Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
401. Battfield Friends describes DUST perectly... - in General Discussions [original thread]
So true!
- by Varoth Drac - at 2015.09.13 20:21:00
|
402. How to "fix" scanners - in General Discussions [original thread]
I actually quite like the idea of an indicator showing where an active scan came from. I'd rather that than painting the scanner. Not great for scouts using active scanners, but without being painted it's not a huge problem. Logis may well already...
- by Varoth Drac - at 2015.09.13 10:34:00
|
403. Announcement:[EVENT] Amarr Challenge [Sept 15-25] - in General Discussions [original thread]
xavier zor wrote: OH MY GOD FINISH 5 BATTLES?!?!??! THIS IS ALREADY IMPOSSIBLE!! Judging by recent battles, I think some people are really going to struggle with this one !
- by Varoth Drac - at 2015.09.11 11:33:00
|
404. Announcement:[EVENT] Amarr Challenge [Sept 15-25] - in General Discussions [original thread]
Sounds good. I like the link to EVE. Missions that encourage playing properly. Discouraging match leaving. Range of difficulty. Though surely 150 kills is much harder than finishing 5 matches. Skin looks great. Slightly uninspiring event gameplay...
- by Varoth Drac - at 2015.09.11 11:18:00
|
405. CCP please remove smalll blasters from game - in General Discussions [original thread]
Small rails are also pretty rubbish in my experience. I've said many times that I think the small blaster should be buffed. Start by getting rid of the inverse dispersion. As suggested, the dispersion should start at the current minimum and incre...
- by Varoth Drac - at 2015.09.11 10:15:00
|
406. Next Hotfix - in General Discussions [original thread]
Spaceman-Rob wrote: I really hope Rattati can look past all the BS requests asking for shiny new toys to play with and concentrate on whats important ie fixing bugs glitches and improving overall performance of the game such as frame rate. I ...
- by Varoth Drac - at 2015.09.09 11:11:00
|
407. Well this is just plain laughable! - in General Discussions [original thread]
So OP, just to be clear, you aren't complaining? My thoughts on shield tanking? Assuming it should be buffed (a little), I think it should be done in a way that maintains the design distinction from armour tanking, i.e. lower hp, higher regen, co...
- by Varoth Drac - at 2015.09.09 10:56:00
|
408. Next Hotfix - in General Discussions [original thread]
There are plenty of things I'd like fixing in a release, but thinking about what can be done as part of a hotfix, I would like the following (in order of desire): Reduce the decloak delay. Increase range and reload speed of breach shotgun. If y...
- by Varoth Drac - at 2015.09.08 21:39:00
|
409. Scout Registry / Killboard - in General Discussions [original thread]
I'm glad assaults can use shotguns well. My view is that an attack from the front with two assaults is not as effective as an attack the front with an assault and from the rear with a scout. If the enemy have scans in place, you can't flank anyw...
- by Varoth Drac - at 2015.09.02 22:29:00
|
410. Look upon and be amazed by the mystery sunflower in my front yard. - in General Discussions [original thread]
Triffid.
- by Varoth Drac - at 2015.09.02 21:52:00
|
411. How to fit Scout g 1 Series? - in General Discussions [original thread]
How about this: Enhanced shield extender (shields are good on scouts, doesn't matter what race). Precision enhancer (effectively doubles scan range) Complex kincat (awesome with shotgun, lower tiers are poor) Profile dampener (Gallente logis will...
- by Varoth Drac - at 2015.09.02 19:38:00
|
412. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Breakin Stuff wrote: Because scouts are irritating... On a more serious (yes that was a joke) note, I am genuinely interested in what the scout community at large has to say about this idea. Please bring your game fac...
- by Varoth Drac - at 2015.08.29 16:39:00
|
413. Scout Registry / Killboard - in General Discussions [original thread]
Thinking about passive scans again. Perhaps it's a simple as buffing range amps to 10/15/20%? Someone suggested this before. Logi inner scans wouldn't be long enough to counter scouts entirely. Amarr and Caldari scouts should be able to get prett...
- by Varoth Drac - at 2015.08.28 14:22:00
|
414. Scout Registry / Killboard - in General Discussions [original thread]
Matticus Monk wrote: Adipem Nothi wrote: Already done! And it ended up working pretty well: https://forums.dust514.com/default.aspx?g=posts&m=2792926#post2792926 The HP / Speed Curve was rolled out alongside a reduction in strafe spe...
- by Varoth Drac - at 2015.08.28 14:00:00
|
415. Amarr Scout - in General Discussions [original thread]
Passively scanning a scout confers a significant advantage in scout v scout combat, even at only 15m. This is based on my experience speed deploying in PC with precision mods. I haven't used the Amarr scout, but I imagine it would be good with pr...
- by Varoth Drac - at 2015.08.27 19:44:00
|
416. Port dust to next gen - in General Discussions [original thread]
Considering what CCP Rouge said at Fanfest 2014, I think it's unlikely they won't release on PC.
- by Varoth Drac - at 2015.08.26 20:42:00
|
417. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: I liked this idea posted a little while ago. Seems an eloquent way to improve the Ion and realign the ScR To be honest, I'm not a fan of that idea. I don't think the scrambler charged shot should be nerfed. If it's going...
- by Varoth Drac - at 2015.08.26 18:27:00
|
418. Scout Registry / Killboard - in General Discussions [original thread]
VAHZZ wrote: Varoth Drac wrote: I like the ion pistol / bolt pistol combo. Which one is the primary? I am guessing Bolt? Depends on range. Though I generally like to get in close with the ion pistol. I haven't used it in a while. Als...
- by Varoth Drac - at 2015.08.26 17:09:00
|
419. Scout Registry / Killboard - in General Discussions [original thread]
I like the ion pistol / bolt pistol combo.
- by Varoth Drac - at 2015.08.26 16:28:00
|
420. CCP . Penalty For Leaving Battles? - in General Discussions [original thread]
Penalizing players for quitting won't stop them hiding in the refline. But it might encourage more people to fight, since leaving is less appealing. If your team is going to lose, get a cheap suit and try to inflict some pain on the other team. Y...
- by Varoth Drac - at 2015.08.26 15:50:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |