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221. Once again, Sniping is useless... - in Feedback/Requests [original thread]
Bahirae Serugiusu wrote: Oh, and it wasn't just a range nerf. The charge had it's clip and overall ammo capacities nerfed HARD. And its damage and headshot multiplier buffed but screw those just give them more ammo.[/quote] I was getting mor...
- by TheEnd762 - at 2014.10.25 11:51:00
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222. Once again, Sniping is useless... - in Feedback/Requests [original thread]
The haters thought it would stop redline sniping. Of course, that was a stupid notion, and it hasn't lessened it at all (nothing will ever stop this, even removing the sniper class completely will just create a legion of AFKers), but thankfully it...
- by TheEnd762 - at 2014.10.25 11:43:00
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223. The best way to stop RE spam is.. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Limit RE throws to 1m. But give them some magnetism to vehicles like AV grenades have, allowing them to still be stuck to tanks without standing on top of it. This could work, if tankers (god-tier whiners) don't cr...
- by TheEnd762 - at 2014.10.02 11:47:00
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224. The best way to stop RE spam is.. - in Feedback/Requests [original thread]
Putting REs on passive scans in any capacity completely gimps them as traps.
- by TheEnd762 - at 2014.10.02 07:47:00
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225. The best way to stop RE spam is.. - in Feedback/Requests [original thread]
The best way to stop RE spam is to perma-ban every butthurt whiner who mentions this made-up issue.
- by TheEnd762 - at 2014.10.01 21:30:00
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226. Delta Supply depot range fail - in Feedback/Requests [original thread]
I still have to land my dropship on top of or nearly touching the sides of a depot to get resupplied.
- by TheEnd762 - at 2014.09.30 02:31:00
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227. Damage WP for installations - in Feedback/Requests [original thread]
WP for vehicle damage are necessary because they always cut and run. Installations can't move.
- by TheEnd762 - at 2014.09.26 05:17:00
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228. New Sniper Reticle Is Fantastic! - in Feedback/Requests [original thread]
Needs way more contrast.
- by TheEnd762 - at 2014.09.25 06:56:00
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229. [FEEDBACK]Grenade count - in Feedback/Requests [original thread]
+1 to fuse reduction. Cooking doesn't work if you're dead before you can throw the nade.
- by TheEnd762 - at 2014.09.22 20:55:00
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230. Dropships: Eject Cargo Button - in Feedback/Requests [original thread]
+1, so I can get stubborn blueberries out and recall my vehicle. Or just make it so I can recall it with then inside and they die.
- by TheEnd762 - at 2014.09.21 23:05:00
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231. tankers + depots - in Feedback/Requests [original thread]
Make vehicles that flee back to the redline blow up instantly, and award 50wp to the last player to damage them. I sure wish I could Usain Bolt my clone back to the redline the second my shields were depleted.
- by TheEnd762 - at 2014.09.19 03:35:00
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232. Don't Forget Ratatati... - in Feedback/Requests [original thread]
Burst HMG? Oh, you mean the Ultimate Nullifier. http://en.wikipedia.org/wiki/Ultimate_Nullifier
- by TheEnd762 - at 2014.09.19 03:21:00
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233. Scout vs assault vs heavy: don't make no sense - in Feedback/Requests [original thread]
Hell no. Sniper rifles and shotguns are tailor-made for scouts.
- by TheEnd762 - at 2014.09.17 22:16:00
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234. Alright tankers lets get serious. What do we want? [Feedback] AV gtf... - in Feedback/Requests [original thread]
I love it when tankers claim jihad jeeps and solo AVers "break immersion". What standard of immersion is this drawing from? It can't be reality, because in reality, guerrilla tactics like suicide bombers, and solo AV weapons like TOW and Javelin m...
- by TheEnd762 - at 2014.09.16 08:34:00
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235. Vehicles and Infantry Passive Scanning - in Feedback/Requests [original thread]
Ideally, their icons would just appear on the edge of your radar, starting smaller, increasing in size, until they actually came within your scan range.
- by TheEnd762 - at 2014.09.14 22:48:00
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236. Vehicles and Infantry Passive Scanning - in Feedback/Requests [original thread]
It's code. It certainly can be fixed. It just won't be.
- by TheEnd762 - at 2014.09.13 22:42:00
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237. Sniper rifle zoom - in Feedback/Requests [original thread]
Meee One wrote: It isn't a war against zoom. It's a war against snipers sitting 300m in the redline getting kills with practically 0 risk. "lolsuicide DS" isn't a vaild counter. Neither is "counter sniping". It shouldn't take a sniper to kill...
- by TheEnd762 - at 2014.09.11 10:35:00
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238. Cloaks.... make them scout-only and default equipment. - in Feedback/Requests [original thread]
I wouldn't say make cloaks scout-only, but I'd be fine with increasing the CPU/PG penalties/bonuses for non-scouts/scouts respectively.
- by TheEnd762 - at 2014.09.10 22:18:00
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239. Railgun based light av weapon - in Feedback/Requests [original thread]
An AV weapon without charge-up or lock-on needed? Yes, please.
- by TheEnd762 - at 2014.09.08 22:21:00
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240. Hey how about removing that av scrub crutch - in Feedback/Requests [original thread]
MarasdF Loron wrote: TheEnd762 wrote: Sure, they can remove Jihad jeeps... as soon as vehicles can't cut and run across the map when they've taken a little too much damage. By that logic infantry must not be allowed to take cover / flee ei...
- by TheEnd762 - at 2014.09.07 22:36:00
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