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241. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
I'm very excited about this. I wish we could have had this on 5/14/13. I think things would have gone very differently for DUST if we had. Much love Rattati, for working on this and for the way you're openly engaging the community like you've been...
- by Vell0cet - at 2014.08.20 08:17:00
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242. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
iliel wrote: Vell0cet wrote: CCP Rattati wrote: Vell0cet wrote: This is awesome. Thanks for sharing this! How is each team made up? In other words, say you have 32 players with similar Mu scores, how does it determine which 16 players...
- by Vell0cet - at 2014.08.20 05:18:00
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243. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
CCP Rattati wrote: Vell0cet wrote: This is awesome. Thanks for sharing this! How is each team made up? In other words, say you have 32 players with similar Mu scores, how does it determine which 16 players are on which sides. I always scrat...
- by Vell0cet - at 2014.08.20 03:55:00
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244. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
This is awesome. Thanks for sharing this! How is each team made up? In other words, say you have 32 players with similar Mu scores, how does it determine which 16 players are on which side? I always scratch my head when Scotty puts 2 full squads ...
- by Vell0cet - at 2014.08.20 03:43:00
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245. [Feater Request] Different approach to player stats - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks for the reminder, I am currently doing some in-depth analysis on player stats and how to measure "quality" or "skill" of a player, for the matchmaking logic. I will keep you posted. Inb4 Onesimus This is awesome ne...
- by Vell0cet - at 2014.08.20 03:13:00
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246. selling assets to NPC - in Feedback/Requests [original thread]
It's no P2P market, that's for sure, but it's probably the closest thing we'll ever get in DUST. +1. If it can't be added in a hotfix, then it should be considered a high priority for inclusion if we ever do get another client patch, and we reall...
- by Vell0cet - at 2014.08.19 22:38:00
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247. Evaluation of the New Burst HMG - in Feedback/Requests [original thread]
I played a few matches with it on my lower SP heavy alt. It feels OP. It does too many things too well. It should either keep it's crazy DPS and get a significant range nerf (like 20m range--sort of like a shotgun on steroids), or get a DPS nerf (...
- by Vell0cet - at 2014.08.19 22:29:00
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248. Is there even going to be an attempt on tiercide in Dust? - in Feedback/Requests [original thread]
I hope not. The closest thing to tiericide I would endorse is unlocking std/adv/pro gear at level 1. Having cheap fits, everyday fits, expensive fits and every shade in between is a big part of what makes DUST fun and interesting. I typically run ...
- by Vell0cet - at 2014.08.19 22:15:00
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249. Starter Fits. - in Feedback/Requests [original thread]
I'd like to see each race have a few infinite starter fits like we have now. I'd also like to see a set of several 0 SP militia fittings representing a wide variety of roles, that come with a handful (5-10) of copies each. Every race would have th...
- by Vell0cet - at 2014.08.18 08:13:00
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250. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
I'd like to see the reintroduction of the shield rep tool. I was thinking maybe it could work like the "chain heal" in WoW. It hits the main target for 100%, the most damaged person in range of the first target by 50% and the next most damaged per...
- by Vell0cet - at 2014.08.15 16:16:00
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251. [Petition] Full Character Transfers to Project:Legion - in Feedback/Requests [original thread]
Joey-Number1 wrote: There will obviously be transfers and much more. Plus it will become the best thing ever. Finally !, no limitations, comeplete freedom on any part of the game. One platform is the way to go. I don't think transfers are at ...
- by Vell0cet - at 2014.05.02 14:55:00
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252. [Petition] Full Character Transfers to Project:Legion - in Feedback/Requests [original thread]
/signed
- by Vell0cet - at 2014.05.02 14:49:00
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253. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
I'm putting up a 5mill ISK bounty for anyone who asks CCP Rouge about this in the Q&A after the DUST keynote. I need help writing a brief summary of this idea that I can post for them to ask. Thanks.
- by Vell0cet - at 2014.04.30 15:40:00
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254. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
Anyone going to fanfest in this thread? If you have the opportunity to talk to the devs/ask questions would you mention this idea?
- by Vell0cet - at 2014.04.24 16:41:00
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255. EVE/Dust/Valkyrie interplay - in Feedback/Requests [original thread]
Valkyrie pilots can't fly on the same grid as EVE players. It's a technical limitation. EVE works on a 1 second "tick" that gets smoothly interpolated between ticks by the client app. You could only have Valkyrie pilots in EVE if they had a 1 fram...
- by Vell0cet - at 2014.04.07 21:31:00
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256. another heavy minmatar weapon! :D - in Feedback/Requests [original thread]
I'd like to see a mortar introduced *eventually* (after missing racial heavy weapons) that requires the heavy to deploy it so they're stationary while using it. It would be long range (it can't target closer than 20m) with very large blast radius ...
- by Vell0cet - at 2014.04.06 14:36:00
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257. URGENT!!! Medium Frames Broken=DUST broken - in Feedback/Requests [original thread]
Min logis are force multipliers. They should be a primary target for scouts with brains. Heavies receiving reps should likewise see anything shooting their Logi as the most urgent priority. It seems like you've had bad luck squadding up with the r...
- by Vell0cet - at 2014.04.06 14:00:00
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258. Hey CCP, TTK is still wrong brosephs :( - in Feedback/Requests [original thread]
Michael Epic wrote: The TTK and the game in 1.6 were good....why don't you leave things how they are for 1.8, bring back the balance parameters of 1.6? I bet that would actually beef the game up and make it good again. 1.6 is when they broke ...
- by Vell0cet - at 2014.03.27 21:54:00
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259. Tiericide - in Feedback/Requests [original thread]
A few points: 1. F*CK no! 2. You're using "tiericide" very differently than how it was implemented in EVE. The DUST equivalent of what eve did would be making sure Commandos and Sentinals were roughly equivalent in their respective roles, or Log...
- by Vell0cet - at 2014.03.26 05:15:00
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260. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
Justice Darling wrote: Vell0cet wrote: Hansei Kaizen wrote: How common do you think these kind of contracts would be? Id love it, if I could jump right into it. But I fear the outcomes will be so uncertain, that the EVE pilots will only ...
- by Vell0cet - at 2014.03.20 17:26:00
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