea, so pressing R2 will give me a cloak and pressing R2 will disable the cloak..do you think this would be so OP? It would be insta kills and running away would be so much easier. The way that it is now (in the equip slot) means that you have to physically go into the menu and only then can you activate/deactivate. Taking away the sidearm will also be a double nerf so I highly doubt this would happen; taking away sidearm aswell as the additional equip slot.
Longest PLC Kill - 193.71m
Logi mk.0 - Com gk.0 - Scout gk.0 - Ass ak.0
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Sum1ne Else
Fatal Absolution
1370
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Posted - 2014.08.25 23:56:00 -
[36] - Quote
Onesimus Tarsus wrote:If it's only able to be that, I think the fitting bonus should be 100%: no CPU or PG needed. I mean, it's part of the suit now, right?
Point taken however, I unlock lvl1 cloak do I automatically fit on a proto cloak? or I unlock lvl5 do I automatically get a proto cloak?
I dont think this could work for two reasons; one being that its two different skill trees and also you would be changing the scout bonus itself, and two some people only like to run ADV cloaks on their proto because of time differences. Like 15 seconds in cloak and 15 seconds cool down-for me, this is all I need and I can get into my cloak quicker.
The way it is now, you really need level 5 scout in order to fit a cloak and all your modules, which is good.
Longest PLC Kill - 193.71m
Logi mk.0 - Com gk.0 - Scout gk.0 - Ass ak.0
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Sum1ne Else
Fatal Absolution
1370
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Posted - 2014.08.25 23:59:00 -
[37] - Quote
All I am saying is the assaults need 2 equipment slots and the scouts 2nd equipment needs to be restricted to the cloak, I think some of the posts have gone off topic.
Thanks for your feedback.
Longest PLC Kill - 193.71m
Logi mk.0 - Com gk.0 - Scout gk.0 - Ass ak.0
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gustavo acosta
Opus Arcana Covert Intervention
206
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Posted - 2014.08.26 00:08:00 -
[38] - Quote
Rusty Shallows wrote:gustavo acosta wrote:The same reason they don't restrict logis to filling all the equipment slot.
The same reason Heavies can carry light weapons.
The same reason any suit, with 2 weapon slots, can have 2 sidearms at the same time.
The same reason snipers can be tanked out heavies.
The same reason scouts can tank out their suits if they want.
It really bugs me that this game is advertised as a flexible FPS where they don't restrict what a player is allowed to do. Literally there is a video where CCP actually encouraged the use of heavies for sniping. And it's bad players that whine and moan, "Why can heavies use light weapons that's so OP!!!! WAAAAHH!!!! CCP PLZ NURF," it's ridiculous. If you didn't know what you were getting into when you started investing your time/money into this game then you should definitely move to another game(like COD or Battlefield where literally every character is the same).
Or if you want immersive gameplay that allows you to customize your character in any way you want, within reason, then stay and have fun knowing that you're not only better because you're a nerd with good gun game, but you're better because you're a nerd that's smart enough to find the best way to customize your character for your play, even if what you do is complete broken and OP.
In other words, it'll always be better to have an OP FOTM, than to force players to limit their playstyle by creating suit requirement/restrictions. CCP nerfed Sentinels to make Light Weapons a bad choice. Logis bonuses are tied to equipment and can't be considered slayers. The only thing I can agree with is Frames with two weapons options being able to double up on sidearms. The open sandbox fitting philosophy is dead. Whether that is good or bad is up to opinion. The important question is do Scouts deserve more leeway than everybody else? This is how you balance rather than saying "oh sorry you're a heavy you can't use a light weapon that would be OP," CCP says "oh you want to tank your scout/put a light weapon on you're heavy, that's fine, it's not gonna be easy though, but if that's what you want..."
Gallente scout, heavy, logi, and assault
Eternal Can I haz ur isk?
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gustavo acosta
Opus Arcana Covert Intervention
206
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Posted - 2014.08.26 00:16:00 -
[39] - Quote
el OPERATOR wrote:gustavo acosta wrote:The same reason they don't restrict logis to filling all the equipment slot.
The same reason Heavies can carry light weapons.
The same reason any suit, with 2 weapon slots, can have 2 sidearms at the same time.
The same reason snipers can be tanked out heavies.
The same reason scouts can tank out their suits if they want.
It really bugs me that this game is advertised as a flexible FPS where they don't restrict what a player is allowed to do. Literally there is a video where CCP actually encouraged the use of heavies for sniping. And it's bad players that whine and moan, "Why can heavies use light weapons that's so OP!!!! WAAAAHH!!!! CCP PLZ NURF," it's ridiculous. If you didn't know what you were getting into when you started investing your time/money into this game then you should definitely move to another game(like COD or Battlefield where literally every character is the same).
Or if you want immersive gameplay that allows you to customize your character in any way you want, within reason, then stay and have fun knowing that you're not only better because you're a nerd with good gun game, but you're better because you're a nerd that's smart enough to find the best way to customize your character for your play, even if what you do is complete broken and OP.
In other words, it'll always be better to have an OP FOTM, than to force players to limit their playstyle by creating suit requirement/restrictions. Problem is your own logic proves the contrary arguement: By creating conditions where the only effective fit is an OPFOTM, the vast population majority will only use said OPFOTM, thereby homogenizing the fits that get use in game and turning flexible, customizable DUST into "COD or Battlefield where literally every character is the same". The OP FOTM has never been the ONLY effective fit you could run. This game has always been about personal preference, if you want to chase the FOTM and waste your SP on something that will eventually be rebalanced/nerfed go ahead. Beyond open beta there was never a time where EVERYONE used the same suit.
Even when scouts were completely awful, people still ran scouts. Even when assault were no match for tanked out scout you could find a dedicated assault player in the few and far reaches of this game.
