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421. Rattati I'm not too thrilled with your Apex suits - in Feedback/Requests [original thread]
Sorry OP but the standardBPO weapons are better than your miltia blueprint ones. Std shotgun has more rounds per clip Std HMG more lower hit buildup
- by Tesfa Alem - at 2014.11.11 19:39:00
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422. Fixing the ADSs [WARNING: Number Intensive] - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: To be fair, these are all things i would to love see tested out before being implemented, and niether you nor i have adressed on how to make the small blaster a good air to ground turret. Also, dont sleep on the effee...
- by Tesfa Alem - at 2014.11.10 19:23:00
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423. Murder Taxi Termination - in Feedback/Requests [original thread]
Breakin Stuff wrote: Make LAVs take full damage from all weapons please. they're supposed to be Light, not tanklike. One should always have the option of blowing the engine block, and the people who run them should be actively encouraged to ac...
- by Tesfa Alem - at 2014.11.10 12:57:00
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424. Fixing the ADSs [WARNING: Number Intensive] - in Feedback/Requests [original thread]
Not enough time to reply to all bu this is what i want to reply in the incubus rail turret shots Currently an unmodded turret has 8 shots not 9. level three incubus does 9 shots level 5 does 12 shots. Verified by in game testing; there was a i...
- by Tesfa Alem - at 2014.11.10 07:09:00
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425. Fixing the ADSs [WARNING: Number Intensive] - in Feedback/Requests [original thread]
First of all, +1 for your diplomatic approach. I am not so diplomatic, but I am sound harsh, its just critque, nothing personal. Smarter people than i have proposed much more than me. Though i strongly disagree with your AV assertion as well as t...
- by Tesfa Alem - at 2014.11.10 05:11:00
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426. Map feedback:The new Redlines are terrible - in Feedback/Requests [original thread]
shamless bump
- by Tesfa Alem - at 2014.11.08 09:30:00
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427. Map feedback:The new Redlines are terrible - in Feedback/Requests [original thread]
To be more specific, impact ridge Anyways the redlines are roughly 100 - 150m from the objective. The area inside of the redline is vast, and was already big enough to warrent air transport to the point. It essential limits the fighting to an a...
- by Tesfa Alem - at 2014.11.07 10:35:00
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428. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
The issue with ewar was scouts are invisible, and to catch them you needed a gal logi with proto scans. The answer to invisible suits is to make suits harder to detect? Killin the gal logi bonus with the nerfs, also showing a poor understanding o...
- by Tesfa Alem - at 2014.11.06 16:22:00
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429. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
CCP Rattati wrote: Until we get that "one per equipment category" setting I want This is very bad news for Logis, sepecifcally the Amarr and Caldari. I specced into them so that I want to focus on multiple points of reps/ressuply and keep ...
- by Tesfa Alem - at 2014.11.03 17:01:00
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430. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Players, Squad Flux - Medium WP, Huge radius, resetbutton, eliminate all rooftop uplinks and deter spam. Logis will have to spawn in instead of slaying in Sentinels after deploying the early batch What about spy upli...
- by Tesfa Alem - at 2014.11.03 10:09:00
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431. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
Imp Smash wrote: Hence a lower turn radius on the missles allow DS to avoid missles much like a fighter jet would in real life. ^^ Not a good analogy; Fighters deploy heat and electronic countermeasures to confuse missile systems, and do n...
- by Tesfa Alem - at 2014.11.01 08:47:00
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432. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
To be honest its very difficult to gauge, i tend to fly in first person a lot, and if there is a nest of nanohives and uplinks i make a long strafing run from about 200-300 meters up, (in order to reach full speed without activating the burner) ge...
- by Tesfa Alem - at 2014.10.30 11:53:00
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433. need more max drop suit fits - in Feedback/Requests [original thread]
4 assault suits 4 logis 3 heavy suits 2 scouts 1 commando (and a partridge in a pear tree) Seriously, with each suit having mulitple fitting variations, I need more places to put them all.
- by Tesfa Alem - at 2014.10.30 09:52:00
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434. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
If we keep raising the base damage to deal with tanks (and militia/ standard dropships since they have the same HP as a tank now), the rail turret ceases to be a small turret and starts to behave like a large rail turret. I would rather have more...
- by Tesfa Alem - at 2014.10.30 09:17:00
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435. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
Nice troll dude, i got you figured out at locking blueberries who would try to steal my tank or dropship being is actually me being sefish. But for those more easily duped, i got a proto minmatar logi and all of my equipment is prototype. I like ...
- by Tesfa Alem - at 2014.10.29 17:22:00
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436. Its official, Dust is Pay to Win: the new weekly cap - in Feedback/Requests [original thread]
You do know, you'll have the exact same access to the 750,00 SP as they do. Keep it even more simple, you fear losing your crutch.
- by Tesfa Alem - at 2014.10.29 13:50:00
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437. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
This is a bit of an eye opener and thanks for sharing. However, it still looks like a crucial element is missing, how rifles are being used in game. In my humble opinion, there is no reason for all ten rifles to be getting equal amounts of kills...
- by Tesfa Alem - at 2014.10.29 08:50:00
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438. CCP RATATTI Hotfix balance ADS feedback - in Feedback/Requests [original thread]
Derrith Erador wrote: so i guess i'm not the only one testing rails. another finding worth mentioning is they hit much harder than i remember. were they recently given a damage buff? and i also have to agree with tesfa on this, ROF needs a buff...
- by Tesfa Alem - at 2014.10.28 18:11:00
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439. CCP RATATTI Hotfix balance ADS feedback - in Feedback/Requests [original thread]
I am happy to say there is an improvment to the Incubus rail turret, that progresses along the tiers. My level 3 incubus improved from 7 shots before overheat yesterday to 9 shots today, and 12 shots before overheat gunning for a friend who is a...
- by Tesfa Alem - at 2014.10.28 16:24:00
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440. reducing ADS rof SP cost - in Feedback/Requests [original thread]
Pokey Dravon wrote: Her Chosen wrote: A 15% ROF as compared to the prior 50%. That's 33% of it original. Or, a 67% decrease. Imagine reducing a Dropsuit Racial bonus by 67& with a nerf. That would seem ridiculous, because of the SP inv...
- by Tesfa Alem - at 2014.10.28 06:44:00
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