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21. So, people leaving games early... - in Feedback/Requests [original thread]
Again, if we're comparing to reality, a contract entered without prior knowledge of the terms is not valid. In other words, you can't obligate mercs to fight a battle in an undisclosed location, against an undisclosed opponent, let alone penalize ...
- by TheEnd762 - at 2015.10.09 13:53:00
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22. Idea - Simple Carrot-fix to Lopsided Matches - in Feedback/Requests [original thread]
Haolo Geardreck wrote: This is what would happen to a real cyber merc. Real mercs get to see the terms of a contract beforehand, and choose whether or not to accept it.
- by TheEnd762 - at 2015.10.09 10:30:00
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23. So, people leaving games early... - in Feedback/Requests [original thread]
Let's use the stick on the people who keep bringing up this non-issue (perma-ban from forums). Give the carrot (high ISK payout) to players who join in-progress matches against cheating stomp-squads. Until we can see all the terms and condition...
- by TheEnd762 - at 2015.10.09 10:28:00
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24. Idea - Simple Carrot-fix to Lopsided Matches - in Feedback/Requests [original thread]
Megaman Trigger wrote: I still like the idea of a separate queue/contacts list for reinforcement contracts; higher payout for deploying late in a match to bolster an understrength side and trying to win against greater odds. This is the way ...
- by TheEnd762 - at 2015.10.05 23:04:00
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25. Nerf Myofibs - in Feedback/Requests [original thread]
Just make it so you have to charge the jumps.
- by TheEnd762 - at 2015.10.03 00:27:00
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26. Fixing the leave battle plague - in Feedback/Requests [original thread]
It was a miscommunication. Go for it. I'm swimming in ISK. I can spare some bonus cash if it means I can leave a battle on a lame map.
- by TheEnd762 - at 2015.09.20 09:18:00
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27. Fixing the leave battle plague - in Feedback/Requests [original thread]
HOWDIDHEKILLME wrote: No penalty what so ever in this suggestion. Nothing but bonus for staying. Why should I lose a potential teammate because he can't snipe all round? Need a sandwich so bad wtf did you start a round in the first place. ...
- by TheEnd762 - at 2015.09.19 04:38:00
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28. Fixing the leave battle plague - in Feedback/Requests [original thread]
All I heard was some butt-hurt trying to raise a non-issue that deserves no attention from other users, let alone devs. If people want to leave a match, that's their right. If I don't like a map, I'm leaving. If I want to get a sandwich, I'm leav...
- by TheEnd762 - at 2015.09.19 01:47:00
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29. Incentives to Reduce Quitting - in Feedback/Requests [original thread]
DiablosMajora wrote: TheEnd762 wrote: Perma-ban anyone who brings up match leaving as an issue. /problem What an insightful and constructive comment! It's a non-issue raised by butt-hurts. That's the solution it deserves.
- by TheEnd762 - at 2015.09.19 01:34:00
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30. sniper idea - in Feedback/Requests [original thread]
Tesfa Alem wrote: When you say "they would get killed" of course they would get killed. Everybody gets killed. Snipers are no protected class. They only are protected by a redline timer. Ambush takes place on a large maps. Snipers are not pro...
- by TheEnd762 - at 2015.09.18 21:52:00
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31. Incentives to Reduce Quitting - in Feedback/Requests [original thread]
Perma-ban anyone who brings up match leaving as an issue. /problem
- by TheEnd762 - at 2015.09.18 21:42:00
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32. Fixing the leave battle plague - in Feedback/Requests [original thread]
Better idea: perma-ban anyone who brings up match leaving as an issue or "plague".
- by TheEnd762 - at 2015.09.18 21:41:00
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33. sniper idea - in Feedback/Requests [original thread]
Tesfa Alem wrote: Its not the long range of snipers that people hate. Its the long range coupled with the redline protection that people hate. The problem is two-fold: -People (idiots) think the two (snipers and the redline) are mutually ex...
- by TheEnd762 - at 2015.09.18 10:33:00
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34. sniper idea - in Feedback/Requests [original thread]
Snipers aren't supposed to be close to the action. Trying to "bring them closer to the action" is just another way of saying "let's make snipers not snipers".
- by TheEnd762 - at 2015.09.17 16:59:00
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35. dont ruin my FG's and RR's rat man - in Feedback/Requests [original thread]
I say leave splash damage as is, remove the shake while charging, slightly increase dispersion, but increase range a bit.
- by TheEnd762 - at 2015.09.10 03:03:00
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36. Why doesn't anyone like the idea of punishing abandonment? - in Feedback/Requests [original thread]
emm kay wrote: It's considered treason in most countries to escape battle when under order not to. We're not soldiers sworn to an oath of service, we're hired mercs , and mercenaries get to review the terms of a contract (allies, enemies,...
- by TheEnd762 - at 2015.09.05 11:48:00
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37. Get rid of passive equipment (hives and uplinks) - in Feedback/Requests [original thread]
Get rid of R F Gyro.
- by TheEnd762 - at 2015.09.05 00:05:00
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38. Winning streak rewards - in Feedback/Requests [original thread]
When you reward one group of players (those who choose to squad) that's automatically, indirectly punishing the other group (those who choose to solo).
- by TheEnd762 - at 2015.09.05 00:04:00
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39. Winning streak rewards - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Right now the stompers are all already trying their absolute hardest to win every match, except when they see a tough opponent many of them will just back out, throwing the rest of their blueberries 'to the wolves'. No,...
- by TheEnd762 - at 2015.09.04 19:44:00
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40. Winning streak rewards - in Feedback/Requests [original thread]
Sounds like a pubstomp squad incentive.
- by TheEnd762 - at 2015.09.03 14:48:00
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