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921. [Request] Improving in-game information display - in Feedback/Requests [original thread]
Still should be a priority for the UI team.
- by The-Errorist - at 2013.10.09 15:43:00
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922. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
You really should make a scrambler rifle account and see how wrong you are. You need to experience for yourself how and why what you're saying is completely inaccurate.
- by The-Errorist - at 2013.10.09 05:26:00
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923. Decrease remote repair module time to lock on - in Feedback/Requests [original thread]
Having a 3-5 seconds to lock on to one target at a time is incredibly ridiculous when the slightest movement by infantry breaks the locking.
- by The-Errorist - at 2013.10.09 03:21:00
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924. Dropship camera good, but... - in Feedback/Requests [original thread]
Also, warn us before doing these kind of changes.
- by The-Errorist - at 2013.10.09 01:26:00
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925. Dropship camera good, but... - in Feedback/Requests [original thread]
I like being able to see more of my surroundings, but when I get into a tight position, the DS is no longer in view in 3rd person.
- by The-Errorist - at 2013.10.09 00:58:00
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926. Infantry armor plates need to take up more PG instead of CPU - in Feedback/Requests [original thread]
XANDER KAG wrote: this would hurt Amarr suits a bit though, their scrambler rifles take up ridiculous amounts of pg. If this was done too, Amarr suits wouldn't get hurt that much.
- by The-Errorist - at 2013.10.08 21:38:00
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927. Infantry armor plates need to take up more PG instead of CPU - in Feedback/Requests [original thread]
Zeylon Rho wrote: The-Errorist wrote: Zeylon Rho wrote: I'm not sure I'm following you. You said the Amarr have higher PG to use laser weapons and that lasers take up more PG. Its the other way around. ... yeah, you may have lost m...
- by The-Errorist - at 2013.10.08 21:33:00
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928. Infantry armor plates need to take up more PG instead of CPU - in Feedback/Requests [original thread]
Zeylon Rho wrote: The-Errorist wrote: Zeylon Rho wrote: The-Errorist wrote: A standard armor plate takes up 10CPU and 1PG. That ratio is completely backwards. In EVE online and for vehicles it's fine but for dropsuit modules, its messe...
- by The-Errorist - at 2013.10.08 19:50:00
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929. Infantry armor plates need to take up more PG instead of CPU - in Feedback/Requests [original thread]
Zeylon Rho wrote: The-Errorist wrote: A standard armor plate takes up 10CPU and 1PG. That ratio is completely backwards. In EVE online and for vehicles it's fine but for dropsuit modules, its messed up. One reason why this is bad is that dro...
- by The-Errorist - at 2013.10.08 19:38:00
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930. Infantry armor plates need to take up more PG instead of CPU - in Feedback/Requests [original thread]
A standard armor plate takes up 10CPU and 1PG. That ratio is completely backwards. In EVE online and for vehicles it's fine but for dropsuit modules, its messed up. One reason why this is bad is that dropsuits that are better suited for armor tank...
- by The-Errorist - at 2013.10.08 19:18:00
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931. DSU (Drone Storage Unit) - in Feedback/Requests [original thread]
I like, but what should the drones do?
- by The-Errorist - at 2013.10.08 06:14:00
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932. [Request] Jump link installations - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Should be MASSIVE and look like this http://i1.ytimg.com/vi/f_XpT8Haohc/hqdefault.jpg I want to fly an army of assault dropships through that. Think of the fear it would ensue on the enemies noticing soo many AD...
- by The-Errorist - at 2013.10.08 01:07:00
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933. [Request ]Ring-shaped outpost - in Feedback/Requests [original thread]
CCP LogicLoop wrote: KAGEHOSHI Horned Wolf wrote: http://i737.photobucket.com/albums/xx12/KAGEHOSHI-/outpostidea_zps03084cd0.png Team 1 can easily get A, team can easily take C. Both teams can then head toward the center to fight over B. Al...
- by The-Errorist - at 2013.10.08 00:56:00
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934. Weapon skill tree reform; Unlocking Racial weapon sets. Diagram included :D - in Feedback/Requests [original thread]
Garth Mandra wrote: I like this idea. It requires the weapon tree to be fully fleshed out though. I'd go a step further and nest sidearm, light and heavy weapons under another racial weapon skill. I kinda like them being separated. If this ...
- by The-Errorist - at 2013.10.08 00:35:00
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935. [Vehicle Request] Humbly asking to broadcast music from Dropship - in Feedback/Requests [original thread]
Great Idea.
- by The-Errorist - at 2013.10.08 00:31:00
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936. [Feedback/request] In-battle menus: vehicles, off-map support, item wheel - in Feedback/Requests [original thread]
I like the idea of taking the Commrose from Battlefield and putting vehicle selection, off-map support, and installations on a wheel; I hate how I have to be still to use those.
- by The-Errorist - at 2013.10.08 00:30:00
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937. [Request] Faction-specific medals of service for faction warfare - in Feedback/Requests [original thread]
Getting medals, displaying the medals in character sheet, and getting paid would be awesome. A LP system like Melchiah ARANeAE said would be a better way to give the other rewards.
- by The-Errorist - at 2013.10.08 00:26:00
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938. Weapon skill tree reform; Unlocking Racial weapon sets. Diagram included :D - in Feedback/Requests [original thread]
Zeylon Rho wrote: The-Errorist wrote: Zeylon Rho wrote: It would make more sense if the weapons were finished (AV, etc.), but there's an issue introduced by "getting rid of weaponry" as you say. Since it also serves to unlock Sidearms and...
- by The-Errorist - at 2013.10.08 00:05:00
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939. Weapon skill tree reform; Unlocking Racial weapon sets. Diagram included :D - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: fitting should be swapped with proficiency. fitting skills is redundant in its current place first step is unlocking the weapon, the second step should be working it into your build and then last step should be to increase ...
- by The-Errorist - at 2013.10.07 23:42:00
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940. Weapon skill tree reform; Unlocking Racial weapon sets. Diagram included :D - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Zeylon Rho wrote: It would make more sense if the weapons were finished (AV, etc.), but there's an issue introduced by "getting rid of weaponry" as you say. Since it also serves to unlock Sidearms and Heavy weapo...
- by The-Errorist - at 2013.10.07 23:41:00
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