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Derpty Derp
Dead Man's Game
339
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Posted - 2014.08.24 00:00:00 -
[31] - Quote
ACT1ON BASTARD wrote:It just does, i can deal with the swarm buff, i can deal with not getting the promised python buff but whenever im trying to take out these turrets i get av stomped.
That is kind of the idea... Your team is supposed to help capture/defend them... But they don't, so roll with a missile tanker, they'll get the job done.
Zatara Rought wrote:Redline turrets prevent you camping the enemy stuck in their own redline by using them, no?
If you're squishing a team into the redzone, you kill the redzone turrets... It's about the only time the redzone turrets get killed now... Tanks still bone installations, just not if they're defended. |
Mejt0
Made in Poland... E-R-A
400
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Posted - 2014.08.24 00:16:00 -
[32] - Quote
ACT1ON BASTARD wrote:Dergle wrote:The redline missile installations have 250m range! Haha it's not that hard to stay out of the way... On AI but theres always a redberry camping them.
If redberry sits in missile instalation, he will never hit moving target. Yes they are dumb.
Instalations are okay. They are still very easy to destroy. Tanks (rail,blaster) needs half a clip to get one. ADS little more.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Scheneighnay McBob
Cult of Gasai
5808
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Posted - 2014.08.24 00:33:00 -
[33] - Quote
ACT1ON BASTARD wrote:Dergle wrote:The redline missile installations have 250m range! Haha it's not that hard to stay out of the way... On AI but theres always a redberry camping them. The absolute range of the missiles is 250m, they were made consistent with HAV missiles so they explode when they hit that range. The old missile AI would shoot at dropships across maps, for the record.
pé¦pâ+pé¦pâ½pâäpâ¬pâ¦pé¦pâ¼pâ+pâêpü»sñ¬S+ïpéè
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ugg reset
Molon Labe. General Tso's Alliance
601
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Posted - 2014.08.24 01:30:00 -
[34] - Quote
Right, this would be the feel pilots get when they afterburn away to safely.
Thr33 is the magic number.
no hope.
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ACT1ON BASTARD
Amarr Templars Amarr Empire
72
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Posted - 2014.08.24 02:56:00 -
[35] - Quote
Bump |
Pvt Numnutz
Prophets of the Velocirapture
1828
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Posted - 2014.08.24 03:05:00 -
[36] - Quote
I really like it. It makes the battle field multidimensional, you are encouraged to work with a ground team to help neutralize AA positions. You can destroy the 2x or even 3x as fast with gunners ;) Do you even teamwork bro?
Master Skyshark rider
Kaalaka dakka tamer
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ImIvan
8
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Posted - 2014.08.24 03:14:00 -
[37] - Quote
ACT1ON BASTARD wrote:Darth-Carbonite GIO wrote:Disagree. I think the installation buff adds another layer to map tactics, and needed to be done. No. Map tactics would be turrets you could call in. I know where all the turrets are and i know when they drop, its just repetitive. Its not even fun killing the damn things. Yea, like a warbarge but it drops support stuff =3
Why must you use prototypes?
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Thurak1
Psygod9
940
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Posted - 2014.08.24 04:02:00 -
[38] - Quote
Zatara Rought wrote:Redline turrets prevent you camping the enemy stuck in their own redline by using them, no? That is the original intent of the redline and such. It is however a very abused mechanic.
By that i speak of the many people that sit in the redline sniping or using rail / missile turrets to take out enemy's from afar and with little to no worry about being hit themselves. |
Thurak1
Psygod9
940
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Posted - 2014.08.24 04:22:00 -
[39] - Quote
ACT1ON BASTARD wrote:It just does, i can deal with the swarm buff, i can deal with not getting the promised python buff but whenever im trying to take out these turrets i get av stomped. Probably because you are focused on taking out the turret (which has more hps now) and the AV on the team is concentrating on taking you out.
