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1001. What's your ace in the hole for scouts? - in General Discussions [original thread]
Logi suit, injector, rep tool, uplink. Encourages team to stick together. I can watch flanks and rear whilst logiing. Can quickly react to scout attacks. Can revive and rep people who have fallen victim to scout alpha strikes.
- by Varoth Drac - at 2014.10.26 09:27:00
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1002. Assault M-1 - in General Discussions [original thread]
Thing is, the precision enhancer isn't going to make much difference. You'll probably pick up any mediums or heavies without one, and it's not going to help you scan scouts. If you want some CQC EWAR you'd be better off with a range extender or pr...
- by Varoth Drac - at 2014.10.25 07:58:00
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1003. EWAR on medium frames??? - in General Discussions [original thread]
Mike Ox Bigger wrote: Varoth Drac wrote: Bright Steel wrote: What would make you willing to run any EWAR module on a medium frame? Scan rang is the largest reason why I don't. I could see other mediums or larger but what's the point at 10...
- by Varoth Drac - at 2014.10.23 21:03:00
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1004. EWAR on medium frames??? - in General Discussions [original thread]
Bright Steel wrote: My thought: if we made scanning between mediums more prevalent then maybe you would. Not that I think we should scan scouts but I think EWAR between scouts is in a good place and was visioning that within the medium frames...
- by Varoth Drac - at 2014.10.23 16:40:00
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1005. EWAR on medium frames??? - in General Discussions [original thread]
Bright Steel wrote: What would make you willing to run any EWAR module on a medium frame? Scan rang is the largest reason why I don't. I could see other mediums or larger but what's the point at 10-15 meters? If my logi or assault had 20m then ...
- by Varoth Drac - at 2014.10.23 16:18:00
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1006. Whatcha think? - in General Discussions [original thread]
Juno Tristan wrote: I don't get the whole "Scouts have more EHP", assaults have a higher base and the same number of slots, how are they bricking more than assaults? Scouts have less module slots than assaults other than standard. Scout: 4,5,...
- by Varoth Drac - at 2014.10.23 15:33:00
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1007. I was told the min assault was awesome - in General Discussions [original thread]
Vesta Opalus wrote: Thor Odinson42 wrote: Fox Gaden wrote: An experienced Scout will know how to get the most out of the Minmatar Assault suit. As long as you have a scout providing passive scans then yes, if not it's tough if the opp...
- by Varoth Drac - at 2014.10.23 13:05:00
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1008. Scouts - lets be honest about them. - in General Discussions [original thread]
Couple of corrections first. A sentinel with 4 dampeners will avoid the scans of pretty much all "assault fit scouts". Secondly, in 1.7 scout base scan range was 16m and Galente scouts had a +50% bonus. I don't think shared passive scans should...
- by Varoth Drac - at 2014.10.22 08:08:00
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1009. Scanning and dampening - in General Discussions [original thread]
In fact, it's written on the top of the page of the EWAR spreadsheet on page 1 of the Barbershop.
- by Varoth Drac - at 2014.10.20 18:36:00
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1010. Scanning and dampening - in General Discussions [original thread]
Denizens of the Barbershop tested it and concluded that ties go to the scanner, as far as I know.
- by Varoth Drac - at 2014.10.20 18:30:00
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1011. Scanning and dampening - in General Discussions [original thread]
They are rounded to the nearest whole number. If it's a tie the scanner wins.
- by Varoth Drac - at 2014.10.20 17:08:00
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1012. Scout Registry / Killboard - in General Discussions [original thread]
TerranKnight87 wrote: What do you guys/gals/mutants think of the new delay and how that will affect pro Knifers?. Not a pro-knifer, but my thoughts are: It's a nerf but probably not a drastic one. It's not like shotgunning where I would dec...
- by Varoth Drac - at 2014.10.16 15:59:00
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1013. [Video] - New player describes Dust - in General Discussions [original thread]
Seems clear from this video there are 3 important things that need to be done to improve NPE. 1) clearly indicate weapon ranges. Also other important stats that are either hidden or unclear. But range is most important as it is a staple of gamepl...
- by Varoth Drac - at 2014.10.15 07:41:00
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1014. Scout Registry / Killboard - in General Discussions [original thread]
It's a nice idea with clever implementation. I'm just not sure about nerfing cloaks. They aren't really all that amazing and they do encourage more interesting "scouty" fits. Feels a bit like this would encourage more of a "slayer-logi" style scou...
- by Varoth Drac - at 2014.10.13 21:36:00
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1015. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Gareth Verenar wrote: They aren't, OEK. I really don't get the hypebolization of Scout Dropsuit effectiveness as well as Cloaks. I think it has a lot to do with how limited scouts were prior to even the stats release ...
- by Varoth Drac - at 2014.10.11 21:55:00
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1016. Scout Registry / Killboard - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Nobody respond to this thread please... https://forums.dust514.com/default.aspx?g=posts&m=2399216#post2399216 Id like to see it die a painful death. Wish I'd read this earlier and not gotten sucked into contributi...
- by Varoth Drac - at 2014.10.11 21:04:00
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1017. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: I'm still seeing large numbers of HP tanking scouts with rifles. Indeed, I recently encountered a full squad of Calscouts with combat rifles and a Galscout with some obscene armour total. Thoughts? Is this actually a p...
- by Varoth Drac - at 2014.10.10 22:37:00
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1018. Scout Registry / Killboard - in General Discussions [original thread]
Can I just say I am against nerfs to cloaks, such as reduction to scan range whilst cloaked. I will also reiterate that I am against any EWAR changes as it is likely to screw things up more than improve anything. If scouts need a nerf I would ei...
- by Varoth Drac - at 2014.10.10 21:48:00
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1019. Scout Registry / Killboard - in General Discussions [original thread]
I don't know what to think really. I don't have PC experience. Are shotgun scouts balanced in PC? I know they were a problem in the past but it sounds like assaults are viable now. To be honest pub matches seem quite balanced to me. There seems t...
- by Varoth Drac - at 2014.10.10 07:14:00
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1020. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: o7 Varoth If the stats show that Shotgun+Scout+Cloak are causing problems (which I believe to be the case) then we should certainly do something about it. I could get behind a shotgun overhaul. It is unacceptable that mercs...
- by Varoth Drac - at 2014.10.09 21:27:00
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