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701. [Feedback] nanohives & supply dumps shouldn't resupply grenades - in Feedback/Requests [original thread]
I think all equipment should be refilled at supply depots, and everything except nanohives at nanohives.
- by TheEnd762 - at 2013.07.27 08:21:00
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702. Remote explosives - in Feedback/Requests [original thread]
Same detonation frequency.
- by TheEnd762 - at 2013.07.27 07:21:00
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703. CCP, Can we get a kill cam in the near future? - in Feedback/Requests [original thread]
Skidd McMarx wrote: nah no killcam. but maybe after you're killed the camera can zoom in on the player that killed you. how about that? good or bad idea? Bad for the same reason. The game tells you who and how far away they were. That's enough.
- by TheEnd762 - at 2013.07.27 07:10:00
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704. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
+1, but I doubt it'll ever happen. The AR 514ers love their 3-shot-kill bullet hoses too much.
- by TheEnd762 - at 2013.07.27 03:21:00
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705. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
Lightning Bolt2 wrote: OZAROW wrote: Hey devs, there are tons of threads out there because we're getting slaughtered, the good scouts do good but I think we're all in agreement we were doing better in chrome an 1.1 Currently in a world of fa...
- by TheEnd762 - at 2013.07.27 03:17:00
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706. [Request] AV Sidearms - in Feedback/Requests [original thread]
We have anti-personnel grenades, so I guess we can just do away with Scrambler Pistols, SMGs, Flaylocks, and Nova Knives then, right?
- by TheEnd762 - at 2013.07.27 00:50:00
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707. [Request] AV Sidearms - in Feedback/Requests [original thread]
Oh yeah? How long would you say it would take a player using a standard flaylock and no damage mods to take down an LAV? Probably a very, very long time. Would they be able to do it without a nanohive? Probably not. Would they be able to do it at ...
- by TheEnd762 - at 2013.07.27 00:07:00
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708. [Request] AV Sidearms - in Feedback/Requests [original thread]
What do you think?
- by TheEnd762 - at 2013.07.26 23:39:00
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709. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
We definitely need a speed and stamina buff, but the rest sounds a little OP.
- by TheEnd762 - at 2013.07.26 23:37:00
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710. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
ShinyJay wrote: so people want to make the sniper rifle take more skill and possibly ruin the gun? No, they want to outright break it because it annoys them and requires a different strategy than run-around-wildly-spraying-bullets to counter.
- by TheEnd762 - at 2013.07.26 21:12:00
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711. CCP, Can we get a kill cam in the near future? - in Feedback/Requests [original thread]
-1 NO. As a career sniper, I've worked hard to find my perches. I don't need some crappy, hand-holding game mechanic giving away my secrets. Sometimes even I get sniped, and when I do, I enjoy the hunt. I don't just want some free revenge cheat. I...
- by TheEnd762 - at 2013.07.26 21:08:00
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712. Laser Rifle Needs Buff - in Feedback/Requests [original thread]
-1 No buff. I remember in Chromosome when it was just insta-kill death beams cascading back and forth across the map. They got nerfed for a reason.
- by TheEnd762 - at 2013.07.25 23:41:00
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713. Heavy stealth nerf? Heavys need a tracking/turn speed increase - in Feedback/Requests [original thread]
TERMINALANCE wrote: TheEnd762 wrote: -1 Heavies shouldn't be able to turn that fast. That's one of the things that makes them heavy, and it's one of the only things that allows non-heavies to stand a chance against them. "My semi-truck can'...
- by TheEnd762 - at 2013.07.25 11:05:00
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714. [Request] Allow activating inertial dampeners whenever you are going to take fal... - in Feedback/Requests [original thread]
+1 Yes, yes, a thousand times yes.
- by TheEnd762 - at 2013.07.25 10:07:00
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715. Heavy stealth nerf? Heavys need a tracking/turn speed increase - in Feedback/Requests [original thread]
-1 Heavies shouldn't be able to turn that fast. That's one of the things that makes them heavy, and it's one of the only things that allows non-heavies to stand a chance against them. "My semi-truck can't turn as fast as those sedans. Plz fix."
- by TheEnd762 - at 2013.07.25 10:06:00
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716. [Request] Sniper rifle bullet drop - in Feedback/Requests [original thread]
Anticipating a target's movement is skill. If that person didn't want to get sniped, they should've zig-zagged. Running in a straight line, out in the open, not using cover, spraying AR rounds all over the place like Rambo takes no skill. Killing ...
- by TheEnd762 - at 2013.07.22 21:46:00
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717. [Request] Sniper rifle bullet drop - in Feedback/Requests [original thread]
Right. Because lining up a tiny dot with another MOVING tiny dot, hundreds of yards away, and pulling the trigger during that 1/100 of a second when they overlap takes no skill. What a bunch of rocket scientists we have here.
- by TheEnd762 - at 2013.07.22 21:34:00
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718. Requests: 'Anti-AV grenades' Vehicle module - in Feedback/Requests [original thread]
-1 Hell no. This is a ridiculous suggestion.
- by TheEnd762 - at 2013.07.22 03:40:00
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719. [Request] Sniper rifle bullet drop - in Feedback/Requests [original thread]
-1 No.
- by TheEnd762 - at 2013.07.21 20:46:00
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720. (REQ) Aim Assits, and aiming improvements? - in Feedback/Requests [original thread]
We need the ability to make micro-adjustments while scoped.
- by TheEnd762 - at 2013.07.21 02:35:00
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