As I said "It's better to have an OP FOTM, than to force players to limit their playstyle by creating suit requirements/restrictions."
Gallente scout, heavy, logi, and assault
Eternal Can I haz ur isk?
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
866
|
Posted - 2014.08.26 00:47:00 -
[40] - Quote
Scouts should only have 1 equipment slot and it be restricted to the cloak and thats only because moving it elsewhere would require a client update. Assaults should not have any equipment slots.
The scout has taken the place of most logis. The scout is able to more effectively deliver passive equipment and replenish that equipment as well as being better for reviving people. The Gal and Min logis are the ones not so easily replaced as their bonus is more active but the scout can still easily outshine in these roles. It can also perform any of these roles while maintaining a level of combat readiness that the logi can not.
Aside from those still crazy enough to attempt to build a battle logi to retain their bonus AND fight the logi is now just a suit for people looking to lag bomb the match. |
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Vell0cet
Fraternity of St. Venefice Amarr Empire
2204
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Posted - 2014.08.26 00:54:00 -
[41] - Quote
Death Shadow117 wrote:gustavo acosta wrote:The same reason they don't restrict logis to filling all the equipment slot.
The same reason Heavies can carry light weapons.
The same reason any suit, with 2 weapon slots, can have 2 sidearms at the same time.
The same reason snipers can be tanked out heavies.
The same reason scouts can tank out their suits if they want.
It really bugs me that this game is advertised as a flexible FPS where they don't restrict what a player is allowed to do. Literally there is a video where CCP actually encouraged the use of heavies for sniping. And it's bad players that whine and moan, "Why can heavies use light weapons that's so OP!!!! WAAAAHH!!!! CCP PLZ NURF," it's ridiculous. If you didn't know what you were getting into when you started investing your time/money into this game then you should definitely move to another game(like COD or Battlefield where literally every character is the same).
Or if you want immersive gameplay that allows you to customize your character in any way you want, within reason, then stay and have fun knowing that you're not only better because you're a nerd with good gun game, but you're better because you're a nerd that's smart enough to find the best way to customize your character for your play, even if what you do is complete broken and OP.
In other words, it'll always be better to have an OP FOTM, than to force players to limit their playstyle by creating suit requirement/restrictions. That is exactly why they are making legion all weapons will be locked to their own suits. EX. scouts- shotguns nova knives cloak' Heavies- HMG FG , MED- other weapons. That is exactly why their proposal for legion is absolute garbage. Freedom, flexibility and creative fits are what make New Eden so amazing.
Best PvE idea ever!
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Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
761
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Posted - 2014.08.26 01:08:00 -
[42] - Quote
dumbass idea dont even think about it ccp |
TYCHUS MAXWELL
The Fun Police
514
|
Posted - 2014.08.26 02:00:00 -
[43] - Quote
ACT1ON BASTARD wrote:I think the cloak was a horrible idea it took away teamwork and brought in these solo artists derpin everything up.I thought it was gonna be used for recon but no. What a horrible idea now dust is a little bit more like every other crappy fps game like cod, titanfall, etc.
I think the biggest issue is that cloaks have no delay between switching to weapons, so players can fire while still cloaked. It should be like PLCs and forge guns where there's like a two second delay after firing before your sidearm will fire. |
Rusty Shallows
Caldari State
2021
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Posted - 2014.08.26 02:15:00 -
[44] - Quote
gustavo acosta wrote:Rusty Shallows wrote:gustavo acosta wrote:The same reason they don't restrict logis to filling all the equipment slot.
The same reason Heavies can carry light weapons.
The same reason any suit, with 2 weapon slots, can have 2 sidearms at the same time.
The same reason snipers can be tanked out heavies.
The same reason scouts can tank out their suits if they want.
snip
In other words, it'll always be better to have an OP FOTM, than to force players to limit their playstyle by creating suit requirement/restrictions. CCP nerfed Sentinels to make Light Weapons a bad choice. Logis bonuses are tied to equipment and can't be considered slayers. The only thing I can agree with is Frames with two weapons options being able to double up on sidearms. The open sandbox fitting philosophy is dead. Whether that is good or bad is up to opinion. The important question is do Scouts deserve more leeway than everybody else? This is how you balance rather than saying "oh sorry you're a heavy you can't use a light weapon that would be OP," CCP says "oh you want to tank your scout/put a light weapon on you're heavy, that's fine, it's not gonna be easy though, but if that's what you want." They also say "Oh, but remember if you do decide to use the suit how it was meant to be used you get all these cool bonuses that come with it, so keep that in mind" Are you implying the solution is to buff the Logistics bonus on fitting Equipment like Scouts get for Cloaks and the jack up then CPU/PG of all Equipment?
That would consistent and make fittings more of a choice. Although one potential pitfall would be making Equipment too inaccessible. Maybe a few cherry picked equipment types shouldn't be increased (or much?) like REs and Nanohives.
I have a lot of respect for Classic Logis. New Eden could use more Healers.
Forums > Game: Biggest understatement ever
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gustavo acosta
Opus Arcana Covert Intervention
214
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Posted - 2014.08.26 06:35:00 -
[45] - Quote
Vell0cet wrote:Death Shadow117 wrote: That is exactly why they are making legion all weapons will be locked to their own suits. EX. scouts- shotguns nova knives cloak' Heavies- HMG FG , MED- other weapons.
That is exactly why their proposal for legion is absolute garbage. Freedom, flexibility and creative fits are what make New Eden so amazing. It's looking a lot like EVE LEGION:Bad Company 3 uuhh the thought of it just makes my skin crawl...
Gallente scout, heavy, logi, and assault
Eternal Can I haz ur isk?
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