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ACT1ON BASTARD
Amarr Templars Amarr Empire
72
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Posted - 2014.08.24 05:16:00 -
[40] - Quote
Thurak1 wrote:ACT1ON BASTARD wrote:It just does, i can deal with the swarm buff, i can deal with not getting the promised python buff but whenever im trying to take out these turrets i get av stomped. Probably because you are focused on taking out the turret (which has more hps now) and the AV on the team is concentrating on taking you out. Thats the point its a lose lose. If i attack the turrets the av gets me, if i attack the av the turrets get me. |
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aaaasdff ertgfdd
236
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Posted - 2014.08.24 05:22:00 -
[41] - Quote
ACT1ON BASTARD wrote:It just does, i can deal with the swarm buff, i can deal with not getting the promised python buff but whenever im trying to take out these turrets i get av stomped. They dont shoot at you, ignore them, or use a tank first, to remove them.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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ACT1ON BASTARD
Amarr Templars Amarr Empire
72
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Posted - 2014.08.24 06:31:00 -
[42] - Quote
aaaasdff ertgfdd wrote:ACT1ON BASTARD wrote:It just does, i can deal with the swarm buff, i can deal with not getting the promised python buff but whenever im trying to take out these turrets i get av stomped. They dont shoot at you, ignore them, or use a tank first, to remove them. I already do that but its just repetetive. Vehicles arent fun like they used to be im gonna be a heavy now. |
Vell0cet
Fraternity of St. Venefice Amarr Empire
2203
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Posted - 2014.08.24 06:42:00 -
[43] - Quote
Have you considered getting a teammate on your dropship? You could drop him off behind the enemy and he can quickly assassinate the guy and hack the turret? Pick him up and repeat for other turrets? Or do you just want to fly around solo and uncontested and milk WPs? Tactics and teamwork, right?
Best PvE idea ever!
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ACT1ON BASTARD
Amarr Templars Amarr Empire
72
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Posted - 2014.08.24 06:52:00 -
[44] - Quote
Vell0cet wrote:Have you considered getting a teammate on your dropship? You could drop him off behind the enemy and he can quickly assassinate the guy and hack the turret? Pick him up and repeat for other turrets? Or do you just want to fly around solo and uncontested and milk WPs? Tactics and teamwork, right? Thats a good idea but im done dropshipping for now. Im gonna leave that account on the passive till it gets more interesting. |
taxi bastard
uptown456
220
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Posted - 2014.08.24 08:05:00 -
[45] - Quote
ACT1ON BASTARD wrote:It just does, i can deal with the swarm buff, i can deal with not getting the promised python buff but whenever im trying to take out these turrets i get av stomped.
swarm nerf you mean? unless you are talking about all those AV specialists who use basic swarm launchers for the challenge? most of those Pro's run in militia gear because they are just so god dam OP. the advanced buff is negligible to non existent and where it counts at proto level there has been a nerf.
all i see is people crying that
a) they are not getting their +100 WP as easily and just like us on the ground getting war points has an element of risk. infact many scrubs would call in tanks solely for this stage of the battle before recall.
b) turrets are worth manning now because they do not die when looked at by a veichle. As a result they have a tactical point in battle, they restrict the movement of vehicles when red so working together with infantry is key at the start of the battle. Bear in mind the increase in blaster turret accuracy has made them alot more deadly to infantry too.
c) low SP players can kill veichle users......just like they can infantry......wait i know its wrong piliots should not be able to be killed by anything less that teams of pure AV specialists with full proto. |
Mejt0
Made in Poland... E-R-A
408
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Posted - 2014.08.24 09:25:00 -
[46] - Quote
ACT1ON BASTARD wrote:Thurak1 wrote:ACT1ON BASTARD wrote:It just does, i can deal with the swarm buff, i can deal with not getting the promised python buff but whenever im trying to take out these turrets i get av stomped. Probably because you are focused on taking out the turret (which has more hps now) and the AV on the team is concentrating on taking you out. Thats the point its a lose lose. If i attack the turrets the av gets me, if i attack the av the turrets get me.
Then you should change tactic. Take out AV first if they are out of redline. If they sit near instalation then take tank and shred it. Gunlogi with 2x hardeners and you can take AV fire all day.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Scar Scrilla
340
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Posted - 2014.08.24 11:31:00 -
[47] - Quote
Anmol Singh wrote:Darth-Carbonite GIO wrote:Disagree. I think the installation buff adds another layer to map tactics, and needed to be done. So now people can sit in the redline and railgun 300M out of it while being almost indestructible. 12000 HP turret requires 25+ prototype XT-1 missiles to blow up. That is over 25% of ammo on the python. Using a incubus, It is impossible to kill redline turrets because the thing shoots so freking slow unless you want to spend over half the game trying to take out one turret.
Well an Incubus with small rails is shooting kinda fast in fact...
"Si tacuisses, philosophus mansisses"
" ... or grab a shotgun and REs." - UN1TE
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Dergle
Kiith Sobani
26
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Posted - 2014.08.24 15:49:00 -
[48] - Quote
Pvt Numnutz wrote: Do you even teamwork bro?
Dropships are still classified as a support vehicle, teamwork is imperative to have a good game.
DUST is not a democracy!
Ain't nobody want to hear your problems, Everyone got problems.
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ACT1ON BASTARD
Amarr Templars Amarr Empire
72
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Posted - 2014.08.25 05:04:00 -
[49] - Quote
Bump i think tanks suck worse than dropships right now. |
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