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561. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Kosakai wrote: thanks Rintitin but these nerfs are useless.... RIP min.scout.... PS we want respec then.... The changes in Hotfix Alpha wouldn't hurt the Minmatar or the Amarr as much as the Gal and Cal scouts. All scouts (gal scout is no...
- by The-Errorist - at 2014.06.02 14:29:00
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562. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
The dark cloud wrote: Erm looking at the cloak-shot delay it says that its 0.5 secs at the moment. The proposed change is to be set at 1 sec. Is it just me or are you just simply increasing the time that it takes to swap from the cloak (your ar...
- by The-Errorist - at 2014.06.02 13:48:00
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563. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: /me adds more bait I don't think it's working.
- by The-Errorist - at 2014.06.02 13:16:00
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564. game ends in 6 months? rumor? - in General Discussions [original thread]
Bethhy wrote: CCP Saberwing wrote: No idea where these rumors are springing from. Someone has too much time on their hands (like me) There are no plans for a shutdown. Are you guys reducing operational Costs on Server Hubs? Is that why...
- by The-Errorist - at 2014.06.02 13:05:00
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565. Tanker Feedback - Madrudgers repair rate - in Feedback/Requests [original thread]
I agree that they passively reps are too strong; shield tanks are supposed to be the ones should be the best at passive repping. If active reps are out of the questions and the devs want them to work more like they do for dropsuits, I would rather...
- by The-Errorist - at 2014.06.01 10:00:00
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566. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
It would be great if the fitting menu could tell users what fits one could scan and what things they are hidden from.
- by The-Errorist - at 2014.06.01 09:39:00
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567. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Zatara Rought wrote: My swarms don't feel designed for combat. T_T;; Unfortunately, swarms are only useful on a Minmatar Commando that's using the prototype swarms.
- by The-Errorist - at 2014.06.01 02:29:00
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568. Assault HMG needs a buff - in Feedback/Requests [original thread]
Adipem Nothi wrote: See lots of Standard and Burst, but not too many Assault HMGs. Do these also come with built-in Stunlock? The slowdown effect for the assault is just as strong as the base variant.
- by The-Errorist - at 2014.06.01 01:58:00
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569. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
ZDub 303 wrote: ... I really don't know if there is a good Dust equivalent to a battle badger lol. How about an ak.0 with Carthum Assault Scrambler Pistol Core Flaylock Pistol Flux Grenade Clock Field 2 Complex Myofibril Stimulants Complex Li...
- by The-Errorist - at 2014.06.01 01:49:00
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570. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Ulysses Knapse wrote: Kevall Longstride wrote: ZDub 303 wrote: But that is completely possible with what he is proposing (the role based system). It appears that this role based system is borrowing heavily from Valkyrie as well as they ...
- by The-Errorist - at 2014.05.31 10:32:00
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571. PLC numbers still too low ( math inside including spreadsheet ) - in Feedback/Requests [original thread]
TheD1CK wrote: You dont geddit mang .... The Plasma Cannon IS the anti-shield Mass Driver !!!! And I have waited a seriously long time for variants, so I'm really hoping they don't F*** up I want the variants, as I said the Beach should almo...
- by The-Errorist - at 2014.05.31 09:59:00
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572. Watch Dogs - in The Locker Room [original thread]
Here's something you all need to see if you're interested in Watch Dogs http://1.bp.blogspot.com/-q7ubg3NrvZ0/Uzk5TCCnJhI/AAAAAAAAF2A/Zn-icrkx8Ao/s1600/1975179_429266083876623_1700972590_n.jpg
- by The-Errorist - at 2014.05.31 08:30:00
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573. Assault HMG needs a buff - in Feedback/Requests [original thread]
medomai grey wrote: Back when I used assault HMGs, in open beta, the spread was the same, but the time to narrow that spread was quicker than the normal variant. I went back and tried the HMGs again to see if its still like that, but I didn...
- by The-Errorist - at 2014.05.31 06:45:00
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574. News on the death penalty - in The Locker Room [original thread]
After the past supreme court rulings , this has been done https://www.youtube.com/watch?v=lfsMMVgIToA .
- by The-Errorist - at 2014.05.28 19:42:00
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575. vehicles are definitely not fine - in Feedback/Requests [original thread]
Yeah, vehicle armor reps, afterburner cooldowns, agility, turret balance, and TTK vs vehicles are things that need fixing.
- by The-Errorist - at 2014.05.28 09:36:00
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576. Assault HMG needs a buff - in Feedback/Requests [original thread]
After testing the assault HMGs compared to the base variants, I agree with you, they need to have a tighter spread. I checked all their stats and they have the same accuracy rating as the base variant and that doesn't make any sense. Another iss...
- by The-Errorist - at 2014.05.28 01:39:00
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577. (Feedback) Assault Rail Rifle and ammo. - in Feedback/Requests [original thread]
This problem also affects the Assault HMGs. Racro 01 Arifistan wrote: why should we buff the rr?.. its hipfire makes it better to use than ar. You should read the OP before posting.
- by The-Errorist - at 2014.05.28 01:23:00
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578. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: The-Errorist wrote: Arkena Wyrnspire wrote: ... I do not believe contact grenades need a nerf. They're already barely used, further reductions in damage are unnecessary. ... Contact grenades are barely used becaus...
- by The-Errorist - at 2014.05.28 01:18:00
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579. [Discussion] The Big Scout Role Bonus Thread - in Feedback/Requests [original thread]
There was already an official thread for discussing scouts. Scouts shouldn't get role bonuses to tanking or regeneration, and they already have the best regen stats. Anyway this is what I want them to be like: This is what I would like the scouts ...
- by The-Errorist - at 2014.05.27 10:54:00
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580. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
Sir Dukey wrote: KAGEHOSHI Horned Wolf wrote: stuff I propose less slots for ADV and STD, ADV should have 5 total, STD 3, PRO should have 7. (highs and lows) If you want that, then light frames would need a to lose a module slot for me...
- by The-Errorist - at 2014.05.27 09:41:00
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